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Is there a way to make a subclass feature add a stat mod to a spell that doesn't normally have one?
>>
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1
|
219
|
|
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Way of the Striking Palm[Monk Subclass]
>>
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|
29
|
705
|
|
|
Shared Private Homebrew
>>
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|
10
|
221
|
|
|
Fixed modifiers for Magic item spell?
>>
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|
1
|
87
|
|
|
Adding Insignia of Claws to Wildshapes
>>
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|
3
|
1,211
|
|
|
[Homebrew Weapon] Having trouble creating a specific item my DM gave me.
>>
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|
7
|
243
|
|
|
Homebrew Monk Subclass- Way of the Dragon
>>
|
|
19
|
18,777
|
|
|
Having trouble with a item
>>
|
|
3
|
100
|
|
|
Opinions and Suggestions - Warlock subclass
>>
|
|
6
|
247
|
|
|
Formal jousting rules
>>
|
|
1
|
2,738
|
|
|
Hound Archon Player Race (5e)
>>
|
|
22
|
2,661
|
|
|
Blessing of the Forge - Homebrew Mechanics
>>
|
|
1
|
322
|
|
|
Is this Homebrew subclass balanced?
>>
|
|
11
|
274
|
|
|
Would a spell to create a wild magic zone be too op?
>>
|
|
10
|
408
|
|
|
Homebrew / guide ?
>>
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|
4
|
141
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