This post has potentially manipulated dice roll results.
Seeing Tresvar breaching the flaming wall Serena decides it serves no purpose now and lets it fade away (dropping concentration). She then swiftly curses the One-eyed Orc (Hex, wis) before blasting it with a beam of green eldritch crackling force. Eldritch blast: 24 Force: 11 Necrotic: 4
This post has potentially manipulated dice roll results.
Livia, who has been holding her magic energies for a few seconds, feels she can hold them no longer. The magic begins to dissipate in her hand, the concentrated energy spreading harmlessly around. That is when the flaming wall disappears, and the Orcs are revealed again. Livia refocuses on the magic she was holding, and regathers the Harmful Energies. Then, Livia directs the energies toward the Orc Serena just blasted.
One-Eyed Orc must succeed on a DC 14 Wisdom save or take 4 necrotic damage.
This post has potentially manipulated dice roll results.
Seeing the wall of fire drop, and hearing the one eyed Orc casting spells, Banjo determines to use his last prepared level one spell to send another set of three force missiles at that Orc. 3, 5, 4
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
Serena swiftly places her Hex on the last orc before blasting it with a beam of green eldritch crackling force. Eldritch blast: 13 Force: 6 Necrotic: 3
The green beam snakes and crackles like a thousand living whips toward Orc A. It reaches out and strikes her chest, pushing her back a foot or two. She stands for a moment, limp, her gray skin suddenly snaked by bulging sickly blood vessels. The life fades from her eyes as her skin turns a dark gray, and draws taught against her bones. This desiccated corpse slumps, a bag of bones on the floor.
This post has potentially manipulated dice roll results.
Serena looks over the fallen orcs to make sure they are all dead. "Sorry about the flaming wall, the intention was for us to face a single orc at a time but when Tresvar decided to cross the wall it didn't really serve a purpose." She says to the others as she looks through bodies and the rest of the room for interesting stuff. Perception with help from Flappy: 18 Investigation: 5
Serena sees some odd bulks among the one-eyed orc's robes. Lifting the robes she sees some flasks. She starts to take these out and gets two. A third gets caught in the orc's robes and falls, cracking on the ground. Immediately, fire springs up, burning the corpse of the one-eyed orc. Serena luckily avoids the flames. Further searching the room, finds two leather sacks among the clutter, each containing 160 sp.
Serena carefully hands Banjo the two remaining flasks. "Better be careful with those." She says, blushing slightly with embarrassment over the dropped flask. She also hands Banjo the leather sacks with the coins, for him to redistrubute to their mighty dragonborn for carrying once counted and noted. "The one-eyed one used magic. Could this have been their leader even?" She says, looking to see if anything belonging to the one-eyed orc survived the fire so that it could be used to convince the other orcs that this one was defeated already.
Among the charred and destroyed corpse of the one-eyed orc, Serena finds the sooty remains of the orc's eye-patch.
To her inquiry, Araynia responds, "If I remember, correctly, the orc we captured back in town said the band here is led by an ogre.", pointing to the dead orcs, "None of these are quite large enough to be an ogre."
In addition, while looking about the room, Serena notices a draft coming from the west. Moving closer to this, she notices a secret door on the west wall.
There is no lock to pick, so pressing on the door with them, causes the door to swing open, revealing an expertly carved passage with squared walls and ceilings. The passage is narrow, with only the light from the fire in the room they are currently in lighting a little way into it.
Araynia steps in and lets loose an arrow at Orc A and steps back.
Attack: 11 Damage plus sneak attack: 10
Unfortunately, in dodging back and forth, her arrow just flies wide of the Orc.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
The one-eyed orc growls and casts bless on herself and on Orc A.
She then ((as a bonus action)) raises her spear and another glowing spear appears floating in the air and attacks Tresvar.
Spiritual Weapon Attack: 11 Damage: 8 Force Damage (but misses)
Next Serena -> Orc A -> Livia -> Tresvar -> Banjo -> Araynia -> One-eyed Orc
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Seeing Tresvar breaching the flaming wall Serena decides it serves no purpose now and lets it fade away (dropping concentration).
She then swiftly curses the One-eyed Orc (Hex, wis) before blasting it with a beam of green eldritch crackling force.
Eldritch blast: 24 Force: 11 Necrotic: 4
8
Both Orcs' eyes widen as the flames disappear. Their amazement is short lived, as the One-eyed orc is pummeled with Serena's eldritch energy.
Orc A grumbles and attack Tresvar again with her javelin.
Attack: 10 Damage: 4
Tresvar narrowly evades the lunge of the javelin point.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Next Livia -> Tresvar -> Banjo -> Araynia -> One-eyed Orc -> Serena -> Orc A
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Livia, who has been holding her magic energies for a few seconds, feels she can hold them no longer. The magic begins to dissipate in her hand, the concentrated energy spreading harmlessly around. That is when the flaming wall disappears, and the Orcs are revealed again. Livia refocuses on the magic she was holding, and regathers the Harmful Energies. Then, Livia directs the energies toward the Orc Serena just blasted.
One-Eyed Orc must succeed on a DC 14 Wisdom save or take 4 necrotic damage.
Varielky | Werhann
12
((The damage roll in Livia's post did not make sense - so rerolled due to lost save throw))
The one-eyed orc staggers under 3 necrotic damage
Next Tresvar -> Banjo -> Araynia -> One-eyed Orc -> Serena -> Orc A -> Livia
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Tresvar swings again at the one eyed orc..
26 to hit
11 damage plus 8 radiant if hit.
(finally hits)
Seeing the wall of fire drop, and hearing the one eyed Orc casting spells, Banjo determines to use his last prepared level one spell to send another set of three force missiles at that Orc. 3, 5, 4
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The one-eyed orc staggers, badly hurt, under Tresvar's smite, then falls to the triple blast from Banjo.
Araynia slides forward and attempts another shot at Orc A and slips back after, clearing the doorway:
Attack: 22 Damage: 11
Orc A is badly hurt by this sneak attack salvo.
Next Serena -> Orc A -> Livia -> Tresvar -> Banjo -> Araynia ->
One-eyed OrcEryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Serena swiftly places her Hex on the last orc before blasting it with a beam of green eldritch crackling force.
Eldritch blast: 13 Force: 6 Necrotic: 3
The green beam snakes and crackles like a thousand living whips toward Orc A. It reaches out and strikes her chest, pushing her back a foot or two. She stands for a moment, limp, her gray skin suddenly snaked by bulging sickly blood vessels. The life fades from her eyes as her skin turns a dark gray, and draws taught against her bones. This desiccated corpse slumps, a bag of bones on the floor.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Serena looks over the fallen orcs to make sure they are all dead. "Sorry about the flaming wall, the intention was for us to face a single orc at a time but when Tresvar decided to cross the wall it didn't really serve a purpose." She says to the others as she looks through bodies and the rest of the room for interesting stuff.
Perception with help from Flappy: 18 Investigation: 5
Serena sees some odd bulks among the one-eyed orc's robes. Lifting the robes she sees some flasks. She starts to take these out and gets two. A third gets caught in the orc's robes and falls, cracking on the ground. Immediately, fire springs up, burning the corpse of the one-eyed orc. Serena luckily avoids the flames. Further searching the room, finds two leather sacks among the clutter, each containing 160 sp.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Serena carefully hands Banjo the two remaining flasks. "Better be careful with those." She says, blushing slightly with embarrassment over the dropped flask. She also hands Banjo the leather sacks with the coins, for him to redistrubute to their mighty dragonborn for carrying once counted and noted.
"The one-eyed one used magic. Could this have been their leader even?" She says, looking to see if anything belonging to the one-eyed orc survived the fire so that it could be used to convince the other orcs that this one was defeated already.
Among the charred and destroyed corpse of the one-eyed orc, Serena finds the sooty remains of the orc's eye-patch.
To her inquiry, Araynia responds, "If I remember, correctly, the orc we captured back in town said the band here is led by an ogre.", pointing to the dead orcs, "None of these are quite large enough to be an ogre."
In addition, while looking about the room, Serena notices a draft coming from the west. Moving closer to this, she notices a secret door on the west wall.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
"Hey, check this out." Serena says, moving over to investigate the secret door, after handing the eye-patch to Tresvar.
Investigation: 19
The door is not locked and does not appear to have any traps.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Serena tries to use her lock picks again.
Thieves tools: 9
There is no lock to pick, so pressing on the door with them, causes the door to swing open, revealing an expertly carved passage with squared walls and ceilings. The passage is narrow, with only the light from the fire in the room they are currently in lighting a little way into it.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms