”Don’t worry. My guarantee is a magical blessing from Lathander that turns into a curse only if you disobey. So, tell me Skrud, where is this big camp from here with the black tent?” asks Randall.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Skrud can keep eyes?" He sounds happy about that but then asks hesitantly, "And not go to black tent either?"
"Skrud not know. Skrud know where his small camp is. Skrud happy to be in small camp with no black tent."
"King Moocus in big camp. Sometimes Clump go there and get yelled at by King Moocus. Then Clump come back and yell a lot at us. We listen carefully and remember. If not they take you away to black tent. First week dozens were taken away. Every week after only 2 or 3. Now sometimes none, or 1 if they be really stupid. Not many stupid goblins left now."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Z addresses the rest if the party "Should be easy enough to find the biggest camp and then look for a big ominous black tent. Should stick out like a Drow at a carnival."
Turning to Skrud, he says: "Of course you can keep your eyes . As we said, we do not want to harm you. We thank you for your help. Would you like to take this beer and some food with you for your return? Again, please accept our apologies for the rough treatment."
Handing over the beer and food, he adds a few coppers and silver coins and adds:
"Before you go, I would ask one last favour: When you return to your Brethren, tell them that the people of the city and its defenders have no quarrel with the hardworking Goblin people. We do not want to be your enemies. But we cannot allow King Moocus or it's master in the black tent to conquer the city. Any Goblin that attacks us or the city will be slain - as we showed in the sewers.
Perhaps you and friends can return to their homes and lands. Or perhaps we will meet again."
(Long shot, but can't do any harm to be the "good guys" and costs us virtually nothing. Maybe we'll meet Skrud or his fellows again some time later. Maybe we can make some Goblins defect and leave the siege. More civilized and easier than killing them.)
This post has potentially manipulated dice roll results.
Tempe dismisses his spell "I have no desire to hurt you. Your people don't need a city. Its not natural for fey to want such things unless influenced. Black tent is bad voodoo. You are being used not led." Tempe puts the feather away and pats the goblin twice on the head. "We caught you. If you're wise, you'll serve us till the black tent and whatever is in it, is gone."
Tempe rises off the ground three foot for theatrics "I am sure the black tent creature can read minds so the information you so willingly gave us. Makes you its next victim so you need to flee far from here or serve us. Serve us you'll be safe. Go back to your, tent you will die."
Tempe dismisses his spell "I have no desire to hurt you. Your people don't need a city. Its not natural for fey to want such things unless influenced. Black tent is bad voodoo. You are being used not led." Tempe puts the feather away and pats the goblin twice on the head. "We caught you. If you're wise, you'll serve us till the black tent and whatever is in it, is gone."
Tempe rises off the ground three foot for theatrics "I am sure the black tent creature can read minds so the information you so willingly gave us. Makes you its next victim so you need to flee far from here or serve us. Serve us you'll be safe. Go back to your, tent you will die."
Z addresses the rest if the party "Should be easy enough to find the biggest camp and then look for a big ominous black tent. Should stick out like a Drow at a carnival."
Petcan - a Drow and a minstrel - gives Z a look of an offended soul.
Skrud begins to munch on the food and takes swigs of the drink offered to him. He then stuffs the coins in a small sack and secures it away.
"Skrud can stay? Hmm, if Skrud go back and other goblins notice Skrud not on guard maybe Skrud go to black tent."
He then looks at the food, drink, and coin he has, "If Skrud stay then keep eyes and maybe get more stuff?"
@Zenodor
(Roll a Persuasion check with advantage.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Insight 17
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Skrud occupies himself with eating and drinking, and doesn't appear to be in a great hurry to return to his camp.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Speaking with Skrud intently for about a minute, Randall tells the goblin that he must promise to not betray Brother Randall or his friends, impressing upon the creature that if he does in fact prove false, Lathander will know and smite him mightily.
