Proficiencies -- skills that can add flavor to a game and empower a character in creative ways.
Cooking is a skill, for example.
Finesse could be one, as well, depedning on how you set them up.
Construction and Siege from 1e are fun for some.
Intoxication from 1e,
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Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Basically what it says on the can. Looking for fun rules to use to spice up the game.
Soon to be DM.
Currently in a homebrew post-apocalyptic game.
Proficiencies -- skills that can add flavor to a game and empower a character in creative ways.
Cooking is a skill, for example.
Finesse could be one, as well, depedning on how you set them up.
Construction and Siege from 1e are fun for some.
Intoxication from 1e,
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Could you tell me more about the old proficiencies, it sounds fun.
Also what are the construction and siege rules?
Soon to be DM.
Currently in a homebrew post-apocalyptic game.