Randy begins to slide backwards, and while his first instincts might have kept him on board a horse, they don't quite work the same for a fly that is spiraling up into the sky, with no saddle to provide that extra security. He slips back, past the wings, bumping off the chitinous, hairy back end of the fly, having a moment to ponder his decisions and what he lets his friends let him do as his hands grasp at nothing but air.
Ulmwin flaps up towards the tumbling Randerwaith, but before the gnome can get to him, Randy feels himself grasped from behind, strong, jointed legs encircling his body.
"Bzzzz...zzz. zzzz..."
Randy has a moment to realize he isn't going to die within the next few moments before the fly plunges downward, zipping past Ulmwin before pulling up into a tight corkscrew, flipping the ranger up over its head at the peak of its flight, Randy landing back on the creature as it settles its flight plan to something more... comfortable.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands.
((It will actually go by this now that it's gotten some of its excess exuberance out.))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Randy turns white as a sheet during his aerial acrobatics and holds onto the fly with a death grip. He stammers that he's ready to land and indicates a spot in front of the others. Once down, it takes him a while to convince his hands to let go. He finally dismounts and staggers off into the trees, where he is noisily sick.
Randy gives a strained smile. "I'll be alright. Just a little "air sick". Why don't you see if anyone else wants a ride?" He's busily white knuckling the tree he's leaning on.
The fly buzzes and departs, leaving Randy to his tree. A minute or two later, there's a whooping laugh of delight, and he looks up to see a small dragonborn child on the back of the fly, doing loops over the oasis.
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
The fly seems to be a conscientious mount, at least you don't hear any dragonborn kids falling to their deaths outside, they seem to think it great fun.
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
You say your farewell's to the dragonborn tribesfolk, to Renny, Szartha, Tren and Galt, and make ready to depart.
Kreldoran was up early, making sure all systems are a go. His intent is to shift his tower to a mountaintop where he has some celestial observations he wishes to make, having concluded his desert readings. From there, you would be able to either travel the two to three days southeast to Torfelna, or he has offered to teleport you to the outskirts of the city once he's sure his tower is secure and that the repairs he enacted with Dornikal have held.
You convene in his workspace, and he makes use of the willing hands to help calibrate the settings to be able to shift the tower. Holger and Tess are remaining in quarantine, and Gordon is running around naked on one of the lower floors playing tag with his mount.
"Alright, here it goes!"
The tower begins to whir and pulse with stored light, cascading through the precisely cut and polished gem and crystal matrix as it begins to flash, before there's a blinding white light, and everything goes silent.
Randy, Dornikal and Coljin, a moment after that. you realize you're unable to move more than your eyes, which in the afterglow does nothing, but they gradually adjust, and you're able to see the tableau of the workshop, frozen in time. Most of you with a hand free were caught in the moment of bringing it up to shield your eyes, leaving a bit of a blindspot in your field of view as you look around at each other, unable to speak.
Where Ulmwin was standing is a glowing nexus of light, tendrils extending in all directions, as still as the rest of you, but not recognizable as your gnomish companion. The moment stretches on for minutes... or has it only been seconds?
Abruptly, sound resumes, you each continue the movement you'd been in the middle of when it was suspended, and you feel the tower shudder a bit as it settles into place. In the instant that happens, the tendrils of light snap back and vanish, leaving Ulmwin standing there.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
Coljin stands there, nodding when Dornikal asks his not-so-eloquent question. "Yes, saw it." he states. Then he closes his mouth, not knowing what else to even say at this point.
Since he gets his magic from his goddess, he not all that practiced in arcane magic, but he tries to take a guess at what might have just happened. Arcana: 5
Ulmwin at first, seems entirely fine as he turns to Dornikal, brow raised. "Yeah?" comes the response, before noting that... Well, it seems most, if not all eyes currently are on him. The gnome seems to blink a few times at the apparent worry over everyone, before he continues.
"...I think I'm fine? Why? What you all staring for?"
Acrobatics: 6
((Humpty Dumpty sat on a wall...))
Randy begins to slide backwards, and while his first instincts might have kept him on board a horse, they don't quite work the same for a fly that is spiraling up into the sky, with no saddle to provide that extra security. He slips back, past the wings, bumping off the chitinous, hairy back end of the fly, having a moment to ponder his decisions and what he lets his friends let him do as his hands grasp at nothing but air.
Ulmwin flaps up towards the tumbling Randerwaith, but before the gnome can get to him, Randy feels himself grasped from behind, strong, jointed legs encircling his body.
