Liam finds a suitable blank spellbook, a moderately sized tome, unadorned beyond a few protective runes and glyphs on the inside of its plain brown leather cover, and readily pays the 75gp the seller asks for it. He'll also buy the 70gp worth of exotic inks he'll need to transcribe a few of his current spells into the new book, with plans to do so while traveling aboard the airship to get to this island. Then he heads back over to where Nia is falling asleep of boredom at his book-buying, waking her so they can both make their way back to the inn, with a quick stop at the bank on the way.
The 70gp in ink is for 6 spells. His four 1st level ritual spells are his top priority, since he seldom has those prepared. Those are 10gp each to transcribe. Next comes his two 2nd level spells, Alter Self and Shatter. Alter Self is also 10gp (half price because it's transmutation) and Shatter is 20gp. So for the book and inks that's 145gp of the 200gp he would have had extra if he hadn't found the book, Liam now has 55gp in the bank at Waterdeep.
Liam rolls his eyes at the antics of Crispy and Chubb as he tries to lead Nia past them and back upstairs to their waiting rooms, absentmindedly wondering if Gregor has made it back yet or not.
If Nia wants to stay down in the pub area with Chubb and Crispy, Liam will reluctantly let her. He does think she'd be better off resting, but he also realizes they're about to be heading off into dangerous territory again, and he knows she's a kid who likes to have her fun. He WILL encourage her not to go overboard though.
Gregor is actually in the same building, he's just uncharacteristically silent, talking to a manager of the establishment in one of the more secluded corners of the kitchens in muttered tones.
Liam notices Gregor flitting in and out of rooms, talking to what seems like every member of staff in the building for varying amounts of time, jotting down notes (which is surprising because Gregor has never been seen reading or writing by his teammates), and generally being possessed by a vary 'Un-Gregor'-like drive. No drinking, no gambling, not even his usual boisterousness when he is talking to the staff, it's like your watching an almost entirely different person then who you thought Gregor was.
It's hard to hear over the song that's being sung in the establishment. Crispy is on the table dancing and Chubby looks like he could use another drink, but he's trying to get on the table, too, but Crispy is laughing and trying to get him off it. It's hard to see because of the laughing crowd.
If someone were to trail Gregor and his actions throughout the night, they would notice some of the barmaids and other workers looking particularly frazzled after Gregor stampeded past them, muttering about 'average weekly wages', 'estimated patronage ratios', and 'fire safety regulations'.
After Gregor has talked to seemingly every employee in the establishment, he seems to do an almost complete personality swap, switching back to his usual loud, boisterous personality, if cranked up a few notches, and drifts from patron to patron, never staying at a table long enough for anything more then a few exchanged words. If someone just happened to be close enough to hear the conversations that passed, they would note things like 'usual amount of money spent per night', and 'how much would you spend to visit a high society resort in a remote exotic island'.
Making note of this peculiar shift in Gregor's personality and apparent interests, Liam will abstain from approaching him about it for the time being and will head upstairs to get some rest before what would likely be a long day to come.
You all enjoy your last evening of R&R, having the chance to break away from your adopted adventuring family to just be your own person for the evening. Before you know it, you’re awakened by the rising sun, and figure you’d better get a move on!
There is a slight buzzing of activity in the shipping yard as the early fishermen, sailors and dock hands go about their morning preparation. You can see moored grand vessels of the sea and the odd young couple walking home together after spending the night in secret, sleeping in some of the open boat sheds. As you enter, the glint of gold catches your eye and one ship in particular can be seen throughout the docs. A large hardwood ship with aerodynamically designed gold plating on the bow and sides, dominates the shipyard. Humongous sails are raised and ready to set sail, rigged underneath a huge oval shaped hot air balloon. ‘The Golden Lining’ can be read across the ship’s stern.
As you approach, you see Ruven walking down a side plank. He is dressed in a nortical attire- a navy blue fitted coat buttoned up the front and a white ruffled shirt underneath. He sports knee high leather buckelled boots and cream tights underneath. His arms spread wide, he extends a joyful welcome.
”Good morning, my reliable and honoured explorers! Welcome, to The Golden Lining. Isn’t she a beauty? Combining the best aspects of traditional nautical sailing and the finest design of aeronautical mechanics, this vessel can take us sailing through both the sea, and the clouds.”
Just as Ruven walks down the plank to greet the adventurers, Crispy and Chubby finally appear on the dock in front of the moored airship. They both reek of alcohol, and by all appearances, never went to bed the previous night, instead opting to celebrate the upcoming adventure in style. At the bar. Walking arm in arm, three sheets to the wind (hey, a nautical term- get it?!), they’re obviously having a grand time, still singing a boisterous song.
Chubby: “Hail and well met, Mr. Ruven, Sir, Mr, Boss, ...Sir! Errr....Right on time!” Chubby glances over to the massive sundial at the end of the dock, pointing out that it’s 07:59:59 sharp.
<brrrrrrrp>
After turning back to look at Mr Ruven, Chubby finally looks upward, noticing the airship for the very first time. Mouth agape, eyes as big as saucers, he stares dumbfounded at the enormous spectacle.
"Ughhhffffff...someone turn down the lights, would ya..?" Crispy squints at the sunlight, stifling a huge yawn, unwrapping herself from Chubby's help. She looks like she didn't get ANY sleep, and is completely unkempt. "Here we are! Right on tiUrRhHme. Lets get this show on the road, eh? Nice ship, too."
Having burned through most of her energy shopping, Nia had been almost surprisingly easy for Liam to get her to go to bed. Consequently Nia was well rested, if a little hungover, and dressed in her new outfit. Looking very much like the classic wizard, if said wizard was utterly lacking in good taste, she waited with the others ooohing and aaahing at the ship. When Ruven mentioned taking to the clouds, ie flying, Nia let out an ear-piercing squeal of excitement. "She can fly?! Does she have bombs?! 'cause if so and we find something horrible we can just fly above it and drop the bombs to make it go boom and leave a crater where the horrible thing was! I could be a bomb myself but I haven't learned Fireball yet - but I'm working on it! - and Searing Ray is more pew pew beam guns than boom boom boom but I'm sure we can work something out!"
It would not have surprised anyone to note that she had put way too much sugar into her porridge that morning.
Having gone to bed around 2300, Liam was awake and moving before 0600, starting with his customary period of perusing through his spellbook to decide what he might need for the day. He would also have taken an hour after that to go ahead and transcribe the first of his ritual spells (Detect Magic) into his new spellbook before making his way down to the tavern room for a quick bite of breakfast. He checked on Nia on the way down, gave his normal sigh at the expected sight of Crispy and Chubb's continued carousing, and briefly wondered if Gregor had gotten any sleep either.
Setting out from the inn by 0730, presumably with at least Nia in tow, he arrives at the docks at about 0745, readily navigating through the familiar bustle of a harbor at morningtide to locate the Golden Lining. He has his pack prepared and slung comfortably across his back, Vigilance tucked into his belt, his quarterstaff in hand, and his trusty familiar Calcifer perched lightly on his shoulder as he waits for Ruven's arrival.
"Greetings, Sir Venixia," he calls out upon sighting the high elf, "reporting for duty as requested. Permission to come aboard?"
When he hears the sounds of Crispy and Chubb approaching behind him, he cringes and lets out another sigh.
DM, just let me know the cost of breakfast and I'll subtract that from my total currency.
Ruven gives a hesitant smile as he lets out a nervous laugh at Nia’s comment. “I can assure you she has adequate defences. Arcane cannons and saphoria shields ensure the safety of my guests.” Ruven ushes you all on board and you see a number of Dwarven crew running around, tending to various tasks. They all acknowledge your arrival, but are far too busy getting the ship ready to leave to stop and have a proper conversation- especially in front of their employer. You see one particularly heavy handed Dwarf ordering the others around, wearing a red bandanna. Ruven leads you across the deck of the ship; “There are nine crew members, excluding myself running the ship. The guests have unlimited access to the top deck and the lower deck. My private captains’ quarters are located directly under the helm at the stern, toilets and bathrooms, under the bow of the ship.” He then leads you down a set of stairs, to a well adorned common room with private rooms shooting off in various parts of the vessel. “If you venture lower again, you will encounter the crew quarters and storage, and there is one lower portion- the cargo bay which gets locked before each departure. Any questions?”
Just then, the roar of a furiously stoked fire can be heard from above (on top of the mast beneath the balloon) as the airship lifts out of the water and rises among the clouds as it begins its voyage out to sea.
The below image can be a little confusing. Far right, is the top of deck. The next one to the left is still the deck, but showing you inside the rooms. Third from the right is guest accommodation, and furthest left is the crew quarters/ storage.
I am at work for the next few hours, but feel free to ask Ruven any questions before we take off :)
If it's acceptable to the DM, Liam would like to claim the room in the forecastle of the ship, marked by the #3 on image above. He'd be willing to room with Nia, if she's agreeable to that, or possibly Gregor, but not Crispy or Chubb. If the forecastle room is not available, he'd most like the room marked by either #9 or #10.
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Spell book is fine, you pick it up for 75 gp
"CoS" Rumble- Tabaxi Shadow Monk
Crispy and Chubby are singing, between burps, a typical 'good luck song' back in the pub, flashing our new gear around - drawing various reactions.
Excellent! Thanks!
Liam finds a suitable blank spellbook, a moderately sized tome, unadorned beyond a few protective runes and glyphs on the inside of its plain brown leather cover, and readily pays the 75gp the seller asks for it. He'll also buy the 70gp worth of exotic inks he'll need to transcribe a few of his current spells into the new book, with plans to do so while traveling aboard the airship to get to this island. Then he heads back over to where Nia is falling asleep of boredom at his book-buying, waking her so they can both make their way back to the inn, with a quick stop at the bank on the way.
The 70gp in ink is for 6 spells. His four 1st level ritual spells are his top priority, since he seldom has those prepared. Those are 10gp each to transcribe. Next comes his two 2nd level spells, Alter Self and Shatter. Alter Self is also 10gp (half price because it's transmutation) and Shatter is 20gp. So for the book and inks that's 145gp of the 200gp he would have had extra if he hadn't found the book, Liam now has 55gp in the bank at Waterdeep.
Liam rolls his eyes at the antics of Crispy and Chubb as he tries to lead Nia past them and back upstairs to their waiting rooms, absentmindedly wondering if Gregor has made it back yet or not.
If Nia wants to stay down in the pub area with Chubb and Crispy, Liam will reluctantly let her. He does think she'd be better off resting, but he also realizes they're about to be heading off into dangerous territory again, and he knows she's a kid who likes to have her fun. He WILL encourage her not to go overboard though.
Gregor is actually in the same building, he's just uncharacteristically silent, talking to a manager of the establishment in one of the more secluded corners of the kitchens in muttered tones.
Perception check to see if Liam notices Gregor being "uncharacteristically silent": 19
I'll let the DM decide if that lets me notice this potentially world shattering-behavior or not...
Liam notices Gregor flitting in and out of rooms, talking to what seems like every member of staff in the building for varying amounts of time, jotting down notes (which is surprising because Gregor has never been seen reading or writing by his teammates), and generally being possessed by a vary 'Un-Gregor'-like drive. No drinking, no gambling, not even his usual boisterousness when he is talking to the staff, it's like your watching an almost entirely different person then who you thought Gregor was.
Liam pauses upon making this observation, then turns to Nia.
"You go ahead and head on up. I'm going to check on the others real quick."
He then proceeds to try and observe Gregor for a bit long, unnoticed if possible, to try and determine what he's up to.
Stealth, attempting to remain inconspicuous (a la Assassin's Creed): 18
Investigation: 18 or Perception: 10, whichever is deemed appropriate.
It's hard to hear over the song that's being sung in the establishment. Crispy is on the table dancing and Chubby looks like he could use another drink, but he's trying to get on the table, too, but Crispy is laughing and trying to get him off it. It's hard to see because of the laughing crowd.
If someone were to trail Gregor and his actions throughout the night, they would notice some of the barmaids and other workers looking particularly frazzled after Gregor stampeded past them, muttering about 'average weekly wages', 'estimated patronage ratios', and 'fire safety regulations'.
After Gregor has talked to seemingly every employee in the establishment, he seems to do an almost complete personality swap, switching back to his usual loud, boisterous personality, if cranked up a few notches, and drifts from patron to patron, never staying at a table long enough for anything more then a few exchanged words. If someone just happened to be close enough to hear the conversations that passed, they would note things like 'usual amount of money spent per night', and 'how much would you spend to visit a high society resort in a remote exotic island'.
Making note of this peculiar shift in Gregor's personality and apparent interests, Liam will abstain from approaching him about it for the time being and will head upstairs to get some rest before what would likely be a long day to come.
You all enjoy your last evening of R&R, having the chance to break away from your adopted adventuring family to just be your own person for the evening. Before you know it, you’re awakened by the rising sun, and figure you’d better get a move on!
There is a slight buzzing of activity in the shipping yard as the early fishermen, sailors and dock hands go about their morning preparation. You can see moored grand vessels of the sea and the odd young couple walking home together after spending the night in secret, sleeping in some of the open boat sheds. As you enter, the glint of gold catches your eye and one ship in particular can be seen throughout the docs. A large hardwood ship with aerodynamically designed gold plating on the bow and sides, dominates the shipyard. Humongous sails are raised and ready to set sail, rigged underneath a huge oval shaped hot air balloon. ‘The Golden Lining’ can be read across the ship’s stern.
As you approach, you see Ruven walking down a side plank. He is dressed in a nortical attire- a navy blue fitted coat buttoned up the front and a white ruffled shirt underneath. He sports knee high leather buckelled boots and cream tights underneath. His arms spread wide, he extends a joyful welcome.
”Good morning, my reliable and honoured explorers! Welcome, to The Golden Lining. Isn’t she a beauty? Combining the best aspects of traditional nautical sailing and the finest design of aeronautical mechanics, this vessel can take us sailing through both the sea, and the clouds.”
"CoS" Rumble- Tabaxi Shadow Monk
Just as Ruven walks down the plank to greet the adventurers, Crispy and Chubby finally appear on the dock in front of the moored airship. They both reek of alcohol, and by all appearances, never went to bed the previous night, instead opting to celebrate the upcoming adventure in style. At the bar. Walking arm in arm, three sheets to the wind (hey, a nautical term- get it?!), they’re obviously having a grand time, still singing a boisterous song.
Chubby: “Hail and well met, Mr. Ruven, Sir, Mr, Boss, ...Sir! Errr....Right on time!” Chubby glances over to the massive sundial at the end of the dock, pointing out that it’s 07:59:59 sharp.
<brrrrrrrp>
After turning back to look at Mr Ruven, Chubby finally looks upward, noticing the airship for the very first time. Mouth agape, eyes as big as saucers, he stares dumbfounded at the enormous spectacle.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
"Ughhhffffff...someone turn down the lights, would ya..?" Crispy squints at the sunlight, stifling a huge yawn, unwrapping herself from Chubby's help. She looks like she didn't get ANY sleep, and is completely unkempt. "Here we are! Right on tiUrRhHme. Lets get this show on the road, eh? Nice ship, too."
Having burned through most of her energy shopping, Nia had been almost surprisingly easy for Liam to get her to go to bed. Consequently Nia was well rested, if a little hungover, and dressed in her new outfit. Looking very much like the classic wizard, if said wizard was utterly lacking in good taste, she waited with the others ooohing and aaahing at the ship. When Ruven mentioned taking to the clouds, ie flying, Nia let out an ear-piercing squeal of excitement. "She can fly?! Does she have bombs?! 'cause if so and we find something horrible we can just fly above it and drop the bombs to make it go boom and leave a crater where the horrible thing was! I could be a bomb myself but I haven't learned Fireball yet - but I'm working on it! - and Searing Ray is more pew pew beam guns than boom boom boom but I'm sure we can work something out!"
It would not have surprised anyone to note that she had put way too much sugar into her porridge that morning.
Crispy nearly trips getting on board.
Having gone to bed around 2300, Liam was awake and moving before 0600, starting with his customary period of perusing through his spellbook to decide what he might need for the day. He would also have taken an hour after that to go ahead and transcribe the first of his ritual spells (Detect Magic) into his new spellbook before making his way down to the tavern room for a quick bite of breakfast. He checked on Nia on the way down, gave his normal sigh at the expected sight of Crispy and Chubb's continued carousing, and briefly wondered if Gregor had gotten any sleep either.
Setting out from the inn by 0730, presumably with at least Nia in tow, he arrives at the docks at about 0745, readily navigating through the familiar bustle of a harbor at morningtide to locate the Golden Lining. He has his pack prepared and slung comfortably across his back, Vigilance tucked into his belt, his quarterstaff in hand, and his trusty familiar Calcifer perched lightly on his shoulder as he waits for Ruven's arrival.
"Greetings, Sir Venixia," he calls out upon sighting the high elf, "reporting for duty as requested. Permission to come aboard?"
When he hears the sounds of Crispy and Chubb approaching behind him, he cringes and lets out another sigh.
DM, just let me know the cost of breakfast and I'll subtract that from my total currency.
Ruven gives a hesitant smile as he lets out a nervous laugh at Nia’s comment. “I can assure you she has adequate defences. Arcane cannons and saphoria shields ensure the safety of my guests.” Ruven ushes you all on board and you see a number of Dwarven crew running around, tending to various tasks. They all acknowledge your arrival, but are far too busy getting the ship ready to leave to stop and have a proper conversation- especially in front of their employer. You see one particularly heavy handed Dwarf ordering the others around, wearing a red bandanna. Ruven leads you across the deck of the ship; “There are nine crew members, excluding myself running the ship. The guests have unlimited access to the top deck and the lower deck. My private captains’ quarters are located directly under the helm at the stern, toilets and bathrooms, under the bow of the ship.” He then leads you down a set of stairs, to a well adorned common room with private rooms shooting off in various parts of the vessel. “If you venture lower again, you will encounter the crew quarters and storage, and there is one lower portion- the cargo bay which gets locked before each departure. Any questions?”
Just then, the roar of a furiously stoked fire can be heard from above (on top of the mast beneath the balloon) as the airship lifts out of the water and rises among the clouds as it begins its voyage out to sea.
The below image can be a little confusing. Far right, is the top of deck. The next one to the left is still the deck, but showing you inside the rooms. Third from the right is guest accommodation, and furthest left is the crew quarters/ storage.
I am at work for the next few hours, but feel free to ask Ruven any questions before we take off :)
"CoS" Rumble- Tabaxi Shadow Monk
If you stayed in The Quiver, breakfast would have been provided. Otherwise, around 5s
"CoS" Rumble- Tabaxi Shadow Monk
If it's acceptable to the DM, Liam would like to claim the room in the forecastle of the ship, marked by the #3 on image above. He'd be willing to room with Nia, if she's agreeable to that, or possibly Gregor, but not Crispy or Chubb. If the forecastle room is not available, he'd most like the room marked by either #9 or #10.