"Hope you find your man Rohuzar." Aubreys says and gives him directions to the town house over in Umbridge. "Shall we?" He says to the others, readying himself for an afternoon stroll over to Umbridge.
Leelan suddenly taps on the page containing the entry he was looking for. He then beckons his companions to come have a look.
"I believe this might be the spider we are bound the encounter under the docks. It’s called a Cave Fisher. As its name suggests, this unusual species lives in cavernous environment. Why it is hiding under the docks is unknown to me. Perhaps some form of entry to a system of caves? Anyway, this hunter has developed a particularly dense and waterproof webbing that allows it to "fish" its prey from cavern ceilings. What manner of event can lead to such an evolutionary quirk?". It seems the last question is more directed at himself than anyone else.
There is a market for practically anything if you can find it, but neither Leelan nor the rest of the group would know much about how to monetize a spider, either in whole or in pieces. Regarding killing it, there is nothing to suggest these spiders are any more resistant to harm than any others... that is to say, shooting them with arrows or stabbing them/smashing them/cutting them should work just fine.
With lunch complete (be sure to pay the tavernkeep!) the group sets off for the Goldentide townhouse in Umbridge but for Rohuzar, who waits behind to see if he can catch this mysterious elf.
Rohuzar:
Rohuzar. You wait behind at a table outside the Robust Hound. The lunch crowd continues to build. The young dwarf and elf who performed yesterday pass you by on their way inside and several minutes later you hear the music and bells of their performance drift outside, mixing with the cacophony of the marketplace. A pair of foreign looking traders - you would guess Valar by their dress - take a seat at a table near you and order mugs of stout, seeming to celebrate some deal they have just secured. Otherwise you are alone at the tables outside, though the tavern itself is still quite full on the inside.
Just as you are about to give up on waiting and join the others at Aubrey's townhouse, a green-cloaked figure slides up to your table out of the crowd, hood pulled up despite the warm midday sun. "Red Band you soldier?" he asks in broken common. Once you show him you speak elvish he relaxes a bit and he shares his predicament with you.
He identifies himself as Xilin. Among his people he is a sage and something of an explorer and diplomat. In doing so he uses a few elvish words to describe his role that aren't familiar to you... he seems to use a strange dialect. He is getting older and has taken a young trainee from his village to groom as an eventual successor. He was training his protege on how to sail a small vessel on the open lake when they discovered something... a strange creature clinging to a piece of driftwood. It is unlike anything he has ever encountered before... something like an amalgamation of bird and man but without wings. It was suffering from exposure and disease and was near death. His protege reacted violently and wished to kill the thing or leave it to drown. This is not a surprise as his people are by nature suspicious of the strange and unnatural, and black birds in particular are considered an ill omen.
Still, the creature, though incapable of speech, appears intelligent and mimics some sounds in common and elvish though not enough for Xilin to make any sense... something about specimens and garbage disposal. He transported the creature to an abandoned farm a half day's walk west of Bardstown across the main branch of the river. His protege watches over the creature now while he came into town to find aid. He is incapable of addressing the creatures illness other than trying to keep it comfortable and hydrated. He has also come to realize the creature is with child.
While he is open-minded compared to others of his tribe, he is still distrustful of mages and human churches. He worries they will destroy the creature or haul it away for study. Nor can he take it back to his tribe... and he is running out of time as he and his protege are already overdue to return to their people and his ward grows restless. He came to Bardstown hoping he could find someone willing to help. He is not quite sure what a soldiering company can do to help him but he is desperate and running out of time.
The others walk through town and across the south branch of the Breitvasser to the Goldentide townhouse, accompanied by Leelan's trusty mule which dutifully hauls Grugga's components. Along they way they are forced to clear the road for a pair of four-horse gilded carriages, one rosewood and gold trim, one painted blue and white with silver accents; the Cammarota's and the Falcone's returning from Castle Mastieri. Each is accompanied by an imperial legatus and a squad of legionnaires on horseback. You also pass within site of their grand estates: Hedgerow Hall of the Cammarotas... mostly obscured by its namesake arbor vitaes standing sentry behind an 8 foot wrought iron fence, the structure rivals a cathedral with tall marble columns and colored glass windows; and Vinicelli, the estate of the Falcones which boasts a much smaller and more modern manor house but is a spectacle of stepped gardens, patios, fountains, and a pasture and stable for the family's proud warhorses.
