" Lovely…" Sabine surveys the alley narrowing her chocolate brown eyes. " I can imagine how joyful and peaceful residents here are." She keeps her eyes out for the street in case someone appears and asks for a so-called friendly donation.
Laughter is going to say one word. And that is: "Stop." Turning around to look at the others, before reaching over to Drux. A black... light. That's the best way to describe that energy, in his hands. He taps the man, who can feel a divine energy flowing through him. "You look like the sneaky sort, why don't you take a scouting position? Tymora guide you." The shadows cling to Drux, and he becomes more... plain. Easy to overlook. Easier to overlook, but that doesn't mean it's impossible to notice him.
" I prefer to take a rest. The mosquito gave me a hot kiss on my arm. " Sabineshows her bloody bandaged arm to the merchant.
@Drux
Sabine whispers to Drux. " Tell me their number and equipment when you are back please"
@Everyone
Sabine picks one capsule with fluorescent green liquid inside. " I want to tell you this before we enter battle again. I have a naughty big boy in my arsenal. You better take distance from enemies when I use him. You wouldn't be happy if you get caught in the effect. So be careful. Okay? " Sabine shows the capsule to her companions and loads it in the metal cylinder.
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Since the game is at it's end- he stops. Turning back to the gamblers. "Luck potions? I like you boys and girls. 10 gold each."
“I’ll come back when I want thanks. There’s nothing you can do to stop it, so stop clownin.”
Drux moves to the door with the group.
(i don't know. I thought the game stopped as I was heading out.)
@Everyone
(How about skip the scene and everyone start from Candle Lane? I think it will be less confusing and more smooth for role playing)
Sounds good lol
ok.
(Thank you for your reply, everyone)
" Lovely…" Sabine surveys the alley narrowing her chocolate brown eyes. " I can imagine how joyful and peaceful residents here are." She keeps her eyes out for the street in case someone appears and asks for a so-called friendly donation.
Perception: 20
Gruk gets tense and anxious, repeatedly slowly reaching for his axe then, noticing his hand, putting it back.
Perception: 9
(This will later explain his Danger Sense class feature when he levels up)
Laughter is going to look for the warehouse.
Drux stays a bit from the group keeping an eye out for anything suspect as the group moves towards the warehouse, including thieves cant.
Perception 23
Laughter is going to say one word. And that is: "Stop." Turning around to look at the others, before reaching over to Drux. A black... light. That's the best way to describe that energy, in his hands. He taps the man, who can feel a divine energy flowing through him. "You look like the sneaky sort, why don't you take a scouting position? Tymora guide you." The shadows cling to Drux, and he becomes more... plain. Easy to overlook. Easier to overlook, but that doesn't mean it's impossible to notice him.
Blessing of the Trickster.
You have advantage on stealth checks.
"I'm very hurt, could we take a break, about an hour or so in length?", Gruk says.
<Out of character>
I vote we take a short rest before we go in, Gruk almost had to make death saves in the tavern fight earlier
</Out of character>
"Is anyone besides Gruk hurt?" Laughter wonders.
(We don't need to waste time. I have a single spell slot if Gruk is the only one)
(OOC Drux doesn’t need healing)
Stealth 21
@Laughter
" I prefer to take a rest. The mosquito gave me a hot kiss on my arm. " Sabine shows her bloody bandaged arm to the merchant.
@Drux
Sabine whispers to Drux. " Tell me their number and equipment when you are back please"
@Everyone
Sabine picks one capsule with fluorescent green liquid inside. " I want to tell you this before we enter battle again. I have a naughty big boy in my arsenal. You better take distance from enemies when I use him. You wouldn't be happy if you get caught in the effect. So be careful. Okay? " Sabine shows the capsule to her companions and loads it in the metal cylinder.