Aisha grunts out, feeling a third of her life slip away, but knowing the best thing she can do right now is keep these ******** distracted until Garu and or harmony can overcome their own issues on their ends. Aisha knows the moment she stops actively avoiding their attacks, she's as good as dead, considering her physical constitution never kept up with the rest of her. Other than noting where the mummy tried to hit her, and angling her daggers to be there... in the slim hope that atleast if she gets hit, the mummy will feel like it stepped on a caltrops... she does her best to dodge .. if only to hold these at bay.
This post has potentially manipulated dice roll results.
DM Screen:
23/23 46/46 61/61 48/56
Claws vs. Garu: 12Damage:7Garu CON Save?: 23 Slam vs. Aisha (Disadvantage-Dodge): 11Damage:9 Slam vs. Aisha (Disadvantage-Dodge): 19Damage:10 Slam vs. Harmony (Disadvantage-Vicious Mockery): 15Damage:8
Aisha darts quickly on her feet to scamper around the continuing frenzied swings of the mummies. She ducks one, but leans right into another forearm swinging straight for her neck. As the arm impacts, however, it is stopped by the sudden shimmering of a magical shield granted to her by Garu, who summarily tears apart a ghoul with her sword. Her body suddenly goes rigid as the other ghoul finally claws into an opening in her armor.
Harmony leaps to the side as a mummy's stilted arm smashes into the wall again, distracted enough by her magical mockery.
Round 4 Order: Enemies Players <=====
Placement: Garu is engaged in melee combat with a ghoul in the previous chamber, 30 feet away from Aisha. Harmony is engaged in melee combat with a mummy in the previous chamber, 30 feet away from Aisha. Aisha is engaged in melee combat with two mummies.
Health: The mummy fighting Harmony is lightly wounded.
Aisha is wounded. Harmony is lightly wounded. Garu is lightly wounded.
OOC: Garu is paralyzed and can make a CON save at the end of her turn to try and end the condition.
Garu, Harmony, and T'savi are each still under the fear effect from a mummy fighting Aisha and are unable to willingly move closer to it.
This post has potentially manipulated dice roll results.
Aisha mind whirls, for some reason Garu had ran off. if Aisha got closer would that make her flee farther? She wondered, not knowing that Garu had been paralyzed. Harmony and Tsavi too had ran, and Tsavi didnt come to her call. She decided it must be some inherent effect of the undead but she didn't know what as it hadn't effected her. Harmony was in trouble but if Aisha went to her there would be three mummies in one spot, and after feeling the blow of just one.... Aisha screamed out in frustration. Raaauughhh! and charged away from the mummies, and towards Garu, though she silently prayed to the cat diety that Harmony would be fine, so long as she continued to mock the dead.
Action(s): Run towards Garu.
Unknown: If Aisha can get into range (feline agility (no action cost)) she will attempt to do a murderon the ghoul attacking her. I will provide rolls if this is possible.
Aisha runs out of space between the mummies pressing down upon her; as she darts away in an effort to reach Garu and Harmony, the creatures slam into her with unnatural force, rocking her side and temple. The force of the strikes toss her limply to the side, where she lands unconscious.
Garu tenses her muscles, willing herself to move past the strange effects of the ghoul. Just as the creature bears down upon her, she spins away, avoiding its sharp claws. Harmony is struck again by the mummy as she verbally assails it, slowly being worn down by the insistent undead.
Round 5 Order: Enemies Players <=====
Placement: Garu is engaged in melee combat with a ghoul in the previous chamber, 30 feet away from Aisha. Harmony is engaged in melee combat with a mummy in the previous chamber, 30 feet away from Aisha. Aisha is unconscious and dying. T'savi is in the further chamber, 30 feet away from Aisha and 60 feet away from Garu and Harmony.
Health: The mummy fighting Harmony is lightly wounded.
Aisha is unconscious and dying (0 successes, 0 failures). Harmony is wounded. Garu is lightly wounded.
OOC: The fear effect has ended on Harmony and T'savi, who acts independently while Aisha is unconscious. They are now able to willingly move closer to the mummy that was fighting Aisha, but Garu is still under its fear effect.
Free Action: Since Aisha has been out of my line-of-sight for a few since this began and since Garu can see Harmony, she will call out, "Aisha - how are you faring?"
Claws vs. Garu: 7Damage:8Garu CON Save?: 11 Slam vs. Harmony (Disadvantage-Vicious Mockery): 6Damage:10 Slam vs. T'savi: 6Damage:10T'savi CON Save?: 3 Slam vs. T'savi: 25Damage:10T'savi CON Save?: 17
T'savi comes flying back into the chamber with Aisha, launching herself at the nearest mummy and tearing her claws into its flesh. The undead menace proves too strong to be budged by the bulk of the panther, and T'savi yelps (which can be heard by Garu and Harmony) as she is clubbed in the back by both of the mummies.
Garu's limbs begin to tire, feeling the lactic acid burn her muscles as she swings her sword too slowly to cut down the ghoul still bearing down on her. Harmony continues throwing verbal magic toward the mummy pursuing her, avoiding another swing.
Round 6 Order: Enemies Players <=====
Placement: Garu is engaged in melee combat with a ghoul in the previous chamber, 30 feet away from Aisha and T'savi. Harmony is engaged in melee combat with a mummy in the previous chamber, 30 feet away from Aisha and T'savi. T'savi is engaged in melee combat with two mummies. Aisha is unconscious and dying (0 successes, 1 failure).
Health: One mummy fighting T'savi is lightly wounded. The mummy fighting Harmony is lightly wounded.
Aisha is unconscious and dying (0 successes, 0 failures). Harmony is wounded. T'savi is wounded. Garu is lightly wounded.
OOC: The fear effect on Garu has ended. She can now willingly move closer to the mummy fighting T'savi.
Hearing T'savi yelp sends Garu into flight mode toward her companion - looking first at Harmony, she will cast Shield of Faith on her. Then she will use her movement to get to Aisha's aid, using Lay Hands to give 20 hit points to her.
Rollback Post to RevisionRollBack
Halsen - Human Monk - Winter Splendor Aradurk - Half-Orc Fighter - Barty's Blade Bizarre Aradurk - Half-Orc Fighter - Betrayal at Devilsfall Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A) Aradurk - Half-Orc Fighter -Barty's "The Whispered Word (Doom Portals Part 5) Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Harmony will continue to use Vicious Mockery on this mummy, no longer afraid as she needs to get to Tsavi and Aisha. She smiled at what Garu did, now preparing if this thing hits her to stop it for good.
Reaction (if the Mummy manages to hit her): Hellish Rebuke - 17 DEX Save 15 fire damage
Rollback Post to RevisionRollBack
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Aisha grunts out, feeling a third of her life slip away, but knowing the best thing she can do right now is keep these ******** distracted until Garu and or harmony can overcome their own issues on their ends. Aisha knows the moment she stops actively avoiding their attacks, she's as good as dead, considering her physical constitution never kept up with the rest of her. Other than noting where the mummy tried to hit her, and angling her daggers to be there... in the slim hope that atleast if she gets hit, the mummy will feel like it stepped on a caltrops... she does her best to dodge .. if only to hold these at bay.
TLDR: Dodge.
Occassional Dungeon Master.
Garu will strike out at the ghoul facing her and as a bonus action, whisper a prayer and cast Shield of Faith on Aisha.
Attack: 26 Damage: 4
Attack: 23 Damage: 7
With her free action, she will yell out, “The Sun will find this wretched place today.”
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Harmony will use Vicious Mockery on the mummy again before giving Bardic Inspiration to Garu.
Damage: 4 psychic damage
OOC: Nice call Garu, looks like Shield of Faith doesn't require you to know the location of the creature you are casting it on.
DM Screen:
23/23
46/46
61/61
52/56
Mummy WIS Save: 9
See my profile for all my PbP threads!
