Mia curses under her breath and spins into another jab at the nearest enemy (berserker 2 I think? I thought there were 3 on the party and 3 running for the camp right?)
Attack: 8 Damage: 7
There's two left because one was killed before your turn. Also since your target made his attack reckless, go ahead and roll your attack again.
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
There are two Berzerkers left. The leader is engaged with Baudric and Stanimir. Berzerker 2 is engaged with Bral, Amelia and Thron. Attacks against them get advantage.
Baldric, Ubly, Amelia, Estelle, go ahead and do your actions.
Seeing the damage her new companions are taking, Estelle will run into the middle of the fray where she can get as many people within 30 feet of her as possible, including Rose, Thorn, Stanimir, and any other Vistani. She rips a crescent moon shaped broach from her robes and presents it to the sky. She says, "Our lady of Silver, cloak us in your protection", and she casts Twilight Sanctuary.
Channel Divinity: Twilight Sanctuary
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-ft. radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
- You grant it 1d6+3 temporary hit points.
- You end one effect on it causing it to be charmed or frightened.
A sphere of Twilight shimmers around the group. Everyone who ends their turn in the sphere (so for this round, it will exclude Baudric, Ubly, and Amelia) gets 4 temporary hit points.
Baudric relies on his training and experience to remain calm as he fires two bolts point blank into the leader from his glowing hand-crossbow, if his enemy falls, he'll move closer to Estelle's protective barrier.
Attack: 22 Damage: 6+4 Attack: 24 Damage: 8+4
(Crossbow expert feat negates disadvantage for being in melee.)
Ubly looks around, their glowing aura and appearance slowly fading away as they look about. "Is everyone alright? Stanimir, you seemed to know exactly who these people were, what was that about?"
Stanimir points to a spot away from the trees. "Burn them over there. As for your question. Those berzerkers are likely working for Strahd. They come from Yester Hill where they are hoping to bring a giant tree blight to life."
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
"Now that sounds amazing. I would love to see that in action. How are they planning on accomplishing that? They didn't seem particularly magically inclined, but I suppose anybody could learn..." Ubly rambles off a bit more as they quietly fade into mumbling to themselves while gazing up at the moon, hand on their chin.
Bral, you go back to your training for a moment and you remember fighting smaller blights. You're thinking perhaps these followers of Strahd have access to a tree blight, which is a tree version of this creature.
When you ask Stanimir, he nods. "The wagon is yours." He brings you all over to a wagon similar to Madam Eva's. He opens it and it's bigger on the inside painted red, yellow, and orange. There are blankets and a few sets of clothes.. You also find two bags, a pouch, a potion, and a wand.
- Two bags
Each bag has 100 Electrum pieces
A pouch
15 gemstones worth 100 gold pieces
"The owner won't be needing that anymore," Stanimir says.
Rollback Post to RevisionRollBack
I have an intelligence of six, I know what I'm doing.
There's two left because one was killed before your turn. Also since your target made his attack reckless, go ahead and roll your attack again.
I have an intelligence of six, I know what I'm doing.
Bral's makes a nice cut with his attack.
The Berzerker attack Thorn. Attack: 23 Damage: 9
The Berzerker Leader attacks Baudric. Attack: 19 Damage: 5
Thorn try and hit B.2 with his mace - Attack: 13 Damage: 7
Stanimir will use Vampiric Touch on the Bezerker - Attack: 19 Damage: 7
I have an intelligence of six, I know what I'm doing.
Round 3
There are two Berzerkers left. The leader is engaged with Baudric and Stanimir. Berzerker 2 is engaged with Bral, Amelia and Thron. Attacks against them get advantage.
Baldric, Ubly, Amelia, Estelle, go ahead and do your actions.
I have an intelligence of six, I know what I'm doing.
