Confused by the darkness, Aurelius takes multiple grievous wounds from the darklings surrounding him. (You need to roll two critical hit damages). Grabbing his holy symbol he begins to chant, in Elvish, words of power to fend off dark fey beings
You can use your Channel Divinity to utter ancient words that are painful for fey and fiends to hear. As an action, you present your holy symbol, and each fey or fiend within 30 feet of you that can hear you must make a Wisdom saving throw. On a failed save, the creature is turned for 1 minute or until it takes damage.
A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
If the creature’s true form is concealed by an illusion, shapeshifting, or other effect, that form is revealed while it is turned.
As he finishes his chant, he attempts to back away from his foes out of the radius of the darkness spell.
All three Darklings shriek at sound of the chant! Leaving the area of darkness, the 2 smaller ones go in one direction and the larger one in another. They keep to the forested area, not heading towards the canyon nor the stone arch. (Each moves about 60 ft. away from Aurelius.)
This post has potentially manipulated dice roll results.
(It would be Elyria now, which would be a death save. But I'll move on to Rahkeshi.)
As Elyria falls, Rahkeshi again stops, turning to come back to catch the elf. She whispers "Heal" in Druidic to cast Cure Wounds (Heal: 16). "Please be ok."
(5, 12)
A strange blank look comes over Rahkeshi and she gently lays Elyria down and proceeds to continue towards the arch.
Elyria feels the warmth of Rahkeshis healing magic course through her body, closing some of her grieveous wounds. She looks up and sees Rahkeshi still moving towards the portal. She uses her last strength to stand up and summon the bear mother spirit to watch over her (bonus action +10 hp for Aurelius if he's within 30') Elyria then uses her druicic magic to free Rahkieshi from her entrancement again. (Cast dispel magic on Rahkeshi.)
(So, I'm not really sure where everybody is at this point. Aurelius tried to back away from the darklings, did he make it out of the darkness spell area? Can he see Elyria? Rahkeshi and Frost? the Darklings? relative distance to each?)
Aurelius will try to get close to Elyria (thus causing the Darklings to avoid coming towards her), while continuing the chant. He subtly weaves in words of healing, using the lay handsfeature on himself for 25 healing. During a brief pause, He calls out to Rahkeshi, "Do not fear, we will come for you!" and to Frost, "I name you Betrayer. I swear by the gods above and the earth beneath, by the stars of the sky and the ocean deep, nothing, nothing will keep me from wreaking bloody vengeance and wrath upon you and your Mistress! We will meet again very soon...Prepare yourself!"
(Sorry, I had intended to say something about the darkness. It is 15 ft. radius, so Aurelius is easily out of it.
For simplicity, I'll say you have line of sight to the others. Frost and Rahkeshi I have 170 ft. away from you - nearly to the stone 'bridge'. Elyria is 140 ft. from you - so she is 30 ft. from the others.
The Darklings did not run towards Elyria and the others and are still just trying to get farther.
Using Dask though a think you have 2 rounds before you could get to Elyria. Unless she comes towards you.)
This post has potentially manipulated dice roll results.
(Correct, Elyria's action is after Aurelius.) (5)
Aurelius closes the distance to Elyria, while the Lay on Hands works successfully. (110 ft. now from Elyria, 140 ft. from Rahkeshi and Frost)
Elyria successfully summons the bear spirit. Her Dispel Magic spell is cast, but there is no apparent effect. (Or it does have an effect but there are no spells in effect on Rahkeshi at the moment.)
The Darklings continue to flee from Aurelius. (They are now 120 ft. away, roughly.)
Rahkeshi picks up her pace, running quickly towards the stone bridge (Dash Action), and has now just made it onto it. She only seems to focus on what is in front of her. Frost follows her (Dash Action also), though he does look back to yell to Aurelius. "Oh yes! Remember the name Frost Greysky!" He laughs. (The pair are now 90 ft. from Elyria and 200 ft. from Aurelius.)
Four Sprites now pop into view across the start of the stone bridge, between Elyria and Rahkeshi with Frost. They have arrows knocked and bows ready to fire. One speaks out, "Come no further and we will do you no harm." They are a bit unusually dressed - for a Sprite - in dark greys and black.
The sun is just barely shining over the horizon. Soon it will be night. You both notice that with the way the lights and shadows fall, it looks like the entire stone arch is actually there in place over the canyon.
(We would be back to Aurelius and then Elyria for another round.)
This post has potentially manipulated dice roll results.
Unable to break the charm on Rahkshi Elyria turns her attention to Frost Geysky swiftly cursing him again (hex str). She then calls upon her friends Gere and Freke to stop Frost Greysky. (Conjure animals, two Dire wolves)
Gere Bite: 15 advantage due to pack tactics Damage: 9 If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Disadvantage due to hex.
Freke Bite: 20 advantage due to pack tactics Damage: 10 If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Disadvnatage due to hex.
This post has potentially manipulated dice roll results.
Aurelius will cast Eldritch blast (range 120) at the wounded lesser Darkling, and then hustle 30 feet closer to Elyria. There is no way we can catch them before they cross over, he thinks. We will have to enlist the help of our patron to locate where they will take our friend.
Eldritch Attack: 23 Damage: 6 magical force
(Edit Second Eldritch Attack: 18 Damage: 8 magical force)
(What is Elyria's movement? Keep in mind there are 4 Sprites between you and where Frost and Rahkeshi are located. I presumed the wolves were summoned to a point beyond the Sprites.)
Rahkeshi continues running and is soon to where the stone 'bridge' had seemed to end before. But at this moment, it still looks like you can make out the rest of the bridge in the strange light. As the half-orc passes over that point she seems to fade and soon is not visible any longer.
Frost turns invisible. You hear a slight shuffling along the ground where he had been.
"Nooo." Elyria cries out as Rahkeshi and the others disappear, Freke and Gere hurrying up beside her trying to comfort her. Her eyes wet with tears she looks up at Aurelius. "We must find her Aurelius, promise me we will find her." Elyria beseeches the half-elven knight.
(You can still see the Darklings, they will continue to run until the minute is up - making them 600 ft. away, through the forest. So you wouldn't be able to see them nor they see you. Technically Frost and the Sprites are invisible not gone. But unless you wish to pursue anything in particular the combat can end.)
(OOC: Sorry, thought that was it. But it's sort of hopeless. Elyria could try Faerie fire but then Freke and Gere would go poof. Better call it a draw right here. Thanks though :-)
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Frost continues after Elyria, again attacking with his glaive once he catches up with the dodging elf.
(Attack: 21, Damage: 12)
(Attack: 16, Damage: 13)
(Let me know Elyria where you are on hp as that might bring you to 0)
(And finally... next round Aurelius is up!)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Elyria takes two more slashes to her back, stumbling into the arms of Rahkeshi. "I'm sorry." She whispers and passes out. (0hp)
Confused by the darkness, Aurelius takes multiple grievous wounds from the darklings surrounding him. (You need to roll two critical hit damages). Grabbing his holy symbol he begins to chant, in Elvish, words of power to fend off dark fey beings
You can use your Channel Divinity to utter ancient words that are painful for fey and fiends to hear. As an action, you present your holy symbol, and each fey or fiend within 30 feet of you that can hear you must make a Wisdom saving throw. On a failed save, the creature is turned for 1 minute or until it takes damage.
A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
If the creature’s true form is concealed by an illusion, shapeshifting, or other effect, that form is revealed while it is turned.
As he finishes his chant, he attempts to back away from his foes out of the radius of the darkness spell.
(Yes, I missed two crits against Aurelius. 2 pierce + 1 slash)
(WIS Saves: 19, 8, 22)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
All three Darklings shriek at sound of the chant! Leaving the area of darkness, the 2 smaller ones go in one direction and the larger one in another. They keep to the forested area, not heading towards the canyon nor the stone arch. (Each moves about 60 ft. away from Aurelius.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(It would be Elyria now, which would be a death save. But I'll move on to Rahkeshi.)
As Elyria falls, Rahkeshi again stops, turning to come back to catch the elf. She whispers "Heal" in Druidic to cast Cure Wounds (Heal: 16). "Please be ok."
(5, 12)
A strange blank look comes over Rahkeshi and she gently lays Elyria down and proceeds to continue towards the arch.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Frost actually looks a bit surprised as Rahkeshi moves off, but he follows as he seems to presume Elyria is still out.
"Yes, let's go!" He says to Rahkeshi. The half-orc roughly pushes him away but continues on.
(Aurelius is up, followed by Elyria)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Elyria feels the warmth of Rahkeshis healing magic course through her body, closing some of her grieveous wounds. She looks up and sees Rahkeshi still moving towards the portal. She uses her last strength to stand up and summon the bear mother spirit to watch over her (bonus action +10 hp for Aurelius if he's within 30') Elyria then uses her druicic magic to free Rahkieshi from her entrancement again. (Cast dispel magic on Rahkeshi.)
(So, I'm not really sure where everybody is at this point. Aurelius tried to back away from the darklings, did he make it out of the darkness spell area? Can he see Elyria? Rahkeshi and Frost? the Darklings? relative distance to each?)
Aurelius will try to get close to Elyria (thus causing the Darklings to avoid coming towards her), while continuing the chant. He subtly weaves in words of healing, using the lay hands feature on himself for 25 healing. During a brief pause, He calls out to Rahkeshi, "Do not fear, we will come for you!" and to Frost, "I name you Betrayer. I swear by the gods above and the earth beneath, by the stars of the sky and the ocean deep, nothing, nothing will keep me from wreaking bloody vengeance and wrath upon you and your Mistress! We will meet again very soon...Prepare yourself!"
(Sorry, I had intended to say something about the darkness. It is 15 ft. radius, so Aurelius is easily out of it.
For simplicity, I'll say you have line of sight to the others. Frost and Rahkeshi I have 170 ft. away from you - nearly to the stone 'bridge'. Elyria is 140 ft. from you - so she is 30 ft. from the others.
The Darklings did not run towards Elyria and the others and are still just trying to get farther.
Using Dask though a think you have 2 rounds before you could get to Elyria. Unless she comes towards you.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(So, I believe Elyria's action happens sequentially after mine... was she successful in her casting?)
(Correct, Elyria's action is after Aurelius.)
(5)
Aurelius closes the distance to Elyria, while the Lay on Hands works successfully. (110 ft. now from Elyria, 140 ft. from Rahkeshi and Frost)
Elyria successfully summons the bear spirit. Her Dispel Magic spell is cast, but there is no apparent effect. (Or it does have an effect but there are no spells in effect on Rahkeshi at the moment.)
The Darklings continue to flee from Aurelius. (They are now 120 ft. away, roughly.)
Rahkeshi picks up her pace, running quickly towards the stone bridge (Dash Action), and has now just made it onto it. She only seems to focus on what is in front of her. Frost follows her (Dash Action also), though he does look back to yell to Aurelius. "Oh yes! Remember the name Frost Greysky!" He laughs. (The pair are now 90 ft. from Elyria and 200 ft. from Aurelius.)
Four Sprites now pop into view across the start of the stone bridge, between Elyria and Rahkeshi with Frost. They have arrows knocked and bows ready to fire. One speaks out, "Come no further and we will do you no harm." They are a bit unusually dressed - for a Sprite - in dark greys and black.
The sun is just barely shining over the horizon. Soon it will be night. You both notice that with the way the lights and shadows fall, it looks like the entire stone arch is actually there in place over the canyon.
(We would be back to Aurelius and then Elyria for another round.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Unable to break the charm on Rahkshi Elyria turns her attention to Frost Geysky swiftly cursing him again (hex str).
She then calls upon her friends Gere and Freke to stop Frost Greysky. (Conjure animals, two Dire wolves)
Gere Bite: 15 advantage due to pack tactics Damage: 9
If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Disadvantage due to hex.
Freke Bite: 20 advantage due to pack tactics Damage: 10
If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Disadvnatage due to hex.
Move depending on success of attacks.
Extra crit damage on first attack: 9
Aurelius will cast Eldritch blast (range 120) at the wounded lesser Darkling, and then hustle 30 feet closer to Elyria. There is no way we can catch them before they cross over, he thinks. We will have to enlist the help of our patron to locate where they will take our friend.
Eldritch Attack: 23 Damage: 6 magical force
(Edit Second Eldritch Attack: 18 Damage: 8 magical force)
(Since Aurelius is 6th level, Eldritch Blast creates 2 beams. Each is a separate attack. I'll continue with just the one, but you can make a 2nd.)
The beam of energy travels from Aurelius and strikes the Darkling. While it seems heavily injured it is still moving.
The two dire wolves launch themselves at Frost. Both manage to make contact with him. (STR Save 1: 14, STR Save 2: 8)
Frost is knocked prone.
(What is Elyria's movement? Keep in mind there are 4 Sprites between you and where Frost and Rahkeshi are located. I presumed the wolves were summoned to a point beyond the Sprites.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Elyria falls back towards Aurelius, giving up the chase, and tries to find cover from the Sprites, dropping prone if necessary.
Rahkeshi continues running and is soon to where the stone 'bridge' had seemed to end before. But at this moment, it still looks like you can make out the rest of the bridge in the strange light. As the half-orc passes over that point she seems to fade and soon is not visible any longer.
Frost turns invisible. You hear a slight shuffling along the ground where he had been.
The Sprites in front of you also turn invisible.
The sun sets and where a moment before you thought you could see the bridge continue there is now nothing.
(Darklings continue running off and are now 180 ft. away. Though perhaps one was consumed by Aurelius' second attack.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
"Nooo." Elyria cries out as Rahkeshi and the others disappear, Freke and Gere hurrying up beside her trying to comfort her. Her eyes wet with tears she looks up at Aurelius.
"We must find her Aurelius, promise me we will find her." Elyria beseeches the half-elven knight.
(You can still see the Darklings, they will continue to run until the minute is up - making them 600 ft. away, through the forest. So you wouldn't be able to see them nor they see you. Technically Frost and the Sprites are invisible not gone. But unless you wish to pursue anything in particular the combat can end.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(OOC: Sorry, thought that was it. But it's sort of hopeless. Elyria could try Faerie fire but then Freke and Gere would go poof. Better call it a draw right here. Thanks though :-)