Garavant whirls and dips, holding his breath as he moves with uncanny speed and skill, dodging snapping mouths and tearing claws like a lightning quick cat. He winces and gasps as one of the attacks manages to land, forcing him to inhale the wretched air...
Clarification of Sila's move in post 1239. She is moving around the back side of the pillar to the space NE of Garavant to fire at the nearest non-sleeping webbed Trog. Careful not to expose herself to the webbing. (ready with Patient Defense or Deflect missiles as needed)
As Garavant fights off the wretched troglodyte stench (and is now immune to the effect), Breemoves south and hurls a fire bolt at one of the troglodytes Attack: 6 Damage: 7 fire damage.
Sila’sarrow finishes the webbed troglodyte; it can’t even thrash in pain as it expires from her arrow.
As Gruenic steps forward and invokes his necrotic curse on the wounded trog, it fights hard to resist the attack: WIS save 20
The embattled creature summons all its mental will to fight off the attack while Bree's fire bolt flies overhead.
" Wanna get our rogue? Not that easy, you brainless bastard! " Lucy throws an arrow in the air, catches it and shoots another troglodyte. Artemis is hooting loudly and supports Caravan.
Artemis: Continue Help Action
Lucy: Attack at the injured monster. If it already dies, shoot troglodyte11.
This post has potentially manipulated dice roll results.
Garavant clenches his teeth, biting back bile as he fights on through the foul stench. He feints at the troglodyte near Gruenic and attempts a devastating strike against the distracted foe. He then skips back a step to try to avoid any retaliation, quickly glancing at the owl flying above.
Rapier vs Trog due south of Garavant, w/Gruenic adjacent Attack: 25 Damage: 8 Sneak Attack 8 Use Fancy Footwork to move to square w/Artemis w/out trigger of OA if trog is still fighting.
This post has potentially manipulated dice roll results.
Garavant’s artistry with his blade is beautifully lethal; the troglodyte falls dead as he steps back away from the surviving defenders.
The troglodyte at the back of the chamber decides it has no choice but to try to negotiate the web; it steps forward and is immediately caught up in the sticky arcane construction.
Its wounded compatriot is more adept and steps out of the webbed area to a space south of Gruenic, slashing and biting at the cleric:
Attack 1 on Gruenic Attack: 8 Damage: 6
Attack 2 on Gruenic Attack: 14 Damage: 5
Attack 3 on Gruenic Attack: 18 Damage: 3
No sooner has the injured trog finished attacking Gruenic than another arrow from Lucyflies true, sinking deep into its eye socket.
Breemoves up and starts to cast her Mind Spike while on the run; she has seen this section of the battle already and knows how it will unfold. Sure enough, the newly-webbed trog to the west fails to resist her attack and slumps in the web, bleeding from the ears.
(Combat is over, only the sleeping troglodyte remains. I forgot to award XP for the earlier trogs and giant lizard, so please all take a total of 340xp each)
The sleeping troglodyte has no chance; between Sila's blades and Gruenic's hammer it is sent to a permanent sleep.
The caves still seem to be quiet, although unpleasantly odored. You know that Artemis found an empty cavern to the south east and there is an unopened doorway to the north.
This post has potentially manipulated dice roll results.
Sila seeing the last Troglodyte finished, retrieves her daggers, javelin and salvageable arrows from the bodies of the creatures. She studies the room area that they are presently in for anything of use moving from body to body to check for any valuables as she does so.
Her search will likely take her some time as retrieving her gear first so will not check any bodies already searched by the time she gets to them.
Lucy holds an arrow which is stuck in the eye of the troglodyte, plugs it deeper into the skull and stir the soft tissue inside in case the monster still alives. Pulling out the arrow and frowning at the eyeball attached it's tip, the elf girl says. " So what will we do next? Open the door to the north? Or investigate the room with dead deer? "
"Can we rest here in this stinky place for a little bit? Search the place, usually I would be poking around, but those three Troggies sliced me open, I need to sit here and bandage myself up."
Gruenic asks for a short rest...
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Sila glances over at Gruenic healing himself and holds up a potion of healing . "Anyone need this? I managed to remain unscathed. If we rest Bree, I could renew your darkvision as I'll have my Ki recentered after a short meditation. We could also continue to work these wolf skins some while we rest. Find anything in that nest?" She wrinkles her nose, then pulls out a bar of soap and rubs a little bit of it under her nose, "Those things really have a stench."
Gruenic nods to Sila and gives her his thanks, but decides to hold on the potion of healing. After we have searched the immediate area, Gruenic says "Perhaps we should look in that cavern to the southeast?"
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
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Garavant whirls and dips, holding his breath as he moves with uncanny speed and skill, dodging snapping mouths and tearing claws like a lightning quick cat. He winces and gasps as one of the attacks manages to land, forcing him to inhale the wretched air...
Con Save 19
Clarification of Sila's move in post 1239. She is moving around the back side of the pillar to the space NE of Garavant to fire at the nearest non-sleeping webbed Trog. Careful not to expose herself to the webbing. (ready with Patient Defense or Deflect missiles as needed)
Initiative order: Artemis 21, Sila 19, Gruenic 19, Garavant 18, Troglodytes 17, Lucy 10, Bree 7
As Garavant fights off the wretched troglodyte stench (and is now immune to the effect), Bree moves south and hurls a fire bolt at one of the troglodytes Attack: 6 Damage: 7 fire damage.
Sila’s arrow finishes the webbed troglodyte; it can’t even thrash in pain as it expires from her arrow.
As Gruenic steps forward and invokes his necrotic curse on the wounded trog, it fights hard to resist the attack: WIS save 20
The embattled creature summons all its mental will to fight off the attack while Bree's fire bolt flies overhead.
(Garavant’s turn)
" Wanna get our rogue? Not that easy, you brainless bastard! " Lucy throws an arrow in the air, catches it and shoots another troglodyte. Artemis is hooting loudly and supports Caravan.
Artemis: Continue Help Action
Lucy: Attack at the injured monster. If it already dies, shoot troglodyte11.
Longbow Attack: 17 Damage: 7
Bree moves forward past Lucy behind Gruenic. Seeing the unhurt trog(10) she casts Mind Spike (using portent to let it roll a 8 on it's save)
Damage: 11
Garavant clenches his teeth, biting back bile as he fights on through the foul stench. He feints at the troglodyte near Gruenic and attempts a devastating strike against the distracted foe. He then skips back a step to try to avoid any retaliation, quickly glancing at the owl flying above.
Rapier vs Trog due south of Garavant, w/Gruenic adjacent Attack: 25 Damage: 8
Sneak Attack 8
Use Fancy Footwork to move to square w/Artemis w/out trigger of OA if trog is still fighting.
DEX Saves 5 and 14
Garavant’s artistry with his blade is beautifully lethal; the troglodyte falls dead as he steps back away from the surviving defenders.
The troglodyte at the back of the chamber decides it has no choice but to try to negotiate the web; it steps forward and is immediately caught up in the sticky arcane construction.
Its wounded compatriot is more adept and steps out of the webbed area to a space south of Gruenic, slashing and biting at the cleric:
Attack 1 on Gruenic Attack: 8 Damage: 6
Attack 2 on Gruenic Attack: 14 Damage: 5
Attack 3 on Gruenic Attack: 18 Damage: 3
No sooner has the injured trog finished attacking Gruenic than another arrow from Lucy flies true, sinking deep into its eye socket.
Bree moves up and starts to cast her Mind Spike while on the run; she has seen this section of the battle already and knows how it will unfold. Sure enough, the newly-webbed trog to the west fails to resist her attack and slumps in the web, bleeding from the ears.
(Combat is over, only the sleeping troglodyte remains. I forgot to award XP for the earlier trogs and giant lizard, so please all take a total of 340xp each)
Sila seizes the opportunity to finish the Trog before it awakens and moves swiftly around Gruenic to throw two daggers at its still form.
(rolling with advantage as its sleeping and webbed)
Dagger 1 Attack: 25 Damage: 7
Dagger 2 Attack: 19 Damage: 2
Gruenic, growling after the scratches from the Trogs, brings down his warhammer as well on the sleeping Troglodyte with anger.
War hammer : Attack: 18 Damage: 8
A wizard is never late, nor is he early, he arrives precisely when he means to.
The sleeping troglodyte has no chance; between Sila's blades and Gruenic's hammer it is sent to a permanent sleep.
The caves still seem to be quiet, although unpleasantly odored. You know that Artemis found an empty cavern to the south east and there is an unopened doorway to the north.
Sila seeing the last Troglodyte finished, retrieves her daggers, javelin and salvageable arrows from the bodies of the creatures. She studies the room area that they are presently in for anything of use moving from body to body to check for any valuables as she does so.
Her search will likely take her some time as retrieving her gear first so will not check any bodies already searched by the time she gets to them.
investigation 16
Going by standard 50% of arrows being retrievable if ok.
Lucy holds an arrow which is stuck in the eye of the troglodyte, plugs it deeper into the skull and stir the soft tissue inside in case the monster still alives. Pulling out the arrow and frowning at the eyeball attached it's tip, the elf girl says. " So what will we do next? Open the door to the north? Or investigate the room with dead deer? "
"Can we rest here in this stinky place for a little bit? Search the place, usually I would be poking around, but those three Troggies sliced me open, I need to sit here and bandage myself up."
Gruenic asks for a short rest...
A wizard is never late, nor is he early, he arrives precisely when he means to.
Garavant looks to gather his crossbow bolts as well, and assists in the general search of the area and the bodies.
"I don't expect to find much of value here," he says. "I'd wager they've been keeping all their real loot by the guard lizard."
Perception 17
Investigation 15
Garavant also takes a moment to catch his breath, shake off the stink, and generally refocus himself.
Short Rest, 1 HD used 7
Gruenic roots around in the area, looking for anything of value in the Trogdolyte nest, then sits down and binds his wounds, rests for a bit.
Perception : 17
Hit die with short rest : 10
2nd hit die : 8
With insufficient healing by just rest, Gruenic decides to invoke Selune's help to heal himself, he casts cure wounds : 9
A wizard is never late, nor is he early, he arrives precisely when he means to.
Sila glances over at Gruenic healing himself and holds up a potion of healing . "Anyone need this? I managed to remain unscathed. If we rest Bree, I could renew your darkvision as I'll have my Ki recentered after a short meditation. We could also continue to work these wolf skins some while we rest. Find anything in that nest?" She wrinkles her nose, then pulls out a bar of soap and rubs a little bit of it under her nose, "Those things really have a stench."
Both Garavant and Gruenic search the area but find nothing of note that has not already been discovered.
(Feel free to process a short rest and then let me know how you want to proceed)
Gruenic nods to Sila and gives her his thanks, but decides to hold on the potion of healing. After we have searched the immediate area, Gruenic says "Perhaps we should look in that cavern to the southeast?"
A wizard is never late, nor is he early, he arrives precisely when he means to.