Hoghead moves to F6 and yells, "YOU IDIOTS CAN'T EVEN HIT ME! BRING IT ON!" He takes a swipe at BU8 with his Warhammer Attack: 24 Damage: Unable to parse dice roll.
Not sure what happened with the damage dice roll not coming through. Rerolled damage only on character sheet for a 6.
If BU8 is still up, will take a second swing. Otherwise, will attack BU10
Gerlad casts a spell, causing force blades to ripple out from him in a burst of power. the drake, So'ui, Alaster, and Tydir all need to make DC 14 dex saves or take 6 force damage. One of the bugbears is hit by the blades, the other is able to dodge. (One fail and one success on saves.)
So'ui takes the dodge action this round. (Sorry cannot wait any longer for you...)
skarias causes fire to settle on BU5, burning him badly. (Failed save.) He then has his spiritual weapon strike at another of the bugbears, doing damage there as well.
Hoghead laughs at BU10 "Even with all that talk, you couldn't hit me. My armor is still shiny and clean!" He swing his hammer Attack: 13 Damage: 7
"Oooh! A swing and a miss! Let's try again" Attack: 21 Damage: 9
Hoghead uses his Crusher feat to move BU10 to F8 -
Crusher (Special)
Once per turn, when you hit a creature with an attack that deals bludgeoning damage, you can move it 5 ft. to an unoccupied space, provided the target is no more than one size larger than you.
"You're getting knocked all over the place, buddy. Sure you don't want to call for help?"
If he closes to try to hit me, I will use spend a superiority dice to use Brace as a reaction to hit him again.
Maneuvers: Brace
When a creature you can see moves into the reach you have with the melee weapon you’re wielding, you can use your reaction to expend one superiority die and make one attack against the creature, using that weapon. If the attack hits, add the superiority die to the weapon’s damage roll.
Tydir brings the glowing spectral hammer down on BU3 as he grips his own engraved Warhammer and calls out in a clear voice 'Back, back to the dust foul creature'
Bonus Action: 22 Damage: 12
Action: Toll the Dead Wis Save of 16 or 13 targeting BU8 if he's up or BU3 if he's not Move: None
Alaster sends up another pump of the strangely energizing powders before grabbing his boomstick from his belt with his shield hand and placing it inside his blast shield. With the magical stick inside a compartment within his shield, he steps forward and attempts to press the large shield into the creature in front of him. The shield sparks for a second before releasing a jolt of electricity into the creature.
Move: None
Bonus Action: Activate Eldritch Cannon Each party member within 10 Feet of Alaster (All of them) gains 11 Temporary Hit Points (If you already have more than the above number of Temporary Hit Points, you need not replace them with the lower number, but for everyone that had some of their THP depleted, this should give the buffer back)
Tydir hits Bu3 with both a spiritual weapon and a ringing toll the dead, but the brute still stands, though it wobbles on its feet. (2 hp left.)
Alaster sends a blast of energy from his shield, and into BU6. The bugbear is hit, but still stands. (4 hp left.)
Hoghead taunts BU10, then misses with a strike of his weapon, but it was meant only to set up the brute, who was just beginning to growl in amusement, for the follow-up strike, which sent the bulky brute stumbling several steps from the force of the blow.
BU3 attacks Tydir
Attack: 23 Damage: 14
BU10 moves back in and attacks hoghead hoghead can take that bracing attack prior to the below attack, if the opportunity strike takes BU10 down, then we will ignore the attack.
Hoghead moves to F6 and yells, "YOU IDIOTS CAN'T EVEN HIT ME! BRING IT ON!" He takes a swipe at BU8 with his Warhammer Attack: 24 Damage: Unable to parse dice roll.
Not sure what happened with the damage dice roll not coming through. Rerolled damage only on character sheet for a 6.
If BU8 is still up, will take a second swing. Otherwise, will attack BU10
Attack: 8 Damage: 5
hoghead takes down BU8 with two fierce blows.
BU3 attacks Tydir
Attack: 12 Damage: 9
BU10 attacks hoghead
"Show you who can't hit who..." The brute growls out...
Attack: 14 Damage: 7
BU1 attacks Gerlad
Attack: 14 Damage: Unable to parse dice roll.
BU9 attacks Tydir
Attack: 13 Damage: 11
Gerald and So'ui are up now.
Updated Map
Snarling, the burly dwarven cleric shrugs off the attacks, the blessings of the grave protecting him from the worst of the attacks
Waiting on Gerald...
Will give Gerald and So'ui only a bit longer. Need actions from both of you still...
sword burst
everyone within 5 feet of Gerald must make a DC 14 dex save. 6 force damage on a fail.
I am an average mathematics enjoyer.