After Randall's spell Tempe gives Skrud a days worth of rations "Tell me Skrud, what caused you and your tribe to become part of such an army? Didn't your leader have his own goals? When did it happen? Did you ever see Clump or King Moocus with a stranger?"
Pepin is fine with Skrud joining, happy they didn't torture him.
"Let's get a bit farther away from the camp to be sure no one sees us, and than make a plan of how to go to the big camp."
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Speaking with Skrud intently for about a minute, Randall tells the goblin that he must promise to not betray Brother Randall or his friends, impressing upon the creature that if he does in fact prove false, Lathander will know and smite him mightily.
This post has potentially manipulated dice roll results.
WIS save: 13
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Many different goblin tribes used to fight a lot. Then one day a bunch of tribes come and the leaders yell a lot at Clump. Next day Clump yell a lot at us and we follow all the tribes. All the tribes follow King Moocus for almost a year now. Skrud not see any strangers just goblins."
He squints one of his eyes for a brief moment and then adds, "Maybe there are strangers in the black tent?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
If we pick our four worst people at hiding, I can cast invisibility on them. Combined with pass without trace, we should be okay to sneak through the camp, but... It's still a biiig camp. Maybe best to leave this to Irraxan? Or fly in, fireball the black tent and see what comes out?
"We can definitely use Irraxan to scout for the biggest camp, and then to scout for a black tent. But the rest we will have to do ourselves.
I suggest we sneak as close as we can. Once we get close enough, we could approach invisibly by air for the last part to avoid having to battle our way through a large army camp! I can cast Fly on three of us who cannot already use magic items to fly (Randall, Pepin, Petcan). We would then use the Dust of Disappearance to make all of us invisible. That should allow us to reach the Black Tent. I'm afraid Skrud might need to stay behind unless one of us can carry him while flying."
Having come to this plan, Z decides it's best not to lose much time and sends out Irraxan to fly around and scout for the biggest camp and the tent.
(Skrud is a goblin and belongs to this Goblin Horde, he probably won't raise an alarm.)
"Skrud not want go to black tent! Not want new friends go to black tent either!"
Skrud frowns and looks very sad.
"Why new friends want to die?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Irraxan flies off invisibly and immediately spots 4 large camps in the distance, they are spaced far apart from each other, and all 4 have a large black tent.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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Randall:
”Don’t worry. My guarantee is a magical blessing from Lathander that turns into a curse only if you disobey. So, tell me Skrud, where is this big camp from here with the black tent?” asks Randall.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Skrud can keep eyes?" He sounds happy about that but then asks hesitantly, "And not go to black tent either?"
"Skrud not know. Skrud know where his small camp is. Skrud happy to be in small camp with no black tent."
"King Moocus in big camp. Sometimes Clump go there and get yelled at by King Moocus. Then Clump come back and yell a lot at us. We listen carefully and remember. If not they take you away to black tent. First week dozens were taken away. Every week after only 2 or 3. Now sometimes none, or 1 if they be really stupid. Not many stupid goblins left now."
Z addresses the rest if the party "Should be easy enough to find the biggest camp and then look for a big ominous black tent. Should stick out like a Drow at a carnival."
Turning to Skrud, he says: "Of course you can keep your eyes . As we said, we do not want to harm you. We thank you for your help. Would you like to take this beer and some food with you for your return? Again, please accept our apologies for the rough treatment."
Handing over the beer and food, he adds a few coppers and silver coins and adds:
"Before you go, I would ask one last favour: When you return to your Brethren, tell them that the people of the city and its defenders have no quarrel with the hardworking Goblin people. We do not want to be your enemies. But we cannot allow King Moocus or it's master in the black tent to conquer the city. Any Goblin that attacks us or the city will be slain - as we showed in the sewers.
Perhaps you and friends can return to their homes and lands. Or perhaps we will meet again."
