This post has potentially manipulated dice roll results.
Daerthe will pop out of the church door and step forward enough to get a clean shot on the goblin that was standing over the now downed barbarian. Her eyes lock on, glad to have eyes accustomed to the darkness. With a single breath she carefully pulls the string back while being careful with her injured arm.
Ryndar stands and quickly surveys the scene. As the goblins celebrate the fall of the barbarian, one is surprised to suddenly find an arrow through his throat. He falls without another sound. Bramble mutters a word of power and a faint glow seals up some of Stigandr's wounds. The druid then chucks one of his enchanted stones at the remaining goblin, but it falls short.
Daerthe steps out, readies herself, and with Essie's blessing, her arrow finds its mark. And with that, the threat posed by the goblins seems to be over. Three still sleep, though perhaps not for long. Four dead goblin's bodies are scattered across the open space here (including Vark who fell from the bell tower).
Daerthe will pop out of the church door and step forward enough to get a clean shot on the goblin that was standing over the now downed barbarian. Her eyes lock on, glad to have eyes accustomed to the darkness. With a single breath she carefully pulls the string back while being careful with her injured arm.
Attack: 14 Damage: 10
Bless: 3
Gotcha. I will shoot at the one that is further away with crossbow.
This post has potentially manipulated dice roll results.
"Aye, good idea. Helena, how long will that spell last?" As Ryndar is talking he lowers himself off the roof to help assist in tying up the sleeping goblins. (Acrobatics, if needed: 26)
"Everyone keep an eye out, there could still be more around..."
Daerthe will pop out of the church door and step forward enough to get a clean shot on the goblin that was standing over the now downed barbarian. Her eyes lock on, glad to have eyes accustomed to the darkness. With a single breath she carefully pulls the string back while being careful with her injured arm.
Attack: 14 Damage: 10
Bless: 3
Gotcha. I will shoot at the one that is further away with crossbow.
(You got it. I may have confused things because I posted once before I saw that you had posted your attack. Then I edited my post to reflect your attack. In any case all the goblins are dead, except the three that are asleep.)
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Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
Helena continues moving towards the three goblins she placed into magical slumber. "Anyone else have a rope?" She calls back to the others, as she pulls a rope from her own pack as well. "We should get these three tied up, and into the church, so we can ask them some questions. They won't sleep too long, so can someone please help with this?"
Bramble, Ryndar, and Helena, along with anyone else who wishes to help, quickly secure the three sleeping goblins before they awake from the enchantment. When they return to consciousness, they look around confused, struggle a little, and begin to question and complain: "Hey, what's going on?" "Let us go!" "Big meanies!"
Rollback Post to RevisionRollBack
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
This post has potentially manipulated dice roll results.
"Well, here's what happened. We came into town, and found it abandoned except for you and your kin. We tried to have a conversation to understand what was happening, and were responded to with threats, which we met in kind." He pulls his scimitar from its scabbard, swinging it with a flourish. "Now... First, are there any more of your kin hiding in the town that we have to worry about. Second, we'd like some information about what happened to the people who were living here. If somehow you are not responsible for the town being abandoned, my companions and I might see fit to let you live." He pauses for a moment to let his words sink in. "We have had a very long day, and were hoping to have a nice relaxing night's rest, which you have already interrupted..."
(Not sure if it was understood or already done, but Bramble would have suggested that the sleeping/waking goblins be moved inside before interrogation. Don't need them shouting for more reinforcements.)
To all, "I am in desperate need of rest. I have no more healing capacity today."
He looks to Stigandr, "You should take or share any remaining Goodberry you have left. Any magic left in them will surely be ending soon."
Bramble is not sure if it has been more than 24 hours since he belatedly conjured them the night before.
This post has potentially manipulated dice roll results.
As Ryndar speaks, Daerthe pulls the arrow from her shoulder and throws it to the floor before she draws one of her daggers and goes to one of the goblins. Sh(e crouches so she is eye level with it, pushing the tip of her weapon up against its neck. "You will answer his questions. He may be willing to let you survive but I am not so sure that you know enough for such a thing to happen. Now speak or I will start by removing your tongue. That will make another of your ilk more agreeable.... If not then we can try for an eye or an ear."