>Extended Signature<
Dex save 14
Dexterity Save: 12
Alaster growls in frustration as the spectral blades sweep across him. "Watch it! You are hurting us more than you are hurting our opponents."
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gerlad casts a spell, causing force blades to ripple out from him in a burst of power.
the drake, So'ui, Alaster, and Tydir all need to make DC 14 dex saves or take 6 force damage.
One of the bugbears is hit by the blades, the other is able to dodge. (One fail and one success on saves.)
So'ui takes the dodge action this round. (Sorry cannot wait any longer for you...)
BU5 attacks skarias
Attack: 17 Damage: 16
skarias is now up. No change to the map...
action: sacred flame on BU5
DEX 13 save Damage: 10
bonus action: spiritual weapon attack on BU6
attack: 19 Damage: 4
skarias causes fire to settle on BU5, burning him badly. (Failed save.) He then has his spiritual weapon strike at another of the bugbears, doing damage there as well.
BU6 strikes back at skarias
Attack: 11 Damage: 9
Tydir, Alaster, and Hoghead are now up.
No map update this time.
Hoghead laughs at BU10 "Even with all that talk, you couldn't hit me. My armor is still shiny and clean!" He swing his hammer Attack: 13 Damage: 7
"Oooh! A swing and a miss! Let's try again" Attack: 21 Damage: 9
Hoghead uses his Crusher feat to move BU10 to F8 -
Once per turn, when you hit a creature with an attack that deals bludgeoning damage, you can move it 5 ft. to an unoccupied space, provided the target is no more than one size larger than you.
"You're getting knocked all over the place, buddy. Sure you don't want to call for help?"
If he closes to try to hit me, I will use spend a superiority dice to use Brace as a reaction to hit him again.
When a creature you can see moves into the reach you have with the melee weapon you’re wielding, you can use your reaction to expend one superiority die and make one attack against the creature, using that weapon. If the attack hits, add the superiority die to the weapon’s damage roll.
Tydir brings the glowing spectral hammer down on BU3 as he grips his own engraved Warhammer and calls out in a clear voice 'Back, back to the dust foul creature'
Bonus Action: 22 Damage: 12
Action: Toll the Dead Wis Save of 16 or 13 targeting BU8 if he's up or BU3 if he's not
Move: None
EDIT: I think BU8 is down, so updated to BU3
Alaster sends up another pump of the strangely energizing powders before grabbing his boomstick from his belt with his shield hand and placing it inside his blast shield. With the magical stick inside a compartment within his shield, he steps forward and attempts to press the large shield into the creature in front of him. The shield sparks for a second before releasing a jolt of electricity into the creature.
Move: None
Bonus Action: Activate Eldritch Cannon
Each party member within 10 Feet of Alaster (All of them) gains 11 Temporary Hit Points
(If you already have more than the above number of Temporary Hit Points, you need not replace them with the lower number, but for everyone that had some of their THP depleted, this should give the buffer back)
Action: Cast Boomstick (Taser) (Through Shield)
(Against BU6) Attack: 19 Damage: 8 (No Arcane Firearm Damage or Attack Bonus)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Tydir hits Bu3 with both a spiritual weapon and a ringing toll the dead, but the brute still stands, though it wobbles on its feet. (2 hp left.)
Alaster sends a blast of energy from his shield, and into BU6. The bugbear is hit, but still stands. (4 hp left.)
Hoghead taunts BU10, then misses with a strike of his weapon, but it was meant only to set up the brute, who was just beginning to growl in amusement, for the follow-up strike, which sent the bulky brute stumbling several steps from the force of the blow.
BU3 attacks Tydir
Attack: 23 Damage: 14
BU10 moves back in and attacks hoghead
hoghead can take that bracing attack prior to the below attack, if the opportunity strike takes BU10 down, then we will ignore the attack.
Attack: 14 Damage: 15
BU1 attacks Gerlad
Attack: 11 Damage: 14
BU9 attacks Tydir
Attack: 23 Damage: 13
Gerald and So'ui are up.
Updated Map
Hoghead uses his Brace reaction against BU10 Attack: 15 Damage: 8
The bugbear is able to deflect your strike as it moves in for its own attack.
Tydir stumbles as two more blows get past his magically enhanced armor.
booming blade dagger at BU1
Attack: 21 Damage: 11 and on a hit, of the target moves, they take 5 additional thunder damage.
off hand dagger at BU1
Attack: 23 Damage: 1
I am an average mathematics enjoyer.
>Extended Signature<
Gerald
The goblin misses with the crackling blade of his first dagger, but the off-hand blade strikes home.
So'ui
Drake Attack: 8 Damage: 9
Longbow Attack 1: 10 Damage: 11
Longbow Attack 2: 12 Damage: 4