Hello, I'm homebrewing a custom subclass for monk, and am trying to add a few extra martial arts tied to the subclass. Thing is, I can't seem to get it to show up how I want it to on the character sheet. The goal is to crate a bonus action attack that appears under the "Actions" tab on the character sheet (I've figured out this part), but the attack needs to use Dex for the attack modifier and also include the proficiency bonus (again figured out), it also needs to NOT add either of these bonuses to the attack roll, I just want the raw dice value.
Think of how the UI looks for a spell like fire bolt; you've got your to hit value at INT + Proficiency bonus, but damage is a flat 1d10.
I've tried a bunch of trial and error to no avail, if anyone knows how to make this work, It'd be much appreciated. (I'd appreciate if the solution wasn't just "add a negative modifier to the damage equal to the Dex mod" this works but is a last resort as it needs to be edited every time the stats change)
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Hello, I'm homebrewing a custom subclass for monk, and am trying to add a few extra martial arts tied to the subclass. Thing is, I can't seem to get it to show up how I want it to on the character sheet. The goal is to crate a bonus action attack that appears under the "Actions" tab on the character sheet (I've figured out this part), but the attack needs to use Dex for the attack modifier and also include the proficiency bonus (again figured out), it also needs to NOT add either of these bonuses to the attack roll, I just want the raw dice value.
Think of how the UI looks for a spell like fire bolt; you've got your to hit value at INT + Proficiency bonus, but damage is a flat 1d10.
I've tried a bunch of trial and error to no avail, if anyone knows how to make this work, It'd be much appreciated. (I'd appreciate if the solution wasn't just "add a negative modifier to the damage equal to the Dex mod" this works but is a last resort as it needs to be edited every time the stats change)