There was action occurring all around Trudie in a flurry, at such a speed, things were blurry. Yet, all along grandma remained steady, for she was still armed and ready. There were foes coming to and fro! If it wasn't for that shiny shell though... That's where she wanted to go!
This post has potentially manipulated dice roll results.
Yusko Wis Save: 17
The water around the visible part of the group (Hansel was still struggling in the tentacles) became heavier thicker as if they were swimming through the oil. Trudie and Yusko both managed to shake that strange feeling, but Nameless one and the giant Davis were stuck like flies in the honey.
From within his tentacled prison, Hansel tried to, nevertheless, fight against the enemies - invisible to him, but definitely existing! (Hansel - roll Perception, you beat DC20, the weapon appears near H1 and hit)
While the young cleric was struggling, the shark-headed monster advanced toward the party, keeping its small unblinking eyes on the Nameless One. Once at a distance it threw the net:
S1 vs Nameless: 19
The heavy net covered the girl, pinning her to the spot (DC 12 Strength check to get free)
Round 2
Math (please, check!):
Nameless (62/89 HP) under Slow effect, restrained with the net
Trudie never thought she'd find herself looking for Hansel's shiny shield to check her shell. "You boys can take care of the noname girl, ya?" She'd swim a few feet forward drawn towards the handsome rock.
Movement: 10ft NE to get a little closer and to make room for others to move in and move around, but not close enough to get within melee range of baddies yet.
The tort would hold her staff up, peering through the end of it towards the 'sky'. "I look much better under natural moonlight." Even this deep Trudie trusted in the magic of the night. And with a dramatic downwards swoop of her staff she'd call upon a silvery beam of pale light, stretching it down in the background.
Casting:Moonbeam 2nd level centered on the NW point of H1s square to cover a 5ft radius to catch H1 in it and 'trap' H2 in its hidey hole. Con ST: DC16 for half of 12 radiant damage
Trudie
Now concentrating on Moonbeam. I have 61/75hp. Not that the 1hp makes a big diff! Maybe I clicked something accidentally lol
As the net is thrown Davis calls on his runic powers. He uses Runic Shield, which causes the one doing the attack roll to have to reroll the attack and use the new roll instead.
The Nameless girl struggles in slow motion to free herself from the net 11 vs DC 12, while also attempting to shake herself free of the slowing magic 22 vs DC 13. Inspiration on the net roll 5.
Still caught up in the net, she has at least freed herself from the slow spell! (oops, I see DragonDenn's post now....um, if the new attack misses, I'll adjust my turn.)
(1HP off is not a mistake - it was shaved off for that psychic damage everyone took when the "cow fence" was breached)
The girl struggled with the net, but the seaweed ropes were too strong. Still, all that thrashing and squirming woke up her body enough to shake off the sudden slowness. At least she could meet what was coming full aware!
Meanwhile, Trudie came closer to the softly glowing rock (now she was almost certain the rock is an actual turtle!) and called to the power of the Moon, summoning the light that has never been seen in these debts. The tentacled creature hissed and darted toward the group but once it got close enough, it disappeared with the thunderous sound that you could feel before you could hear it. The pieces of corals from the ceiling and the walls rained down like exotic snowflakes while everyone around was trying to get their bearings.
Everyone but Hansel - 24 thunder damage or half as much at Con save DC13. (Don't forget your Spell Concentration saves)
Map
Davis and Yusko!
Davis - additional Dex save 13 for beginning the turn in the tentacles or take 13 bludgeoning damage and be restrained again. There is an enemy (shark-headed creature) 10ft away from Davis (within reach of his glaive).
Davis Saves: Con save vs thunder: 14 Dex save vs tentacles: 17 End of turn Wis save vs slow: 15 (Yep, forgot he was slowed, so ignore the runic shield reaction. Sorry about that.)
This post has potentially manipulated dice roll results.
Davis steps out of the tentacles and up to the shark-man. he slashes at him once with his glaive...
Attack: 21 Damage: 16
If this hits, add 4 from his giant-size ability. Add 4 from his patron. and add 4 from his use of a superiority dice. The manuever he has, which the sheet does not allow me to add, is Pushing attack. He will push the sharkman 15 feet away from him. The sharkman has to make a DC17 STR save not to be pushed away.
At the end of his turn he shakes free of the slowness spell.
Yusko was rocked by the sound of thunder and falling coral. Bits of red blood drifted up through the water and he became pissed. He moved himself between Namelss girl and the sharked headed creature and just laid into him with various sharp jabs.
Action: 2 fist attacks
Attack: 18 Damage: 10
Attack: 27 Damage: 6
Spending ki point to add hand of harm: +8 necrotic damage and it's poisoned until the end of my next turn
This post has potentially manipulated dice roll results.
