Mr. Fists, your crossbow bolt takes down the harpy: you hear the splosh as she falls into the sea and floats.
Combat is over, and you are out of initiative.
Telias, unfortunately the crewmember is dead, and there's nothing to be done for him as you lack resurrection magic. The captain sighs and covers the body to be taken down below deck. We'll have time to mourn him when we reach harbour, she says.
You return to your bunks, and over the next few days the air turns even colder than before. Tulgi and Hulil are suffering more and more with the frigid woe, and rarely move from their bunks, though they seem to be lucid for the most part.
The temperature has steadily dropped since you left Palebank Village, yet it seems to grow colder still as you step off the ramp of the Remorhaz onto the island of Foren, and the settlement of Syrinlya. Through windy snow, you can see fur-lined tents and yurts arranged in a large camp. Campfires are whipped by the wind, with dwarves and elves huddled close to the flames.
Don’t worry! It’ll cool down here eventually! a joking voice bellows over the snow. A female dwarf with a shaggy mane of unkempt hair bows to you. Morgo Delwur at your service. Welcome to Eiselcross! You could say I'm the unofficial welcoming committee: When I'm around, I like to look after newcomers, give a tour, explain how things work and how not to get into trouble. You okay with that?
Hulil and Tulgi have stirred and managed to join you; both are bundled up tightly in many layers of furs, their faces barely visible.
Sunshine has been torn most of the trip. She's wanted to stay up top on the ship, enjoying being on the water again. But the cold has driven her into her little bunk, curling up to try and keep herself warm. All tightly bundled up, only her red eyes and the yellow skin around them visible now, she follows the others off the boat. She's looking just as cold as the dwarves. "Definitely goin' back to the coast after this," she mutters under her breath, stepping carefully off the boat. "Screw this weather."
When the dwarf comes up and bows to them, Sunshine can't help but grin and give a little bow back. "That sounds absolutely lovely! We could definitely use a guide as to not gettin' in trouble round here," she says. "And a tour, too, though I'm not entirely sure how long we can take. We're kinda on a mission."
Telias has been performing funeral rights on the deceased crew and gathers his things to return to the deck. Like always he stands in the back of the group and says almost nothing.
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Gronk in Bastion, Kingdom of Medrin Elixisysin Talaveroth (Team 2) Uthal in Lost Continent of Theviranne
A mission, you say? Morgo says as she leads you all away from the ship and into the settlement. That's good to hear. This isn't a place to be without a focus. Not a place to hang around in. Look: And Morgo gestures to the groups of dwarves and elves huddled and chatting around campfires. They’re planning expeditions to find Aeor’s lost treasures, she says. That’s what this whole place is about. If you ain’t exploring, you ain’t banking gold. I'm getting ready for my own expedition of course. So, you looking for anyone in particular?
As usual for her in the cold weather, Nalla does not seem to be bothered by it, putting on no more clothing then she normally did. As they make port she bows to the dwarf a bit back, looking over the frozen settlement.
At the mention of treasures, Sunshine perks up a bit and looks over at the other group. Oh, imagine the things she could find... Then she gives a little shake of her head. Gotta stay focused. "We're tryin' to retrace the footsteps of another adventurer. Urgon Wenth. Ya heard of him?" she asks, falling into step beside Morgo. "He came up here a while back and got himself smacked with somethin' called 'frigid woe'? Whatever it is, we've been hired to find a cure for it 'cause there are people dyin' back in Palebank Village."
The frigid woe is it? Damn. I met Urgon, couple of times. Good sort. Is he...? Morgo sighs. Don't answer. Look, everyone here knows about the frigid woe. There's a cure, though I never seen it, but I met someone claimed to have been cured, and she told me... well, it's a nasty way to go if you don't get the cure.
The dwarf stops in front of a large fur-lined yurt: You can stay here. Belonged to a fool rich elf named Bertron who came here looking for adventure. He found the inside of a saber-toothed tiger instead. Should be some food and the like in there. It’s yours now.
