Faded and chipped murals line the walls of this long hall, their exact portrayals now impossible to discern. A wide alcove in the eastern end of the room contains the base of a large statue, but nothing of the statue remains except two stone stumps that resemble horse’s hooves. The floor is uneven and sags near the middle of the room. Two hallways in the western half of the room lead north and south, but both immediately bend to the west. A large stone door exits to the north, opposite a smaller stone door to the south
Morticia notices that the arguing beings are the shade of an elven woman, a zombified dwarven male, and a human skeleton. They seem to be having an argument over how to get out of this tomb, when the three of them notice you. "You, girl!" The woman's shade says. "How did you get in here? Is that annoying spirit still outside?"
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Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Morticia jumps back in surprise at them noticing her, her face flushing a deep crimson. "Er, uh... We-- I... C-came through there...?"She points in the direction of where the group had entered. "And... No...? Do you all want to leave?"
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
"What a stupid question. Of course we want to leave." And if they aren't stopped by Morticia or any other party member, the shade woman will lead the zombified dwarf man and the skeletal human down the hall into F1 and then out of the tomb.
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Mallet grabs Corrine and heals for 13, Morticia for 14, and Shi for 16 via cure wounds (2nd level for Morticia, 1st for the others) before the group moves along to the arguers. She thanks G for the offer, and allows them to cover anything she couldn't.
And herself for 4+3+3, thanks to Blessed Healer.
"Annoying spirit? Was it keeping you in here?"Mallet asks, innocently.
G would nod to Mallet, then would take up a sentry position to watch over the group. They’d stand in the doorway with their scythe at their side, insisting that the shade elf and zombie dwarf finish their conversation with their companions before simply brushing passed them. While their companions questioned the beings, they’d pay attention to their mannerisms and focused on figuring out if there was any deceit. Are those beings meant to stay here, or are they actually similar to them and just looking to get free? Would allowing them free actually be detrimental in any way? They wondered.
This post has potentially manipulated dice roll results.
Shi frowns at Cythriel, and her eyes turn white. "Wait, no, don't hurt me, please," comes a small child's pleas from her mouth, battering at Cythriel's mind. "I'm sorry, I won't do it again, I-"
DC 16 Wis ST or 5 psychic damage and dis on next attack.
At the same time, a small blue orb pops up beside Shi, whispering.
Tales From Beyond: 5
Tale of the Beloved Friends. The target and another creature of its choice it can see within 5 feet of it gains temporary hit points equal to a roll of your Bardic Inspiration die + your Charisma modifier.
A wave of frost comes over you all, as Cythriel transmutes Burning Hands to do 11 points of Cold Damage to Morticia, Shi, and Mallet if they don't make a DC16 Dex Save.
Area F2
Faded and chipped murals line the walls of this long hall, their exact portrayals now impossible to discern. A wide alcove in the eastern end of the room contains the base of a large statue, but nothing of the statue remains except two stone stumps that resemble horse’s hooves. The floor is uneven and sags near the middle of the room. Two hallways in the western half of the room lead north and south, but both immediately bend to the west. A large stone door exits to the north, opposite a smaller stone door to the south
Morticia notices that the arguing beings are the shade of an elven woman, a zombified dwarven male, and a human skeleton. They seem to be having an argument over how to get out of this tomb, when the three of them notice you. "You, girl!" The woman's shade says. "How did you get in here? Is that annoying spirit still outside?"
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Morticia jumps back in surprise at them noticing her, her face flushing a deep crimson. "Er, uh... We-- I... C-came through there...?" She points in the direction of where the group had entered. "And... No...? Do you all want to leave?"
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
"What a stupid question. Of course we want to leave." And if they aren't stopped by Morticia or any other party member, the shade woman will lead the zombified dwarf man and the skeletal human down the hall into F1 and then out of the tomb.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Mallet grabs Corrine and heals for 13, Morticia for 14, and Shi for 16 via cure wounds (2nd level for Morticia, 1st for the others) before the group moves along to the arguers. She thanks G for the offer, and allows them to cover anything she couldn't.
