To those who got a lower than 15 on the Wisdom saving throw:
Take 1 point of stress
To those who scored higher on the Perception, History or Insight Checks:
You recognize the screams are coming from the stone tower in the southwest corner of the house.
As the scream subsides, you all feel a change in the air. Arthur says, "Something's wrong. I feel the spirit wanting to leave." As he says that the planchette quickly moves to YES. Alanik speaks out, "What can we do to help you?" The planchette moves very quickly to spell out, "S-E-E-K-T-H-E-W-I-T-C-H-S-T-O-N-E".
It then circles the candle symbol on the board a few times before moving over the Farewell.
The lights in the room restore to there previous luminosity and Arthur and Alanik take deep breaths.
Nuzar let's out a sigh of stress after the lights started to go back to normal and the room temperature came back to normal.
"So it's okay when -YOU- ask for help..." She glares at Arthur, visibly annoyed and anxious at what just happened. "We arrived while you were still unpacking so it isn't like you and her are damned pals." She stands and starts circling the room, her brow furrowing and fists clenched so that her knuckles paled her skin, eyeing the spirit board now.
This post has potentially manipulated dice roll results.
(Nuzar wouldn't be responsive to being calmed so suddenly, she is the type to really, really vent and ride the wave. XD)
Nuzar would ramble on, pacing around the fairy. "No way am I going to be disrespected by a dead noblewoman." She calls out to almost no one. "We know her and her family are perished, that's part of the investigation done. Now we just get to the office, get the documents, and we're done." She looks to the two investigators.
Arthur and Alanik take deep breaths as the room lights come up. Alanik begins to pour over the notes he took and compare them to some of the books he has. Arthur takes out some chocolate, eats some and offers some to the group. He looks physically exhausted from this séance.
Emrys waves away the chocalate as he gets up, mail links rustling. Taking out a dagger he absently begins to clean under his nails with the tip as he leans against a wall.
"Ghoulies and ghosties. And ye've gone and woken that pore spirit and upset this young'n here. What be next? Digg'n up bones?"
"I say screw the witchstone and just head to the office to get these documents and get the hell out. I don't help those who show no respect." She says with a mouthful of chocolate.
Alanik speaks up, "Well it seems to me that at least one spirit wants to help us, though she may be a sticker for manners." He looks down at his pocketwatch, "According to my watch, it its very late, not that time seems to matter in a place like this. You can all decide what you'd like to do next. We can either rest for the night and seek out this witchstone tomorrow when the sun's out, or we can look for it tonight. I would suggest resting for the night and staying in the parlor for that rest. This room seems to be warded against most disturbances." Arthur verbally agrees with Alanik and starts to arrange some sleeping bags around the room. This room can comfortably fit all of you in it.
Sophiel agrees and assists Arthur in setting up some sleeping bags. She then curls up in one and silently ponders to herself. Some of the glow she had before has dimmed.
Nuzar would settle down onto a bag. "I'll think about it, see if I feel like helping someone who disrespects me in the morning." She would mutter with venom in her voice as she turns and attempts to sleep.
Emrys looks up. "Well, I guess I'll take first watch."
Arthur insists you get a full nights rest. He points out the markings he has created as part of prepping the space for the séance and rest. He says, "These runes will ward off the spirits in this house. We should be safe for the night. Get some rest."
"I will have a bit of that chocolate, you named it, and a long rest." Wraith speaks hesitantly, "Dealing with spirits seems to be far more stressful than i had imagined. I think I prefer criminals and food riots to this."
"I will have a bit of that chocolate, you named it, and a long rest." Wraith speaks hesitantly, "Dealing with spirits seems to be far more stressful than i had imagined. I think I prefer criminals and food riots to this."
Arthur hands you a piece of the chocolate he has.
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Wisdom: 11
Insight: 22
insight check: 15
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Wisdom Save:6
History:17
To those who got a lower than 15 on the Wisdom saving throw:
Take 1 point of stress
To those who scored higher on the Perception, History or Insight Checks:
You recognize the screams are coming from the stone tower in the southwest corner of the house.
As the scream subsides, you all feel a change in the air. Arthur says, "Something's wrong. I feel the spirit wanting to leave." As he says that the planchette quickly moves to YES. Alanik speaks out, "What can we do to help you?" The planchette moves very quickly to spell out, "S-E-E-K-T-H-E-W-I-T-C-H-S-T-O-N-E".
It then circles the candle symbol on the board a few times before moving over the Farewell.
The lights in the room restore to there previous luminosity and Arthur and Alanik take deep breaths.
Nuzar let's out a sigh of stress after the lights started to go back to normal and the room temperature came back to normal.
"So it's okay when -YOU- ask for help..." She glares at Arthur, visibly annoyed and anxious at what just happened. "We arrived while you were still unpacking so it isn't like you and her are damned pals." She stands and starts circling the room, her brow furrowing and fists clenched so that her knuckles paled her skin, eyeing the spirit board now.
Wisdom Save: 6
Sophiel shivers a bit then gets up to try and calm down Nuzar.
If Nuzar is receptive to this action then it happens, if not them I will need a Charisma check.
(Nuzar wouldn't be responsive to being calmed so suddenly, she is the type to really, really vent and ride the wave. XD)
Nuzar would ramble on, pacing around the fairy. "No way am I going to be disrespected by a dead noblewoman." She calls out to almost no one. "We know her and her family are perished, that's part of the investigation done. Now we just get to the office, get the documents, and we're done." She looks to the two investigators.
Charisma check: 12
Arthur and Alanik take deep breaths as the room lights come up. Alanik begins to pour over the notes he took and compare them to some of the books he has. Arthur takes out some chocolate, eats some and offers some to the group. He looks physically exhausted from this séance.
Nuzar just snags the chocolate and gobbles it down in a huff.
Ogden will take a piece placing it in his mouth. He just looks around at his companions "So will we be aiding in finding this witchstone?"
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Emrys waves away the chocalate as he gets up, mail links rustling. Taking out a dagger he absently begins to clean under his nails with the tip as he leans against a wall.
"Ghoulies and ghosties. And ye've gone and woken that pore spirit and upset this young'n here. What be next? Digg'n up bones?"
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
"I say screw the witchstone and just head to the office to get these documents and get the hell out. I don't help those who show no respect." She says with a mouthful of chocolate.
Alanik speaks up, "Well it seems to me that at least one spirit wants to help us, though she may be a sticker for manners." He looks down at his pocketwatch, "According to my watch, it its very late, not that time seems to matter in a place like this. You can all decide what you'd like to do next. We can either rest for the night and seek out this witchstone tomorrow when the sun's out, or we can look for it tonight. I would suggest resting for the night and staying in the parlor for that rest. This room seems to be warded against most disturbances." Arthur verbally agrees with Alanik and starts to arrange some sleeping bags around the room. This room can comfortably fit all of you in it.
Sophiel agrees and assists Arthur in setting up some sleeping bags. She then curls up in one and silently ponders to herself. Some of the glow she had before has dimmed.
Nuzar would settle down onto a bag. "I'll think about it, see if I feel like helping someone who disrespects me in the morning." She would mutter with venom in her voice as she turns and attempts to sleep.
Emrys looks up. "Well, I guess I'll take first watch."
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Arthur insists you get a full nights rest. He points out the markings he has created as part of prepping the space for the séance and rest. He says, "These runes will ward off the spirits in this house. We should be safe for the night. Get some rest."
"I will have a bit of that chocolate, you named it, and a long rest." Wraith speaks hesitantly, "Dealing with spirits seems to be far more stressful than i had imagined. I think I prefer criminals and food riots to this."
Arthur hands you a piece of the chocolate he has.