Glove of Gusts - Wondrous Item, unknown rarity (requires Attunement?)
Has 4 charges, represented by a crystal on each finger knuckle (no thumb), that recharge per dawn
As an Action, you can flick a finger and expend a charge to create a 10 ft cone of wind originating from the glove
Every creature in the cone must make a STR save or be pushed 10 ft away from you
This is my first time creating a magic item, so I need some help with balancing and designating rarity & if it would need attunement. Constructive criticism is welcome.
I'd say uncommon, and make it not require Attunement. That's a really minor feature. I think you should increase the range to a 15 foot cone, because most (all?) cones in official things have a size that's a multiple of 15.
What's the save DC?
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Glove of Gusts - Wondrous Item, unknown rarity (requires Attunement?)
This is my first time creating a magic item, so I need some help with balancing and designating rarity & if it would need attunement. Constructive criticism is welcome.
I'd say uncommon, and make it not require Attunement. That's a really minor feature. I think you should increase the range to a 15 foot cone, because most (all?) cones in official things have a size that's a multiple of 15.
What's the save DC?