And herself for 4+3+3, thanks to Blessed Healer.
"Annoying spirit? Was it keeping you in here?" Mallet asks, innocently.
G would nod to Mallet, then would take up a sentry position to watch over the group. They’d stand in the doorway with their scythe at their side, insisting that the shade elf and zombie dwarf finish their conversation with their companions before simply brushing passed them. While their companions questioned the beings, they’d pay attention to their mannerisms and focused on figuring out if there was any deceit. Are those beings meant to stay here, or are they actually similar to them and just looking to get free? Would allowing them free actually be detrimental in any way? They wondered.
just an unstable unicorn.
"Yes, it was keeping us in here. Damn thing pushed us in here. Now move it!"
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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G grunts. They slam the butt of their scythe on the ground next to them. "You shall not pass."
just an unstable unicorn.
Mallet steps in (verbally -- she hangs back a bit physically). "Unless you tell us what you mean to do out there. Be persuasive."
She touches her holy symbol and prepares the lines in her head to turn undead. What does the room/hallway look like? Would turning be effective here?
(Turning would be effective, yes)
The shade woman grows angry with your refusal to let her and her cohorts pass. "Then die."
Cythriel:15
Trondus:10
Kadraz:9
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Welp: 20
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Mallet: 2
Time to rage: 14
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Morticia:7
Shi(20),G(19),Cythriel(15)(72),Corinne(14),Trondus(10)(95),Kadraz(9)(80),Morticia(7),Mallet(2)
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Shi frowns at Cythriel, and her eyes turn white. "Wait, no, don't hurt me, please," comes a small child's pleas from her mouth, battering at Cythriel's mind. "I'm sorry, I won't do it again, I-"
DC 16 Wis ST or 5 psychic damage and dis on next attack.
At the same time, a small blue orb pops up beside Shi, whispering.
Tales From Beyond: 5
Tale of the Beloved Friends. The target and another creature of its choice it can see within 5 feet of it gains temporary hit points equal to a roll of your Bardic Inspiration die + your Charisma modifier.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
G raises their scythe, spinning it with a flourish. Then without skipping a beat, they lash out against Cythriel.
Attack: 20 Damage: 7
Attack: 10 Damage: 7
Smite: 5(Ain’t no smiting with those Book’s rolls lol I’ll hold onto her dice for her special day. Just today though! I’d like to give them back… XD)
just an unstable unicorn.
Wisdom:19
Cythriel saves.
Shi(20),G(19),Cythriel(15)(72),Corinne(14),Trondus(10)(95),Kadraz(9)(80),Morticia(7),Mallet(2)
A wave of frost comes over you all, as Cythriel transmutes Burning Hands to do 11 points of Cold Damage to Morticia, Shi, and Mallet if they don't make a DC16 Dex Save.
Shi(20),G(19),Cythriel(15)(72),Corinne(14),Trondus(10)(95),Kadraz(9)(80),Morticia(7),Mallet(2)
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Corinne shifts into vampire predator mode before launching herself at Trondus, all razor claws and lean muscle.
SLASH 1: Attack: 23 Damage: 10
SLASH 2: Attack: 23 Damage: 7
SLASH 3: Attack: 19 Damage: 7
SLASH 4 (no STR): Attack: 23 Damage: 4
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Dex ST: 15
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
All of those hit!
Shi(20),G(19),Cythriel(15)(72),Corinne(14),Trondus(10)(67),Kadraz(9)(80),Morticia(7),Mallet(2)
Trondus retaliates against Corinne!
Attack: 19 Damage: Unable to parse dice roll.
Attack: 24 Damage: 6
Corinne will also need to make a DC14 Con Save to avoid being stunned.
Kadraz takes two shots at G!
Attack: 20 Damage: 11
Attack: 24 Damage: 7
Shi(20),G(19),Cythriel(15)(72),Corinne(14),Trondus(10)(67),Kadraz(9)(80),Morticia(7),Mallet(2)
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Con save: 26
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer