”Hurry, let’s get in the cleared hallway behind my Guardian of Faith,” suggests Randall as he moves past his spectral guardian and over the pile of books that once was a book golem.
If he has time, Randall summons a second Guardian of Faith next to the first (original one should have two attacks left at 20 hp damage each, second one should have its starting 3, and both will trigger on each foe as they enter the range.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Pepin joins the others in that hallway, ready to attack whatever comes out of the others.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
This post has potentially manipulated dice roll results.
Out of the 2 corridors that were scouted come 2 more book golems just like the other one, but out of the unexplored corridor comes a smaller one with a blue glow that counts as dim light for 10 feet around it. The blue glow is caused by several dozen of the books that make up it's body.
Book Golem 1: 15
Book Golem 2: 13
Blue Glow Book Golem: 13
This is technically the same combat just another wave so I'm going to add the golems to the previous order and repost it as starting at round 1 (even though it's like round 3).
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Tempe Zenodor Book Golem 1 Randall Book Golem 2 Pepin Blue Glow Book Golem
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(What's the layout of the combat? Are they all in the central [circular?] hall, and we're in one corridor? Clustered together? far apart? I'm thinking of whether we could use area-attacks/effects on them?)
We should be all in a corridor behind a pair of Guardians of Faith that the golems will have to pass through to engage us. The guardians will attack hostile creatures who enter their range (20 hp radiant damage, half with a DC 21 Dexterity Save). Not sure how close together the three approaching golems are.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
Zenodor swirls his hands in a complicated pattern while muttering some arcane words of command, before fixing his gaze and pointing to a point in the central hall. Green light begins to emit, a sickening radiance filling the room.
(Casting Sickening Radiance on a point so that the light encompasses the book golems but stops by our guardians of faith.)
Damage 25 CON 21 for half. (Failed save also gives a level of exhaustion and makes them fluorescent. And then again another save and potentially another level of exhaustion next turn if they are still in the area of effect)
The Blue Glow Book Golem casts Shield to protect itself.
(Before I continue let me know if anyone wants to counterspell or use their reaction in some other way.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Golems Saves vs. Pinky's Teleport:
Books 1: 11
Books 2: 11
BGBG (Blue Glow Books Golem): 20
Also their saves vs. Zenodor's sickening radiance:
Books 1: 20
Books 2: 23
BGBG: 17
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(No counterspells or anything? Then the shield spell works and Book Golem 1 moves to within melee range, it takes damage from the guardians.)
(Randall is up.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Randall:
With two Guardians before him doing some good damage while he concentrates on Bless, Randall summons a Spiritual Weapon to bash the most wounded book golem!
Spiritual Weapon: Attack: 33 Damage: 14 plus Bless: 4
He also calls down Radiant energy in the form of Sacred Flame on the creature.
Sacred Flame, Dexterity DC 21 to avoid: 12
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
Book Golem 1 fails the DEX save (has a -1 so can't get 20 much less 21).
Book Golem 2 spews a cone of books down the hallway you are all in.
DC 15 DEX save for half damage of 28 bludgeoning damage.
(Pepin is up.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Dex save: 16
Pepin creates his flamethrower cannon after the books hit him ordering it to fire
15ft cone, DC18 dex save or take 11 Fire damage.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
This post has potentially manipulated dice roll results.
Book Golem 1 DEX save: 18
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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Randall:
”Hurry, let’s get in the cleared hallway behind my Guardian of Faith,” suggests Randall as he moves past his spectral guardian and over the pile of books that once was a book golem.
If he has time, Randall summons a second Guardian of Faith next to the first (original one should have two attacks left at 20 hp damage each, second one should have its starting 3, and both will trigger on each foe as they enter the range.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Zenodor responds "A very good plan!" and follows his suggestion to take cover in the now safe corridor behind the guardians
Pepin joins the others in that hallway, ready to attack whatever comes out of the others.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Out of the 2 corridors that were scouted come 2 more book golems just like the other one, but out of the unexplored corridor comes a smaller one with a blue glow that counts as dim light for 10 feet around it. The blue glow is caused by several dozen of the books that make up it's body.
Book Golem 1: 15
Book Golem 2: 13
Blue Glow Book Golem: 13
This is technically the same combat just another wave so I'm going to add the golems to the previous order and repost it as starting at round 1 (even though it's like round 3).
Round 1
Initiative Order:
Tempe
Zenodor
Book Golem 1
Randall
Book Golem 2
Pepin
Blue Glow Book Golem
(What's the layout of the combat? Are they all in the central [circular?] hall, and we're in one corridor? Clustered together? far apart? I'm thinking of whether we could use area-attacks/effects on them?)
We should be all in a corridor behind a pair of Guardians of Faith that the golems will have to pass through to engage us. The guardians will attack hostile creatures who enter their range (20 hp radiant damage, half with a DC 21 Dexterity Save). Not sure how close together the three approaching golems are.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Tempe nods to the suggestion, moving with the others. He sends another mote of fire, this time at the glowing blue book golem.
Produce Flame Attack: 19 Damage: 15
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Then Pinky, teleports 15ft away from the golems, dex save 18 Damage 7 then flies next to Tempe.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Zenodor swirls his hands in a complicated pattern while muttering some arcane words of command, before fixing his gaze and pointing to a point in the central hall. Green light begins to emit, a sickening radiance filling the room.
(Casting Sickening Radiance on a point so that the light encompasses the book golems but stops by our guardians of faith.)
Damage 25 CON 21 for half. (Failed save also gives a level of exhaustion and makes them fluorescent. And then again another save and potentially another level of exhaustion next turn if they are still in the area of effect)
@Tempe
The Blue Glow Book Golem casts Shield to protect itself.
(Before I continue let me know if anyone wants to counterspell or use their reaction in some other way.)
Golems Saves vs. Pinky's Teleport:
Books 1: 11
Books 2: 11
BGBG (Blue Glow Books Golem): 20
Also their saves vs. Zenodor's sickening radiance:
Books 1: 20
Books 2: 23
BGBG: 17
(Any one have counter spell? To counter the shield spell? Is it worth it?)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Z could counter-spell, but he has very few spell slots (only 1 normal spell slot left) so he prefers to keep it for something more powerful.
(I think Randall next, no?)
(No counterspells or anything? Then the shield spell works and Book Golem 1 moves to within melee range, it takes damage from the guardians.)
(Randall is up.)
Randall:
With two Guardians before him doing some good damage while he concentrates on Bless, Randall summons a Spiritual Weapon to bash the most wounded book golem!
Spiritual Weapon: Attack: 33 Damage: 14 plus Bless: 4
He also calls down Radiant energy in the form of Sacred Flame on the creature.
Sacred Flame, Dexterity DC 21 to avoid: 12
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Book Golem 1 fails the DEX save (has a -1 so can't get 20 much less 21).
Book Golem 2 spews a cone of books down the hallway you are all in.
DC 15 DEX save for half damage of 28 bludgeoning damage.
(Pepin is up.)
Dex save: 16
Pepin creates his flamethrower cannon after the books hit him ordering it to fire
15ft cone, DC18 dex save or take 11 Fire damage.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Book Golem 1 DEX save: 18