17
Yusko was not the only one bleeding - the shark-headed monster left behind did not avoid the thunderous damage either. But it did not try to run from the double attack of the monk and the warrior. The blade left a gaping wound across the creature's chest but the creature did not budge, remaining in place despite the blow.
Shark-head DC17 STR save: 23
Yusko's precise strikes weekend or, better say, almost finished the monster. If it was still standing, no doubts some magic was at play!
This is when the creature from-behind-the-wall appeared again, looking through the column of the moonlight and choosing its target. The forest of tentacles suddenly disappeared around Hansel but now he saw ahead of him a wall of complete darkness. The black cloud blocked the light of the corals and for the first time, most of you found themselves in the full and utter darkness.
This post has potentially manipulated dice roll results.
Perception: 9
Hansel is finally free of the caress of the tentacles, only to find everything go dark. Having seen enough of the action in front of him, he charges into the darkness, aiming for the spot where the shark-person was and trying to thwok them with (appropriately) the Ugly Stick.
Move into darkness and attack S1. I'm assuming disadvantage for unseen target is balanced by advantage for unseen attacker, but I'll make a second roll anyway and DM can decide...
Hansel will also continue to try to spank H1 (or if he is dead, then H2). Spiritual Weapon doesn't mention whether the target is visible or not, but again I'll post two rolls and another Perception check in case.
This post has potentially manipulated dice roll results.
(Sure thing, he will attack without advantage!)
Hansel, with an improbable precision, managed to place his Spiritual weapon near the - now escaped - monstrous woman. He could not see it before, but the weapon almost finished her miserable life, though, now, inside the dark cloud, his aim was a bit off. Or not - he could not really tell, randomly moving the weapon somewhere behind the coral wall.
He, himself, though, did not miss! At least the Ugly Stick struck something, and it was softer than corals. Or Davis's armour. And it was trying to hit Hansel back too (not exclusively Hansel, but he felt it):
S1 vs Hansel Attack: 8 Damage: 5
S1 vs Davis Attack: 10 Damage: 9
S1 vs Nameless Attack: 19 Damage: 11
No one could see it, but attacked were quite weak, probably indicating S1 near death conditions)
Round 3
Nameless and Trudie!
Same map, same math (two posts above), but with (presumably) almost dead S1.
This post has potentially manipulated dice roll results.
Nameless one : Thunder Con save vs DC 13 : 21 Concentration save for Hunters Mark : 22 vs DC 10.
Growling as she was still caught up in the ridiculous net, Nameless one shuddered as thunder damage ripped through the water. (She is now at 51 HP's I believe).
She continues struggling to get free. 8 vs DC 13
Frustrated and angry she none-the-less attempts to help her friends. Seeing that Davis was hurt, and right in front of her, she summons a healing spirit into that space to try to lend a hand. 2 healing for Davis at the start of his turn.
This post has potentially manipulated dice roll results.
Trudie Con ST vs 13 for Thunder: 22 Trudie Con ST for concentration: 23
Trudie blinks a few times. “Did we just get inked on?” She’d tread forward, rubbing her eyes. Opening them once more, she hopefully sees much clearer. The druid would squint, giving her temple (helmet) a scratch. Giving it a shot, the old tort reaches forward with her staff, drawing a triangle, commanding the moonbeam to draw through the space, over their peeping foes, returning it back to it’s original position.
Action: Moving moonbeam clockwise in a down facing triangle formation NE, E, SE. Should be within 60ft to maneuver the beam over both targets and return it to it’s place at the choke point.
(This kind of spells apply damage on the "stop" count. But as a scary tactic can work)
Blinking did not help - the ink-black cloud continued blocking the view, Trudie could not even see her dancing moonlight, same with Hansel, sending his weapon "somewhere behind the wall). There was a hope that the creatures there could not see either. At least they could not leave that small chamber at the back unless they were willing to go through (or above) the pretty light cylinder.
Maybe that was the reason, no attack came from that side, only the slight movements of the shark-headed creature, which continued to lose blood, disturbed the utter dark silence of the chamber.
There was action occurring all around Trudie in a flurry, at such a speed, things were blurry. Yet, all along grandma remained steady, for she was still armed and ready. There were foes coming to and fro! If it wasn't for that shiny shell though... That's where she wanted to go!
Wis ST: 28
just an unstable unicorn.
Yusko Wis Save: 17
The water around the visible part of the group (Hansel was still struggling in the tentacles) became heavier thicker as if they were swimming through the oil. Trudie and Yusko both managed to shake that strange feeling, but Nameless one and the giant Davis were stuck like flies in the honey.
From within his tentacled prison, Hansel tried to, nevertheless, fight against the enemies - invisible to him, but definitely existing! (Hansel - roll Perception, you beat DC20, the weapon appears near H1 and hit)
While the young cleric was struggling, the shark-headed monster advanced toward the party, keeping its small unblinking eyes on the Nameless One. Once at a distance it threw the net:
S1 vs Nameless: 19
The heavy net covered the girl, pinning her to the spot (DC 12 Strength check to get free)
Round 2
Math (please, check!):
20 11
Map:
Nameless and Trudie!
Meili Liang Lvl 5 Monk
Dice
Trudie never thought she'd find herself looking for Hansel's shiny shield to check her shell. "You boys can take care of the noname girl, ya?" She'd swim a few feet forward drawn towards the handsome rock.
Movement: 10ft NE to get a little closer and to make room for others to move in and move around, but not close enough to get within melee range of baddies yet.
The tort would hold her staff up, peering through the end of it towards the 'sky'. "I look much better under natural moonlight." Even this deep Trudie trusted in the magic of the night. And with a dramatic downwards swoop of her staff she'd call upon a silvery beam of pale light, stretching it down in the background.
Casting: Moonbeam 2nd level centered on the NW point of H1s square to cover a 5ft radius to catch H1 in it and 'trap' H2 in its hidey hole.
Con ST: DC16 for half of 12 radiant damage
Trudie
Now concentrating on Moonbeam. I have 61/75hp. Not that the 1hp makes a big diff! Maybe I clicked something accidentally lol
just an unstable unicorn.
As the net is thrown Davis calls on his runic powers. He uses Runic Shield, which causes the one doing the attack roll to have to reroll the attack and use the new roll instead.
The Nameless girl struggles in slow motion to free herself from the net 11 vs DC 12, while also attempting to shake herself free of the slowing magic 22 vs DC 13. Inspiration on the net roll 5.
Still caught up in the net, she has at least freed herself from the slow spell! (oops, I see DragonDenn's post now....um, if the new attack misses, I'll adjust my turn.)
What's the difference between a Wizard and a Sorcerer?
Class.
(Correct me if I'm wrong, but the Runic Shield would be a reaction in this case, and since Davis is slowed down he has no reaction)
(Con save for H1 DC 16: 12 )
Meili Liang Lvl 5 Monk
Dice
(1HP off is not a mistake - it was shaved off for that psychic damage everyone took when the "cow fence" was breached)
The girl struggled with the net, but the seaweed ropes were too strong. Still, all that thrashing and squirming woke up her body enough to shake off the sudden slowness. At least she could meet what was coming full aware!
Meanwhile, Trudie came closer to the softly glowing rock (now she was almost certain the rock is an actual turtle!) and called to the power of the Moon, summoning the light that has never been seen in these debts. The tentacled creature hissed and darted toward the group but once it got close enough, it disappeared with the thunderous sound that you could feel before you could hear it. The pieces of corals from the ceiling and the walls rained down like exotic snowflakes while everyone around was trying to get their bearings.
Everyone but Hansel - 24 thunder damage or half as much at Con save DC13. (Don't forget your Spell Concentration saves)
Map
Davis and Yusko!
Davis - additional Dex save 13 for beginning the turn in the tentacles or take 13 bludgeoning damage and be restrained again. There is an enemy (shark-headed creature) 10ft away from Davis (within reach of his glaive).
Meili Liang Lvl 5 Monk
Dice
Davis Saves:
Con save vs thunder: 14
Dex save vs tentacles: 17
End of turn Wis save vs slow: 15
(Yep, forgot he was slowed, so ignore the runic shield reaction. Sorry about that.)
(Np. Davis is all clear from any negative effect and can move out of the tentacles field)
Meili Liang Lvl 5 Monk
Dice
Davis steps out of the tentacles and up to the shark-man. he slashes at him once with his glaive...
Attack: 21 Damage: 16
If this hits, add 4 from his giant-size ability. Add 4 from his patron. and add 4 from his use of a superiority dice. The manuever he has, which the sheet does not allow me to add, is Pushing attack. He will push the sharkman 15 feet away from him. The sharkman has to make a DC17 STR save not to be pushed away.
At the end of his turn he shakes free of the slowness spell.
Yusko con save 7
Yusko was rocked by the sound of thunder and falling coral. Bits of red blood drifted up through the water and he became pissed. He moved himself between Namelss girl and the sharked headed creature and just laid into him with various sharp jabs.
Action: 2 fist attacks
Attack: 18 Damage: 10
Attack: 27 Damage: 6
Spending ki point to add hand of harm: +8 necrotic damage and it's poisoned until the end of my next turn
Spending Ki point for flurry of blows
Attack: 22 Damage: 10
Attack: 13 Damage: 7
17
Yusko was not the only one bleeding - the shark-headed monster left behind did not avoid the thunderous damage either. But it did not try to run from the double attack of the monk and the warrior. The blade left a gaping wound across the creature's chest but the creature did not budge, remaining in place despite the blow.
Shark-head DC17 STR save: 23
Yusko's precise strikes weekend or, better say, almost finished the monster. If it was still standing, no doubts some magic was at play!
This is when the creature from-behind-the-wall appeared again, looking through the column of the moonlight and choosing its target. The forest of tentacles suddenly disappeared around Hansel but now he saw ahead of him a wall of complete darkness. The black cloud blocked the light of the corals and for the first time, most of you found themselves in the full and utter darkness.
Math (please, check!):
Map
Hansel!
(Still need that Perception check!) (Trudie and Nameless, make Con save DC13, please)
Meili Liang Lvl 5 Monk
Dice
Perception: 9
Hansel is finally free of the caress of the tentacles, only to find everything go dark. Having seen enough of the action in front of him, he charges into the darkness, aiming for the spot where the shark-person was and trying to thwok them with (appropriately) the Ugly Stick.
Move into darkness and attack S1. I'm assuming disadvantage for unseen target is balanced by advantage for unseen attacker, but I'll make a second roll anyway and DM can decide...
Ugly Stick: 29 Damage: 12 (alternative attack roll: 24)
Hansel will also continue to try to spank H1 (or if he is dead, then H2). Spiritual Weapon doesn't mention whether the target is visible or not, but again I'll post two rolls and another Perception check in case.
Spiritual Weapon: 26 Damage: 8 (alternative attack roll: 23)
Perception: 13
How does a red dragon blow out the candles on its birthday cake?
Don't forget that S1 is poisoned until the end of Yusko's next turn.
(Sure thing, he will attack without advantage!)
Hansel, with an improbable precision, managed to place his Spiritual weapon near the - now escaped - monstrous woman. He could not see it before, but the weapon almost finished her miserable life, though, now, inside the dark cloud, his aim was a bit off. Or not - he could not really tell, randomly moving the weapon somewhere behind the coral wall.
He, himself, though, did not miss! At least the Ugly Stick struck something, and it was softer than corals. Or Davis's armour. And it was trying to hit Hansel back too (not exclusively Hansel, but he felt it):
S1 vs Hansel Attack: 8 Damage: 5
S1 vs Davis Attack: 10 Damage: 9
S1 vs Nameless Attack: 19 Damage: 11
No one could see it, but attacked were quite weak, probably indicating S1 near death conditions)
Round 3
Nameless and Trudie!
Same map, same math (two posts above), but with (presumably) almost dead S1.
Meili Liang Lvl 5 Monk
Dice
Nameless one : Thunder Con save vs DC 13 : 21 Concentration save for Hunters Mark : 22 vs DC 10.
Growling as she was still caught up in the ridiculous net, Nameless one shuddered as thunder damage ripped through the water. (She is now at 51 HP's I believe).
She continues struggling to get free. 8 vs DC 13
Frustrated and angry she none-the-less attempts to help her friends. Seeing that Davis was hurt, and right in front of her, she summons a healing spirit into that space to try to lend a hand. 2 healing for Davis at the start of his turn.
What's the difference between a Wizard and a Sorcerer?
Class.
(davis is not concentrating on anything. His giant-size is a runic knight feature, not a spell.)
(And this is why I say "always check the math"! Corrected now.)
Trudie!
Meili Liang Lvl 5 Monk
Dice
Trudie Con ST vs 13 for Thunder: 22
Trudie Con ST for concentration: 23
Trudie blinks a few times. “Did we just get inked on?” She’d tread forward, rubbing her eyes. Opening them once more, she hopefully sees much clearer. The druid would squint, giving her temple (helmet) a scratch. Giving it a shot, the old tort reaches forward with her staff, drawing a triangle, commanding the moonbeam to draw through the space, over their peeping foes, returning it back to it’s original position.
Action: Moving moonbeam clockwise in a down facing triangle formation NE, E, SE. Should be within 60ft to maneuver the beam over both targets and return it to it’s place at the choke point.
BA: Ensuring she has her animated shield active
just an unstable unicorn.
(This kind of spells apply damage on the "stop" count. But as a scary tactic can work)
Blinking did not help - the ink-black cloud continued blocking the view, Trudie could not even see her dancing moonlight, same with Hansel, sending his weapon "somewhere behind the wall). There was a hope that the creatures there could not see either. At least they could not leave that small chamber at the back unless they were willing to go through (or above) the pretty light cylinder.
Maybe that was the reason, no attack came from that side, only the slight movements of the shark-headed creature, which continued to lose blood, disturbed the utter dark silence of the chamber.
Math (please, check!):
Map
Davis and Yusko!
Davis - Everyone is still in the Darkness. The heavy wounded shark-headed creature is nearby.
Meili Liang Lvl 5 Monk
Dice