This post has potentially manipulated dice roll results.
Melchor brushes a hand over Glimmer as he casts Dragon's Breath (Lightning) on his familiar. 'Help these people while I go to support Sandre...' he says, moving back to help the knights.
Glimmer positions herself so she can breathe on the Ogre without affecting Shrek and the others, as Melchor heads back to Sandre.
(Glimmer Lightning breath: 12 Lightning Damage, DC15 Dex save for half)
Coming to a halt some distance away from the battling knights (just to the side of the doorway), Melchor points at the injured Orog ‘Mortis…’ he intones
(Toll the Dead on the injured Orog.DC15 WIS ST or take 10 necrotic damage)
’Hurry up with the ogre, we have trouble here!’ he shouts back
Seeing the Ogre is on the ropes, Randall leans in with his spear, looking to find an open up an ogre artery in an armpit or behind a knee to bring this beast down.
Attack: 9 Damage: 7
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PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Bugger it all, Randall... quit trying to play it cute and finish this.
Randall starts to sweat as the Ogre refuses to go down and he hears the ominous cries from the other room. Things are starting to turn sour, fast. Randall grits his teeth and goes in for another attack.
Using ACTION SURGE.
Attack: 21 Damage: 10
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Olaerys swings with his battle axe, attacking the ogre from the opposite side, if he falls, he moves into the other room. He yells out to Bruldenthar, “Find the keys, let out the other prisoners!”
Battle axe : Attack: 20 Damage: 7
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A wizard is never late, nor is he early, he arrives precisely when he means to.
Olaerys still shouts his message to Bruldenthar, and takes out a javelin as he is running down the hall to the door, the next turn he plans to throw his javelin at Hellenrae with the previous roll.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Seeing the mighty Ogre fall, Randall moves 30' back toward the previous room, dreading what new horror awaits them there....
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Olaerys still shouts his message to Bruldenthar, and takes out a javelin as he is running down the hall to the door, the next turn he plans to throw his javelin at Hellenrae with the previous roll.
( If you are throwing the javelin you can get in visual sight this turn; 30 feet to being able to see through the door frame. )
Olaerys barrels down the hall knocking down Bruldenthar in his haste. He comes to a sliding stop just in front of the two other freed prisoners who were bravely coming to help.
Seeing the scene in front of him, an unconscious Petra lying limp, and Sandre cornered, he sees what can only be Hellenrae, the leader of these monks/cultists. His Javelin flies past Melchor's shoulder and crashes into the monk despite her efforts to deflect it.
Shrek hacks up a large hunk of phlegm and violently spits it out on the ogre who fell at his feet. "Stupid beast. Shrek now take your food, as promised." His ears perk up, though, when he hears Melchor's call for help. "Huhhhhh?!" Realizing, in his rage induced haze that he was single-mindedly focused on the ogre to the exclusion to everything else going on around himself, he shakes his head, and takes off Dash, running 60 feet (40 feet through the door, 20 feet into the next big room).
Seeing the ogre fall, Ankita spins on her heel to help the ailing knights as well. She runs as far as her legs will take her and then holding her hands up, palms towards the woman in monks robes, she casts guiding bolt
A blast of radiant light comes flying at Hellenrae and hitting her square. She becomes surrounded by a dim glow as she snarls in pain. (Next attack against her advantage)
Orog 1: 8 damage
Orog 2: 0 damage
Hellenrae: 17 damage
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Melchor brushes a hand over Glimmer as he casts Dragon's Breath (Lightning) on his familiar. 'Help these people while I go to support Sandre...' he says, moving back to help the knights.
Glimmer positions herself so she can breathe on the Ogre without affecting Shrek and the others, as Melchor heads back to Sandre.
(Glimmer Lightning breath: 12 Lightning Damage, DC15 Dex save for half)
Coming to a halt some distance away from the battling knights (just to the side of the doorway), Melchor points at the injured Orog ‘Mortis…’ he intones
(Toll the Dead on the injured Orog.DC15 WIS ST or take 10 necrotic damage)
’Hurry up with the ogre, we have trouble here!’ he shouts back
Save: 19
(Above save was the orog)
Ogre save: 13
The Ogre is stunned at the beating it has recieved and is clearly reeling.
It attempts a club smash of Olaerys: Attack: 13 Damage: 15
Suddenly Bruldenthar brushes past Ankita, enraged at his captor and slashes with the sword given to him
Attack: 3 Damage: 6
Seeing the Ogre is on the ropes, Randall leans in with his spear, looking to find an open up an ogre artery in an armpit or behind a knee to bring this beast down.
Attack: 9 Damage: 7
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Both attempts to fell the beleaguered ogre fail
Bugger it all, Randall... quit trying to play it cute and finish this.
Randall starts to sweat as the Ogre refuses to go down and he hears the ominous cries from the other room. Things are starting to turn sour, fast. Randall grits his teeth and goes in for another attack.
Using ACTION SURGE.
Attack: 21 Damage: 10
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Olaerys swings with his battle axe, attacking the ogre from the opposite side, if he falls, he moves into the other room. He yells out to Bruldenthar, “Find the keys, let out the other prisoners!”
Battle axe : Attack: 20 Damage: 7
A wizard is never late, nor is he early, he arrives precisely when he means to.
The Ogre is surprised by Randall's second Attack, and the blow is too much for him felling him.
Olaerys can redo his action/movement but I'm willing to count that roll for your next attack.
Randall, since the ogre is down you still have your movement. You and Olaerys are 60 feet to the door, 80 from the foes.
Ankita and Shrek may act. Both of you are 40 feet to the door, 60 to foes.
Melchor: Above 13, you can act again before the baddies. Below, you go after the BBG. 22
(You may all read the spoilers now)
Olaerys still shouts his message to Bruldenthar, and takes out a javelin as he is running down the hall to the door, the next turn he plans to throw his javelin at Hellenrae with the previous roll.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Seeing the mighty Ogre fall, Randall moves 30' back toward the previous room, dreading what new horror awaits them there....
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
( If you are throwing the javelin you can get in visual sight this turn; 30 feet to being able to see through the door frame. )
Olaerys barrels down the hall knocking down Bruldenthar in his haste. He comes to a sliding stop just in front of the two other freed prisoners who were bravely coming to help.
Seeing the scene in front of him, an unconscious Petra lying limp, and Sandre cornered, he sees what can only be Hellenrae, the leader of these monks/cultists. His Javelin flies past Melchor's shoulder and crashes into the monk despite her efforts to deflect it.
You can see through the door at 30 feet.
Shrek hacks up a large hunk of phlegm and violently spits it out on the ogre who fell at his feet. "Stupid beast. Shrek now take your food, as promised." His ears perk up, though, when he hears Melchor's call for help. "Huhhhhh?!" Realizing, in his rage induced haze that he was single-mindedly focused on the ogre to the exclusion to everything else going on around himself, he shakes his head, and takes off Dash, running 60 feet (40 feet through the door, 20 feet into the next big room).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Ankita then orogs then sandre then Hellenrae then the group
Seeing the ogre fall, Ankita spins on her heel to help the ailing knights as well. She runs as far as her legs will take her and then holding her hands up, palms towards the woman in monks robes, she casts guiding bolt
Attack: 14 Damage: 13 radiant damage if hit
A blast of radiant light comes flying at Hellenrae and hitting her square. She becomes surrounded by a dim glow as she snarls in pain. (Next attack against her advantage)
Orog 1: 8 damage
Orog 2: 0 damage
Hellenrae: 17 damage