If the sleeping orc is still alive, Margret will finish it off with a two handed sword strike of Talon: (25 to hit, 18 damage crit)
If orc is not alive, she will search the room for clues, then begin searching the orcs and half ogre. (looking for a secret door, hidden area under the floor boards, etc.)
Inky black surrounds the embattled group, a thwat sound surrounds your ears, then the darkness retreats! Margret looking at the situation preforms a coup de gras, on what you think is the remaining orc. The room is silent, you're out of combat.
Those that viewed the room before Rabbit entered, saw a dining room containing two wooden trestle tables flanked by benches. Cattle skulls on the walls add to the decor. There is a stairway on the south east part of the room, and 3 doorways shown on the map.
Rabbit covers the end of her staff in order to temporarily cover the Darkness from her spell. "I think there are a couple doors we need to check out. And I think some stairs. Sometime want to grab the door here?" She points to the east door.
"Krull, the darkness was just me. I'll keep it covered for now. But the door? Oh, nevermind, I'll do it!" Rabbit says. Without moving, she quickly casts Mage Hand causing a spectral hand to appear before the door. She then uses the hand to try to open the door.
Krull relaxes as he hears the familiar voice of his friend "Glad to hear that!!that means no more ugly heads to cut.Now last thing to check is if the owner lives or not"
Droop puffs out his chest, feeling rather proud of himself for running off the alpha. But while a prudent adventure might've dropped everything to fire off a couple of arrows for good measure, and make doubly sure the threat wouldn't return any time soon, that wasn't the goblin way! Well, it wasn't his way, in any event! Instead, he promptly sheathed one of his swords before giving the horse a thumbs up. "It's done. Scrappy won't be sniffing around here again too soon."He then looks to the cow and cringes at the sight of any blood of it from taking out the other wolf.
"Remind Droop not get on cow bad side."He requests of noone in particular. Nor does he wait for either of the two animals to answer before making his way around to a spot where he can scramble into the back of the wagon and hide until the next threat showed up, clearly wanting to get ambushed by a goblin.
To save a little time, here's what is in the room to the west
This area, is where the front door also leads too, holds a large butter churn, worktables, shelves of foodstuffs and ale, and hanging pots and pans. Atop a small table is a skull-shaped wooden butter mold, It appears to be a kitchen
Which leaves the cellar doors on the outside, which only Rabbit knows about, since she passed by them. And, Stairs that lead upwards
"Go for it Krull, I got your back." Margret will follow close behind and continues to try to use her senses to hear anyone moving, to see any signs of a secret hiding place. Barns such as this often had a false floor, so as they move about, she will move carpets, cabinets if any sign of movement on them.
Rabbit follows behind the other two. "More doors. How about we check them one at a time? Would hate to miss something and have it sneak up from behind." She again casts Mage Hand and tries to open the first door on the left.
Krull nods and opens the first door to the left having ready K.O just in case .He will just do the same with the other two doors on the left and then will continue with the other 3 on the right
(better something than nothing)
If the sleeping orc is still alive, Margret will finish it off with a two handed sword strike of Talon: (25 to hit, 18 damage crit)
If orc is not alive, she will search the room for clues, then begin searching the orcs and half ogre. (looking for a secret door, hidden area under the floor boards, etc.)
Inky black surrounds the embattled group, a thwat sound surrounds your ears, then the darkness retreats! Margret looking at the situation preforms a coup de gras, on what you think is the remaining orc. The room is silent, you're out of combat.
Those that viewed the room before Rabbit entered, saw a dining room containing two wooden trestle tables flanked by benches. Cattle skulls on the walls add to the decor. There is a stairway on the south east part of the room, and 3 doorways shown on the map.
But right now, all you mostly see is darkness.
(Wow, the combat was going on since last year.)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Rabbit covers the end of her staff in order to temporarily cover the Darkness from her spell. "I think there are a couple doors we need to check out. And I think some stairs. Sometime want to grab the door here?" She points to the east door.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Krull being startled by the sudden darkness shouts "Show yourself coward!" looking at the others says "Stay alert..perhaps there not only orcs here."
Note: you can control the effect area, yourself Rabbit, just select the cogwheel after you select your token, then enter 15 near the bottom.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Krull, the darkness was just me. I'll keep it covered for now. But the door? Oh, nevermind, I'll do it!" Rabbit says. Without moving, she quickly casts Mage Hand causing a spectral hand to appear before the door. She then uses the hand to try to open the door.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Krull relaxes as he hears the familiar voice of his friend "Glad to hear that!!that means no more ugly heads to cut.Now last thing to check is if the owner lives or not"
“Alright. Let find this farmer, shall we”
Margret wipes off her base on a dead orc.
“Good work.”
Rabbit opens the east door with her spectral hand, what the group sees, as the door creaks open are shelves of dinnerware.
Stairway leading up
And the west door are left.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Droop has no problem, climbing onto the cart and blending into the cargo, nothing bothers him though, other than a messy snort from one of the horses.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
To save a little time, here's what is in the room to the west
This area, is where the front door also leads too, holds a large butter churn, worktables, shelves of foodstuffs and ale, and hanging pots and pans. Atop a small table is a skull-shaped wooden butter mold, It appears to be a kitchen
Which leaves the cellar doors on the outside, which only Rabbit knows about, since she passed by them. And, Stairs that lead upwards
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Well then, let's head up the stairs? Krull? Margret? One of you two want to lead the way?" she suggests.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
"Upstairs it's then..I ll go first " Krull says and leads the way
"Go for it Krull, I got your back." Margret will follow close behind and continues to try to use her senses to hear anyone moving, to see any signs of a secret hiding place. Barns such as this often had a false floor, so as they move about, she will move carpets, cabinets if any sign of movement on them.
You climb the stairs. which comes to a hallway, that leads west 6 doors 3 on the right 3 on the left, then, the hallway ends into a room.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Rabbit follows behind the other two. "More doors. How about we check them one at a time? Would hate to miss something and have it sneak up from behind." She again casts Mage Hand and tries to open the first door on the left.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Margret waits, sword and shield at the ready as each door is open.
Krull nods and opens the first door to the left having ready K.O just in case .He will just do the same with the other two doors on the left and then will continue with the other 3 on the right
A mop and broom fall out of the closet, that Krull just opened, looking inside you also see, a bucket.
The next two doors on the left
Each of these rooms contains two beds and two footlockers.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please