Crossing into Umbridge, you near the estate. Along the river the townhouses are packed closely together to capture land and views of the river and more importantly Bardstown and the castle on the hill. While much small than some of the grand estates in the city, it is nevertheless clear that these are the homes of the wealthy. Some bear the crest of imperial houses while other share the names of powerful merchants or bishops of the clergy. Before long, Aubrey guides you all to his families gated town house.
It is a narrow lot but deep. Inside the gold-painted front gate is a stone patio approximately 20'x20'. Mature oak trees mark the front corners, hanging over the road and providing shade inside. The patio is dominated by a grand fountain, a statue of an anchor its centerpiece with flanking sea serpents spitting twin jets of water into the pool below. A set of Oak double-doors lead inside the narrow, three story town house. The entry and main hall feature red carpets with gold leaf patterns. To one side, there is a grand hall with a large stone fireplace, expensive looking tables and chairs, and a taxidermied sailfish. Over the mantle are mounted a gleaming, golden shield and trident. Across the main hall is a sitting room, more modestly appointed than the grand hall but still with expensive furnishings. Next to that is the dining room, with setting to service up to twelve guests. The dining room is decorated with a nautical theme and the plates, both formal and fine, are embossed with golden anchors. The kitchen is at the rear, along with stairs up to the second floor and down into the wine cellar. A wooden smokers patio sits outside the backdoor, looking down into the narrow gulley through which the south branch runs, and up toward Bardstown. The gardens of Vinicelli are visible across the river. The master study and bedroom are on the second floor, while three guest bedrooms sit on the top floor.
Zemo, the elven caretaker, is a younger man with a long blond ponytail and a vested half-suit. He looks a bit startled as Aubrey leads his friends inside. "Ahem, pardon me Master Aubrey. I was not aware you would be returning and with company. Shall your friends be staying long?" Upon learning there will be mechanical and alchemical work performed in the house he blanches but remains composed. "Might I suggest we contain the... project... to the kitchens or even the cellar?"
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
As they make their way to Umbridge Aubrey comments on different buildings, their occupants and their history to those who would care to listen.
"What kind of working space do you need Grugga?" Aubrey asks, trying to not upset the elven caretaker more than necessary with their unannounced visit.
Leelan listen to Aubrey intently as they make their way to his estate. When they reach the house, the gnome is impressed by the grandeur of Aubrey’s families home. He doesn’t hide his expression, and even let’s put a whistle of amazement.
When he sees the servant arrive, Leelan tries to grab its attention
"Apologies, but would you happen to have a place where I could leave my mount? A stable or something of the sort?"
Leelan listen to Aubrey intently as they make their way to his estate. When they reach the house, the gnome is impressed by the grandeur of Aubrey’s families home. He doesn’t hide his expression, and even let’s put a whistle of amazement.
When he sees the servant arrive, Leelan tries to grab its attention
"Apologies, but would you happen to have a place where I could leave my mount? A stable or something of the sort?"
"I'm afraid not, sir. The neighbors all make use of the Siranno Stables at the end of the street for their carriages and riding horses but... to keep your mule for the day I suspect you will find the local gambling house a better bet. No pun intended, sir." Kilkarney's House of Risk is a five minute walk from the Goldentide townhouse, in the shadow of the 'Little Prince.' They charge 3cp (daily) for stabling. They offer validation inside the gaming house for free stabling as well.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Unpacking the materials from Leelan's mule, Grugga speaks both to Aubrey and his caretaker from over his shoulder, "Oh, ummm. I could use a table fit for about four... close access to fire and water would be nice. oh, and near a window would be great, because boiling the horse hoof makes quite a smell... Are you sure it's ok to work in your estate, Aubrey? I don't want to worry about spilling anything on these nice floors."
Guilim turns to look at Aubrey with a raised brow when they come to his Estate. He keeps mouth shut but now is thinking that Aubrey was like one of the many spoiled nobles that joined the Hook and Axe to show off only to then either die or flee at the first sigh of a fight.
Rohuzar ponders for a long moment before responding in elvish (as he knows it).
“I assume you are from the East.” He gives a direct and meaningful look at the man before continuing in his thick accent. “That is not my concern precisely. But the airship that was here gives me pause. Why not ask them for help?”
He shakes his head. “I suppose it not matter. As it stands, I happen to know of person that may be interested in your creature. But I have no guarantees, and I do not do for free. You have money?”
"Well Zemo, these are my associates and I expect us to be able to show them adequate hospitality. Surely we will both find a working place for Grugga and somewhere Leelan can keep his mount?" Aubrey says to the elven caretaker, hoping he will realize that Aubrey will lose face if they can´t.
You see bewilderment, and then anger cross Xilin's face when you mention the ancient elves. His hands ball up into fists... but then he exhales and relaxes. "I understand that secrets may lead to confusion." Looking around first, he reaches up and pulls his hood back... just enough for you to get a good look at his face. You see some tribal tattoos along his jawline, like the teeth of a crocodile.
"I am not affiliated with the Dae Shek" [you have heard this before... an epithet the elves have for the ancient elves, though you are not certain of its meaning] he spits on the ground in disgust. "I am one of the Aen Shelle... your people call us 'wild elves.' My tribe leaves deep in the forests southwest of here. I would sooner seek the succor of the prince of hell then go to the Dae Shek for aid."
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"A complete job? What I need is someone who can heal this creature's disease or get it somewhere safe where it can be cared for without being subjected to abuse or dissection." He thinks on the matter of payment. "I have little in the way of coin. But I can offer you this if you help the creature...". He reaches into his robes and pulls out a small red vial. "This is a potion of healing. I can part with this if you will do this thing for me."
"If you accept, how soon will you be able to accompany me?"
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Ahem. Of course, Master Aubrey. I will take care of the stabling of the creature out of the petty coin fund for the manor. And of course you may perform your experiments wherever you like. I would never think of interfering in your business. I was merely thinking of the carpets and upholstery...." Once you have unloaded [did we name the mule?] Zemo will lead it away toward the fancy stables at the end of the row of townhouses.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Very well Grugga, the house is at your disposal, use whichever room would suit your needs. I will ask Zemo to remove anything that could be permanently damaged when he returns." Aubrey says to the artificer. "The rest of you are welcome to relax on the patio, unless you would prefer assisting Grugga. Nemo will bring you refreshments in a while. When Rohuzar gets here we could all plan out tonights excursion." Aubrey suggests to the others.
Eskil is peeking through every door on their way through the mansion from the stone patio to the wooden one(assuming Aubrey meant that one as it has chairs), admiring everything that catches his eye. "What a fancy house. Never had much reason to visit one like this before. Things were pretty close to earth back in Friedenshand", he comments.
Grugga sits down at the round table in the back room and begins studiously tinkering away at his first mask. He's mostly silent with a look of utter concentration on his face, occasionally interjected with a loud "aha!" or "ooh!". If anyone offers to help, he asks for help with small tasks like "hand me that there" or "hold this as tight as you can while I do this". After six hours, he finally produces his last "hydrospirator"
The device consists of a rubber mouthpiece connected to a copper pipe that allows breathing, and a mask covering the eyes and nose made of a rubber frame, allowing custom fitting with a leather strap, and an eyepiece made of a polished slab of common crystal.
He hands them out and says, "Rohuzar and I can see fine in the dark, but 3 halflings and a human... look," he touches one hydrospirator above the eyepiece with a specialized tool and suddenly a light appears, casting bright light for 5 feet and dim light for another 5. "I can do this to only 3 of them... who can do without?"
Leelan audibly clears his throat at Grugga’s comment. "You seem to be confused. I am not a halfling. I am a gnome. I would appreciate if you would remember this distinction. As for seeing in the dark, that poses no issue for me."
Almost instantly, his smile returns to his face. "Well done on those contraptions, sir. They will surely prove crucial in our mission. Speaking of which, how should we proceed? What angle should we take to engage in diplomatic relations?"
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"Hope you find your man Rohuzar." Aubreys says and gives him directions to the town house over in Umbridge. "Shall we?" He says to the others, readying himself for an afternoon stroll over to Umbridge.
Leelan suddenly taps on the page containing the entry he was looking for. He then beckons his companions to come have a look.
"I believe this might be the spider we are bound the encounter under the docks. It’s called a Cave Fisher. As its name suggests, this unusual species lives in cavernous environment. Why it is hiding under the docks is unknown to me. Perhaps some form of entry to a system of caves? Anyway, this hunter has developed a particularly dense and waterproof webbing that allows it to "fish" its prey from cavern ceilings. What manner of event can lead to such an evolutionary quirk?". It seems the last question is more directed at himself than anyone else.
“These spiders… they have value?” Rohuzar has a bit of a one track mind: that which makes money, and that which does not.
Paladin - warforged - orange
"Does it say anything about how to kill it." Aubrey asks as he moves over to Leelan for a look at the Cave Fisher page.
There is a market for practically anything if you can find it, but neither Leelan nor the rest of the group would know much about how to monetize a spider, either in whole or in pieces. Regarding killing it, there is nothing to suggest these spiders are any more resistant to harm than any others... that is to say, shooting them with arrows or stabbing them/smashing them/cutting them should work just fine.
With lunch complete (be sure to pay the tavernkeep!) the group sets off for the Goldentide townhouse in Umbridge but for Rohuzar, who waits behind to see if he can catch this mysterious elf.
Rohuzar:
Rohuzar. You wait behind at a table outside the Robust Hound. The lunch crowd continues to build. The young dwarf and elf who performed yesterday pass you by on their way inside and several minutes later you hear the music and bells of their performance drift outside, mixing with the cacophony of the marketplace. A pair of foreign looking traders - you would guess Valar by their dress - take a seat at a table near you and order mugs of stout, seeming to celebrate some deal they have just secured. Otherwise you are alone at the tables outside, though the tavern itself is still quite full on the inside.
Just as you are about to give up on waiting and join the others at Aubrey's townhouse, a green-cloaked figure slides up to your table out of the crowd, hood pulled up despite the warm midday sun. "Red Band you soldier?" he asks in broken common. Once you show him you speak elvish he relaxes a bit and he shares his predicament with you.
He identifies himself as Xilin. Among his people he is a sage and something of an explorer and diplomat. In doing so he uses a few elvish words to describe his role that aren't familiar to you... he seems to use a strange dialect. He is getting older and has taken a young trainee from his village to groom as an eventual successor. He was training his protege on how to sail a small vessel on the open lake when they discovered something... a strange creature clinging to a piece of driftwood. It is unlike anything he has ever encountered before... something like an amalgamation of bird and man but without wings. It was suffering from exposure and disease and was near death. His protege reacted violently and wished to kill the thing or leave it to drown. This is not a surprise as his people are by nature suspicious of the strange and unnatural, and black birds in particular are considered an ill omen.
Still, the creature, though incapable of speech, appears intelligent and mimics some sounds in common and elvish though not enough for Xilin to make any sense... something about specimens and garbage disposal. He transported the creature to an abandoned farm a half day's walk west of Bardstown across the main branch of the river. His protege watches over the creature now while he came into town to find aid. He is incapable of addressing the creatures illness other than trying to keep it comfortable and hydrated. He has also come to realize the creature is with child.
While he is open-minded compared to others of his tribe, he is still distrustful of mages and human churches. He worries they will destroy the creature or haul it away for study. Nor can he take it back to his tribe... and he is running out of time as he and his protege are already overdue to return to their people and his ward grows restless. He came to Bardstown hoping he could find someone willing to help. He is not quite sure what a soldiering company can do to help him but he is desperate and running out of time.
The others walk through town and across the south branch of the Breitvasser to the Goldentide townhouse, accompanied by Leelan's trusty mule which dutifully hauls Grugga's components. Along they way they are forced to clear the road for a pair of four-horse gilded carriages, one rosewood and gold trim, one painted blue and white with silver accents; the Cammarota's and the Falcone's returning from Castle Mastieri. Each is accompanied by an imperial legatus and a squad of legionnaires on horseback. You also pass within site of their grand estates: Hedgerow Hall of the Cammarotas... mostly obscured by its namesake arbor vitaes standing sentry behind an 8 foot wrought iron fence, the structure rivals a cathedral with tall marble columns and colored glass windows; and Vinicelli, the estate of the Falcones which boasts a much smaller and more modern manor house but is a spectacle of stepped gardens, patios, fountains, and a pasture and stable for the family's proud warhorses.