DM Screen:
23/23
46/46
61/61
48/56
Claws vs. Garu: 12 Damage: 7 Garu CON Save?: 23
Slam vs. Aisha (Disadvantage-Dodge): 11 Damage: 9
Slam vs. Aisha (Disadvantage-Dodge): 19 Damage: 10
Slam vs. Harmony (Disadvantage-Vicious Mockery): 15 Damage: 8
See my profile for all my PbP threads!
Aisha darts quickly on her feet to scamper around the continuing frenzied swings of the mummies. She ducks one, but leans right into another forearm swinging straight for her neck. As the arm impacts, however, it is stopped by the sudden shimmering of a magical shield granted to her by Garu, who summarily tears apart a ghoul with her sword. Her body suddenly goes rigid as the other ghoul finally claws into an opening in her armor.
Harmony leaps to the side as a mummy's stilted arm smashes into the wall again, distracted enough by her magical mockery.
Round 4 Order:
Enemies
Players <=====
Placement:
Garu is engaged in melee combat with a ghoul in the previous chamber, 30 feet away from Aisha.
Harmony is engaged in melee combat with a mummy in the previous chamber, 30 feet away from Aisha.
Aisha is engaged in melee combat with two mummies.
Health:
The mummy fighting Harmony is lightly wounded.
Aisha is wounded.
Harmony is lightly wounded.
Garu is lightly wounded.
OOC: Garu is paralyzed and can make a CON save at the end of her turn to try and end the condition.
Garu, Harmony, and T'savi are each still under the fear effect from a mummy fighting Aisha and are unable to willingly move closer to it.
Garu has bardic inspiration from Harmony (1d8).
See my profile for all my PbP threads!
Aisha mind whirls, for some reason Garu had ran off. if Aisha got closer would that make her flee farther? She wondered, not knowing that Garu had been paralyzed. Harmony and Tsavi too had ran, and Tsavi didnt come to her call. She decided it must be some inherent effect of the undead but she didn't know what as it hadn't effected her. Harmony was in trouble but if Aisha went to her there would be three mummies in one spot, and after feeling the blow of just one.... Aisha screamed out in frustration. Raaauughhh! and charged away from the mummies, and towards Garu, though she silently prayed to the cat diety that Harmony would be fine, so long as she continued to mock the dead.
Action(s): Run towards Garu.
Unknown: If Aisha can get into range (feline agility (no action cost)) she will attempt to do a murder on the ghoul attacking her. I will provide rolls if this is possible.
Dagger1 - Attack: 22 Damage: 4
Dagger2 - Attack: 8 Damage: 6
Sneak Attack if applicable: 1
Occassional Dungeon Master.
Garu, unable to do much of anything due to paralysis, will focus on trying to finger her pinky toe, inspired by the voice of Harmony.
4 + CON SAVE: 25
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
OOC: Giving some more time for Harmony's action before botting and resolving.
Also that's a heck of a bardic inspiration roll.
See my profile for all my PbP threads!
OOC: Botting Harmony with another use of vicious mockery.
DM Screen:
13/23
46/46
61/61
48/56
Mummy WIS Save: 13 Damage: 6
Slam vs. Aisha (Opportunity Attack): 23 Damage: 9
Slam vs. Aisha (Opportunity Attack): 11 Damage: 16
See my profile for all my PbP threads!
DM Screen:
23/23
46/46
61/61
40/56
Claws vs. Garu: 10 Damage: 9 Garu CON Save?: 15
Slam vs. Harmony (Disadvantage-Vicious Mockery): 14 Damage: 9
See my profile for all my PbP threads!
Aisha runs out of space between the mummies pressing down upon her; as she darts away in an effort to reach Garu and Harmony, the creatures slam into her with unnatural force, rocking her side and temple. The force of the strikes toss her limply to the side, where she lands unconscious.
Garu tenses her muscles, willing herself to move past the strange effects of the ghoul. Just as the creature bears down upon her, she spins away, avoiding its sharp claws. Harmony is struck again by the mummy as she verbally assails it, slowly being worn down by the insistent undead.
Round 5 Order:
Enemies
Players <=====
Placement:
Garu is engaged in melee combat with a ghoul in the previous chamber, 30 feet away from Aisha.
Harmony is engaged in melee combat with a mummy in the previous chamber, 30 feet away from Aisha.
Aisha is unconscious and dying.
T'savi is in the further chamber, 30 feet away from Aisha and 60 feet away from Garu and Harmony.
Health:
The mummy fighting Harmony is lightly wounded.
Aisha is unconscious and dying (0 successes, 0 failures).
Harmony is wounded.
Garu is lightly wounded.
OOC: The fear effect has ended on Harmony and T'savi, who acts independently while Aisha is unconscious. They are now able to willingly move closer to the mummy that was fighting Aisha, but Garu is still under its fear effect.
See my profile for all my PbP threads!
Seth Dave: 17
And here i was confident that with the bonus armor i would make it.
Occassional Dungeon Master.
Garu, feeling her arms and legs moving on her command, swings hard into the ghoul she now faces, intent to make his day worse than hers.
Attack: 11 Damage: 4
Attack: 8 Damage: 7
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
OOC: I guess my arms were not yet awake...
Free Action: Since Aisha has been out of my line-of-sight for a few since this began and since Garu can see Harmony, she will call out, "Aisha - how are you faring?"
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
OOC: Botting Harmony with (you guessed it) vicious mockery.
Mummy WIS Save: 6 Damage: 3
Pounce vs. Mummy: 15 Damage: 6 Mummy STR Save?: 17
Bite vs. Mummy?: 26 Damage: 10
See my profile for all my PbP threads!
DM Screen:
23/23
40/46
61/61
37/56
Claws vs. Garu: 7 Damage: 8 Garu CON Save?: 11
Slam vs. Harmony (Disadvantage-Vicious Mockery): 6 Damage: 10
Slam vs. T'savi: 6 Damage: 10 T'savi CON Save?: 3
Slam vs. T'savi: 25 Damage: 10 T'savi CON Save?: 17
See my profile for all my PbP threads!
T'savi comes flying back into the chamber with Aisha, launching herself at the nearest mummy and tearing her claws into its flesh. The undead menace proves too strong to be budged by the bulk of the panther, and T'savi yelps (which can be heard by Garu and Harmony) as she is clubbed in the back by both of the mummies.
Garu's limbs begin to tire, feeling the lactic acid burn her muscles as she swings her sword too slowly to cut down the ghoul still bearing down on her. Harmony continues throwing verbal magic toward the mummy pursuing her, avoiding another swing.
Round 6 Order:
Enemies
Players <=====
Placement:
Garu is engaged in melee combat with a ghoul in the previous chamber, 30 feet away from Aisha and T'savi.
Harmony is engaged in melee combat with a mummy in the previous chamber, 30 feet away from Aisha and T'savi.
T'savi is engaged in melee combat with two mummies.
Aisha is unconscious and dying (0 successes, 1 failure).
Health:
One mummy fighting T'savi is lightly wounded.
The mummy fighting Harmony is lightly wounded.
Aisha is unconscious and dying (0 successes, 0 failures).
Harmony is wounded.
T'savi is wounded.
Garu is lightly wounded.
OOC: The fear effect on Garu has ended. She can now willingly move closer to the mummy fighting T'savi.
See my profile for all my PbP threads!
Hearing T'savi yelp sends Garu into flight mode toward her companion - looking first at Harmony, she will cast Shield of Faith on her. Then she will use her movement to get to Aisha's aid, using Lay Hands to give 20 hit points to her.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
Harmony will continue to use Vicious Mockery on this mummy, no longer afraid as she needs to get to Tsavi and Aisha. She smiled at what Garu did, now preparing if this thing hits her to stop it for good.
Reaction (if the Mummy manages to hit her): Hellish Rebuke - 17 DEX Save 15 fire damage