This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Sign in to view your library & saved favorites.
Is there a way to create a magical item that has a number of charges equal to the player's dexterity modifier?
For now, item charges have to be a static number.
Is there a way to create a magical item that has a number of charges equal to the player's dexterity modifier?
For now, item charges have to be a static number.