"We appreciate the kindness," Verdan replies. "though I would hope we aren't here long enough to make much use of it. We would certainly be interested in talking to this person you know who's been cured. Where might we find them? Sounds like the best lead we've had so far, but based on our current luck, I doubt it will be as easy as that."
Sunshine bounces toward the yurt, already excited for the promise of warmth. But she stops and sighs, trying to remember they're actually on a mission. "Well, yeah, Uthodurn ain't exactly on our route, either. But there's a guy - Mustard?" She wrinkles her nose and shakes her head. "No. Mustache? Muss... Oh, what's-his-face. We're looking for him." She looks back toward her party, wiggling an outstretched hand at them. "I ain't good with names, guys. Help a lass out."
Ah, Orvo, yes. Over here. Morgo leads you about fifty feet down the path to a small tent, and then waves goodbye to you.
A campfire burns in front of the tent, whose flaps are open. Inside the tent sits a young dwarf whose face is scarred as though scratched by a large claw. A shortsword is casually laid across his lap as he warms his outstretched hands.
Sunshine raises a hand in greeting as she picks her way over to the campfire. "Hello! Orvo Mustav, right?" she calls out. She keeps her voice light, trying not to pick a fight with their only lead for now. "I'm Sunshine, and these are my friends. We've just sailed up here from Palebank Village - Mister Elro gave us your name? Do you mind if we talk to ya real quick? Ask a few questions?"
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That's a hit to the leg.

Round Five:
Mr. Fists, Sunshine and Telias
Harpy 1
Verdan and Nalla
Mr. Fists, Sunshine and Telias are up.
Seeing the harpy moving away Telias focuses on the health of the crew, moving to the first crew who can be saved and casts Spare the Dying
Gronk in Bastion, Kingdom of Medrin Elixisys in Talaveroth (Team 2) Uthal in Lost Continent of Theviranne
Mr. Fists will fire a crossbow bolt at the harpy.
Attack: 18 Damage: 6
I have an intelligence of six, I know what I'm doing.
Mr. Fists, your crossbow bolt takes down the harpy: you hear the splosh as she falls into the sea and floats.
Combat is over, and you are out of initiative.
Telias, unfortunately the crewmember is dead, and there's nothing to be done for him as you lack resurrection magic. The captain sighs and covers the body to be taken down below deck. We'll have time to mourn him when we reach harbour, she says.
You return to your bunks, and over the next few days the air turns even colder than before. Tulgi and Hulil are suffering more and more with the frigid woe, and rarely move from their bunks, though they seem to be lucid for the most part.
The temperature has steadily dropped since you left Palebank Village, yet it seems to grow colder still as you step off the ramp of the Remorhaz onto the island of Foren, and the settlement of Syrinlya. Through windy snow, you can see fur-lined tents and yurts arranged in a large camp. Campfires are whipped by the wind, with dwarves and elves huddled close to the flames.
Don’t worry! It’ll cool down here eventually! a joking voice bellows over the snow. A female dwarf with a shaggy mane of unkempt hair bows to you. Morgo Delwur at your service. Welcome to Eiselcross! You could say I'm the unofficial welcoming committee: When I'm around, I like to look after newcomers, give a tour, explain how things work and how not to get into trouble. You okay with that?
Hulil and Tulgi have stirred and managed to join you; both are bundled up tightly in many layers of furs, their faces barely visible.
Sunshine has been torn most of the trip. She's wanted to stay up top on the ship, enjoying being on the water again. But the cold has driven her into her little bunk, curling up to try and keep herself warm. All tightly bundled up, only her red eyes and the yellow skin around them visible now, she follows the others off the boat. She's looking just as cold as the dwarves. "Definitely goin' back to the coast after this," she mutters under her breath, stepping carefully off the boat. "Screw this weather."
When the dwarf comes up and bows to them, Sunshine can't help but grin and give a little bow back. "That sounds absolutely lovely! We could definitely use a guide as to not gettin' in trouble round here," she says. "And a tour, too, though I'm not entirely sure how long we can take. We're kinda on a mission."
Mr. Fists nods and puts away his crossbow.
I have an intelligence of six, I know what I'm doing.
Telias has been performing funeral rights on the deceased crew and gathers his things to return to the deck. Like always he stands in the back of the group and says almost nothing.
Gronk in Bastion, Kingdom of Medrin Elixisys in Talaveroth (Team 2) Uthal in Lost Continent of Theviranne
A mission, you say? Morgo says as she leads you all away from the ship and into the settlement. That's good to hear. This isn't a place to be without a focus. Not a place to hang around in. Look: And Morgo gestures to the groups of dwarves and elves huddled and chatting around campfires. They’re planning expeditions to find Aeor’s lost treasures, she says. That’s what this whole place is about. If you ain’t exploring, you ain’t banking gold. I'm getting ready for my own expedition of course. So, you looking for anyone in particular?
As usual for her in the cold weather, Nalla does not seem to be bothered by it, putting on no more clothing then she normally did. As they make port she bows to the dwarf a bit back, looking over the frozen settlement.
At the mention of treasures, Sunshine perks up a bit and looks over at the other group. Oh, imagine the things she could find... Then she gives a little shake of her head. Gotta stay focused. "We're tryin' to retrace the footsteps of another adventurer. Urgon Wenth. Ya heard of him?" she asks, falling into step beside Morgo. "He came up here a while back and got himself smacked with somethin' called 'frigid woe'? Whatever it is, we've been hired to find a cure for it 'cause there are people dyin' back in Palebank Village."
The frigid woe is it? Damn. I met Urgon, couple of times. Good sort. Is he...? Morgo sighs. Don't answer. Look, everyone here knows about the frigid woe. There's a cure, though I never seen it, but I met someone claimed to have been cured, and she told me... well, it's a nasty way to go if you don't get the cure.
The dwarf stops in front of a large fur-lined yurt: You can stay here. Belonged to a fool rich elf named Bertron who came here looking for adventure. He found the inside of a saber-toothed tiger instead. Should be some food and the like in there. It’s yours now.
"We appreciate the kindness," Verdan replies. "though I would hope we aren't here long enough to make much use of it. We would certainly be interested in talking to this person you know who's been cured. Where might we find them? Sounds like the best lead we've had so far, but based on our current luck, I doubt it will be as easy as that."
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
Oh, in Uthodurn I should think by now. Sorry, the tour doesn't go that far. She gives a loud laugh.
(OOC: You might recall that Elro told you to look for a dwarf named Orvo Mustav, an old companion of Urgon.)
Sunshine bounces toward the yurt, already excited for the promise of warmth. But she stops and sighs, trying to remember they're actually on a mission. "Well, yeah, Uthodurn ain't exactly on our route, either. But there's a guy - Mustard?" She wrinkles her nose and shakes her head. "No. Mustache? Muss... Oh, what's-his-face. We're looking for him." She looks back toward her party, wiggling an outstretched hand at them. "I ain't good with names, guys. Help a lass out."
Mr. Fists nods and repeats. "Not good with gnames."
OOC: Could one of us roll a check for it?
I have an intelligence of six, I know what I'm doing.
(OOC: You can roll if you like. Or your character might just remember it.)
Mr. Fists raises a finger. "Orvo Mustav?"
I have an intelligence of six, I know what I'm doing.
Ah, Orvo, yes. Over here. Morgo leads you about fifty feet down the path to a small tent, and then waves goodbye to you.
A campfire burns in front of the tent, whose flaps are open. Inside the tent sits a young dwarf whose face is scarred as though scratched by a large claw. A shortsword is casually laid across his lap as he warms his outstretched hands.
Sunshine raises a hand in greeting as she picks her way over to the campfire. "Hello! Orvo Mustav, right?" she calls out. She keeps her voice light, trying not to pick a fight with their only lead for now. "I'm Sunshine, and these are my friends. We've just sailed up here from Palebank Village - Mister Elro gave us your name? Do you mind if we talk to ya real quick? Ask a few questions?"