The Cult Fanatic will move diagonally, then direct her spiritual weapon to attack Ankita once she can see her.
Attack: 18 Damage: 9
The claws dig huge gouges in her flesh.
Seeing that half of her backup is dead, the Cult Fanatic will then dash through the gate behind her while offering encouragement to the remaining cultists as her spiritual weapon floats along behind her, "You will all be richly rewarded upon the Dragon Queen's arrival!" The Cult Fanatic has left combat.
(Must have forgot to add the modifier! Sorry. Playing from phone is tough sometimes.)
“We gave you a chance to leave. Should have took it.” Samuel says to the cultist as he takes him to the ground, rapier shoved through his gut to the hilt.
In being surrounded by the cultists and everything that has happened, Ankita is enraged and even though the cultist is obviously barely hanging on, she unleashes on the cultist as she wants to make sure she hits it.
Her eyes turn a brighter white as she brings her hand up and casts Scorching Ray, attacking the cultist 3 times
Ankita fires off the first ray and it burns the cultist to a crisp. But she's just getting started and fires off the next one burning the ground around the cultist as well, she lets out a scream of anguish and fires off the last burning the corpse to ash. She's breathing hard now and slowly gets control as she notices combat has ended.
Ankita then realizes how bad she is doing, and casts Cure Wounds on herself, worried that even a wild dog on the streets would do her in at this moment.
"Excellent."Damian says, stepping out of the shadows of the vaulted door. "I am deeply impressed with the rage of your fire Ankita, compliments of Bel no doubt." He says nodding approvingly to the Firbolg.
Remi who slipped in and sliced the neck of the cultist in one fluid movement, leaving a head in a dragon mask on the ground, comes out from behind the bushes. “Wow. That will show them to mess with our loot.” He looks at his companions with high regard and feels a special bond with them. He claps Ankita on the shoulder, says “I’m sorry I had to step back there, I don’t feel right since that hideous statue cursed me. I feel that if I went down there would be no getting back up! Where should we lug these chests to? I’ll have to think of my most recent hidey hole…”.
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A wizard is never late, nor is he early, he arrives precisely when he means to.
Ankita cringes at the name Bel when Damian mentions it. She turns to address him, "Thanks for the compliment, but that was all me and my wildfire. I must say though, I might have gotten a little out of hand" she shrugs.
Ankita smiles at Remi after his apology, "Don't say that, I completely understand. We need to find someone to help rid you of that curse."
“Better to play it safe, Remi. I do not want to bury another friend. Speaking of which, let’s secure our treasures and bury Ranala. We can distribute our findings and acquire wonderful goods afterwards. I could desperately use a drink, a song, and some retail therapy.”
All - You make your way to Wyrm's Rock with haste. The two mile journey to Wyrm's Rock takes roughly 40 minutes by foot and when you arrive and are questioned about your business, you are immediately escorted to Captain Zodge's office. Zodge listens to your story from behind a cluttered desk, his elbows resting atop the clutter with hands clasped. He leans forward as he listens, with his thumbs pressed against his lips.
Anyone who makes a DC 10 Insight check can instinctively tell the following:
Zodge appears to be listening, but it is clear that his mind is focused intently on finding a way to use the information you've given him to his advantage within the Flaming Fists.
When the tale is told Zodge leans back and whistles, "I half expected you all to fail miserably in this. You aren't the first motely crew of draftees I've sent on this task, only the first to live long enough to see it done." He places his hands behind his head and his boots upon the desk as he says, "So the Dead Three are dealt with and you've also managed to confiscate a large portion of another cult's treasure. Not to mention the lead you have on the Vanthampur family. I must say... Well done. Very well done. You've earned an additional one hundred gold pieces each for going above and beyond the call of duty. I will write up a requisition order for your payment, take it to the requisitions office to receive it. Your obligation to Baldur's Gate however, is not yet complete. If the Vanthampur's truly aim to offer Baldur's Gate on a silvered platter to their infernal masters, we must mete swift and merciless justice upon them and send them all screaming to hell. You have the rest of the night off. Meet here tomorrow at sunrise for your next assignment."
Your stop by the requisitions office on the way out nets you all 300gp each. You are relieved of the Dragon Cult's treasure and you have the night off, where to next?
“Shall we head to the Shrine of Suffering? We can bury Ranala to give her peace and see what they can do for Remi. Or was there somewhere else you’d all like to take Ranala?”
All - The Twin Songs district is located just beyond Wyrm's Crossing as you head back in to Baldur's Gate. It is home to temples dedicated to almost every deity on the alignment spectrum. You find small temples for the following relevant deities:
Chauntea, goddess of agriculture
Eldath, goddess of peace
Lathander, god of birth and renewal
Lliira, goddess of joy,
Mielikki, goddess of forests
Milil, god of poetry and song
Selûne, goddess of the moon
Silvanus, god of wild nature
Sune, goddess of love and beauty
You may decide as a group which would be the most fitting for Ranala's burial.
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Remi moves forward and swings his short sword at cultist 3, then moves away behind the bushes north of him and uses a bonus action to hide.
Short sword : Attack: 19 Damage: 5
Sneak attack damage : 10
Stealth to hide : 15
A wizard is never late, nor is he early, he arrives precisely when he means to.
Remi - How do you want to do this?
Cultist 3 is DEAD.
The Cult Fanatic will move diagonally, then direct her spiritual weapon to attack Ankita once she can see her.
Attack: 18 Damage: 9
The claws dig huge gouges in her flesh.
Seeing that half of her backup is dead, the Cult Fanatic will then dash through the gate behind her while offering encouragement to the remaining cultists as her spiritual weapon floats along behind her, "You will all be richly rewarded upon the Dragon Queen's arrival!" The Cult Fanatic has left combat.
Samuel is up! Followed by Ankita, then Cultist 2.
Samuel moves behind Ankita and strikes at Cultist 4!
Attack: 22 Damage: 9
All - I forgot to subtract bane from Cultist 4's last attack roll. I'll roll that now.
Bane: 1
The attack still hits.
Samuel - Assuming you're using your Rapier with +5 to hit, the Cultist is killed. How do you want to do this?
Cultist 4 is DEAD.
(Must have forgot to add the modifier! Sorry. Playing from phone is tough sometimes.)
“We gave you a chance to leave. Should have took it.” Samuel says to the cultist as he takes him to the ground, rapier shoved through his gut to the hilt.
In being surrounded by the cultists and everything that has happened, Ankita is enraged and even though the cultist is obviously barely hanging on, she unleashes on the cultist as she wants to make sure she hits it.
Her eyes turn a brighter white as she brings her hand up and casts Scorching Ray, attacking the cultist 3 times
Attack: 22 Damage: 8
Attack: 22 Damage: 11
Attack: 24 Damage: 6
All - Ankita is up! Followed by Cultist 2, then Damian.
Ankita - Even just one ray is enough to finish off the Cultist. How do you want to do this?
Cultist 4 is DEAD. Combat has ended.
Ankita fires off the first ray and it burns the cultist to a crisp. But she's just getting started and fires off the next one burning the ground around the cultist as well, she lets out a scream of anguish and fires off the last burning the corpse to ash. She's breathing hard now and slowly gets control as she notices combat has ended.
Ankita then realizes how bad she is doing, and casts Cure Wounds on herself, worried that even a wild dog on the streets would do her in at this moment.
9
"Excellent." Damian says, stepping out of the shadows of the vaulted door. "I am deeply impressed with the rage of your fire Ankita, compliments of Bel no doubt." He says nodding approvingly to the Firbolg.
“Well friends, in one day we have managed to entice the ire of 4 gods. Might as well go for the whole pantheon at this rate.”
Remi who slipped in and sliced the neck of the cultist in one fluid movement, leaving a head in a dragon mask on the ground, comes out from behind the bushes. “Wow. That will show them to mess with our loot.” He looks at his companions with high regard and feels a special bond with them. He claps Ankita on the shoulder, says “I’m sorry I had to step back there, I don’t feel right since that hideous statue cursed me. I feel that if I went down there would be no getting back up! Where should we lug these chests to? I’ll have to think of my most recent hidey hole…”.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Ankita cringes at the name Bel when Damian mentions it. She turns to address him, "Thanks for the compliment, but that was all me and my wildfire. I must say though, I might have gotten a little out of hand" she shrugs.
Ankita smiles at Remi after his apology, "Don't say that, I completely understand. We need to find someone to help rid you of that curse."
“Better to play it safe, Remi. I do not want to bury another friend. Speaking of which, let’s secure our treasures and bury Ranala. We can distribute our findings and acquire wonderful goods afterwards. I could desperately use a drink, a song, and some retail therapy.”
All - You make your way to Wyrm's Rock with haste. The two mile journey to Wyrm's Rock takes roughly 40 minutes by foot and when you arrive and are questioned about your business, you are immediately escorted to Captain Zodge's office. Zodge listens to your story from behind a cluttered desk, his elbows resting atop the clutter with hands clasped. He leans forward as he listens, with his thumbs pressed against his lips.
Anyone who makes a DC 10 Insight check can instinctively tell the following:
Zodge appears to be listening, but it is clear that his mind is focused intently on finding a way to use the information you've given him to his advantage within the Flaming Fists.
When the tale is told Zodge leans back and whistles, "I half expected you all to fail miserably in this. You aren't the first motely crew of draftees I've sent on this task, only the first to live long enough to see it done." He places his hands behind his head and his boots upon the desk as he says, "So the Dead Three are dealt with and you've also managed to confiscate a large portion of another cult's treasure. Not to mention the lead you have on the Vanthampur family. I must say... Well done. Very well done. You've earned an additional one hundred gold pieces each for going above and beyond the call of duty. I will write up a requisition order for your payment, take it to the requisitions office to receive it. Your obligation to Baldur's Gate however, is not yet complete. If the Vanthampur's truly aim to offer Baldur's Gate on a silvered platter to their infernal masters, we must mete swift and merciless justice upon them and send them all screaming to hell. You have the rest of the night off. Meet here tomorrow at sunrise for your next assignment."
Your stop by the requisitions office on the way out nets you all 300gp each. You are relieved of the Dragon Cult's treasure and you have the night off, where to next?
Damian insight: 16
“Shall we head to the Shrine of Suffering? We can bury Ranala to give her peace and see what they can do for Remi. Or was there somewhere else you’d all like to take Ranala?”
All - The Twin Songs district is located just beyond Wyrm's Crossing as you head back in to Baldur's Gate. It is home to temples dedicated to almost every deity on the alignment spectrum. You find small temples for the following relevant deities:
You may decide as a group which would be the most fitting for Ranala's burial.