Crossing into Umbridge, you near the estate. Along the river the townhouses are packed closely together to capture land and views of the river and more importantly Bardstown and the castle on the hill. While much small than some of the grand estates in the city, it is nevertheless clear that these are the homes of the wealthy. Some bear the crest of imperial houses while other share the names of powerful merchants or bishops of the clergy. Before long, Aubrey guides you all to his families gated town house.
It is a narrow lot but deep. Inside the gold-painted front gate is a stone patio approximately 20'x20'. Mature oak trees mark the front corners, hanging over the road and providing shade inside. The patio is dominated by a grand fountain, a statue of an anchor its centerpiece with flanking sea serpents spitting twin jets of water into the pool below. A set of Oak double-doors lead inside the narrow, three story town house. The entry and main hall feature red carpets with gold leaf patterns. To one side, there is a grand hall with a large stone fireplace, expensive looking tables and chairs, and a taxidermied sailfish. Over the mantle are mounted a gleaming, golden shield and trident. Across the main hall is a sitting room, more modestly appointed than the grand hall but still with expensive furnishings. Next to that is the dining room, with setting to service up to twelve guests. The dining room is decorated with a nautical theme and the plates, both formal and fine, are embossed with golden anchors. The kitchen is at the rear, along with stairs up to the second floor and down into the wine cellar. A wooden smokers patio sits outside the backdoor, looking down into the narrow gulley through which the south branch runs, and up toward Bardstown. The gardens of Vinicelli are visible across the river. The master study and bedroom are on the second floor, while three guest bedrooms sit on the top floor.
Zemo, the elven caretaker, is a younger man with a long blond ponytail and a vested half-suit. He looks a bit startled as Aubrey leads his friends inside. "Ahem, pardon me Master Aubrey. I was not aware you would be returning and with company. Shall your friends be staying long?" Upon learning there will be mechanical and alchemical work performed in the house he blanches but remains composed. "Might I suggest we contain the... project... to the kitchens or even the cellar?"
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
As they make their way to Umbridge Aubrey comments on different buildings, their occupants and their history to those who would care to listen.
"What kind of working space do you need Grugga?" Aubrey asks, trying to not upset the elven caretaker more than necessary with their unannounced visit.
Leelan listen to Aubrey intently as they make their way to his estate. When they reach the house, the gnome is impressed by the grandeur of Aubrey’s families home. He doesn’t hide his expression, and even let’s put a whistle of amazement.
When he sees the servant arrive, Leelan tries to grab its attention
"Apologies, but would you happen to have a place where I could leave my mount? A stable or something of the sort?"
"I'm afraid not, sir. The neighbors all make use of the Siranno Stables at the end of the street for their carriages and riding horses but... to keep your mule for the day I suspect you will find the local gambling house a better bet. No pun intended, sir." Kilkarney's House of Risk is a five minute walk from the Goldentide townhouse, in the shadow of the 'Little Prince.' They charge 3cp (daily) for stabling. They offer validation inside the gaming house for free stabling as well.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Unpacking the materials from Leelan's mule, Grugga speaks both to Aubrey and his caretaker from over his shoulder, "Oh, ummm. I could use a table fit for about four... close access to fire and water would be nice. oh, and near a window would be great, because boiling the horse hoof makes quite a smell... Are you sure it's ok to work in your estate, Aubrey? I don't want to worry about spilling anything on these nice floors."
Guilim turns to look at Aubrey with a raised brow when they come to his Estate. He keeps mouth shut but now is thinking that Aubrey was like one of the many spoiled nobles that joined the Hook and Axe to show off only to then either die or flee at the first sigh of a fight.
Rohuzar
Rohuzar ponders for a long moment before responding in elvish (as he knows it).
