This post has potentially manipulated dice roll results.
Elyria's shot manages to find the target and Sprite 3 falls to the ground.
"Let me just recover a moment," Rahkeshi says. Holding one of the beads on the bracelet at her wrist she casts Cure Wounds on herself. (12 hp) She looks about once it has been cast. "I don't see anything else. To Lady Leilatha's former throne room perhaps?"
(Rahkeshi is over 50% hp after her healing. But under 75% She seems to be satisfied with the healing.)
The half-orc seems to have no reaction to Aurelius' comment. She leads the way through the garden and up a short stair to the courtyard you had seen before.
This post has potentially manipulated dice roll results.
Before coming along, Elyria would use her forest magic, laying a calming hand on one of Rahkeshi's wounds, a healing warmth spreading from her, closing the wound. (Cure light wounds: 6 ) She would also call upon the Bear mother spirit, protecting her cubs. (+11 temp hp to everyone :-) She is then ready to follow the others inside the fortreess and to Lady Leilatha's throne room.
Meanwhile Aelric would keep an eye on the fortress from above, ready to report any comings and goings, particularly by Lady Sylmare herself. Aelric perception: 21
Before leaving, Aurelius will quickly examine the bodies of the sprites, looking for keys or tokens that might grant them passage through the fortress.
Aurelius does manage to find keys on a couple of the sprites. (3 from one, 1 from another)
From the gardens you head up a broad stair and up onto a raised open space. Rahkeshi leads the group back westward, towards the central courtyard of the fortress. (See the map below.) Somewhat centered on this raised area is a building, which the half-orc describes as Lady Leilatha's grand hall - throne room and formal dining hall. She spent little time there, but certainly had seen it. The entrance is on the west side. She believes the doors to the east side lead to small storage rooms.
(Map - up is north, etc. You came up the stair farthest south - that runs east-west. The stair going north-south leads to the central courtyard, where you had briefly seen the other end father to the west before. The garden was to the southwest of the landing between the two sets of stairs. There is a natural slope down to where the garden is situated.)
As you walk around, you do not notice any signs of anyone else around.
This post has potentially manipulated dice roll results.
Elyria nods at Rahkeshi and gracefully sneaks forward to the doors to the throne room, putting her ear close to hear what's going on beyond, motioning for the others to be ready.
Elyria very quietly opens the door a crack. Inside you can see the throne room, with the throne sitting to your left, centered along the back wall. Several large tables are arranged along the room. Well lit from numerous torches, the room has a bright warmth to it. It is quiet and you do not see anything of particular note inside from your glance.
"Dead Eladrin, four of them, be wary of invisible enemies." Elyria whispers back to the others and moves cautiously over to the Eladrin bodies to check on them.
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Flynt brings Betsy to bear on sprite 3. Following Aurelious' lead he also tryst to incapacitate instead of kill.
Attack: 27 Damage: 6
Attack: 23 Damage: 6
Attack: 20 Damage: 8
**This Space for Rent**
One of Flynt's shots hit Spite 3. It is very heavily wounded but still standing somehow.
(Elyria is now up followed by Aurelius.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Elyria swiftly hides and then fires another arrow at the sprite, hoping to put it down.
Bonus action Stealth: 10
Elven Longbow: 22 Another roll if hidden: 15 Piercing: 11
Elyria's shot manages to find the target and Sprite 3 falls to the ground.
"Let me just recover a moment," Rahkeshi says. Holding one of the beads on the bracelet at her wrist she casts Cure Wounds on herself. (12 hp) She looks about once it has been cast. "I don't see anything else. To Lady Leilatha's former throne room perhaps?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Elyria nods and readies herself to proceed into the fortress, using her forest magic to create a veil of shadows and silence, masking the team.
(Cast Pass without trace, +10 bonus to Dexterity (Stealth) checks.)
Stealth: 35 Perception: 11
(OOC Couldn't tell Rahkeshi's condition from your last post, Culuril. Does she need more healing?)
Once he is satisfied that the druid is healthy enough to continue, Aurelius nods and says, "Lead on, nanny goat."
(Rahkeshi is over 50% hp after her healing. But under 75% She seems to be satisfied with the healing.)
The half-orc seems to have no reaction to Aurelius' comment. She leads the way through the garden and up a short stair to the courtyard you had seen before.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Flynt gathers what bolts he can find and follows along.
**This Space for Rent**
Before coming along, Elyria would use her forest magic, laying a calming hand on one of Rahkeshi's wounds, a healing warmth spreading from her, closing the wound.
(Cure light wounds: 6 )
She would also call upon the Bear mother spirit, protecting her cubs.
(+11 temp hp to everyone :-)
She is then ready to follow the others inside the fortreess and to Lady Leilatha's throne room.
Meanwhile Aelric would keep an eye on the fortress from above, ready to report any comings and goings, particularly by Lady Sylmare herself.
Aelric perception: 21
(quick retcon)
Before leaving, Aurelius will quickly examine the bodies of the sprites, looking for keys or tokens that might grant them passage through the fortress.
Aurelius does manage to find keys on a couple of the sprites. (3 from one, 1 from another)
From the gardens you head up a broad stair and up onto a raised open space. Rahkeshi leads the group back westward, towards the central courtyard of the fortress. (See the map below.) Somewhat centered on this raised area is a building, which the half-orc describes as Lady Leilatha's grand hall - throne room and formal dining hall. She spent little time there, but certainly had seen it. The entrance is on the west side. She believes the doors to the east side lead to small storage rooms.
(Map - up is north, etc. You came up the stair farthest south - that runs east-west. The stair going north-south leads to the central courtyard, where you had briefly seen the other end father to the west before. The garden was to the southwest of the landing between the two sets of stairs. There is a natural slope down to where the garden is situated.)
As you walk around, you do not notice any signs of anyone else around.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Elyria nods at Rahkeshi and gracefully sneaks forward to the doors to the throne room, putting her ear close to hear what's going on beyond, motioning for the others to be ready.
Stealth: 32 Perception: 17 + Guidance: 2
(Don't forget +10 stealth and +11 temp hp :-)
Aurelius will give the keys he found to Elyria, but hang back so as not to disrupt the stealthing.
Flynt follows covering the rear.
**This Space for Rent**
Elyria listens at the door, but you can hear no sign of anything beyond.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Elyria again motions for the others to be ready, then simply trying to open the door to peek inside.
Stealth: 32 Perception: 19 + Guidance: 4
Elyria very quietly opens the door a crack. Inside you can see the throne room, with the throne sitting to your left, centered along the back wall. Several large tables are arranged along the room. Well lit from numerous torches, the room has a bright warmth to it. It is quiet and you do not see anything of particular note inside from your glance.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Elyria peeks around the corner to the right, ready for someone to be there.
Elyria steps just through the door frame, Rahkeshi just behind her. On the ground are 4 dead bodies - Eladrin - layed out side-by-side.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
"Dead Eladrin, four of them, be wary of invisible enemies." Elyria whispers back to the others and moves cautiously over to the Eladrin bodies to check on them.