(Trying to help with the intimidation but if I am not able I'll roll to be safe.)
Bramble will set his quarterstaff aside, remove his shield and set it aside and then sit down across from the bound goblins with his back propped against a wall. In a tired but sincere voice he will address the three goblins speaking goblin,
“I am not lying to you. Your lives are nearly over unless you answer truthfully to my comrades. I’m not your friend but there’s no need for you to die tonight.”
Bramble will then look up to the two interrogators and just shrug his shoulders and lift one side of his lips to nonverbally communicate, “Who knows?”
(All of Bramble’s social skills, I.e. Deception, Intimidation, Performance, Persuasion are -1, so he’s not even trying.)
Once they are secured and complaining all along the way, you all transfer the three goblins into the temple. As Ryndar and Daerthe, brandish their weapons, the goblins quiet down. They seem to realize the seriousness of their situation, although they don't seem very strongly influenced by the Eladrin's and drow's words. After looking at each other and at all of their captors, one speaks up slowly, "Listen, we come running because Vark yells about attackers. Then Pojo gets shot with an arrow and killed. Then I get shot and nearly killed. Maybe you tell us why you come into town killing us?"
Rollback Post to RevisionRollBack
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
Bramble expressively grimaces at the goblin’s question. He reaches into his tiny sack, extracts a small (unenchanted) stone and throws it with medium force at the head of the goblin who spoke.
(No real intent to hurt, just to get their attention. It doesn’t matter if it hits them, just the act of throwing the stone, non-lethally is enough)
In Common, Bramble will scold, “I told you answer truthfully, not ask questions. How patient you think my friends are? Nothing you say answer how many more of you there are or what happened to people? Be very careful what come next out of your mouth. It may be your last.”
(Once again, no intention to intimidate, deceive or persuade, just cold statement of fact.)
The first goblin just scowls at Bramble. Another leans forward and says in Common, "Tot mad 'cause you killed friend." She glances over at the scowling goblin. "And maybe arrow in side makes him not want to help. My name Blik. I tell you. We came here - no people. So we come play. Maybe a few more around looking for food, but maybe they go home already. Me and Flik were playing in pumpkin field. We didn't see where others go. We just come when friend yells for help. We are good friends. Please don't murder us too." Now that this goblin speaks up, you can see bits of pumpkin seeds and strings in her hair. Her friend Flik does as well.
Rollback Post to RevisionRollBack
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
This post has potentially manipulated dice roll results.
"Seems that you were shooting arrows at us in turn..." Helena mentions, nodding to the bloody arrow just pulled out of one of her companions. She meets the eyes of each of the bound goblins, then kneels down in front of them. "We came to this town looking for a place to sleep, in the inn, and knew nothing of you and your kin being here, or of the humans that lived here being gone." She explains to the goblins. "If your other friends had just answered our questions, none of this business would have had to turn bloody." She sighs as she looks the three over a bit. "This town is not your home, nor is it a place you are safe to play." She says patiently. "I would like to let you go, and have you take any of your kin left in town with you, as long as you immediately leave the town completely." She holds up a hand before the goblins can respond. "I am a wizard, and my companions are powerful in their own rights, so do not think to lie to us, it will not go very well for you..."
(We just need to start using help for these situations. We are all here, trying to do the same thing, so I am rolling with advantage on the below...)
"Yes, yes, let us go. We go away, right, Flik? Tot? But we don't know where the others are. Maybe they left already?" The other two goblins nod in agreement, one with enthusiasm, the other with simmering resentment. "Okay, so let us free, we go away," she continues, looking at Helena hopefully.
Rollback Post to RevisionRollBack
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
Daerthe scowls at the thought of letting them go, keeping her dagger in place as the others speak. "If you let them go what is to stop them from coming back in larger numbers?"
"No, no, we had our fun. We go away, not come back," insists Blik, starting to look a little desperate. "You killed many of us, we know you very strong. We stay away!"