“I assume you are from the East.” He gives a direct and meaningful look at the man before continuing in his thick accent. “That is not my concern precisely. But the airship that was here gives me pause. Why not ask them for help?”
He shakes his head. “I suppose it not matter. As it stands, I happen to know of person that may be interested in your creature. But I have no guarantees, and I do not do for free. You have money?”
Paladin - warforged - orange
"Well Zemo, these are my associates and I expect us to be able to show them adequate hospitality. Surely we will both find a working place for Grugga and somewhere Leelan can keep his mount?" Aubrey says to the elven caretaker, hoping he will realize that Aubrey will lose face if they can´t.
Rohuzar:
You see bewilderment, and then anger cross Xilin's face when you mention the ancient elves. His hands ball up into fists... but then he exhales and relaxes. "I understand that secrets may lead to confusion." Looking around first, he reaches up and pulls his hood back... just enough for you to get a good look at his face. You see some tribal tattoos along his jawline, like the teeth of a crocodile.
"I am not affiliated with the Dae Shek" [you have heard this before... an epithet the elves have for the ancient elves, though you are not certain of its meaning] he spits on the ground in disgust. "I am one of the Aen Shelle... your people call us 'wild elves.' My tribe leaves deep in the forests southwest of here. I would sooner seek the succor of the prince of hell then go to the Dae Shek for aid."
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Rohuzar
“My mistake. I vill offer discount in recompense. Vhat -precisely- would you consider a finished job and how vill you be paying?”
Paladin - warforged - orange
Rohuzar
"A complete job? What I need is someone who can heal this creature's disease or get it somewhere safe where it can be cared for without being subjected to abuse or dissection." He thinks on the matter of payment. "I have little in the way of coin. But I can offer you this if you help the creature...". He reaches into his robes and pulls out a small red vial. "This is a potion of healing. I can part with this if you will do this thing for me."
"If you accept, how soon will you be able to accompany me?"
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Ahem. Of course, Master Aubrey. I will take care of the stabling of the creature out of the petty coin fund for the manor. And of course you may perform your experiments wherever you like. I would never think of interfering in your business. I was merely thinking of the carpets and upholstery...." Once you have unloaded [did we name the mule?] Zemo will lead it away toward the fancy stables at the end of the row of townhouses.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Very well Grugga, the house is at your disposal, use whichever room would suit your needs. I will ask Zemo to remove anything that could be permanently damaged when he returns." Aubrey says to the artificer. "The rest of you are welcome to relax on the patio, unless you would prefer assisting Grugga. Nemo will bring you refreshments in a while. When Rohuzar gets here we could all plan out tonights excursion." Aubrey suggests to the others.
Eskil is peeking through every door on their way through the mansion from the stone patio to the wooden one(assuming Aubrey meant that one as it has chairs), admiring everything that catches his eye. "What a fancy house. Never had much reason to visit one like this before. Things were pretty close to earth back in Friedenshand", he comments.
Grugga sits down at the round table in the back room and begins studiously tinkering away at his first mask. He's mostly silent with a look of utter concentration on his face, occasionally interjected with a loud "aha!" or "ooh!". If anyone offers to help, he asks for help with small tasks like "hand me that there" or "hold this as tight as you can while I do this". After six hours, he finally produces his last "hydrospirator"
The device consists of a rubber mouthpiece connected to a copper pipe that allows breathing, and a mask covering the eyes and nose made of a rubber frame, allowing custom fitting with a leather strap, and an eyepiece made of a polished slab of common crystal.
He hands them out and says, "Rohuzar and I can see fine in the dark, but 3 halflings and a human... look," he touches one hydrospirator above the eyepiece with a specialized tool and suddenly a light appears, casting bright light for 5 feet and dim light for another 5. "I can do this to only 3 of them... who can do without?"
Leelan audibly clears his throat at Grugga’s comment. "You seem to be confused. I am not a halfling. I am a gnome. I would appreciate if you would remember this distinction. As for seeing in the dark, that poses no issue for me."
Almost instantly, his smile returns to his face. "Well done on those contraptions, sir. They will surely prove crucial in our mission. Speaking of which, how should we proceed? What angle should we take to engage in diplomatic relations?"