"Bzzzz...zzz. zzzz..."
Randy has a moment to realize he isn't going to die within the next few moments before the fly plunges downward, zipping past Ulmwin before pulling up into a tight corkscrew, flipping the ranger up over its head at the peak of its flight, Randy landing back on the creature as it settles its flight plan to something more... comfortable.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands.
((It will actually go by this now that it's gotten some of its excess exuberance out.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Randy turns white as a sheet during his aerial acrobatics and holds onto the fly with a death grip. He stammers that he's ready to land and indicates a spot in front of the others. Once down, it takes him a while to convince his hands to let go. He finally dismounts and staggers off into the trees, where he is noisily sick.
The fly follows after Randy, attempting to comfort him.
"Bzz... zz. zzz.... zzzz... zzz.... bzzzz..."
It samples the treat he provides it, but politely declines.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Randy gives a strained smile. "I'll be alright. Just a little "air sick". Why don't you see if anyone else wants a ride?" He's busily white knuckling the tree he's leaning on.
Somewhere, in the oasis, Dornikal smiles without knowing why...
The fly buzzes and departs, leaving Randy to his tree. A minute or two later, there's a whooping laugh of delight, and he looks up to see a small dragonborn child on the back of the fly, doing loops over the oasis.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Randy mutters something pithy in orcish and straightens up his clothing before walking back to join the others.
The fly seems to be a conscientious mount, at least you don't hear any dragonborn kids falling to their deaths outside, they seem to think it great fun.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((So we're did we decide to go?))
((I believe Torfelna was the only destination with multiple people in favor?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Fine by me! Let's get to it, world to save and what not!))
((Randy is not against that destination.))
((I'll get a transitional scene typed up in the next day or so! Working a lot of hours over the weekend at the second job, so we'll see. :D ))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
You say your farewell's to the dragonborn tribesfolk, to Renny, Szartha, Tren and Galt, and make ready to depart.
Kreldoran was up early, making sure all systems are a go. His intent is to shift his tower to a mountaintop where he has some celestial observations he wishes to make, having concluded his desert readings. From there, you would be able to either travel the two to three days southeast to Torfelna, or he has offered to teleport you to the outskirts of the city once he's sure his tower is secure and that the repairs he enacted with Dornikal have held.
You convene in his workspace, and he makes use of the willing hands to help calibrate the settings to be able to shift the tower. Holger and Tess are remaining in quarantine, and Gordon is running around naked on one of the lower floors playing tag with his mount.
"Alright, here it goes!"
The tower begins to whir and pulse with stored light, cascading through the precisely cut and polished gem and crystal matrix as it begins to flash, before there's a blinding white light, and everything goes silent.
Randy, Dornikal and Coljin, a moment after that. you realize you're unable to move more than your eyes, which in the afterglow does nothing, but they gradually adjust, and you're able to see the tableau of the workshop, frozen in time. Most of you with a hand free were caught in the moment of bringing it up to shield your eyes, leaving a bit of a blindspot in your field of view as you look around at each other, unable to speak.
Where Ulmwin was standing is a glowing nexus of light, tendrils extending in all directions, as still as the rest of you, but not recognizable as your gnomish companion. The moment stretches on for minutes... or has it only been seconds?
Abruptly, sound resumes, you each continue the movement you'd been in the middle of when it was suspended, and you feel the tower shudder a bit as it settles into place. In the instant that happens, the tendrils of light snap back and vanish, leaving Ulmwin standing there.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Dornikal blinks and flexes his hands,
"Did that just? Did all of ye?"
He readjusts to Ulmwin,
"Uh... Ulmwin? Are ye feeling okay there?"
Coljin stands there, nodding when Dornikal asks his not-so-eloquent question. "Yes, saw it." he states. Then he closes his mouth, not knowing what else to even say at this point.
Since he gets his magic from his goddess, he not all that practiced in arcane magic, but he tries to take a guess at what might have just happened. Arcana: 5
Ulmwin at first, seems entirely fine as he turns to Dornikal, brow raised. "Yeah?" comes the response, before noting that... Well, it seems most, if not all eyes currently are on him. The gnome seems to blink a few times at the apparent worry over everyone, before he continues.
"...I think I'm fine? Why? What you all staring for?"
"Ye were all-"
Dornikal does a wavy thing with his arms all around himself.
"Like a light octopus, but with more legs. Bright as the sun."
His eyes water at the memory.
"What, uh, what did ye see?"