General Feat (Prerequisite: Level 4+; Intelligence 13+; Experimental Elixir)
You gain the following benefits.
Ability Score Increase. Increase your Intelligence score of your choice by 1, to a maximum of 20.
Tablet Manufacturing. You gain the ability to distil or lyophilize potions during the process of brewing them to produce pills. These pills act and behave exactly like the potions brewed during the process of crafting them but are condensed down into a powder form then shaped into a tablet making them easier to store. It takes time to brew the potion then reduce it into pill form doubling the crafting time, but the process is highly efficient resulting in three pills per potion crafted in this way.
Time Release Capsules. Once per long rest you may choose a pill you have created to become a time release capsule. Once ingested by a player the effects of the pill remain dormant in their system up to a number of hours equal to your proficiency modifier until the player uses a bonus action or reaction to activate the effects.
Lore Behind Pharmaceutical Formulation
The process of creating pills is largely believed to have been pioneered by the founder of Big Pharma an Alchemist named Heydan Seegil whose company dissimilated instructions on how to craft pills to Alchemist across Toril, but if asked Heydan Seegil will tell you the process was first developed by a tribe the Wild Elves located somewhere along the coast of northeastern Maztica. The tribe calls them beads instead of pills which they string together along strands of the memories of crafting them and are worn by their tribal leaders as badges of great respect. These bands of alchemical beads are passed down from one generation of tribal alchemist to the next imparting the knowledge required to make them through those memories along with the physical example tied together by them. While almost everyone thinks of the Wild Elves as little more than hostile savages from a dangerous untamed continent faraway across the sea the few who have been ingratiated into the tribal community know they are actually very adept Alchemist themselves and have not hesitated to employ their methods as their own.
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"Life is Cast by Random Dice"
Burn my candle twice.
I have done my life justice
Against random dice.
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Link To Homebrew Feat
Pharmaceutical Formulation
General Feat (Prerequisite: Level 4+; Intelligence 13+; Experimental Elixir)
You gain the following benefits.
Ability Score Increase. Increase your Intelligence score of your choice by 1, to a maximum of 20.
Tablet Manufacturing. You gain the ability to distil or lyophilize potions during the process of brewing them to produce pills. These pills act and behave exactly like the potions brewed during the process of crafting them but are condensed down into a powder form then shaped into a tablet making them easier to store. It takes time to brew the potion then reduce it into pill form doubling the crafting time, but the process is highly efficient resulting in three pills per potion crafted in this way.
Time Release Capsules. Once per long rest you may choose a pill you have created to become a time release capsule. Once ingested by a player the effects of the pill remain dormant in their system up to a number of hours equal to your proficiency modifier until the player uses a bonus action or reaction to activate the effects.
Lore Behind Pharmaceutical Formulation
The process of creating pills is largely believed to have been pioneered by the founder of Big Pharma an Alchemist named Heydan Seegil whose company dissimilated instructions on how to craft pills to Alchemist across Toril, but if asked Heydan Seegil will tell you the process was first developed by a tribe the Wild Elves located somewhere along the coast of northeastern Maztica. The tribe calls them beads instead of pills which they string together along strands of the memories of crafting them and are worn by their tribal leaders as badges of great respect. These bands of alchemical beads are passed down from one generation of tribal alchemist to the next imparting the knowledge required to make them through those memories along with the physical example tied together by them. While almost everyone thinks of the Wild Elves as little more than hostile savages from a dangerous untamed continent faraway across the sea the few who have been ingratiated into the tribal community know they are actually very adept Alchemist themselves and have not hesitated to employ their methods as their own.
"Life is Cast by Random Dice"
Burn my candle twice.
I have done my life justice
Against random dice.