Rollback Post to RevisionRollBack
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
(Librarian/Gamer/Knitter)
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Daerthe will pop out of the church door and step forward enough to get a clean shot on the goblin that was standing over the now downed barbarian. Her eyes lock on, glad to have eyes accustomed to the darkness. With a single breath she carefully pulls the string back while being careful with her injured arm.
Attack: 9 Damage: 7
Bless: 4
Round 6 continued
Ryndar stands and quickly surveys the scene. As the goblins celebrate the fall of the barbarian, one is surprised to suddenly find an arrow through his throat. He falls without another sound. Bramble mutters a word of power and a faint glow seals up some of Stigandr's wounds. The druid then chucks one of his enchanted stones at the remaining goblin, but it falls short.
Daerthe steps out, readies herself, and with Essie's blessing, her arrow finds its mark. And with that, the threat posed by the goblins seems to be over. Three still sleep, though perhaps not for long. Four dead goblin's bodies are scattered across the open space here (including Vark who fell from the bell tower).
(What would you all like to do?)
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
(Librarian/Gamer/Knitter)
(
Gotcha. I will shoot at the one that is further away with crossbow.
Bramble will rush past the temple door saying in a soft but hurried voice,
"Quick, we need help securing some sleeping goblins!"
When he arrives at the sleeping goblins, he will begin unstowing his rope.
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
"Aye, good idea. Helena, how long will that spell last?" As Ryndar is talking he lowers himself off the roof to help assist in tying up the sleeping goblins. (Acrobatics, if needed: 26)
"Everyone keep an eye out, there could still be more around..."
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
(You got it. I may have confused things because I posted once before I saw that you had posted your attack. Then I edited my post to reflect your attack. In any case all the goblins are dead, except the three that are asleep.)
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
(Librarian/Gamer/Knitter)
Helena continues moving towards the three goblins she placed into magical slumber. "Anyone else have a rope?" She calls back to the others, as she pulls a rope from her own pack as well. "We should get these three tied up, and into the church, so we can ask them some questions. They won't sleep too long, so can someone please help with this?"
Bramble, Ryndar, and Helena, along with anyone else who wishes to help, quickly secure the three sleeping goblins before they awake from the enchantment. When they return to consciousness, they look around confused, struggle a little, and begin to question and complain: "Hey, what's going on?" "Let us go!" "Big meanies!"
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
(Librarian/Gamer/Knitter)
"Well, here's what happened. We came into town, and found it abandoned except for you and your kin. We tried to have a conversation to understand what was happening, and were responded to with threats, which we met in kind." He pulls his scimitar from its scabbard, swinging it with a flourish. "Now... First, are there any more of your kin hiding in the town that we have to worry about. Second, we'd like some information about what happened to the people who were living here. If somehow you are not responsible for the town being abandoned, my companions and I might see fit to let you live." He pauses for a moment to let his words sink in. "We have had a very long day, and were hoping to have a nice relaxing night's rest, which you have already interrupted..."
(Intimidation, if needed: 3)
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
(Not sure if it was understood or already done, but Bramble would have suggested that the sleeping/waking goblins be moved inside before interrogation. Don't need them shouting for more reinforcements.)
To all, "I am in desperate need of rest. I have no more healing capacity today."
He looks to Stigandr, "You should take or share any remaining Goodberry you have left. Any magic left in them will surely be ending soon."
Bramble is not sure if it has been more than 24 hours since he belatedly conjured them the night before.
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
As Ryndar speaks, Daerthe pulls the arrow from her shoulder and throws it to the floor before she draws one of her daggers and goes to one of the goblins. Sh(e crouches so she is eye level with it, pushing the tip of her weapon up against its neck. "You will answer his questions. He may be willing to let you survive but I am not so sure that you know enough for such a thing to happen. Now speak or I will start by removing your tongue. That will make another of your ilk more agreeable.... If not then we can try for an eye or an ear."
(Trying to help with the intimidation but if I am not able I'll roll to be safe.)
Intimidation: 8
(Apparently we are not so intimidating)
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
Bramble will set his quarterstaff aside, remove his shield and set it aside and then sit down across from the bound goblins with his back propped against a wall. In a tired but sincere voice he will address the three goblins speaking goblin,
“I am not lying to you. Your lives are nearly over unless you answer truthfully to my comrades. I’m not your friend but there’s no need for you to die tonight.”
Bramble will then look up to the two interrogators and just shrug his shoulders and lift one side of his lips to nonverbally communicate, “Who knows?”
(All of Bramble’s social skills, I.e. Deception, Intimidation, Performance, Persuasion are -1, so he’s not even trying.)
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
Once they are secured and complaining all along the way, you all transfer the three goblins into the temple. As Ryndar and Daerthe, brandish their weapons, the goblins quiet down. They seem to realize the seriousness of their situation, although they don't seem very strongly influenced by the Eladrin's and drow's words. After looking at each other and at all of their captors, one speaks up slowly, "Listen, we come running because Vark yells about attackers. Then Pojo gets shot with an arrow and killed. Then I get shot and nearly killed. Maybe you tell us why you come into town killing us?"
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
(Librarian/Gamer/Knitter)
Bramble expressively grimaces at the goblin’s question. He reaches into his tiny sack, extracts a small (unenchanted) stone and throws it with medium force at the head of the goblin who spoke.
(No real intent to hurt, just to get their attention. It doesn’t matter if it hits them, just the act of throwing the stone, non-lethally is enough)
In Common, Bramble will scold, “I told you answer truthfully, not ask questions. How patient you think my friends are? Nothing you say answer how many more of you there are or what happened to people? Be very careful what come next out of your mouth. It may be your last.”
(Once again, no intention to intimidate, deceive or persuade, just cold statement of fact.)
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
The first goblin just scowls at Bramble. Another leans forward and says in Common, "Tot mad 'cause you killed friend." She glances over at the scowling goblin. "And maybe arrow in side makes him not want to help. My name Blik. I tell you. We came here - no people. So we come play. Maybe a few more around looking for food, but maybe they go home already. Me and Flik were playing in pumpkin field. We didn't see where others go. We just come when friend yells for help. We are good friends. Please don't murder us too." Now that this goblin speaks up, you can see bits of pumpkin seeds and strings in her hair. Her friend Flik does as well.
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
(Librarian/Gamer/Knitter)
"Seems that you were shooting arrows at us in turn..." Helena mentions, nodding to the bloody arrow just pulled out of one of her companions. She meets the eyes of each of the bound goblins, then kneels down in front of them. "We came to this town looking for a place to sleep, in the inn, and knew nothing of you and your kin being here, or of the humans that lived here being gone." She explains to the goblins. "If your other friends had just answered our questions, none of this business would have had to turn bloody." She sighs as she looks the three over a bit. "This town is not your home, nor is it a place you are safe to play." She says patiently. "I would like to let you go, and have you take any of your kin left in town with you, as long as you immediately leave the town completely." She holds up a hand before the goblins can respond. "I am a wizard, and my companions are powerful in their own rights, so do not think to lie to us, it will not go very well for you..."
(We just need to start using help for these situations. We are all here, trying to do the same thing, so I am rolling with advantage on the below...)
Persuasion: 5
"Yes, yes, let us go. We go away, right, Flik? Tot? But we don't know where the others are. Maybe they left already?" The other two goblins nod in agreement, one with enthusiasm, the other with simmering resentment. "Okay, so let us free, we go away," she continues, looking at Helena hopefully.
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
(Librarian/Gamer/Knitter)
Daerthe scowls at the thought of letting them go, keeping her dagger in place as the others speak. "If you let them go what is to stop them from coming back in larger numbers?"
"No, no, we had our fun. We go away, not come back," insists Blik, starting to look a little desperate. "You killed many of us, we know you very strong. We stay away!"
Marva Stormavendrien - Level 2 Cleric - Rime of the Frostmaiden
(Librarian/Gamer/Knitter)