All - You find the small temple dedicated to Silvanus and are greeted by an explosion of nature, boxed in by drab, gray-stone buildings on either side. The small yard out front is overflowing with flora of seemingly endless variety. Creeping vines are wrapped around every spire of a rusted wrought iron fence that stands between the abundant nature and the dirty streets of Baldur's Gate. A large weeping willow shades the yard and a stone bench sits in front of it. A few overgrown cobblestones are the only indication of a path through the greenery and they lead you to the wooden doors of the temple. Inside you find wooden pews arranged in a semi-circular fashion around a green space within the temple. There is an opening in the ceiling to allow sunlight to illuminate the green space. An elven woman is humming and tending to the space as you approach.
Samuel will great the elven women in Elvish, “Greetings. I wish I came visiting on better terms, however, I came to inquire as to your burial procedures.” He gently removes Ranala from his pack and displays her before the woman. “While I do not know everything about her, I do know she was at one with nature and deserves to rest eternally encompassed in it. The rest of this city isn’t nearly beautiful enough for her, nor does it deserve her beauty.”
Samuel - The elven woman greets you in return and gasps slightly upon seeing poor Ranala laid low, "Of course. We offer simple burials with or without funeral services for a modest fee. The deceased are buried in a section of Insight Park that has been set aside as a cemetery. The location of the plot determines the price; the more... budget friendly plots make up a majority of the burial space while there are more spacious and better manicured plots for an increased fee." The woman kneels next to Ranala and gently brushes a stray bit of hair behind her ear, "She is beautiful indeed, and full of spark I bet. What is her name?"
All - You all would know the following about Insight Park:
Forty years ago, an lawful neutral shield dwarf druid named Torimesh arrived home in the city after decades of adventuring abroad and purchased this small portion of the hillside. Too steep to build on, the area had long been an illegal junkyard, with locals standing atop a rocky promontory and dumping their refuse over the edge of the embankment. Instead of clearing the debris away, Torimesh used magic to nurture the local plants, causing a forest of green to grow up over the garbage, rusting away debris and creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped space he dedicated as a public park, arguing that the poor need to feel nature’s touch just as much as rich patriars with their manicured gardens. Torimesh himself lives in a tiny hut backed against the jutting outcropping still known as Dumper’s Rock.
The elven woman gives you all the following information regarding burial fees:
Burial in the budget area of the park means that Ranala's grave would be tightly fitted alongside others in the area. Native grasses, bushes, and flowers are allowed to grow freely throughout the space, only being trimmed back once a month at most. A small, 1ft x 1ft x 3in stone square would mark her grave.
Burial without a funeral service costs 5gp.
Burial with a funeral service costs 8gp.
Burial in the pricier area of the park means that Ranala's grave would have at least 3ft of space between hers and the next. The space between the graves will host well manicured flowers and shrubbery. For a premium fee, Ranala can be buried in a private section of the cemetery under a tree of your choosing. You also get to pick any flowers or other plants you might want to fill the 12ft x 12ft space.
Burial without a funeral service costs 20gp.
Burial with a funeral service costs 25gp.
Burial within the premium space always comes with a funeral service included and costs 150gp. This covers the cost of landscaping, a premium casket, and a rather nice service.
Remi pulls aside the elven woman and says “Ah, ahem. I’ve got a uh, little problem. We were meting out justice and stamping our wrongdoers down in the sewers and I, uh, caught something. From a statue! Would you believe it? I swear, a million to one shot! I uh, need help with this problem… can you help me get rid of it? I think I’m cursed!” Remi is very self conscious, describes the curse in such a manner.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Remi - The elven woman looks alarmed at first, but when you mention your affliction is merely a curse her countenance takes on a look of relief, "I thought you were going to ask me for a jar of topical salve or something, y'know... for down there..." She smirks and indicates an area below her waist, "You wouldn't be the first in this town, let me tell you." She chuckles and continues, "Sure, I can cast remove curse for a fee of ninety gold pieces."
“Please, yes, thank you! And uh, let’s just keep this between us, okay? Maybe you could come over here and do what you need to behind that bush over there.” Remi pulls down his pants like he’s going to get a vaccination or a penicillin injection. He hands over 90 gp that he received from Zodge.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Samuel will offer up the 150g for the nicer grave. “Ranala. Her name is Ranala. The last bit of her life was a miserable, torture filled hell. She should rest in luxury and peace. I’d like her to be under a willow if possible. They are strong, durable trees, yet beautiful. The way they dance in the wind….I think she’d like that. You all might think me a fool for caring so much for someone we just met, but she reminds me of my mother.” Samuel will offer her body over to the elf. He tucks her notes into her shirt, next to her heart. “We don’t have to stay for the service, I just want to know she has one.”
Remi - The woman's relief quickly turns to disgusted horror and she looks away, covering her eyes as she shouts, "Gods, why do they always think it appropriate to expose themselves in Silvanus' holy place!? Pull up your pants you idiot!"
Ankita nods to Samuel as he informs the elf of his wishes. Once he has finished, she quietly hands him 75g and says, "She holds a special place in my heart as well." Then moves around the temple in awe of all that is to Silvanus. Actually feeling a bit at peace being in this temple after her ordeal. She knows she will never completely be at peace, but truly appreciates being in this place now, so soon after they emerged from the sewers. She feels more centered and ready to take on the next task Zodge has for them. Well, after a bath and bed that is.
Samuel - Prior to Remi's indecent exposure, the elven woman says, "The burial and service will not take place for another three days, perhaps you will find time to attend then? We will need time to cultivate the plot as requested. Until then we will place a gentle repose upon Ranala and hold her here in our mortuary. The cost of the spell and the space in the mortuary is also covered in the premium fee."
Damian had been uncharacteristically quiet during both the visit at Wyrm's Rock and Insight park but as they were about to leave Silvanus' garden he spoke up again. "We will surely attend Ranala's funeral, and until then we will let our anguish over her tragic death fuel our lust for vengeance against those who are ultimately responsible for it, the despicable Vanthampur's." He says with infernal fervor as he casts a last glance at Ranala.
“Of all the emotions, only two can truly burn until death; love and anger. We shall attend Ranala’s service. I appreciate your care for her in the meantime.” Samuel turns to face his group. “Let us acquire some materials for our future ventures…and a good stiff drink.” “Also, Remi, how often do you fool around with statues to think this is a normal thing? Surely you’ve had the “Sword and the Scabbard” talk?”
All - Once the funeral arrangements are made, the rest of the night is yours to do with what you wish. It is late in the evening, though the sun still hangs low in the sky this time of year for another hour yet.
Remi - The woman takes the gold and tucks it into her robes before withdrawing a section of young tree branch, still green. She mutters a few arcane words and waves her wand in a delicate pattern before you. The unsettling feeling that has haunted you since you left the sewers fades away to nothingness. Putting your hand up your shirt will confirm that the puckered mark of Myrkul is gone as well. As you turn to leave, the woman stops you, "Here," she draws a small sealed jar from within her robes and hands it to you, "I have a feeling you could use some of this. Apply it to the affected area twice a day, in the morning and at night. If you bathe regularly, apply it after the bath." She then turns back to her green space and ignores you until you leave.
As they are ready to leave Insight Park Damian would offer the others revels at his family's town house not far away from the park, where a hot bath and a warm bed also will be provided. He himself will not partake in any night out as he is intent on regaining his strength and communing with his infernal master before the teams next mission tomorrow morning.
Remi feels much better, though completely flustered and embarrassed. He misunderstood how curses were removed (and how they were received apparently). He is 7 shades of red as he walks out of the grove, but thankfully feeling better. “I never knew how they did it. For some reason I thought it was like receiving a paddling like when I grew up, getting the evil spirit out of you and so forth. I had my share of paddlings when I was young. I was wrong about the whole thing. I thought that statue had given me the herp!” Remi walks off feeling much lighter, in his coin purse, and in his spirit, clueless about infectious diseases.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Ankita shakes her head and giggles a bit at Remi. She’s not exactly sure what all he is talking about, but is so very happy the curse has been lifted and he appears back to his old self.
“I would loove a hot bath right now, thank you so much for offering!” She looks around at the rest of her friends, “Though I do think a stiff drink is in order as well, would we find that at your abode as well?”
"Then follow me." Damian says and takes Ankita, Sam and Remi to his family's estate after saying farewell to the brave Master Turnuroth. "I am sure you will find my family's estate here in Baldur's Gate to your pleasing." He says as they near it, not so far from Insight park.
All - With the funeral arrangements for Ranala completed, you all head back into the Lower City of Baldur's Gate. The sun has set by this time, but the streets are no less lively. Women of the night call out to you all as you pass, shady individuals in trench coats step out of shadowed alley ways to peddle "a genuine scrap of Minsc's cloak" or "the dried paw of Boo" and by the time you reach the neighborhood of Brampton, you swear you could've purchased enough dried paws or scraps to fashion three miniature giant space hamsters and four cloaks.
Damian leads you all along a winding, well-cobbled road that leads ever upward, raising you from the oppressive heat and stink that clings to the Lower City. At the end of the road you find yourself before the wrought iron gates of a beautiful patriar townhome. The gate bears a heavily stylized R and is flanked by a pair of mercenary guards. The guards are clearly not Flaming Fists, as they seem to take their job seriously, scanning the area for threats and periodically taking turns to make rounds of the wrought iron fence that encompasses the townhome. When the pair see you, Damian in particular, they nod and one produces a key and unlocks the gate. The two guardsmen each open one half of the gate, allowing you all to file inside before shutting and locking it again.
Inside the gate you see a neat and orderly cobbled path that leads through a small, but beautifully landscaped and well-manicured yard. There is a wide porch at the front of the townhome, supported by thick marble columns. The marble is cream colored, with deep red veins throughout. Heavy Chultan ironwood doors mark the entrance to the townhome and Damian raps quickly on it with a door knocker that has been fashioned to resemble a large cut gemstone. After a few moments, an older gentleman with blue eyes and a mostly bald head answers the door. He sees Damian and smiles warmly, "Ah, young master Ravenshade, welcome." The man steps aside and gestures for you all to enter. He smiles warmly at you all as well, though Remi and Ankita earn an almost imperceptibly raised eyebrow as they pass.
The interior of the townhome is no less beautiful. The wide entry way in which you all stand has the same cream and red marble floors, with the Ravenshade family crest fashioned out of other varieties of marble below your feet. Gilded picture frames hang along the entry hall depicting several generations of Ravenshade family members. You all spy a painting of a young Damian in a school boy's uniform complete with a blazer and shorts, standing next to a tall, stern-faced man who has one hand on Damian's shoulder. The hand sports a ring with a large deep red ruby set into it. Neither are smiling. Damian's right hand is resting atop the head of a very large black mastiff and the other simply hangs at his side. His eyebrows seemed to be perpetually furrowed, even at that young age. Young Damian's black hair is shoulder length and swept back behind his ears.
After Damian has given the butler his requests, the man produces and rings a wood handled, silver bell. Moments later, four women in servant's garb arrive and give you all small curtsies before leading you to your own private suites. The suites are no less lavishly appointed. Each could be a home in their own right, with a living room, bedroom, and bathroom. You find large copper tubs with freshly laundered towels and thick, lovely-smelling bars of soap on silver carts next to each. Also on each cart is a circular container filled with rose petals. The petals look as if they were picked no more than an hour ago. The tubs are large enough for two to sit across from each other and are filled by a pair of spigots with valves, one for hot water and the other for cold. Once you're lounging in the luxury of the baths, a polite knock can be heard at the door and one of the maids says, "Excuse me, young master Ravenshade has instructed me to mend and clean your clothing prior to dinner. May I come in and tend to them?" Your clothes all have mending and prestidigitation cast on them before being neatly folded and returned.
Now bathed and dressed, you are led to the dining room. A beautiful crystal chandelier hangs over a large, thick, Chultan ironwood dining table. Every place at the table is set and each setting consists of spotless cutlery and finely embroidered napkins. The table could easily seat twenty, but you all are seated together at one end. When you arrive, Damian is already seated at the head of the table, a large marble fireplace gently crackles behind him as he sips an aperitif of fine red wine. The meal consists of seven courses and while all dishes are exquisite, there are a few notable standouts:
A salad consisting of spinach, sweetgrass, plums, candied nuts, and violets. Damian mentions that it is one of his Mother's favorites.
A kid (young goat) roasted with lemon and honey, garnished with raisins and carrots soaked in wine. Served with hot, flaky bread with honey butter.
Vanilla infused iced cream drizzled with a warm peach-raspberry reduction.
After dinner, digestifs are served to those who want them and the table is cleared. One of the younger maids changes into a fine evening gown and begins to quietly play a harp in the corner of the room while you all digest your meals and enjoy each other's company.
Later, you all find the beds to be unsurprisingly comfortable. Each four post bed is large enough to fit six adults lying abreast and once you all are settled in, it is not long before sleep takes you.
Morning greets you all gently, as maids quietly draw back thick curtains and open windows. The sun is rising and the day is yours.
All - You find the small temple dedicated to Silvanus and are greeted by an explosion of nature, boxed in by drab, gray-stone buildings on either side. The small yard out front is overflowing with flora of seemingly endless variety. Creeping vines are wrapped around every spire of a rusted wrought iron fence that stands between the abundant nature and the dirty streets of Baldur's Gate. A large weeping willow shades the yard and a stone bench sits in front of it. A few overgrown cobblestones are the only indication of a path through the greenery and they lead you to the wooden doors of the temple. Inside you find wooden pews arranged in a semi-circular fashion around a green space within the temple. There is an opening in the ceiling to allow sunlight to illuminate the green space. An elven woman is humming and tending to the space as you approach.
Samuel will great the elven women in Elvish, “Greetings. I wish I came visiting on better terms, however, I came to inquire as to your burial procedures.” He gently removes Ranala from his pack and displays her before the woman. “While I do not know everything about her, I do know she was at one with nature and deserves to rest eternally encompassed in it. The rest of this city isn’t nearly beautiful enough for her, nor does it deserve her beauty.”
Samuel - The elven woman greets you in return and gasps slightly upon seeing poor Ranala laid low, "Of course. We offer simple burials with or without funeral services for a modest fee. The deceased are buried in a section of Insight Park that has been set aside as a cemetery. The location of the plot determines the price; the more... budget friendly plots make up a majority of the burial space while there are more spacious and better manicured plots for an increased fee." The woman kneels next to Ranala and gently brushes a stray bit of hair behind her ear, "She is beautiful indeed, and full of spark I bet. What is her name?"
All - You all would know the following about Insight Park:
Forty years ago, an lawful neutral shield dwarf druid named Torimesh arrived home in the city after decades of adventuring abroad and purchased this small portion of the hillside. Too steep to build on, the area had long been an illegal junkyard, with locals standing atop a rocky promontory and dumping their refuse over the edge of the embankment. Instead of clearing the debris away, Torimesh used magic to nurture the local plants, causing a forest of green to grow up over the garbage, rusting away debris and creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped space he dedicated as a public park, arguing that the poor need to feel nature’s touch just as much as rich patriars with their manicured gardens. Torimesh himself lives in a tiny hut backed against the jutting outcropping still known as Dumper’s Rock.
The elven woman gives you all the following information regarding burial fees:
Burial in the budget area of the park means that Ranala's grave would be tightly fitted alongside others in the area. Native grasses, bushes, and flowers are allowed to grow freely throughout the space, only being trimmed back once a month at most. A small, 1ft x 1ft x 3in stone square would mark her grave.
Burial in the pricier area of the park means that Ranala's grave would have at least 3ft of space between hers and the next. The space between the graves will host well manicured flowers and shrubbery. For a premium fee, Ranala can be buried in a private section of the cemetery under a tree of your choosing. You also get to pick any flowers or other plants you might want to fill the 12ft x 12ft space.
Remi pulls aside the elven woman and says “Ah, ahem. I’ve got a uh, little problem. We were meting out justice and stamping our wrongdoers down in the sewers and I, uh, caught something. From a statue! Would you believe it? I swear, a million to one shot! I uh, need help with this problem… can you help me get rid of it? I think I’m cursed!” Remi is very self conscious, describes the curse in such a manner.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Remi - The elven woman looks alarmed at first, but when you mention your affliction is merely a curse her countenance takes on a look of relief, "I thought you were going to ask me for a jar of topical salve or something, y'know... for down there..." She smirks and indicates an area below her waist, "You wouldn't be the first in this town, let me tell you." She chuckles and continues, "Sure, I can cast remove curse for a fee of ninety gold pieces."
“Please, yes, thank you! And uh, let’s just keep this between us, okay? Maybe you could come over here and do what you need to behind that bush over there.” Remi pulls down his pants like he’s going to get a vaccination or a penicillin injection. He hands over 90 gp that he received from Zodge.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Samuel will offer up the 150g for the nicer grave. “Ranala. Her name is Ranala. The last bit of her life was a miserable, torture filled hell. She should rest in luxury and peace. I’d like her to be under a willow if possible. They are strong, durable trees, yet beautiful. The way they dance in the wind….I think she’d like that. You all might think me a fool for caring so much for someone we just met, but she reminds me of my mother.” Samuel will offer her body over to the elf. He tucks her notes into her shirt, next to her heart. “We don’t have to stay for the service, I just want to know she has one.”
Remi - The woman's relief quickly turns to disgusted horror and she looks away, covering her eyes as she shouts, "Gods, why do they always think it appropriate to expose themselves in Silvanus' holy place!? Pull up your pants you idiot!"
Ankita nods to Samuel as he informs the elf of his wishes. Once he has finished, she quietly hands him 75g and says, "She holds a special place in my heart as well." Then moves around the temple in awe of all that is to Silvanus. Actually feeling a bit at peace being in this temple after her ordeal. She knows she will never completely be at peace, but truly appreciates being in this place now, so soon after they emerged from the sewers. She feels more centered and ready to take on the next task Zodge has for them. Well, after a bath and bed that is.
Samuel - Prior to Remi's indecent exposure, the elven woman says, "The burial and service will not take place for another three days, perhaps you will find time to attend then? We will need time to cultivate the plot as requested. Until then we will place a gentle repose upon Ranala and hold her here in our mortuary. The cost of the spell and the space in the mortuary is also covered in the premium fee."
Damian had been uncharacteristically quiet during both the visit at Wyrm's Rock and Insight park but as they were about to leave Silvanus' garden he spoke up again. "We will surely attend Ranala's funeral, and until then we will let our anguish over her tragic death fuel our lust for vengeance against those who are ultimately responsible for it, the despicable Vanthampur's." He says with infernal fervor as he casts a last glance at Ranala.
“Of all the emotions, only two can truly burn until death; love and anger. We shall attend Ranala’s service. I appreciate your care for her in the meantime.” Samuel turns to face his group. “Let us acquire some materials for our future ventures…and a good stiff drink.”
“Also, Remi, how often do you fool around with statues to think this is a normal thing? Surely you’ve had the “Sword and the Scabbard” talk?”
All - Once the funeral arrangements are made, the rest of the night is yours to do with what you wish. It is late in the evening, though the sun still hangs low in the sky this time of year for another hour yet.
Remi - The woman takes the gold and tucks it into her robes before withdrawing a section of young tree branch, still green. She mutters a few arcane words and waves her wand in a delicate pattern before you. The unsettling feeling that has haunted you since you left the sewers fades away to nothingness. Putting your hand up your shirt will confirm that the puckered mark of Myrkul is gone as well. As you turn to leave, the woman stops you, "Here," she draws a small sealed jar from within her robes and hands it to you, "I have a feeling you could use some of this. Apply it to the affected area twice a day, in the morning and at night. If you bathe regularly, apply it after the bath." She then turns back to her green space and ignores you until you leave.
As they are ready to leave Insight Park Damian would offer the others revels at his family's town house not far away from the park, where a hot bath and a warm bed also will be provided. He himself will not partake in any night out as he is intent on regaining his strength and communing with his infernal master before the teams next mission tomorrow morning.
Remi feels much better, though completely flustered and embarrassed. He misunderstood how curses were removed (and how they were received apparently). He is 7 shades of red as he walks out of the grove, but thankfully feeling better. “I never knew how they did it. For some reason I thought it was like receiving a paddling like when I grew up, getting the evil spirit out of you and so forth. I had my share of paddlings when I was young. I was wrong about the whole thing. I thought that statue had given me the herp!” Remi walks off feeling much lighter, in his coin purse, and in his spirit, clueless about infectious diseases.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Ankita shakes her head and giggles a bit at Remi. She’s not exactly sure what all he is talking about, but is so very happy the curse has been lifted and he appears back to his old self.
“I would loove a hot bath right now, thank you so much for offering!” She looks around at the rest of her friends, “Though I do think a stiff drink is in order as well, would we find that at your abode as well?”
“So…dinner, hot bath, drinks…maybe all 3 at the same time?” Go shopping in the morning?”
Remi nods and says "I could do with a bath right now, that sounds good to me!" subconsciously scratching himself.
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Then follow me." Damian says and takes Ankita, Sam and Remi to his family's estate after saying farewell to the brave Master Turnuroth. "I am sure you will find my family's estate here in Baldur's Gate to your pleasing." He says as they near it, not so far from Insight park.
All - With the funeral arrangements for Ranala completed, you all head back into the Lower City of Baldur's Gate. The sun has set by this time, but the streets are no less lively. Women of the night call out to you all as you pass, shady individuals in trench coats step out of shadowed alley ways to peddle "a genuine scrap of Minsc's cloak" or "the dried paw of Boo" and by the time you reach the neighborhood of Brampton, you swear you could've purchased enough dried paws or scraps to fashion three miniature giant space hamsters and four cloaks.
Damian leads you all along a winding, well-cobbled road that leads ever upward, raising you from the oppressive heat and stink that clings to the Lower City. At the end of the road you find yourself before the wrought iron gates of a beautiful patriar townhome. The gate bears a heavily stylized R and is flanked by a pair of mercenary guards. The guards are clearly not Flaming Fists, as they seem to take their job seriously, scanning the area for threats and periodically taking turns to make rounds of the wrought iron fence that encompasses the townhome. When the pair see you, Damian in particular, they nod and one produces a key and unlocks the gate. The two guardsmen each open one half of the gate, allowing you all to file inside before shutting and locking it again.
Inside the gate you see a neat and orderly cobbled path that leads through a small, but beautifully landscaped and well-manicured yard. There is a wide porch at the front of the townhome, supported by thick marble columns. The marble is cream colored, with deep red veins throughout. Heavy Chultan ironwood doors mark the entrance to the townhome and Damian raps quickly on it with a door knocker that has been fashioned to resemble a large cut gemstone. After a few moments, an older gentleman with blue eyes and a mostly bald head answers the door. He sees Damian and smiles warmly, "Ah, young master Ravenshade, welcome." The man steps aside and gestures for you all to enter. He smiles warmly at you all as well, though Remi and Ankita earn an almost imperceptibly raised eyebrow as they pass.
The interior of the townhome is no less beautiful. The wide entry way in which you all stand has the same cream and red marble floors, with the Ravenshade family crest fashioned out of other varieties of marble below your feet. Gilded picture frames hang along the entry hall depicting several generations of Ravenshade family members. You all spy a painting of a young Damian in a school boy's uniform complete with a blazer and shorts, standing next to a tall, stern-faced man who has one hand on Damian's shoulder. The hand sports a ring with a large deep red ruby set into it. Neither are smiling. Damian's right hand is resting atop the head of a very large black mastiff and the other simply hangs at his side. His eyebrows seemed to be perpetually furrowed, even at that young age. Young Damian's black hair is shoulder length and swept back behind his ears.
After Damian has given the butler his requests, the man produces and rings a wood handled, silver bell. Moments later, four women in servant's garb arrive and give you all small curtsies before leading you to your own private suites. The suites are no less lavishly appointed. Each could be a home in their own right, with a living room, bedroom, and bathroom. You find large copper tubs with freshly laundered towels and thick, lovely-smelling bars of soap on silver carts next to each. Also on each cart is a circular container filled with rose petals. The petals look as if they were picked no more than an hour ago. The tubs are large enough for two to sit across from each other and are filled by a pair of spigots with valves, one for hot water and the other for cold. Once you're lounging in the luxury of the baths, a polite knock can be heard at the door and one of the maids says, "Excuse me, young master Ravenshade has instructed me to mend and clean your clothing prior to dinner. May I come in and tend to them?" Your clothes all have mending and prestidigitation cast on them before being neatly folded and returned.
Now bathed and dressed, you are led to the dining room. A beautiful crystal chandelier hangs over a large, thick, Chultan ironwood dining table. Every place at the table is set and each setting consists of spotless cutlery and finely embroidered napkins. The table could easily seat twenty, but you all are seated together at one end. When you arrive, Damian is already seated at the head of the table, a large marble fireplace gently crackles behind him as he sips an aperitif of fine red wine. The meal consists of seven courses and while all dishes are exquisite, there are a few notable standouts:
After dinner, digestifs are served to those who want them and the table is cleared. One of the younger maids changes into a fine evening gown and begins to quietly play a harp in the corner of the room while you all digest your meals and enjoy each other's company.
Later, you all find the beds to be unsurprisingly comfortable. Each four post bed is large enough to fit six adults lying abreast and once you all are settled in, it is not long before sleep takes you.
Morning greets you all gently, as maids quietly draw back thick curtains and open windows. The sun is rising and the day is yours.