(Long shot, but can't do any harm to be the "good guys" and costs us virtually nothing. Maybe we'll meet Skrud or his fellows again some time later. Maybe we can make some Goblins defect and leave the siege. More civilized and easier than killing them.)
Tempe dismisses his spell "I have no desire to hurt you. Your people don't need a city. Its not natural for fey to want such things unless influenced. Black tent is bad voodoo. You are being used not led." Tempe puts the feather away and pats the goblin twice on the head. "We caught you. If you're wise, you'll serve us till the black tent and whatever is in it, is gone."
Tempe rises off the ground three foot for theatrics "I am sure the black tent creature can read minds so the information you so willingly gave us. Makes you its next victim so you need to flee far from here or serve us. Serve us you'll be safe. Go back to your, tent you will die."
Tempe checks the goblins bonds 10 survival
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Petcan - a Drow and a minstrel - gives Z a look of an offended soul.
Paladin - warforged - orange
Skrud begins to munch on the food and takes swigs of the drink offered to him. He then stuffs the coins in a small sack and secures it away.
"Skrud can stay? Hmm, if Skrud go back and other goblins notice Skrud not on guard maybe Skrud go to black tent."
He then looks at the food, drink, and coin he has, "If Skrud stay then keep eyes and maybe get more stuff?"
@Zenodor
(Roll a Persuasion check with advantage.)
Persuasion: 15
Insight 17
Skrud occupies himself with eating and drinking, and doesn't appear to be in a great hurry to return to his camp.
Randall:
Speaking with Skrud intently for about a minute, Randall tells the goblin that he must promise to not betray Brother Randall or his friends, impressing upon the creature that if he does in fact prove false, Lathander will know and smite him mightily.
Geas, save DC 18
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
After Randall's spell Tempe gives Skrud a days worth of rations "Tell me Skrud, what caused you and your tribe to become part of such an army? Didn't your leader have his own goals? When did it happen? Did you ever see Clump or King Moocus with a stranger?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Pepin is fine with Skrud joining, happy they didn't torture him.
"Let's get a bit farther away from the camp to be sure no one sees us, and than make a plan of how to go to the big camp."
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(Good spell. Almost a bit overpowered for a Goblin. 5D10 is almost guaranteed to kill Skrud if he tries to betray us.)
WIS save: 13
"Many different goblin tribes used to fight a lot. Then one day a bunch of tribes come and the leaders yell a lot at Clump. Next day Clump yell a lot at us and we follow all the tribes. All the tribes follow King Moocus for almost a year now. Skrud not see any strangers just goblins."
He squints one of his eyes for a brief moment and then adds, "Maybe there are strangers in the black tent?"
If we pick our four worst people at hiding, I can cast invisibility on them. Combined with pass without trace, we should be okay to sneak through the camp, but... It's still a biiig camp. Maybe best to leave this to Irraxan? Or fly in, fireball the black tent and see what comes out?
Paladin - warforged - orange
"We can definitely use Irraxan to scout for the biggest camp, and then to scout for a black tent. But the rest we will have to do ourselves.
I suggest we sneak as close as we can. Once we get close enough, we could approach invisibly by air for the last part to avoid having to battle our way through a large army camp! I can cast Fly on three of us who cannot already use magic items to fly (Randall, Pepin, Petcan). We would then use the Dust of Disappearance to make all of us invisible. That should allow us to reach the Black Tent. I'm afraid Skrud might need to stay behind unless one of us can carry him while flying."
Having come to this plan, Z decides it's best not to lose much time and sends out Irraxan to fly around and scout for the biggest camp and the tent.
(Skrud is a goblin and belongs to this Goblin Horde, he probably won't raise an alarm.)
"Skrud not want go to black tent! Not want new friends go to black tent either!"
Skrud frowns and looks very sad.
"Why new friends want to die?"
Irraxan flies off invisibly and immediately spots 4 large camps in the distance, they are spaced far apart from each other, and all 4 have a large black tent.