This is an odd case. The twin blades almost feels like it should allow for a Nick/Dual Wield combo with a single weapon. I opted for Cleave to get extra attacks against groups. I also considered Graze to give it more reliability.
Hoopak: Special: A character with weapon mastery in Sling can use the Push weapon mastery when making ranged attacks with a Hoopak. A character with weapon mastery in Spear can use the Sap weapon mastery when making melee attacks with a Hoopak.
Another odd case. This time because it is two weapons in one with different uses depending on whether you are using it for ranged attacks or melee. It is a melee weapon you can make ranged attacks with that doesn't have the thrown property. I opted to give it two masteries requiring that you select the two related weapons. While this does mean that you get two weapons for per mastery pick, you are getting the same benefit and a large point of the Hoopak is to use one weapon in place of either of the other weapons. It also means that fully mastering the Hoopak is complicated and a character that takes the Weapon Master feat cannot fully master it.
Yklwa: Sap.
This one is boring. I feel like Sap just makes it just another one-handed piercing weapon with that property.
Double-bladed Scimitar Mastery. Cleave.
This is an odd case. The twin blades almost feels like it should allow for a Nick/Dual Wield combo with a single weapon. I opted for Cleave to get extra attacks against groups. I also considered Graze to give it more reliability.
Hoopak: Special: A character with weapon mastery in Sling can use the Push weapon mastery when making ranged attacks with a Hoopak. A character with weapon mastery in Spear can use the Sap weapon mastery when making melee attacks with a Hoopak.
Another odd case. This time because it is two weapons in one with different uses depending on whether you are using it for ranged attacks or melee. It is a melee weapon you can make ranged attacks with that doesn't have the thrown property. I opted to give it two masteries requiring that you select the two related weapons. While this does mean that you get two weapons for per mastery pick, you are getting the same benefit and a large point of the Hoopak is to use one weapon in place of either of the other weapons. It also means that fully mastering the Hoopak is complicated and a character that takes the Weapon Master feat cannot fully master it.
Yklwa: Sap.
This one is boring. I feel like Sap just makes it just another one-handed piercing weapon with that property.
How to add Tooltips.
My houserulings.