This post has potentially manipulated dice roll results.
Allian catches up with the group, he looks over Taxzan"Nice hat, I suppose with a short rest you'll live." He starts searching the bodies and looks over the brain thingies 13 arcana
Spass seems entranced by the creatures, picking up the legs and looking around at the anatomy. (OOC: Is there any defining feature of them that he could take off as a souvenir?) He also wants to learn more about them. Arcana: 14 advantage if they are fey fiends or undead 7
Inside this room are three more exits. Which one would you like to investigate Taxzan? Spass, you cut off the creature's beat like claws, they are not fey, fiends, or undead. But you can't gleam anymore information.
This post has potentially manipulated dice roll results.
Taxzan will move to look through the middle of the exits, pausing just before stepping inside of it. He will give the walkway a quick once over to look for traps.
This room is another hall. This five-foot wide hall with niches, each 3 feet deep, line the north and south walls. Mounted on the back wall inside each one is a large, oval glass mirror in a heavy stone frame — sixteen mirrors in all. You also see a blackened torch stub lies in the middle of the hallway.
"I wasn't planning on eating it, but now that you mention it... Just kidding don't really want to contract some disease down here." Spass will walk into the next room and look into the first mirror on his left. "What happened in here? Huh I wonder who left this torch."
Allian catches up with the group, he looks over Taxzan "Nice hat, I suppose with a short rest you'll live." He starts searching the bodies and looks over the brain thingies 13 arcana
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The bugbears have nothing on them, except for their weapons and armor, and you know nothing about these brain creatures.
Taxzan sheathes his sword and calls his drake back as he moves to look over the dead bugbears before stepping around them to look ahead.
Spass seems entranced by the creatures, picking up the legs and looking around at the anatomy. (OOC: Is there any defining feature of them that he could take off as a souvenir?) He also wants to learn more about them. Arcana: 14 advantage if they are fey fiends or undead 7
Inside this room are three more exits. Which one would you like to investigate Taxzan? Spass, you cut off the creature's beat like claws, they are not fey, fiends, or undead. But you can't gleam anymore information.
Allian looks about "Interesting, anyone keeping a map?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Taxzan will move to look through the middle of the exits, pausing just before stepping inside of it. He will give the walkway a quick once over to look for traps.
Investigation: 20
This room is another hall. This five-foot wide hall with niches, each 3 feet deep, line the north and south walls. Mounted on the back wall inside each one is a large, oval glass mirror in a heavy stone frame — sixteen mirrors in all. You also see a blackened torch stub lies in the middle of the hallway.
Gnirk walks up to Spass, and says, "I do not think that is going to taste as good as you might think it will, friend Spass."
Gnirk, "The G is silent."
Thats cool really
ooc: @BernardShaw this thread is private please don't post here
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"I wasn't planning on eating it, but now that you mention it... Just kidding don't really want to contract some disease down here." Spass will walk into the next room and look into the first mirror on his left. "What happened in here? Huh I wonder who left this torch."
Allian looks around the room "I wonder what's the deal with the mirrors?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Taxzan will hold his hand out and motion for his drake to come close, slowly stepping further towards the mirror.
The hall is lined with mirrors, where in the hall would you like to touch a mirror?
Allian thinks about it "Mirrors, in a dungeon? If you give me ten minutes I'll ritual cast detect magic"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Out of the sixteen mirrors here, five of them emanate illusion magic, all of the surrounding the torch in the middle of the hall.
Allian points out the five. "Those have illusion magic. I bet this is a trap."
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Taxzan nods and moves to avoid the mirrors after being told they are magic.
“I can use Mage Hand on the mirrors to see if it sets off a trap.” Gnirk statesto Allian.
Gnirk, "The G is silent."