This post has potentially manipulated dice roll results.
Dex ST: 10
G grits their teeth from the incoming ball of fire and prepares to return the favour. The moment they can, they react quickly with a defensive strike against VD.
Sentinel attack: 23 Damage: 11 Bless: 2
The paladin continues to press their attacks in hopes to bring an end to the beasts terror.
Inhaling a freshened breath from Mallet’s healing, G would stand up straight, resting their scythe over their shoulder. “Is everyone alright?” They look over the group. “Do we need a rest, or shall we press on?”
Mallet falls to the ground and looks around at her party, similarly taking in the wounds. "This place is taking a lot out of us. My reserves are getting low. How much deeper do you think this path takes us? If we can hole up safely here, a rest and a chance to bind wounds would be welcome. But if we need to move along, and there's not much more to go, I can keep us patched up."
She immediately grabs her holy symbol and channels her god, preserving what life she can (feel free to heal up to half, assuming this is less than 30 collective hp).
Starting at 2nd level, you can use your Channel Divinity to heal the badly injured.
As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level. Choose any creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an undead or a construct.
Corinne shifts back out of huntress mode, gasping for breath. The dhampir quickly calms herself before answering, “Yes, a rest accompanied with some medical care would be most welcome. My reserves are all but spent, so I won’t be able to continue at our current pace without some sleep” (22/65 hp, no rages left).
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Corinne Hemlock: Dhampir courtesan and dusk huntress Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Mallet spends the period before resting tending to wounds and casting all her spells to heal all as much as she can. She wonders what travails lay before the group, and hopes what she gave them helped them find resolution, wherever it lay.
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Wis:26
Wis:20
Morticia(22),Corinne(21),Shi(18),Mallet(18), Jando(17),G(13),Venedaemon1(12)(31),Venedaemon2(8)(3)
Morticia attempts to finish off Venedaemon2!
Attack: 11 Damage: 16
Jando fires twice!
Attack: 11 Damage: 7
Attack: 29 Damage: 10
Morticia(22),Corinne(21),Shi(18),Mallet(18), Jando(17),G(13),Venedaemon1(12)(21)
Con:19
Con:6
Con:7
Con:16
DnDBeyond Have A Functioning Roller Challenge (IMPOSSIBLE)
The Venedaemon casts Fireball
27 DC16 Dex Save for half
Morticia:28
Shi:10
Morticia(22),Corinne(21),Shi(18),Mallet(18), Jando(17),G(13),Venedaemon1(12)(21)
Morticia goes down!
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Dex ST: 10
G grits their teeth from the incoming ball of fire and prepares to return the favour. The moment they can, they react quickly with a defensive strike against VD.
Sentinel attack: 23 Damage: 11 Bless: 2
The paladin continues to press their attacks in hopes to bring an end to the beasts terror.
Attack 1: 19 Damage: 10 Bless: 3
Attack 2: 9 Damage: 8 Bless: 2
just an unstable unicorn.
Bless for Save: 1
just an unstable unicorn.
Deadly white energy wreathes Shi's hands, and she reaches forward to yank a little of the Venedaemon's life force out.
Attack: 12 Damage: 11 and Shi heals that much hp
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Mallet DEX save: 16
She reaches out and casts toll the dead once again on the remaining daemon for 16 necrotic damage on a failed WIS 15 save
BA: mass healing word on everyone (but mostly Morticia) for 13 hp
DEX Save: 20
Corinne fights through the scorching heat of magic to latch on and shred the venedaemon into shreds.
SLASH 1: Attack: 16 Damage: 10
SLASH 2: Attack: 21 Damage: 8
SLASH 3: Attack: 21 Damage: 7
Bonus Slash: Attack: 18 Damage: 8
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
The final Venedaemon is destroyed, ripped to shreds by Corinne's claws. Combat is over!
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Inhaling a freshened breath from Mallet’s healing, G would stand up straight, resting their scythe over their shoulder. “Is everyone alright?” They look over the group. “Do we need a rest, or shall we press on?”
just an unstable unicorn.
Mallet falls to the ground and looks around at her party, similarly taking in the wounds. "This place is taking a lot out of us. My reserves are getting low. How much deeper do you think this path takes us? If we can hole up safely here, a rest and a chance to bind wounds would be welcome. But if we need to move along, and there's not much more to go, I can keep us patched up."
She immediately grabs her holy symbol and channels her god, preserving what life she can (feel free to heal up to half, assuming this is less than 30 collective hp).
Starting at 2nd level, you can use your Channel Divinity to heal the badly injured.
As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level. Choose any creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an undead or a construct.
"My ghosts are getting harder to hear," Shi agrees. "They would not object to time to rest and talk."
(With the CD from Mallet, Shi is at 22/45 hp and has 1 spell slot of each level remaining. So...rest would not be the worst thing in the world)
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Corinne shifts back out of huntress mode, gasping for breath. The dhampir quickly calms herself before answering, “Yes, a rest accompanied with some medical care would be most welcome. My reserves are all but spent, so I won’t be able to continue at our current pace without some sleep” (22/65 hp, no rages left).
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Mallet spends the period before resting tending to wounds and casting all her spells to heal all as much as she can. She wonders what travails lay before the group, and hopes what she gave them helped them find resolution, wherever it lay.