OOC: Welp, that negates plan A, don’t want to hit my friends. So let’s go with plan B.
Keth grabs the leg of the harpy that is picking him up and casts Shocking Grasp on her hoping to be able to break free with her stunned by the electricity.
Seeing the potential danger to his new friends Valwarin conects with the forces of nature and calls forward the wind to help him. He tries to use it to push down the harpies back on the deck when both Aerlian and Keth will be able to free themselves.
(OOC: cast Gust of wind STR ST 13 difficulty or be pushed down to the deck. )
This post has potentially manipulated dice roll results.
OOC: It's a line of air, how are you proposing it pushed them back to the deck?
STR saves 1320 they are pushed 15ft down into the decks, Keth and Aerlian take 8 of fall damage and are pinned beneath two very pissed off harpies taking additional 7 of piercing damage from the claws!!
Val the harpy that dropped you swoops down again tries to grappling you 21 but fails.
This post has potentially manipulated dice roll results.
OOC: It's a line of air, how are you proposing it pushed them back to the deck?
STR saves 88 they are pushed 15ft down into the decks, Keth and Aerlian take 4 of fall damage and are pinned beneath two very pissed off harpies taking additional 7 of piercing damage from the claws!!
Val the harpy that dropped you swoops down again tries to grappling you 3 but fails.
OOC: I should add, Keth and Aerlian are prone behind the two harpies that weigh roughly about 150 lbs a piece. So any effort to move or attack is going to be at disadvantage.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
Keth you lose warding wind. The harpy STR save 8 keeps you pinned to the deck making a shrill screech once the warding wind fails as the other two harpies join in.
OOC: who is within 15 feet of me.
OOC: Literally ALL the things lol Val, Aerlian, the harpies... Carl Sagan probably...
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Anti grapple Dex save with disadvantage 9
OOC Yep, that went as well as I thought it would...
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
OOC: Welp, that negates plan A, don’t want to hit my friends. So let’s go with plan B.
Keth grabs the leg of the harpy that is picking him up and casts Shocking Grasp on her hoping to be able to break free with her stunned by the electricity.
To hit: 24 For 2 Lightning Damage
Crit: 6
OOC: too bad it’s not a melee weapon
Pulling away as much as possible Aerlian tries to get free from the harpy
Attempting to break the grapple Dex 16
OOC grrr, I'm so feeble..
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Valtries to free himself from the grapple ( Athletics: 22 )
If it works he tries to land to the deck: Athletics 12
If not he will try to attack the harpy: 20
PbP Character: A few ;)
Keth damage noted. Harpy STR save 16 against the damage managing to keep hold of you.
Val you managed to land on decks.
The two harpies pick up Aerlian and Keth hovering above decks 10ft up.
Top of the round.
Val's up.
Harpies on deck.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Seeing the potential danger to his new friends Valwarin conects with the forces of nature and calls forward the wind to help him. He tries to use it to push down the harpies back on the deck when both Aerlian and Keth will be able to free themselves.
(OOC: cast Gust of wind STR ST 13 difficulty or be pushed down to the deck. )
PbP Character: A few ;)
OOC: It's a line of air, how are you proposing it pushed them back to the deck?
STR saves 13 20 they are pushed 15ft down into the decks, Keth and Aerlian take 8 of fall damage and are pinned beneath two very pissed off harpies taking additional 7 of piercing damage from the claws!!
Val the harpy that dropped you swoops down again tries to grappling you 21 but fails.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: Yep the idea is that the wind pushes them down so they can get a hold on their feet and get free.
PbP Character: A few ;)
OOC: Ok fixed it!!
Keth is up!
Aerlian on deck!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Initiative
Val
Harpy 1
Harpy 2
Harpy 3
Keth
Aerlian
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: Map edit.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Keth wanting to get the harpy off of him cast Gust on her.
STR ST 12 or she is moved 5ft off of me.
If she is moved Keth will stand up and get his dagger out ready to strike at the beasts.
Concentration check for Warding Wind: 8
Keth you lose warding wind. The harpy STR save 8 keeps you pinned to the deck making a shrill screech once the warding wind fails as the other two harpies join in.
Aerlian you're up prone and pined under a harpy!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Slipping his dagger from a sheath at his side Aerlian stabs at the harpy pinning him down.
Attack with disadvantage 7
Damage if hits 5
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales