Swooping in like an angel of death, Morrow puts a boot to the face of the skeleton pinning Aftari to the ground and rips her out of the bony claws. With the last of his momentum, he drags both of them off the pile and towards the wall, out of immediate harm's way. It's only upon landing, that Morrow realises the tear in his left side, from the bony claws of one of the skeletons.
Skeleton 3 and 4 make opportunity attacks on Morrow flying past: 22 vs 14 for 3 vs 14 for 4
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
With a grunt, Hadar shoulders his way past another of the skeletons to make his way off the pile and towards the gnome. As Hadar steps off and with him all of you are off the pile, the gnome shouts: "Stay close to the walls and get to me, I'll try and cover as much as I can!" With that, he fires off two bolts in rapid succession, now that there's no risk of hitting any of you.
Yejin's bolts: 20 vs 13 for 9 and 15 vs 13 for 5
Both bolts find their target, cracking parts of the skull and the spine of two of the skeletons respectively. While they lookeven more fragile now, they still lumber on.
The third skeleton, limping badly from the crossbowbolt lodged between its spine and pelvis, slowly makes its way over to Aftari and Morrow and with a bony hand makes a swing for Morrow, who only breifly before kicked it away.
At the same time, the fourth skeleton, with parts of its cheekbone shattered by the gnome's bolt, is turning towards Haliday, and trying its best to dig its bony fingers into him.
The last remaining skeleton turns after Hadar, intent on adding his mortal remains to the pile.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Caught by surprise, Hal'iday's shot just misses the mark, instead leaving him open for a painful gash across his cheek, neck and right shoulder from one of the skeletons.
Aftari and Ekaterina what would you like to do?
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
((If they strike me down I shall only become more powerful... or something! lol... But I do think I owe another Death Save? If not, count this for next time I do... DS: 10 ))
Ekaterina, despite your efforts, you see that the jostling of the body has torn open the wounds, and they are bleeding profusely now.
Aftari, you rapidly scramble to throw yourself between the rushing skeleton and Morrow. The skeleton is however nimbler than you give it credit for, and your lunge gets nothing but air. As you try to move around the skeleton though, it quickly slams you into the clay wall.
Skeleton Acrobatics to avoid the tackle 15 and to try again because the dice roller keeps failing me... 21
Hadar, faced with the skeleton rushing towards him and unable to see the growing puddle of Buddie's blood on the other side of the heap does his best to swing at the onrushing skeleton. Hadar's mace connects with a loud crunch, as part of the ribs and sternum are caved in by the blow. A fine network of cracks seems to cover much of the skeleton now, and the bones look even more brittle than before. With an air of excitement, Hadar shouts: "Try and strike them, they're brittle with age and shatter easily!"
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Morrow hisses a curse in infernal as he quickly finds himself admonishing himself for being helpful, and doubly so for what he was about to do as he slashed at the back of the skeleton with his shortswords again. As he slashed out at the undead creature, he glared at his fellow tiefling and shouted, "GO!"
Morrow, your short swords are made to cut flesh, rather than for hacking through bone, and the first strike towards the skeleton glances off it's ribs leaving nothing but a small scratch on the bleached bone. Using the momentum of the first strike though, you turn around your axis and drop to your knees, striking the skeleton dead center into its exposed spine, cleanly severing it with your strike, rendering the skeleton dead again.
With Morrow slaying one of the remaining skeletons,and Hadar seriously crippling another one, you see the fourth skeleton angrily slash out against Hal'iday. With Hal'iday wounded already, he is unable to dodge the blow in time, and the skeleton knocks him to the ground, where he is left wheezing and slowly blacking out.
The second skeleton angrily lashes out at Hadar, trying to strike at him with its sharpened hands, but with parts of it's body shattered, the blow doesn't connect.
In the midst of the carnage, Ekaterina focusses on the task at hand and quickly and tightly wraps Buddie's wounds, doing her best to stem the bleeding. With the others taking on the remaining skeletons, she is able to stop the bleeding and stabilise Buddie again.
Haliday, please make your first death saving throw.
Aftari, what would you like to do? Only S4 and S2 remain, both badly damaged.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Aftari makes her way around the edge of the pit, intent on leaving, but she stops just short of the gnome when she sees another party member down. We're dropping like flies! She mutters to herself as she draws her greatsword and takes a swing at the skeleton.
This post has potentially manipulated dice roll results.
Still struggling with the unsteady footing, Aftari's strike goes wide once more. With Buddie stabilised, Hadar takes another mighty swing against the skeleton in his face. In the cramped space of the cavern between the pile and the wall though, he is unable to properly land the strike.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Morrow, seeing yet another member of his party go down, hisses in distaste as he was beginning to wonder why he grouped up with such gun-ho fools. Still, he didn't think he was much better since he wasn't leaving either, using his wings to essentially leap forward over to the skeleton that Aftari was swinging at, to once again strike that monster's skull.
