Both ghosts are still in the etherial plane. None are in the circle, as #1 failed their save to enter. Are there any actions wished to be taken prior to the ghosts trying to enter once again?
This post has potentially manipulated dice roll results.
Hoghead will spend a superiority die on Brace:
When a creature you can see moves into the reach you have with the melee weapon you’re wielding, you can use your reaction to expend one superiority die and make one attack against the creature, using that weapon. If the attack hits, add the superiority die to the weapon’s damage roll.
This post has potentially manipulated dice roll results.
NM Hoghead, see your post now.
skarias Blasts both of the ghosts with radiant power, each ghost looking much weaker after the blasts.
Davis (blessed) To hit: 21 Damage: 5
Tydir (blessed) Bashes a ghost with his weapon, doing less damage than expected, but still hurting it some.
hoghead (blessed) Braces and strikes one of the ghosts as it comes within range.
Alaster Hits one of the ghosts with a lightning blast.
One of the ghosts tries to touch Davis, while a second tries to do the same with Hoghead... Withering Touch VS Davis. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 9 necrotic damage. Withering Touch VS Hoghead. Melee Weapon Attack: 7 to hit, reach 5 ft., one target. Hit: 15 necrotic damage.
Back to the group... Please everyone post actions.
Black necrotic energy spreads across Hoghead’s body doing significant damage. He’s still standing though and growls at the ghost. He attacks the ghost that touched him twice with his hammer using his Crusher feat to Try to push it back out of the circle.
"they are getting weaker, keep it up!" skarias will stay in the middle of the circle, casting Word of Radiance on both ghosts, it seems to be working, why stop now?
Tydir holds up his hammer and smashes it against his shield, the ringing reaching out for the ghost that hit Hoghead so hard Toll the Dead Wis save 16 or 4 necrotic
This post has potentially manipulated dice roll results.
Alaster will pump his cannon for 10 Temporary Hit Points for the entire party. He will then attempt to lash out and strike the most injured ghost with his taser.
This post has potentially manipulated dice roll results.
gh1 Attempts to touch Davis again... Withering Touch. Melee Weapon Attack: 18 to hit, reach 5 ft., one target. Hit: 18 necrotic damage.
gh2 Goes into the etherial plane again, then moves into the area of the circle. They are still in the etherial plane though, so cannot be affected this round.
Everyone is up. Please post actions. If GH1 goes down (it has only 8 hp left,) then I'll use any remaining actions as readied actions vs gh2.
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Bot me please!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Alaster
Sends a puff of dust up again, coating his allies and giving them all 8 temp hp.
Boomstick (Taser)
To hit: 13 Damage: 9
Alaster
Takes out ghost#3, who fades into nothingness.
GH1 tries to enter the circle from the etherial plane...
Cha save: 13
GH2 uses their action to enter the etherial plane.
Both ghosts are still in the etherial plane. None are in the circle, as #1 failed their save to enter. Are there any actions wished to be taken prior to the ghosts trying to enter once again?
// well then i guess i'll just keep them away with Word of radiance
skarias will once again ready up Word of Radiance, ready to unleash it on the ghosts that enter the circle
dmg: 11
Hoghead will spend a superiority die on Brace:
When a creature you can see moves into the reach you have with the melee weapon you’re wielding, you can use your reaction to expend one superiority die and make one attack against the creature, using that weapon. If the attack hits, add the superiority die to the weapon’s damage roll.
Attack: 23 Damage: 11
Ghosts' attempt to get back in...
9 and 14
Both ghosts get in, please make any readied attacks you have, and include DCs for any checks the ghosts need to make.
Tydir holds a hammer strike for if/when a ghost comes through the circle Attack: 8 Damage: 6
skarias will cast Word of Radiance on both ghosts, i readied it dealing 5 damage on a failed 13 CON saving throw
Alaster would have readied another attack with his Boomstick, which I'll roll below.
(OOC: Sorry for the lack of formatting, this post has to happen kinda quickly.)
Taser Attack: 21 Lightning Damage: 8
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Hoghead?
NM Hoghead, see your post now.
skarias
Blasts both of the ghosts with radiant power, each ghost looking much weaker after the blasts.
Davis (blessed)
To hit: 21 Damage: 5
Tydir (blessed)
Bashes a ghost with his weapon, doing less damage than expected, but still hurting it some.
hoghead (blessed)
Braces and strikes one of the ghosts as it comes within range.
Alaster
Hits one of the ghosts with a lightning blast.
One of the ghosts tries to touch Davis, while a second tries to do the same with Hoghead...
Withering Touch VS Davis. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 9 necrotic damage.
Withering Touch VS Hoghead. Melee Weapon Attack: 7 to hit, reach 5 ft., one target. Hit: 15 necrotic damage.
Back to the group... Please everyone post actions.
Extra crit damage on Hoghead... 13
Black necrotic energy spreads across Hoghead’s body doing significant damage. He’s still standing though and growls at the ghost. He attacks the ghost that touched him twice with his hammer using his Crusher feat to Try to push it back out of the circle.
Attack: 19 Damage: 3
Attack: 20 Damage: 3
"they are getting weaker, keep it up!" skarias will stay in the middle of the circle, casting Word of Radiance on both ghosts, it seems to be working, why stop now?
Damage: 7 on a failed 13 CHA save
Tydir holds up his hammer and smashes it against his shield, the ringing reaching out for the ghost that hit Hoghead so hard Toll the Dead Wis save 16 or 4 necrotic
Alaster will pump his cannon for 10 Temporary Hit Points for the entire party. He will then attempt to lash out and strike the most injured ghost with his taser.
Boomstick (Taser) Attack: 14 Damage: 11
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
skarias
Sends radiant power out, ghost1 taking full damage while #2 is able to evade the light.
Davis (blessed)
Strikes out at the ghost that attacked him...
To hit: 11 Damage: 9
To hit: 21 Damage: 14
To hit: 12 Damage: 5
Tydir (blessed)
Sends forth a ringing bell, but the ghost simply ignores it. Immune to necrotic damage.
hoghead (blessed)
Hits the ghost that touched him and knocks it out of the circle again.
Alaster
Tries to use his taizer on one of the ghosts, but misses.
gh1
Attempts to touch Davis again...
Withering Touch. Melee Weapon Attack: 18 to hit, reach 5 ft., one target. Hit: 18 necrotic damage.
gh2
Goes into the etherial plane again, then moves into the area of the circle. They are still in the etherial plane though, so cannot be affected this round.
Everyone is up. Please post actions. If GH1 goes down (it has only 8 hp left,) then I'll use any remaining actions as readied actions vs gh2.