I have a player at my table who loved the idea of playing a warforged but did not like the backgrounds available. So we put our heads together and came up with this one. The idea is they were created by a wizard who wanted to utilize them as an assistant and an apprentice, to teach them, and to see them grow in the world (benevolent rather than molevolent) but we wanted it to be applicable to basically any warforged made by either an artificer or a wizard of any kind which could apply to any class. I think we did it but it's up to you on what you think. I'm open to feedback. Please pay special attention to the feature and your thoughts there.
Artificer's Construct
Skill Proficiencies: Arcana, Investigation
Tool Proficiencies: Tinker's tools
Languages: One of your choice
Equipment: A set of tinker's tools, a small arcane device crafted by your creator, a book of magical theories and notes, a set of common clothes, and a pouch containing 10 gold pieces.
Features: Crafted Knowledge
As a Warforged designed to assist and learn from a wizard, you have access to a wide array of magical knowledge and the ability to integrate it into your own understanding. You have a unique connection to your creator's arcane resources. Whenever you encounter a magical item, spell, or effect, you can use your understanding of magical theory to decipher its properties or behavior.
Additionally, you can communicate with other constructs, such as other Warforged, with ease, using coded messages and signals unique to your kind.
Suggested Characteristics:
Warforged magical assistants and apprentices are often curious and eager to learn. They carry the imprint of their creator's designs and intentions. Here are some personality traits, ideals, bonds, and flaws that can be associated with the "Artificer's Construct" background:
Personality Traits:
I have a deep fascination with magic and enjoy discussing magical theory with others.
I am highly analytical and prefer to examine situations from a logical and calculated perspective.
I am patient and persistent when it comes to learning and problem-solving.
I often find myself lost in thought, pondering the intricacies of magic.
I am naturally inquisitive, always eager to explore new magical phenomena.
I have a sense of duty to my creator and take my magical education seriously.
Ideals:
Knowledge: My pursuit of magical knowledge is unwavering. (Neutral)
Mastery: I am committed to becoming a master of magic, living up to my creator's expectations. (Lawful)
Curiosity: My thirst for magical understanding knows no bounds. (Chaotic)
Guardianship: I am determined to protect the magical heritage entrusted to me by my creator. (Good)
Innovation: I aim to push the boundaries of magic and create new spells and inventions. (Chaotic)
Perfection: I strive for perfection in my magical studies and creations. (Any)
Bonds:
I have an unbreakable bond with my creator, who designed and imbued me with magic.
The magical knowledge stored within me is my most precious possession, and I will protect it at all costs.
I seek to uncover and document lost or forbidden magics for the betterment of all.
I'm driven to protect and guide those who show a genuine interest in magic.
I am on a quest to find and repair or restore other constructs like myself.
I have a deep connection with a particular magical location or entity.
Flaws:
I can be single-minded in my pursuit of magical knowledge, neglecting other aspects of life.
I sometimes struggle to understand or relate to organic beings, finding their emotions perplexing.
I can be overly cautious and hesitant to take risks when dealing with magic.
I'm known to be overly critical of those who misuse or misunderstand magic.
I may be too trusting of my creator's intentions and directives.
I often find it challenging to comprehend and deal with chaotic or unpredictable magic.
Hi! Me again, from the Wild Survivalist. Looks good. A race-specific background isn`t a thing I believe has been done before, but we do have race specific subclasses, so i don`t see why not. I do like the 'Robot`s Cant' feature, and think it should be implemented into all Warforged/Autognomes anyway. Surprised it didn`t give like a free cantrip or something, but yeah, looks good to me.
Also, is the feature like advantage on Arcana checks? I think a bit more specifics would be useful.
Rollback Post to RevisionRollBack
Studded Leather: He does exactly what I do
Natural Armor: But better
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I have a player at my table who loved the idea of playing a warforged but did not like the backgrounds available. So we put our heads together and came up with this one. The idea is they were created by a wizard who wanted to utilize them as an assistant and an apprentice, to teach them, and to see them grow in the world (benevolent rather than molevolent) but we wanted it to be applicable to basically any warforged made by either an artificer or a wizard of any kind which could apply to any class. I think we did it but it's up to you on what you think. I'm open to feedback. Please pay special attention to the feature and your thoughts there.
Artificer's Construct
Skill Proficiencies: Arcana, Investigation
Tool Proficiencies: Tinker's tools
Languages: One of your choice
Equipment: A set of tinker's tools, a small arcane device crafted by your creator, a book of magical theories and notes, a set of common clothes, and a pouch containing 10 gold pieces.
Features: Crafted Knowledge
As a Warforged designed to assist and learn from a wizard, you have access to a wide array of magical knowledge and the ability to integrate it into your own understanding. You have a unique connection to your creator's arcane resources. Whenever you encounter a magical item, spell, or effect, you can use your understanding of magical theory to decipher its properties or behavior.
Additionally, you can communicate with other constructs, such as other Warforged, with ease, using coded messages and signals unique to your kind.
Suggested Characteristics:
Warforged magical assistants and apprentices are often curious and eager to learn. They carry the imprint of their creator's designs and intentions. Here are some personality traits, ideals, bonds, and flaws that can be associated with the "Artificer's Construct" background:
Personality Traits:
Ideals:
Bonds:
Flaws:
Hi! Me again, from the Wild Survivalist. Looks good. A race-specific background isn`t a thing I believe has been done before, but we do have race specific subclasses, so i don`t see why not. I do like the 'Robot`s Cant' feature, and think it should be implemented into all Warforged/Autognomes anyway. Surprised it didn`t give like a free cantrip or something, but yeah, looks good to me.
Also, is the feature like advantage on Arcana checks? I think a bit more specifics would be useful.
Studded Leather: He does exactly what I do
Natural Armor: But better