With two rapid strikes, Morrow fells another one of the skeletons. As soon as he lands and is out of the line of fire, the small gnome unleashes two bolts from his crossbow again.
The first bolt aims too low and strikes the pile of bones, but the second hits the remaining skeleton straight between the eye sockets. With a noise like wind whistling through large organ pipes, the last skeleton collapses in a heap of bones.
18 vs 13 for 7 damage and 20 vs 13 for 9
Avoiding any of the remaining bones, Hadar quickly makes his way over to Haliday and heals him for 11 points using his ability to cure wounds. Shortly thereafter, between all of you, you manage to get Buddie to Hadar as well, and Buddie is healed for 6 points, as Hadar taps the last of his resources.
7 for Buddie and 4 for Haliday
Since you both blacked out, you gain a Grievous wound. Each combat that you hit zero HP in, you can suffer a grievous wound. These are injuries that remain until treated (one injury can be attempted to be treated per rest, either by yourself or by someone else who is trained. To do so, the person attempting the check needs to succeed on a DC 10 + no. of Grievous wounds medicine check. If you succeed, the grievous wound is mended, else the effect persists until the next rest.
Buddie, as you come to, you feel bruised and battered by the claws and the attack. You suffer from one level of exhaustion. Haliday, as you gasp for air, you notice that you've dislocated your left shoulder when you collapsed on the ground. Until you're able to get that seen to, you're only able to take an action or bonus action on your turn and any task requiring that arm will have to be rolled with disadvantage.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
The gnome looks at you all: "Are you stubborn or deaf? Usually when I tell people to run, I mean it! Thankfully you're all still alive and breathing. I'm Yejin, welcome to the Ditches!"
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Swooping in like an angel of death, Morrow puts a boot to the face of the skeleton pinning Aftari to the ground and rips her out of the bony claws. With the last of his momentum, he drags both of them off the pile and towards the wall, out of immediate harm's way. It's only upon landing, that Morrow realises the tear in his left side, from the bony claws of one of the skeletons.
Skeleton 3 and 4 make opportunity attacks on Morrow flying past: 22 vs 14 for 3 vs 14 for 4
I've applied all damage already.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
With a grunt, Hadar shoulders his way past another of the skeletons to make his way off the pile and towards the gnome. As Hadar steps off and with him all of you are off the pile, the gnome shouts: "Stay close to the walls and get to me, I'll try and cover as much as I can!" With that, he fires off two bolts in rapid succession, now that there's no risk of hitting any of you.
Yejin's bolts: 20 vs 13 for 9 and 15 vs 13 for 5
Both bolts find their target, cracking parts of the skull and the spine of two of the skeletons respectively. While they lookeven more fragile now, they still lumber on.
The third skeleton, limping badly from the crossbowbolt lodged between its spine and pelvis, slowly makes its way over to Aftari and Morrow and with a bony hand makes a swing for Morrow, who only breifly before kicked it away.
At the same time, the fourth skeleton, with parts of its cheekbone shattered by the gnome's bolt, is turning towards Haliday, and trying its best to dig its bony fingers into him.
The last remaining skeleton turns after Hadar, intent on adding his mortal remains to the pile.
13 vs 14 (Morrow) for 4
24 vs 13 (Haliday) for 3
7 vs 13 (Hadar) for 3
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Haliday joins firing at another skeleton
"C'mon now dont be dawdling"
Attack: 12 Damage: 9
Laissez les bons temps rouler
Caught by surprise, Hal'iday's shot just misses the mark, instead leaving him open for a painful gash across his cheek, neck and right shoulder from one of the skeletons.

Aftari and Ekaterina what would you like to do?
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Ekaterina attempts to rebind and stop Buddie from bleeding further…
Medicine: 8
“Don’t you die on me… again…” mutters Ekaterina as she doesn’t seem to apply enough pressure to stem the flow of blood.
((If they strike me down I shall only become more powerful... or something! lol... But I do think I owe another Death Save? If not, count this for next time I do... DS: 10 ))
Aftari tries to shove the skeleton down, hoping that will clear enough of a path for all 4 of them to escape past it.
Athletics to shove prone: 8
If that works then she will move about 25 feet to get just behind the gnome.
Ekaterina, despite your efforts, you see that the jostling of the body has torn open the wounds, and they are bleeding profusely now.
Aftari, you rapidly scramble to throw yourself between the rushing skeleton and Morrow. The skeleton is however nimbler than you give it credit for, and your lunge gets nothing but air. As you try to move around the skeleton though, it quickly slams you into the clay wall.
Skeleton Acrobatics to avoid the tackle 15 and to try again because the dice roller keeps failing me... 21
Hadar, faced with the skeleton rushing towards him and unable to see the growing puddle of Buddie's blood on the other side of the heap does his best to swing at the onrushing skeleton. Hadar's mace connects with a loud crunch, as part of the ribs and sternum are caved in by the blow. A fine network of cracks seems to cover much of the skeleton now, and the bones look even more brittle than before. With an air of excitement, Hadar shouts: "Try and strike them, they're brittle with age and shatter easily!"
16 vs 13 for double 4
Morrow, what would you like to do?
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Morrow hisses a curse in infernal as he quickly finds himself admonishing himself for being helpful, and doubly so for what he was about to do as he slashed at the back of the skeleton with his shortswords again. As he slashed out at the undead creature, he glared at his fellow tiefling and shouted, "GO!"
Attack: 22 Damage: 6
Offhand Attack: 15 Damage: 4
Seeing Buddie still bleeding Ekaterina tries desperately to get it to stop.
Medicine: 17
Morrow, your short swords are made to cut flesh, rather than for hacking through bone, and the first strike towards the skeleton glances off it's ribs leaving nothing but a small scratch on the bleached bone. Using the momentum of the first strike though, you turn around your axis and drop to your knees, striking the skeleton dead center into its exposed spine, cleanly severing it with your strike, rendering the skeleton dead again.
With Morrow slaying one of the remaining skeletons,and Hadar seriously crippling another one, you see the fourth skeleton angrily slash out against Hal'iday. With Hal'iday wounded already, he is unable to dodge the blow in time, and the skeleton knocks him to the ground, where he is left wheezing and slowly blacking out.
The second skeleton angrily lashes out at Hadar, trying to strike at him with its sharpened hands, but with parts of it's body shattered, the blow doesn't connect.
In the midst of the carnage, Ekaterina focusses on the task at hand and quickly and tightly wraps Buddie's wounds, doing her best to stem the bleeding. With the others taking on the remaining skeletons, she is able to stop the bleeding and stabilise Buddie again.
Haliday, please make your first death saving throw.
Aftari, what would you like to do? Only S4 and S2 remain, both badly damaged.
20 vs 13 for 6 slashing damage
9 vs 13 for 5 slashing damage
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Death save. 13
Laissez les bons temps rouler
Aftari makes her way around the edge of the pit, intent on leaving, but she stops just short of the gnome when she sees another party member down. We're dropping like flies!
She mutters to herself as she draws her greatsword and takes a swing at the skeleton.
Going for S4, Greatsword Attack: 8 Damage: 7
Still struggling with the unsteady footing, Aftari's strike goes wide once more. With Buddie stabilised, Hadar takes another mighty swing against the skeleton in his face. In the cramped space of the cavern between the pile and the wall though, he is unable to properly land the strike.
Morrow, what would you like to do?
19 vs 13 for twice 5
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Morrow, seeing yet another member of his party go down, hisses in distaste as he was beginning to wonder why he grouped up with such gun-ho fools. Still, he didn't think he was much better since he wasn't leaving either, using his wings to essentially leap forward over to the skeleton that Aftari was swinging at, to once again strike that monster's skull.
Attack: 18 Damage: 5
Offhand Attack: 13 Damage: 4
Attack: 16 Damage: 8
Offhand Attack: 17 Damage: 5
With two rapid strikes, Morrow fells another one of the skeletons. As soon as he lands and is out of the line of fire, the small gnome unleashes two bolts from his crossbow again.
The first bolt aims too low and strikes the pile of bones, but the second hits the remaining skeleton straight between the eye sockets. With a noise like wind whistling through large organ pipes, the last skeleton collapses in a heap of bones.
18 vs 13 for 7 damage and 20 vs 13 for 9
Avoiding any of the remaining bones, Hadar quickly makes his way over to Haliday and heals him for 11 points using his ability to cure wounds. Shortly thereafter, between all of you, you manage to get Buddie to Hadar as well, and Buddie is healed for 6 points, as Hadar taps the last of his resources.
7 for Buddie and 4 for Haliday
Since you both blacked out, you gain a Grievous wound. Each combat that you hit zero HP in, you can suffer a grievous wound. These are injuries that remain until treated (one injury can be attempted to be treated per rest, either by yourself or by someone else who is trained. To do so, the person attempting the check needs to succeed on a DC 10 + no. of Grievous wounds medicine check. If you succeed, the grievous wound is mended, else the effect persists until the next rest.
Buddie, as you come to, you feel bruised and battered by the claws and the attack. You suffer from one level of exhaustion. Haliday, as you gasp for air, you notice that you've dislocated your left shoulder when you collapsed on the ground. Until you're able to get that seen to, you're only able to take an action or bonus action on your turn and any task requiring that arm will have to be rolled with disadvantage.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
*deep gasp of air. Then sits up. "Well that was disconcerting"
Laissez les bons temps rouler
The gnome looks at you all: "Are you stubborn or deaf? Usually when I tell people to run, I mean it! Thankfully you're all still alive and breathing. I'm Yejin, welcome to the Ditches!"
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Haliday attempts to stand. Wincing his hand goes to his shoulder. "That doesnt feel right"
Laissez les bons temps rouler