Seeing the damage her new companions are taking, Estelle will run into the middle of the fray where she can get as many people within 30 feet of her as possible, including Rose, Thorn, Stanimir, and any other Vistani. She rips a crescent moon shaped broach from her robes and presents it to the sky. She says, "Our lady of Silver, cloak us in your protection", and she casts Twilight Sanctuary.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-ft. radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
- You grant it 1d6+3 temporary hit points.
- You end one effect on it causing it to be charmed or frightened.
A sphere of Twilight shimmers around the group. Everyone who ends their turn in the sphere (so for this round, it will exclude Baudric, Ubly, and Amelia) gets 4 temporary hit points.
Reroll cause advantage: 16 for 7 damage
Baudric relies on his training and experience to remain calm as he fires two bolts point blank into the leader from his glowing hand-crossbow, if his enemy falls, he'll move closer to Estelle's protective barrier.
Attack: 22 Damage: 6+4
Attack: 24 Damage: 8+4
(Crossbow expert feat negates disadvantage for being in melee.)
Ubly throws another blast of force towards the leader as their form undulates and glows.
Attack: 23
Damage: 12 (Wis save on hit)
Amelia makes another two attacks.
Main hand: 24 Damage: 9 psychic
Offhand: 24 Damage: 1 psychic
Sneak attack: 4 psychic
She summons her blades again when they vanish.
Baudric fires two more bolts at close range, sinking into the Berzerker Leader. He's barely standing as Ubly's Eldritch Blast finishes him.
Close to them, Amelia continues her 1-2 psychic dagger combo with both hits landing.
Rose will ready an action. If B.2 hits Amelia or Bral, she'll fire an arrow.
Bral and Mia are up and there is one Berzerker who's left and he's bloodied.
I have an intelligence of six, I know what I'm doing.
Bral turns his attention to the last remaining berserker and swings his longsword at the man.
(Attack: 24 Damage: 6)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Mia turns to the last berserker and stabs forward Attack: 20 Damage: 14
Bral and Mia's attacks dispatch the last Berzerker.
Everyone is out of Initiative.
Stanimir sees the rest of his crew take out the other enemies.
What is everyone doing?
I have an intelligence of six, I know what I'm doing.
Baudric looks to Stanimir, "Where do you burn your dead?"
Ubly looks around, their glowing aura and appearance slowly fading away as they look about. "Is everyone alright? Stanimir, you seemed to know exactly who these people were, what was that about?"
Amelia's blades vanish into thin air. "Yeah, I'll have to second Ubly's questions there. Who were those guys?"
Stanimir points to a spot away from the trees. "Burn them over there. As for your question. Those berzerkers are likely working for Strahd. They come from Yester Hill where they are hoping to bring a giant tree blight to life."
I have an intelligence of six, I know what I'm doing.
"Now that sounds amazing. I would love to see that in action. How are they planning on accomplishing that? They didn't seem particularly magically inclined, but I suppose anybody could learn..." Ubly rambles off a bit more as they quietly fade into mumbling to themselves while gazing up at the moon, hand on their chin.
"They're trying to bring a tree blight to life?" Bral thinks for a moment trying to recall any information he has regarding such creatures.
( Intelligence: 5 )
"Any way, now that we have saved you from attack. How about that wagon?"
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Bral, you go back to your training for a moment and you remember fighting smaller blights. You're thinking perhaps these followers of Strahd have access to a tree blight, which is a tree version of this creature.
When you ask Stanimir, he nods. "The wagon is yours." He brings you all over to a wagon similar to Madam Eva's. He opens it and it's bigger on the inside painted red, yellow, and orange. There are blankets and a few sets of clothes.. You also find two bags, a pouch, a potion, and a wand.
- Two bags
Each bag has 100 Electrum pieces
A pouch
15 gemstones worth 100 gold pieces
"The owner won't be needing that anymore," Stanimir says.
I have an intelligence of six, I know what I'm doing.
Bral places a hand on Stanimir's shoulder, "Then, I'm sorry for your loss.
However, this will come in handy and we will free this land from tyranny."
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax