Razi looks at the Dragonborn… at the hairbrush… back to the Dragonborn… and shrugs.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Nelyna's eyes grow wide as Razi recounts his story. "That's amazing," she says. "I've never encountered a being from the higher planes before. I have so many questions but now isn't really the time. Still, you'll have to tell me more about her when we get a chance."
Nelyna shakes her head, as if to clear it. The scholar and wizard in her is fascinated by Razi's tale and also a bit jealous that he had such an encounter.
"It's good that you are with us, Razi," Nelyna says finally. "I have a feeling we will be facing true evil before this journey is done."
Nelyna looks over at Jim as he attempts to explain the evil that took place in this house. "I can try to talk to Rose," she says. "All I know is that the poor children were being abused by their uncle. It doesn't feel like there was ever any happiness in this house."
At Sleet's exclamation of wanting the hairbrush, Nelyna can't help but exclaim, "But you don't have any hair!" Then she blushes.
Caine smiles with genuine delight as the last chest opens. Then he doffs an imaginary hat and bows to Jim.
"This'll fetch a pretty penny," he says looking at the short sword. "Might help with a werewolf too."
He makes sure they don't leave any of their new treasure behind, except for the human skin bag. He doesn't go near that again. Caine looks over the edge of the cistern just to make sure there isn't anything lurking to stab them in the back.
"Where to next?" he asks the others as he looks in the well. "I think the dollhouse showed that there was still a few other rooms on this level."
Jim considers the amount of stuff that has just been discovered in these chests.
"Well," he begins. "Can we even carry all of this stuff out of here? Some of it must be heavy too. Those books looked rather thick, and a sword made from silver must way a lot. I don't know if we should continue looking for more stuff. We could just make our way down and then get out of here. We've got a good-sized haul now.
What do you all think?"
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"I am all for getting out of here, I came on this quest for knowledge not treasure. I don't mind carrying some needed items but we may need to move quick and so let's not get too loaded down."
"It's probably all going to turn to dust as soon as we get out of here anyway," he says. "But for now I'll dream of what I can do with it."
He looks around the room for where the other exit should be if the dollhouse was accurate.
"There should be a hall and maybe stairs that way," Caine says.
He checks on the lamp he has in hand, making sure it's still got a lot of life in it. The last thing he wants is to be trapped in the dark. Holding it high, and keep a watch for any more bugs or other creepy crawlies, he heads out of this room.
Jim makes sure that the dog is following before continuing on. He wonders if this dog is another apparition similar to that of the children they have found in the house, or if the dog is real and managed to find its way in. Although, if the dog was real, Jim is not sure how it would have managed to enter the house.
He looks at the intersection when reaching it. He looks at the passage leading to the east, then the passage leading to the south.
Jim says. "I think we should head south down here."
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Lead on, then." Razi will follow close behind, his light hammer raised high to illuminate the basement halls.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
(Didn't even need it to beat Caine.)
"Well, there you go," Jim says. "You finally got another one."
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"I want that hairbrush! I will never part with it."
looks around expecting a reaction of some kind...
Razi looks at the Dragonborn… at the hairbrush… back to the Dragonborn… and shrugs.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Caine looks up at the very excited dragonborn.
"You hiding hair somewhere we don't know about?" Caine asks but then quickly adds, "You know what, don't answer that."
He tosses the brush up to Sleet before heading over to the last chest.
"Two - two," Caine says to Jim, then he bows and waves a hand at the chest. "Be my guest. Get it warmed up for me."
catches the brush
"You guys are too short, no wonder the good jokes go over your head."
Nelyna's eyes grow wide as Razi recounts his story. "That's amazing," she says. "I've never encountered a being from the higher planes before. I have so many questions but now isn't really the time. Still, you'll have to tell me more about her when we get a chance."
Nelyna shakes her head, as if to clear it. The scholar and wizard in her is fascinated by Razi's tale and also a bit jealous that he had such an encounter.
"It's good that you are with us, Razi," Nelyna says finally. "I have a feeling we will be facing true evil before this journey is done."
Nelyna looks over at Jim as he attempts to explain the evil that took place in this house. "I can try to talk to Rose," she says. "All I know is that the poor children were being abused by their uncle. It doesn't feel like there was ever any happiness in this house."
At Sleet's exclamation of wanting the hairbrush, Nelyna can't help but exclaim, "But you don't have any hair!" Then she blushes.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
tosses the brush to Nelyna...
"I do not, that's why I would never... ah nevermind, enjoy it in good health."
Jim sets to work on the last chest, "This should be a piece of cake after the last couple of chests."
(Thieve's Tools: 5)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Caine watches Jim for a few moments. He thinks he hear’s the click of the lock but it could have just been a piece of rust falling off.
(in case an 11 isn’t successful, here’s Caine’s thieves tools check: 11 )
Caine smiles with genuine delight as the last chest opens. Then he doffs an imaginary hat and bows to Jim.
"This'll fetch a pretty penny," he says looking at the short sword. "Might help with a werewolf too."
He makes sure they don't leave any of their new treasure behind, except for the human skin bag. He doesn't go near that again. Caine looks over the edge of the cistern just to make sure there isn't anything lurking to stab them in the back.
"Where to next?" he asks the others as he looks in the well. "I think the dollhouse showed that there was still a few other rooms on this level."
Treasure List:
Party Treasure List - quite the hall so far
Jewelry Box - 75gp
Gold Rings x 3 - 75gp (25gp each)
Platinum necklace with topaz pendant - 750gp
Books x3 - 75gp (25gp each)
11gp
60sp
Moss Agates x3 - 30gp (10gp each)
Eyepatch with carnelian - 50gp
Ivory hairbrush w/ silver bristles - 25gp
Silvered Shortsword - 110gp
Three spell scrolls - bless, protection from poison, spiritual weapon
Jim considers the amount of stuff that has just been discovered in these chests.
"Well," he begins. "Can we even carry all of this stuff out of here? Some of it must be heavy too. Those books looked rather thick, and a sword made from silver must way a lot. I don't know if we should continue looking for more stuff. We could just make our way down and then get out of here. We've got a good-sized haul now.
What do you all think?"
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"I am all for getting out of here, I came on this quest for knowledge not treasure. I don't mind carrying some needed items but we may need to move quick and so let's not get too loaded down."
Caine nods as Jim speaks then smiles.
"It's probably all going to turn to dust as soon as we get out of here anyway," he says. "But for now I'll dream of what I can do with it."
He looks around the room for where the other exit should be if the dollhouse was accurate.
"There should be a hall and maybe stairs that way," Caine says.
He checks on the lamp he has in hand, making sure it's still got a lot of life in it. The last thing he wants is to be trapped in the dark. Holding it high, and keep a watch for any more bugs or other creepy crawlies, he heads out of this room.
Jim makes sure that the dog is following before continuing on. He wonders if this dog is another apparition similar to that of the children they have found in the house, or if the dog is real and managed to find its way in. Although, if the dog was real, Jim is not sure how it would have managed to enter the house.
He looks at the intersection when reaching it. He looks at the passage leading to the east, then the passage leading to the south.
Jim says. "I think we should head south down here."
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Lead on, then." Razi will follow close behind, his light hammer raised high to illuminate the basement halls.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War