Aurelius will lay hands on himself for 25 healing. If he gets a chance, he will also cast his protection from evil and good on himself before following the wolves through the southern door
This post has potentially manipulated dice roll results.
Seeing his opponent is too far away to reach in time to land an attack, Aurelius instead will conjure an eldritch blast, directing both beams at the aberration. He will then advance to O14, taking cover behind what looks like a crate (?) making sure to leave room for the wolves to pass by him if they wish.
First Eldritch Attack: 14 Damage: 8 magical forcedamage
Second Eldritch Attack: 12 Damage: 3 magical forcedamage
If possible Elyria flies closer (M13) and swiftly hides (Bonus action Hide: 9 ) before peeking around the corner and firing an arrow at the aberration. Longbow: 20 Damage: 8 (Go with first roll if hiding unsuccessful or not possible)
(The object with one corner at P14, next to where Aurelius stopped, is what looks like a trap door in the floor. Feel free to adjust where you want to have moved - there would not be any cover from it.)
Both beams of Aurelius' attack miss the target.
Elyria seems unsuccessfull at hiding and her arrow flies past the creature. (No advantage to attack, so Attack was 12.)
(Flynt is now up. Reminder he is currently at I7.)
(Meh, he'll stay at O14, not really any other cover spots inside the room. Actually, if the trapdoor opens upward, he'll stand on top of it to prevent any visitors from below. if it opens downward, he will remain at O14.)
This post has potentially manipulated dice roll results.
Growling Gere and Freke throw themselves at the six-armed abomination, fangs bared.
Gere Bite: 19 advantage due to pack tactics Damage: 13 If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Freke Bite: 10 advantage due to pack tactics Damage: 12 If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
(Due to the space and Large size, only one dire wolf may attack at a time. One could advance, attack, then retreat to let the other move in to attack on the same round. But it does open one to an AoO.)
(Sorry, missed that, but then they would loose their pack tactics as well :-P Change to just hold those attacks where they are if the abberation leaves the corner if that's okay.)
This post has potentially manipulated dice roll results.
(No, I completely forgot about updating this last night. And have been pretty swamped today. Sorry.)
(The trapdoor looks like it would open upward, so Aurelius goes to P14.)
The New Creature seems to unfold its many arms and flies at Aurelius (to Q11), again subjecting him to a flurry of claws.
(Claw Attack: 10, Damage: 6 slash)
(Claw Attack: 27, Damage: 8 slash)
(Claw Attack: 27, Damage: 10 slash)
(Claw Attack: 10, Damage: 12 slash)
(Claw Attack: 12, Damage: 6 slash)
(Claw Attack: 23, Damage: 9 slash)
(This gives Gere and Freke a chance to use their reaction to make their prepared Attack. One at least must move in, attack, then move back to their start position to allow the other space. But with Aurelius there you'd still get Pack Tactics.)
(Yes, Gere and Freke will do that, using already rolled attacks if that's okay, and Gere taking an AoO. And no problem Culuril, real life comes first :-) (Oh, and Aurelius recast Protection from evil again, post #1390)
Aurelius will lay hands on himself for 25 healing. If he gets a chance, he will also cast his protection from evil and good on himself before following the wolves through the southern door
(19, 2, 3)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Gere and Freke move through the door and are able to spot the aberration trying to hide in one corner. Aurelius is right behind them.
(Everyone roll initiative again) (17, 8, 19, 9)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Map Update (Flynt and Elyria can move up some as well if they wish. About 1 turn's movement.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Elyria initiative: 22
Aurelius initiative 15
Flynt: 17
As Aurelius moves up Flynt will move and cover him from the edge of the Boulder he initially was behind upon entering the room
**This Space for Rent**
(7)
Initiative Order
Aurelius
Elyria
Flynt
Gere and Freke (rolled these above since they were not included)
New Creature
(Aurerlius is now up. Followed by Elyria, then Flynt. Flynt I moved to I7.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Seeing his opponent is too far away to reach in time to land an attack, Aurelius instead will conjure an eldritch blast, directing both beams at the aberration. He will then advance to O14, taking cover behind what looks like a crate (?) making sure to leave room for the wolves to pass by him if they wish.
First Eldritch Attack: 14 Damage: 8 magical force damage
Second Eldritch Attack: 12 Damage: 3 magical force damage
If possible Elyria flies closer (M13) and swiftly hides (Bonus action Hide: 9 ) before peeking around the corner and firing an arrow at the aberration.
Longbow: 20 Damage: 8 (Go with first roll if hiding unsuccessful or not possible)
(The object with one corner at P14, next to where Aurelius stopped, is what looks like a trap door in the floor. Feel free to adjust where you want to have moved - there would not be any cover from it.)
Both beams of Aurelius' attack miss the target.
Elyria seems unsuccessfull at hiding and her arrow flies past the creature. (No advantage to attack, so Attack was 12.)
(Flynt is now up. Reminder he is currently at I7.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(Meh, he'll stay at O14, not really any other cover spots inside the room. Actually, if the trapdoor opens upward, he'll stand on top of it to prevent any visitors from below. if it opens downward, he will remain at O14.)
Flynt will dash to L 16.
**This Space for Rent**
Growling Gere and Freke throw themselves at the six-armed abomination, fangs bared.
Gere Bite: 19 advantage due to pack tactics Damage: 13
If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Freke Bite: 10 advantage due to pack tactics Damage: 12
If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
(Due to the space and Large size, only one dire wolf may attack at a time. One could advance, attack, then retreat to let the other move in to attack on the same round. But it does open one to an AoO.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(Sorry, missed that, but then they would loose their pack tactics as well :-P Change to just hold those attacks where they are if the abberation leaves the corner if that's okay.)
(OCC: we're not waiting on Flynt right? He dashed so no attack.)
**This Space for Rent**
(No, I completely forgot about updating this last night. And have been pretty swamped today. Sorry.)
(The trapdoor looks like it would open upward, so Aurelius goes to P14.)
The New Creature seems to unfold its many arms and flies at Aurelius (to Q11), again subjecting him to a flurry of claws.
(Claw Attack: 10, Damage: 6 slash)
(Claw Attack: 27, Damage: 8 slash)
(Claw Attack: 27, Damage: 10 slash)
(Claw Attack: 10, Damage: 12 slash)
(Claw Attack: 12, Damage: 6 slash)
(Claw Attack: 23, Damage: 9 slash)
(This gives Gere and Freke a chance to use their reaction to make their prepared Attack. One at least must move in, attack, then move back to their start position to allow the other space. But with Aurelius there you'd still get Pack Tactics.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(Yes, Gere and Freke will do that, using already rolled attacks if that's okay, and Gere taking an AoO. And no problem Culuril, real life comes first :-)
(Oh, and Aurelius recast Protection from evil again, post #1390)
(Re-rolling the two results > 20 only. Pretty sure the others already missed. 10, 24)
Attack was 22 --> 18 (5 Damage)
Attack was 24 --> 11 (10 Damage)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer