Dandelion indeed seems as tired as the rest of you. Animals lead very different, and sometimes much more dangerous lives than people, and perhaps that is a blessing in this instance as Dandelion seems to have already moved on from her earlier ordeals. She munches contentedly on the feed presented her.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Back at the Last Resort, assuming the hostess has finished up business with the elf regarding the large owl, Aubrey will get a room and stumble into bed. He will try to block out any sunlight coming into the room and then sleep like a child, likely until next morning unless woken up. When he eventually wakes up he stays in his bed for a while contemplating events since he turned mercenary, meeting Rohuzar, Grugga, Leelan, Guilim and Eskil at the Robust Hound Inn and Tavern, turning down the parents with their runaway girl, meeting with Seamus, venturing under the docks in the middle of the night and saving Malia from the clutches of a cult devoted to a hag, defeating a hydra, interrogation by a Judex, report to Lady Shelley before immediately signing on for their next mission trying to find a lost relic with many interested parties. These had certainly been an eventful couple of days and he had learned a lot and his control of the talisman he wore had strenghtened with each use. His father should be pleased with this kind of progress, but when would he find the time to see him again. A letter soon perhaps. Using the small mirror he bought earlier he will watch as he wills himself into a new form, trying on the forms of each of his teammates for practice before heading down to see the others about what their next move should be.
Back at the Last Resort, the argument continues, though in a more civilized fashion. Both the dwarf woman and the elf with the owl have retreated to their positions and are engaged in a detailed debate over hospitality and nuisance laws. Seeing your group, her years as an innkeep kick in and she recognizes you are looking for a set of rooms, pronto. She points out that rooms are 15cp each and another 5cp to stable the mule. 8sp altogether for the party. She then goes back to her conversation with her would-be guest.
Leelan, you can't help but notice that the large owl fixes its eyes on you as you enter the room, following you as you head for the stairs, its head swiveling almost 360 degrees around so as not to lose sight of you, until you disappear to the second floor.
The rooms are little more than broom closets, and the beds are stacked straw bales, though they at least have clean linens overtop. No mirrors, but the rooms do come with a simple wooden wedge you can set under the door as a lock.
You all take a long rest. Even those of you not suffering the full effects of exhaustion feel depleted, going more than 30 hours without sleep and throwing a battle and long march in there. Some of you come to the realization you haven't eaten in nearly 24 hours, either, but are too tired to do anything but sleep.
Regardless of your intent, you all wake around the same time, with the rays of the next mornings sunrise peaking through the vented slot that passes for a window in your room.
It is Dawn on 14 May, 2105. You are all Level Two.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Leelan covers the cost for stabling Dandelion and his room. Before retreating to his room for a night’s rest, he offers his fellow adventurers a courteous bow. He feels a bit odd being watched by the owl so intently, but doesn’t investigate it further. Once he’s in his room, he bars the door and simply slumps onto the bed. It’s not the most comfortable accommodation, but in his state he doesn’t mind too much.
The next morning, he wakes up feeling rested and as chipper as usual. He heads out to meet his companions for breakfast.
Guilim goes about his normal morning routine, cleaning both his weapons and armor. Once that is done he carefully dons his chain mail, going down stairs to meet with the rest of the party.
Grugga forces himself to stay up until nightfall so as to not ruin his sleep cycle. He spends some time in the common room that evening, tinkering on his gear. It feels like the first time he's had a bit of time to reflect on the last few chaotic days. In the morning he feels nice and rested; he goes out into the new day to perform his sun salute then eats some breakfast.
"Well,"he says to the group, "shall we see if those criminals are on the way to Shelley?"
As you each head downstairs, the innkeep is up and tending to nine other dwarves who are voraciously consuming bowls of porridge and grumbling about how uncomfortable the beds are in this hotel.
She is busy but takes a moment to introduce herself as Briggitte and tells you she is the owner of this establishment.
Bowls of porridge are available for 2cp.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
As Aubrey comes down he orders a bowl of porridge and sits down at the table. You can see that even though he has been through a lot these last couple of days he is still very much concerned with keeping himself clean and proper. Starting to eat the porridge Aubrey quickly realizes just how hungry he is and that this hunger is the best spice he could find to make this meal go down his gullet. "Yes, checking out that old cabin up by the Borski Bog, wouldn't be much of a detour. We would have to return with their heads at some point though." Aubrey finishes, a bit callous.
Rohuzar carefully counts out the coin for rooms, and finds his way to his room. The armor comes off, and he settles in to write in his journal the day’s events before heading to bed. A log is important, especially of injury and deaths. He finally curls into bed, after setting his armor against the door along with the wedge, and his axe beneath his pillow.
When he wakes in the morning, he inspects his armor for rust spots, and fraying ties, addressing as needed. Breakfast calls, however, and he heads down dressed and ready to hit the road.
Leelanis able to visit the adjacent stables and confirm Dandelion is safe, watered and fed. The resilient beast of burden seems happy to see Leelan and the horrors of the previous day are long in the past. Leelan also notices the elf from the afternoon before, resting on a bale of hay in the stables. If he is awake, he does not react to Leelan's presence. He also spots the large owl from before, perched in the rafters of the barn. A pile of regurgitated rodent pellets lies on the ground below. The owl doesn't seem to have the same interest in Leelan it showed yesterday.
The porridge is... edible. The oats are undercooked but there is a dried fruit mixed in that makes it more palatable, maybe raisins or apricots.
With Dandelion gathered, breakfast tackled and the tab paid for, there is nothing standing between you and the road.
Several possible tracks lay out before you. From the journal, you know the courier and her ranger stopped in Shelley. This is a straight shot north along the Great North Trail. You also have a lead on a supposed ranger hideout in Maggies Wood. This could be reached by traveling north to Shelley and then west... or you could take a more direct route to the forest and bypass Shelley entirely, going along smaller sideroads and cross country. Finally, there is the guard captain's proposal that you deal with the criminal brothers. From the map he showed you in his office, it looks like the cabin should be somewhere between the Great North Trail and the lakeshore, around ten miles north of town and somewhere in or near a massive abandoned cranberry bog. If you were heading to Shelley anyway this would be a 'minor' detour.
You also know of at least three parties ahead of you... the unidentified elf, the better 3/4 of the Screaming Banshees, and the lone, unwashed hunter. By your reckoning, unless they were delayed somehow, you are at least a day behind all of these parties.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Grugga rejoins the party after his sun salute and sits down to enjoy some oatmeal with them - it's certainly not the best oatmeal he's had, but the last few days have been so draining that it tastes like heaven.
A quick glance at Grugga's axehead sticking out of his bedroll shows that he's been tinkering on it. There are a few purple cloudy gems like the ones often used in his inventions strapped to the metal near the shaft of the weapon, and copper wire runs coils around it.
Once outside, Grugga also ushers his companions behind the inn, away from the sight of the road, and reveals something else he's been working on. "I needed to practice some techniques for my main project," he pats the rig on his back and continues, "and I came up with this. I think you'll agree this is worth more than the gem I asked for." He pulls a tiny wooden object with a screw shaped canvas sail out of his bag. It sits in the palm of his hand and is maybe 6 x6 inches at the base and 10 tall and 10 inches wide at the widest point of the sail. It looks like the sail folds up to be packed easily in his bag.
"It follows commands like this.' he speaks clearly and addresses the tiny gadget, "Zip, fly to that door." The sail starts spinning, making a light zipping noise, and follows the command. "Zip, come back."and it does. "Was the door red?" The crystal at the middle of Zip flashes once. "Was the door black?" The crystal flashes twice.
"Pretty cool, huh? It understands Common, Dwarvish, Elvish, and Orc. If you want to give it orders, I just need a dab of your blood while the crystal's in receptive mode..." He pulls out a tool from his belt and pokes around by the crystal, causing it to slowly thrum with light. "There we go. Anyone who wants to give it orders, just prick your finger and give Zip a little taste."
When checking up on his mule, Leelan notices the presence of the elven ranger and his owl from last night. He tries to audibly clear his throat to check if the ranger is sleeping. Should he react, Leelan will walk up to him.
"Pardon my intrusion, sir. I couldn’t help but notice your avian companion yesterday evening. I felt as though he was particularly focused on me. But where are my manners?", he says as he extends a hand. "Leelan Dapper. Scholar, adventurer and newly recruited member of the Red Band. I happen to be an avid zoologist, and your owl seems like a curious specimen."
Aubrey hesitates for a moment before leaving his precious blood with Grugga's trinket. "So this is the project you mentioned Grugga, astonishing I must say. The gadgets you built for us thus far has clearly been helpful Grugga but this...Zip could be immensely useful to us, and to think it is sentient. Is Zip weaponized?"He finishes by asking, clearly admiring Grugga's invention.
Grugga responds to Aubrey, "Oh this is just a side project. I hope the one I've been lugging around on my back will be even better! But, yes, Zip is weaponized, though it's not its primary function. The pearl provides more magic than it needs for movement, and it can expel some of that excess magic in a beam but..." Grugga begins to get into another long winded explanation of the inner workings of the mechanism, using words like 'nodular relay matrix' and 'oscillating flux dynamics', before he stops mid sentence and says, "errmm, maybe I should just show you. Aubrey, why don't you tell Zip to attack that rock?" indicating a relatively large rock a few paces from them.
Once Aubrey gives the command, Zip turns itself to 'face' the rock and releases a beam the color of the pearl that powers it. ((I've been calling it a gem or a crystal, but I just went back and looked... it's a pearl)). A few chips of granite break off the rock and it leaves a scorch mark behind, but it's relatively small.
Leelan, the elf doesn’t move but he speaks to you from somewhere within his hood. “Pleased to make your acquaintance, citizen Dapper. I am called Halland. This… “ he raises his arm and after a moment, the large bird flaps is wings and moves from the rafters down to settle near his wrist, delicately so as not to slice its master with its long talons. The elf’s arm shudders a bit, as the bird seems to weigh more than 20 pounds. “… is Murderface.” After a pause, “I didn’t pick the name. I rescued the young beast from a fighting ring in Easton. They had him battling blood hawks and cockatrices for sport. I’m taking him back to the north woods where he belongs. He’s a subspecies of giant owl, and just a juvenile.”
”I apologize for any unhealthy interest he may have taken in you. I hadn’t let him loose to hunt in some time and his eye may have been bigger than his stomach. The rats in this barn have him feeling much less peckish and more sociable this morning”
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Aubrey politely listens to Grugga even when he understands nothing. "Impressive, most impressive."He comments as Zip blasts the rock. "More than a nuisance I would say." He adds with admiration. "Do you think Zip could help us find the carcimon we are looking for?"
Dandelion indeed seems as tired as the rest of you. Animals lead very different, and sometimes much more dangerous lives than people, and perhaps that is a blessing in this instance as Dandelion seems to have already moved on from her earlier ordeals. She munches contentedly on the feed presented her.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Back to The Last Resort then perhaps?" Aubrey suggests, leaning on the counter, struggling to stay upright now.
“Da. I mean, yes.” Rohuzar will follow to the Last Resort
Paladin - warforged - orange
Back at the Last Resort, assuming the hostess has finished up business with the elf regarding the large owl, Aubrey will get a room and stumble into bed. He will try to block out any sunlight coming into the room and then sleep like a child, likely until next morning unless woken up. When he eventually wakes up he stays in his bed for a while contemplating events since he turned mercenary, meeting Rohuzar, Grugga, Leelan, Guilim and Eskil at the Robust Hound Inn and Tavern, turning down the parents with their runaway girl, meeting with Seamus, venturing under the docks in the middle of the night and saving Malia from the clutches of a cult devoted to a hag, defeating a hydra, interrogation by a Judex, report to Lady Shelley before immediately signing on for their next mission trying to find a lost relic with many interested parties. These had certainly been an eventful couple of days and he had learned a lot and his control of the talisman he wore had strenghtened with each use. His father should be pleased with this kind of progress, but when would he find the time to see him again. A letter soon perhaps. Using the small mirror he bought earlier he will watch as he wills himself into a new form, trying on the forms of each of his teammates for practice before heading down to see the others about what their next move should be.
Back at the Last Resort, the argument continues, though in a more civilized fashion. Both the dwarf woman and the elf with the owl have retreated to their positions and are engaged in a detailed debate over hospitality and nuisance laws. Seeing your group, her years as an innkeep kick in and she recognizes you are looking for a set of rooms, pronto. She points out that rooms are 15cp each and another 5cp to stable the mule. 8sp altogether for the party. She then goes back to her conversation with her would-be guest.
Leelan, you can't help but notice that the large owl fixes its eyes on you as you enter the room, following you as you head for the stairs, its head swiveling almost 360 degrees around so as not to lose sight of you, until you disappear to the second floor.
The rooms are little more than broom closets, and the beds are stacked straw bales, though they at least have clean linens overtop. No mirrors, but the rooms do come with a simple wooden wedge you can set under the door as a lock.
You all take a long rest. Even those of you not suffering the full effects of exhaustion feel depleted, going more than 30 hours without sleep and throwing a battle and long march in there. Some of you come to the realization you haven't eaten in nearly 24 hours, either, but are too tired to do anything but sleep.
Regardless of your intent, you all wake around the same time, with the rays of the next mornings sunrise peaking through the vented slot that passes for a window in your room.
It is Dawn on 14 May, 2105. You are all Level Two.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Leelan covers the cost for stabling Dandelion and his room. Before retreating to his room for a night’s rest, he offers his fellow adventurers a courteous bow. He feels a bit odd being watched by the owl so intently, but doesn’t investigate it further. Once he’s in his room, he bars the door and simply slumps onto the bed. It’s not the most comfortable accommodation, but in his state he doesn’t mind too much.
The next morning, he wakes up feeling rested and as chipper as usual. He heads out to meet his companions for breakfast.
Guilim goes about his normal morning routine, cleaning both his weapons and armor. Once that is done he carefully dons his chain mail, going down stairs to meet with the rest of the party.
Grugga forces himself to stay up until nightfall so as to not ruin his sleep cycle. He spends some time in the common room that evening, tinkering on his gear. It feels like the first time he's had a bit of time to reflect on the last few chaotic days. In the morning he feels nice and rested; he goes out into the new day to perform his sun salute then eats some breakfast.
"Well," he says to the group, "shall we see if those criminals are on the way to Shelley?"
As you each head downstairs, the innkeep is up and tending to nine other dwarves who are voraciously consuming bowls of porridge and grumbling about how uncomfortable the beds are in this hotel.
She is busy but takes a moment to introduce herself as Briggitte and tells you she is the owner of this establishment.
Bowls of porridge are available for 2cp.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
As Aubrey comes down he orders a bowl of porridge and sits down at the table. You can see that even though he has been through a lot these last couple of days he is still very much concerned with keeping himself clean and proper. Starting to eat the porridge Aubrey quickly realizes just how hungry he is and that this hunger is the best spice he could find to make this meal go down his gullet. "Yes, checking out that old cabin up by the Borski Bog, wouldn't be much of a detour. We would have to return with their heads at some point though." Aubrey finishes, a bit callous.
Rohuzar carefully counts out the coin for rooms, and finds his way to his room. The armor comes off, and he settles in to write in his journal the day’s events before heading to bed. A log is important, especially of injury and deaths. He finally curls into bed, after setting his armor against the door along with the wedge, and his axe beneath his pillow.
When he wakes in the morning, he inspects his armor for rust spots, and fraying ties, addressing as needed. Breakfast calls, however, and he heads down dressed and ready to hit the road.
He’ll pay for breakfast for everyone as well.
“Is the animal fed?” He says as he’s settling up.
Paladin - warforged - orange
Leelan is able to visit the adjacent stables and confirm Dandelion is safe, watered and fed. The resilient beast of burden seems happy to see Leelan and the horrors of the previous day are long in the past. Leelan also notices the elf from the afternoon before, resting on a bale of hay in the stables. If he is awake, he does not react to Leelan's presence. He also spots the large owl from before, perched in the rafters of the barn. A pile of regurgitated rodent pellets lies on the ground below. The owl doesn't seem to have the same interest in Leelan it showed yesterday.
The porridge is... edible. The oats are undercooked but there is a dried fruit mixed in that makes it more palatable, maybe raisins or apricots.
With Dandelion gathered, breakfast tackled and the tab paid for, there is nothing standing between you and the road.
Several possible tracks lay out before you. From the journal, you know the courier and her ranger stopped in Shelley. This is a straight shot north along the Great North Trail. You also have a lead on a supposed ranger hideout in Maggies Wood. This could be reached by traveling north to Shelley and then west... or you could take a more direct route to the forest and bypass Shelley entirely, going along smaller sideroads and cross country. Finally, there is the guard captain's proposal that you deal with the criminal brothers. From the map he showed you in his office, it looks like the cabin should be somewhere between the Great North Trail and the lakeshore, around ten miles north of town and somewhere in or near a massive abandoned cranberry bog. If you were heading to Shelley anyway this would be a 'minor' detour.
You also know of at least three parties ahead of you... the unidentified elf, the better 3/4 of the Screaming Banshees, and the lone, unwashed hunter. By your reckoning, unless they were delayed somehow, you are at least a day behind all of these parties.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Grugga rejoins the party after his sun salute and sits down to enjoy some oatmeal with them - it's certainly not the best oatmeal he's had, but the last few days have been so draining that it tastes like heaven.
A quick glance at Grugga's axehead sticking out of his bedroll shows that he's been tinkering on it. There are a few purple cloudy gems like the ones often used in his inventions strapped to the metal near the shaft of the weapon, and copper wire runs coils around it.
Once outside, Grugga also ushers his companions behind the inn, away from the sight of the road, and reveals something else he's been working on. "I needed to practice some techniques for my main project," he pats the rig on his back and continues, "and I came up with this. I think you'll agree this is worth more than the gem I asked for." He pulls a tiny wooden object with a screw shaped canvas sail out of his bag. It sits in the palm of his hand and is maybe 6 x6 inches at the base and 10 tall and 10 inches wide at the widest point of the sail. It looks like the sail folds up to be packed easily in his bag.
"It follows commands like this.' he speaks clearly and addresses the tiny gadget, "Zip, fly to that door." The sail starts spinning, making a light zipping noise, and follows the command. "Zip, come back." and it does. "Was the door red?" The crystal at the middle of Zip flashes once. "Was the door black?" The crystal flashes twice.
"Pretty cool, huh? It understands Common, Dwarvish, Elvish, and Orc. If you want to give it orders, I just need a dab of your blood while the crystal's in receptive mode..." He pulls out a tool from his belt and pokes around by the crystal, causing it to slowly thrum with light. "There we go. Anyone who wants to give it orders, just prick your finger and give Zip a little taste."
When checking up on his mule, Leelan notices the presence of the elven ranger and his owl from last night. He tries to audibly clear his throat to check if the ranger is sleeping. Should he react, Leelan will walk up to him.
"Pardon my intrusion, sir. I couldn’t help but notice your avian companion yesterday evening. I felt as though he was particularly focused on me. But where are my manners?", he says as he extends a hand. "Leelan Dapper. Scholar, adventurer and newly recruited member of the Red Band. I happen to be an avid zoologist, and your owl seems like a curious specimen."
Aubrey hesitates for a moment before leaving his precious blood with Grugga's trinket. "So this is the project you mentioned Grugga, astonishing I must say. The gadgets you built for us thus far has clearly been helpful Grugga but this...Zip could be immensely useful to us, and to think it is sentient. Is Zip weaponized?" He finishes by asking, clearly admiring Grugga's invention.
Grugga responds to Aubrey, "Oh this is just a side project. I hope the one I've been lugging around on my back will be even better! But, yes, Zip is weaponized, though it's not its primary function. The pearl provides more magic than it needs for movement, and it can expel some of that excess magic in a beam but..." Grugga begins to get into another long winded explanation of the inner workings of the mechanism, using words like 'nodular relay matrix' and 'oscillating flux dynamics', before he stops mid sentence and says, "errmm, maybe I should just show you. Aubrey, why don't you tell Zip to attack that rock?" indicating a relatively large rock a few paces from them.
Once Aubrey gives the command, Zip turns itself to 'face' the rock and releases a beam the color of the pearl that powers it. ((I've been calling it a gem or a crystal, but I just went back and looked... it's a pearl)). A few chips of granite break off the rock and it leaves a scorch mark behind, but it's relatively small.
Leelan, the elf doesn’t move but he speaks to you from somewhere within his hood. “Pleased to make your acquaintance, citizen Dapper. I am called Halland. This… “ he raises his arm and after a moment, the large bird flaps is wings and moves from the rafters down to settle near his wrist, delicately so as not to slice its master with its long talons. The elf’s arm shudders a bit, as the bird seems to weigh more than 20 pounds. “… is Murderface.” After a pause, “I didn’t pick the name. I rescued the young beast from a fighting ring in Easton. They had him battling blood hawks and cockatrices for sport. I’m taking him back to the north woods where he belongs. He’s a subspecies of giant owl, and just a juvenile.”
”I apologize for any unhealthy interest he may have taken in you. I hadn’t let him loose to hunt in some time and his eye may have been bigger than his stomach. The rats in this barn have him feeling much less peckish and more sociable this morning”
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Aubrey politely listens to Grugga even when he understands nothing. "Impressive, most impressive." He comments as Zip blasts the rock. "More than a nuisance I would say." He adds with admiration. "Do you think Zip could help us find the carcimon we are looking for?"
Rohuzar leaves at the first mention of taking his blood. “Oh no. No. Not good idea. You already have… reputation. I not get tangled in it.”
Instead, he goes to join Leelan.
Paladin - warforged - orange
Guilim will go with Rohuzar, more focused on continuing the job or to learn what course he has chosen for the group.