Hey everyone, I just recently made my first time homebrew class. I felt that while there are classes that do healing, none of them are very well dedicated to it, and tend to be half-healers at best usually. Please feel free to view my new class below and let me know if there are any issues.
Hi! Yes, an entire classe dedicated to healing is unusual, but mainly because d&d doesn't use things like long term wounds an severed limbs. It is just too much.
Would you really try to balance a class so unidirectionnal ? Most of the abilities Will Never be used.
This reply feels heavily focused on what I assume is the surgeon subclass. While yes its true you do not typically face long term wounds or severed limbs, I would counter with saying that you may be missing out on some creative encounters and problems. Until now there was no real game mechanic to resolve a severed limb (that I know of). If this did happen, your DM would have to improvise a solution on the spot. Now you can have a reliable solution. And that goes for any of the features you say will never be used. Dnd isnt only about traps and fighting. Healing is often overlooked and simplified, where it could be used as another tool to add flavour and challenge to encounters.
Now I totally understand your concern, I absolutely had the same thought when I made the feature. However reattaching limbs is a very small portion of this class, and even the Surgeon Subclass. Just another tool in the toolbox that can add a cool encounter or just plain flavour.
This class is not going to be for everyone and every campaign. Just an idea to fill a problem my players continuously face: not enough healing gets done. Even classes that are considered to be healers, like Clerics, often kinda suck at it, and only really rely on spells to do it. To rely only on spells is far to easy and lacks creativity. And I as a DM can easily exploit a player using only spells.
Thank you for you feedback, I really appreciate your time. Please let me know if you have any further questions or concerns with the class.
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Hey everyone, I just recently made my first time homebrew class. I felt that while there are classes that do healing, none of them are very well dedicated to it, and tend to be half-healers at best usually. Please feel free to view my new class below and let me know if there are any issues.
Thank you!
https://docs.google.com/document/d/1CBF-ymP8H883hQogcdetuEB3tVtrnsNihyVS6LV7y8w/edit?usp=drivesdk
Hi! Yes, an entire classe dedicated to healing is unusual, but mainly because d&d doesn't use things like long term wounds an severed limbs. It is just too much.
Would you really try to balance a class so unidirectionnal ? Most of the abilities Will Never be used.
This reply feels heavily focused on what I assume is the surgeon subclass. While yes its true you do not typically face long term wounds or severed limbs, I would counter with saying that you may be missing out on some creative encounters and problems. Until now there was no real game mechanic to resolve a severed limb (that I know of). If this did happen, your DM would have to improvise a solution on the spot. Now you can have a reliable solution. And that goes for any of the features you say will never be used. Dnd isnt only about traps and fighting. Healing is often overlooked and simplified, where it could be used as another tool to add flavour and challenge to encounters.
Now I totally understand your concern, I absolutely had the same thought when I made the feature. However reattaching limbs is a very small portion of this class, and even the Surgeon Subclass. Just another tool in the toolbox that can add a cool encounter or just plain flavour.
This class is not going to be for everyone and every campaign. Just an idea to fill a problem my players continuously face: not enough healing gets done. Even classes that are considered to be healers, like Clerics, often kinda suck at it, and only really rely on spells to do it. To rely only on spells is far to easy and lacks creativity. And I as a DM can easily exploit a player using only spells.
Thank you for you feedback, I really appreciate your time. Please let me know if you have any further questions or concerns with the class.