"Your insistence on preaching that you know best to everyone you come across is going to hurt you one day, and possibly us. This is an alien place, and their customs and behaviour are not our own. Leave them be."
The elf shoulders his bow and follows, having one final look around the room as he does.
Brevigglances at Fargoth once again, not unkindly. "I am glad you spoke your mind. Yet, we shall have to agree to disagree on that point, friend. I have much to atone for, and, any day could be my last. In the short time I have left, I must act in support of freedom, kindness, light, and life. It is my very nature, for better or worse. For better, I hope." Gesturing to the shadow dancer, the watcher continues quietly, "I will not write someone off simply because they seem...different, although I admit, I was tempted to do so."His bright baritone softened by the still surroundings, the paladin somberly offers to Fargoth as the elf shoulders his bow, "Still, perhaps we will discover that we all have more in common than one might think." And he joins the archer in one final look around the room.
A glance around the room reveals that, like the first set of shelves you beheld, Chorandan houses a vast number of valuable objects. The shelves on all the walls contain old books, gemstones, jewelry, fine statuettes, and other exquisite items.
The shadow dancers pay little heed to the dialogue between Brevig and Fargoth, but they do back away from the cloth sack that contains Badrizar Nath's armor. Although no such order was given by Skree, they seem committed to standing where they are until the five of you have left the premises.
Donir gives one last glance towards the shadow dancers, and begins to head out. He removes his dragon mask and tosses it on the ground, where it cracks in two. He then retrieves his original helmet, adorned with the visage of Tyr, and places it on his head.
"Let's not tarry here any longer, debating this and that. We've got what we've come for, I see no reason to stay. But Skree, if we find that this item is any more cursed than it's probably already supposed to be, or not quite cursed enough to be the original, we will return to this fell place and hunt you down, no matter how deep in the shadows you hide."
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
Gwin looks wearily about the room and at her companions. Now is not the time to discuss our differing views on diplomacy. Let us take our leave of this fell place. I do not enjoy the darkness.
Rollback Post to RevisionRollBack
‘The hardest thing in this world is to live in it.’ - Buffy Summers
This post has potentially manipulated dice roll results.
Patrin was watching Skree carefully during his pronouncement - trying to determine if he genuinely suspects a dark secret at the heart of the quest, or was just trying to seed doubts…
Insight: 18
Patrin looks around his companions.. ‘Let’s be out of here. We can check the armour afterwards, and decide what to do with it…’
You sense that Skree is genuinely intrigued by your presence in Chorandan, and, more importantly, your interest in the armor. His remark about who has sent you seems to be a sincere question to which he has no answer.
CHA saves:Brevig20, Donir19, Fargoth6, Gwin23, Patrin19
The five of you exit Chorandan, your footsteps echoing off the stone walls as you pass by the dead flameskulls. Nothing has changed outside the tower; all is just as dreary and forsaken, and you feel a weariness and sorrow growing within you as you descend the path that leads into Hargrim. An hour later you are once again weaving through the bizarre teeth-like rocks where the ghosts ambushed you. No second encounter with the specters takes place, and eventually you find the rock crevasse by which you entered the Shadowfell. Once again, you have no clear idea when you actually pass through the shadow crossing, but pass through it you do. The air becomes cooler and more pleasant, and a minute later you can see moonlight illuminating the ground below and starlight speckling the sky above. You breathe a sigh of relief at the thought of being safely in Faerun. And, thus far, the armor carried by Brevig seems to be causing no trouble for any of you.
(Returning to the dragon cult's keep? Or heading directly to the rendezvous point with Dinnie, who is providing the hippogriffs?)
"I suggest that we should return in haste to Dinnie, and thence back to Waterdeep. However, to my mind, we owe Mandrithar a share of the knowledge we have gained on our journey to the Shadow Realm. Donir, could your homunculus carry a note to the dragon cult's castle and drop it there, simply informing Mandrithar that Badrizar Nath is no longer held prisoner in Charandon, and that Nath's location is currently unknown?"
“I suppose I could do that, but what would be gained? Besides, while I can recreate my homunculus relatively quickly, the gem that focuses and amplifies the magic that amplifies it is expensive and may be tough to replace. I fear that the dragon cult may react violently to this news, and may focus that violence on my creation.”
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
“Donir, I understand your concern, if you believe a letter dropped into the castle grounds would be a source of such concern that the cultists might attack.
“What is to be gained? Nothing. Yet, that is not the point. Because, to my mind, we owe something already: the favor of this information to the one who facilitated our entry to the shadow lands where we could accomplish our goal.”
”If I am the only one who feels this obligation then I will be content delivering the message myself. I will meet you in an hour where Dinnie awaits.”
For the sake of clarification: the party must past within close proximity of the dragon cult regardless of the decision that is made on this matter. The cult's keep lies along the route that must be taken westward toward Berdusk (just north of which is the meeting place with Dinnie).
‘The first thing is to rest, I feel. I’ll be of little use should we encounter further difficulties without at least a brief pause…’ asks Patrin.
He then pauses, and looks to Brevig, ‘It might be worth recalling that the dragon cult, as an organisation, is opposed to many of those values we hold dear. Their aid in this case was not without self-interest. Also, we should allow for the possibility of deceit or just bad timing - Badrithar could have already returned to the cult and be waiting for us…’
“Patrin, wise friend, that is but one possibility. Although if I were Nath, I would not wait for us in the castle, I would set a guard or a spy at the entrance to the shadowfell awaiting our return. Yet I see that my inclination is mine alone. Very well, some hand beyond my understanding pushes us onward and I will not fight fate. Let us rest if our company wishes to, and then return to Waterdeep.,”‘And I myself will return here after all is said and done, after all five of the feathers are recovered, to pay this debt,’ the assimar vows to himself.
Gwin has been silent while the others have discussed their next course of action, but interjects quietly when the opportunity arises.
I am quite depleted and would be most grateful for a bit of rest and recovery. And I do believe that making straight for Waterdeep is the wisest plan. We need to stay the course set before us and repay whatever personal debts we feel we've accrued once the mission is complete. As Sarime' told as when we began our journey these feathers have caused sorrow and destruction to many. The sooner we return them to the Halls of Justice, the safer Faerûn will be for all.
Rollback Post to RevisionRollBack
‘The hardest thing in this world is to live in it.’ - Buffy Summers
"If we come across any members of the cult on our return journey, I see no reason to go out of our way to assist them. We all understand the threat they pose, and I would have you consider the debt they owe us. We entered their keep, and could have dealt a further blow to the cult by resorting to violence. We pass by their keep a second time, but do not intend to attack. I consider this a fair trade."
This post has potentially manipulated dice roll results.
CHA saves (w/ + 3 from Brevig's Aura of Protection)
Day 2:Brevig25, Donir15, Fargoth14, Gwin 30, and Patrin18
Day 3:Brevig17, Donir17, Fargoth15, Gwin25, and Patrin13
Day 4:Brevig26, Donir9, Fargoth17, Gwin19, and Patrin19
Retracing your steps, the five of you head westward across the low, grass-covered hills that lie north of the River Chionthar. The first day is marked by sunny skies and a slight breeze, and the second is more of the same, with only a few scattered clouds overhead. As you're preparing camp to eat your evening meal and take a few hours rest, Fargoth doesn't quite seem himself...
Fargoth:
A powerful and irresistible idea takes hold of your thoughts: bury Nath's armor. Thinking of other matters doesn't distract you from the idea. Arguing against it with reason doesn't make the idea any less attractive. Not giving into the idea is, somehow, painful. You suffer 24 psychic damage if you resist burying the armor...
This post has potentially manipulated dice roll results.
Brevig nudges Gwyn and Patrin, and asks, “Does Fargoth seem…off to you?,” and looks more closely. Is the difference physical, spiritual, or psychological?
Having spent weeks with Fargoth, you are accustomed to his being somewhat aloof, but this evening he seems distracted, as if he is lost in thought. Patrin detects nothing out of the ordinary--magically speaking. His spell reveals only that which is already known: the magical nature of some of Fargoth's possessions.
You surmise that Nath's armor might be at work somehow, but you have no evidence to verify such a notion...
Gwin wrinkles up her nose and pushes the sleeves of her cloak up as if she's about to engage in something difficult. As she and Brevig are already next to one another, the cleric requests he lay the sack gently on the ground. Gwin swiftly produces a snowy white feather and a black pearl from within the folds of her clothing. Grasping the objects in the palm of one hand she glides her other hand into the sack and makes contact with the armor using only her thumb and pinkie.
Mysteries deep to my blinded eye, by Tyr's strength I doIdentify.
"Your insistence on preaching that you know best to everyone you come across is going to hurt you one day, and possibly us. This is an alien place, and their customs and behaviour are not our own. Leave them be."
The elf shoulders his bow and follows, having one final look around the room as he does.
Brevig glances at Fargoth once again, not unkindly. "I am glad you spoke your mind. Yet, we shall have to agree to disagree on that point, friend. I have much to atone for, and, any day could be my last. In the short time I have left, I must act in support of freedom, kindness, light, and life. It is my very nature, for better or worse. For better, I hope." Gesturing to the shadow dancer, the watcher continues quietly, "I will not write someone off simply because they seem...different, although I admit, I was tempted to do so." His bright baritone softened by the still surroundings, the paladin somberly offers to Fargoth as the elf shoulders his bow, "Still, perhaps we will discover that we all have more in common than one might think." And he joins the archer in one final look around the room.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
A glance around the room reveals that, like the first set of shelves you beheld, Chorandan houses a vast number of valuable objects. The shelves on all the walls contain old books, gemstones, jewelry, fine statuettes, and other exquisite items.
The shadow dancers pay little heed to the dialogue between Brevig and Fargoth, but they do back away from the cloth sack that contains Badrizar Nath's armor. Although no such order was given by Skree, they seem committed to standing where they are until the five of you have left the premises.
Donir gives one last glance towards the shadow dancers, and begins to head out. He removes his dragon mask and tosses it on the ground, where it cracks in two. He then retrieves his original helmet, adorned with the visage of Tyr, and places it on his head.
"Let's not tarry here any longer, debating this and that. We've got what we've come for, I see no reason to stay. But Skree, if we find that this item is any more cursed than it's probably already supposed to be, or not quite cursed enough to be the original, we will return to this fell place and hunt you down, no matter how deep in the shadows you hide."
"Ignorance is bliss, and you look absolutely miserable."
Gwin looks wearily about the room and at her companions. Now is not the time to discuss our differing views on diplomacy. Let us take our leave of this fell place. I do not enjoy the darkness.
‘The hardest thing in this world is to live in it.’ - Buffy Summers
Patrin was watching Skree carefully during his pronouncement - trying to determine if he genuinely suspects a dark secret at the heart of the quest, or was just trying to seed doubts…
Insight: 18
Patrin looks around his companions.. ‘Let’s be out of here. We can check the armour afterwards, and decide what to do with it…’
Patrin
You sense that Skree is genuinely intrigued by your presence in Chorandan, and, more importantly, your interest in the armor. His remark about who has sent you seems to be a sincere question to which he has no answer.
CHA saves: Brevig 20, Donir 19, Fargoth 6, Gwin 23, Patrin 19
The five of you exit Chorandan, your footsteps echoing off the stone walls as you pass by the dead flameskulls. Nothing has changed outside the tower; all is just as dreary and forsaken, and you feel a weariness and sorrow growing within you as you descend the path that leads into Hargrim. An hour later you are once again weaving through the bizarre teeth-like rocks where the ghosts ambushed you. No second encounter with the specters takes place, and eventually you find the rock crevasse by which you entered the Shadowfell. Once again, you have no clear idea when you actually pass through the shadow crossing, but pass through it you do. The air becomes cooler and more pleasant, and a minute later you can see moonlight illuminating the ground below and starlight speckling the sky above. You breathe a sigh of relief at the thought of being safely in Faerun. And, thus far, the armor carried by Brevig seems to be causing no trouble for any of you.
(Returning to the dragon cult's keep? Or heading directly to the rendezvous point with Dinnie, who is providing the hippogriffs?)
"I suggest that we should return in haste to Dinnie, and thence back to Waterdeep. However, to my mind, we owe Mandrithar a share of the knowledge we have gained on our journey to the Shadow Realm. Donir, could your homunculus carry a note to the dragon cult's castle and drop it there, simply informing Mandrithar that Badrizar Nath is no longer held prisoner in Charandon, and that Nath's location is currently unknown?"
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
“I suppose I could do that, but what would be gained? Besides, while I can recreate my homunculus relatively quickly, the gem that focuses and amplifies the magic that amplifies it is expensive and may be tough to replace. I fear that the dragon cult may react violently to this news, and may focus that violence on my creation.”
"Ignorance is bliss, and you look absolutely miserable."
“Donir, I understand your concern, if you believe a letter dropped into the castle grounds would be a source of such concern that the cultists might attack.
“What is to be gained? Nothing. Yet, that is not the point. Because, to my mind, we owe something already: the favor of this information to the one who facilitated our entry to the shadow lands where we could accomplish our goal.”
”If I am the only one who feels this obligation then I will be content delivering the message myself. I will meet you in an hour where Dinnie awaits.”
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
For the sake of clarification: the party must past within close proximity of the dragon cult regardless of the decision that is made on this matter. The cult's keep lies along the route that must be taken westward toward Berdusk (just north of which is the meeting place with Dinnie).
‘The first thing is to rest, I feel. I’ll be of little use should we encounter further difficulties without at least a brief pause…’ asks Patrin.
He then pauses, and looks to Brevig, ‘It might be worth recalling that the dragon cult, as an organisation, is opposed to many of those values we hold dear. Their aid in this case was not without self-interest. Also, we should allow for the possibility of deceit or just bad timing - Badrithar could have already returned to the cult and be waiting for us…’
“Patrin, wise friend, that is but one possibility. Although if I were Nath, I would not wait for us in the castle, I would set a guard or a spy at the entrance to the shadowfell awaiting our return. Yet I see that my inclination is mine alone. Very well, some hand beyond my understanding pushes us onward and I will not fight fate. Let us rest if our company wishes to, and then return to Waterdeep.,” ‘And I myself will return here after all is said and done, after all five of the feathers are recovered, to pay this debt,’ the assimar vows to himself.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Gwin has been silent while the others have discussed their next course of action, but interjects quietly when the opportunity arises.
I am quite depleted and would be most grateful for a bit of rest and recovery. And I do believe that making straight for Waterdeep is the wisest plan. We need to stay the course set before us and repay whatever personal debts we feel we've accrued once the mission is complete. As Sarime' told as when we began our journey these feathers have caused sorrow and destruction to many. The sooner we return them to the Halls of Justice, the safer Faerûn will be for all.
‘The hardest thing in this world is to live in it.’ - Buffy Summers
"If we come across any members of the cult on our return journey, I see no reason to go out of our way to assist them. We all understand the threat they pose, and I would have you consider the debt they owe us. We entered their keep, and could have dealt a further blow to the cult by resorting to violence. We pass by their keep a second time, but do not intend to attack. I consider this a fair trade."
CHA saves (w/ + 3 from Brevig's Aura of Protection)
Retracing your steps, the five of you head westward across the low, grass-covered hills that lie north of the River Chionthar. The first day is marked by sunny skies and a slight breeze, and the second is more of the same, with only a few scattered clouds overhead. As you're preparing camp to eat your evening meal and take a few hours rest, Fargoth doesn't quite seem himself...
Fargoth:
A powerful and irresistible idea takes hold of your thoughts: bury Nath's armor. Thinking of other matters doesn't distract you from the idea. Arguing against it with reason doesn't make the idea any less attractive. Not giving into the idea is, somehow, painful. You suffer 24 psychic damage if you resist burying the armor...
Brevig nudges Gwyn and Patrin, and asks, “Does Fargoth seem…off to you?,” and looks more closely. Is the difference physical, spiritual, or psychological?
Perception:16
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Patrin casts Detect Magic, and is also trying to evaluate Fargoth…
Insight: 18
Having spent weeks with Fargoth, you are accustomed to his being somewhat aloof, but this evening he seems distracted, as if he is lost in thought. Patrin detects nothing out of the ordinary--magically speaking. His spell reveals only that which is already known: the magical nature of some of Fargoth's possessions.
You surmise that Nath's armor might be at work somehow, but you have no evidence to verify such a notion...
Gwin wrinkles up her nose and pushes the sleeves of her cloak up as if she's about to engage in something difficult. As she and Brevig are already next to one another, the cleric requests he lay the sack gently on the ground. Gwin swiftly produces a snowy white feather and a black pearl from within the folds of her clothing. Grasping the objects in the palm of one hand she glides her other hand into the sack and makes contact with the armor using only her thumb and pinkie.
Mysteries deep to my blinded eye, by Tyr's strength I do Identify.
‘The hardest thing in this world is to live in it.’ - Buffy Summers