(Would very much think Joe should have Shatter prepared, yeah. We knew we may need to collapse more tunnel, so she wouldn't have taken it off her list.)
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Active Characters: Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer,Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula,Dragonborn Fighter/Sorcerer in Forged In Chaos
Kroshav discovers he has his backpack on his back, and pulls out a torch for Joe to light up for him.
Past me did a better job than I thought, I just never equipped his backpack, so was thinking I didnt' have it. But I'd added a 'barrel' to his inventory, and put all the stuff he didn't get back in there...
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
((Hard to be sneaky with a torch, but if Jaq wants to scout further? Maybe being just ahead of the light of the torch? Kroshav will hand the torch off to Joe if she's willing, as he'd like to have his hand free for Sword.))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Not being able to see in the dark Cladmir will of course choose not to lead, and just as before he will assume the rear guard position, assuming that Kroshav will be towards the front like before.
Lurn will let Joe walk just in front of him. Torch won't do much if she's behind the big lunk. (Not that it provides any more light than his shield, I think?)
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Active Characters: Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer,Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula,Dragonborn Fighter/Sorcerer in Forged In Chaos
Jaq will attempt to scout ahead quietly and watch for traps while looking ahead. (Posted in wrong game originally, As I'm sure Spider saw Rolled 19 for stealth and 7 for perception)
Jaq moves stealthily ahead of the others in the short, unlit space between. He doesn't hear much except the heavy breathing of those behind him however and again misses a trap, identical to the first. Those behind him see it and note that this one has already been sprung though, both bolts missing from the crossbows.
At the end of the tunnel Jaq pauses to listen but again doesn't hear anything from either direction. The floor is covered in stones of various sizes, a few larger boulders block the view of the path to the left but the path to the right remains relatively clear from what Jaq can see. Jaq sees no Drow or spiders but there are plenty of tracks in new dust, mostly to the left but a few move to the right.
The rest of party arrive at the larger cavern and see the same.
((Have Mik take a look and see if he can point out any weak spots, if we're saying Joe has shatter available, and her slots are accurate, she has 2 second level and 2 third level slots she can drop on bringing the roof down (20d8 thunder damage, all told), if we don't get pushed back by dust again. If we do get pushed back by dust, the drow aren't going to want to walk through it either, so I say in that case we fall back to the entrance to this area and guard Joe as she ritual casts tiny hut, giving us a place to hole up until the dust settles enough to check our work, as well as protect from any spiders venturing down to inspect the seismic activity.))
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
((@Row, yes this is where you did the collapse. It looks like the right path is clear for as far as Jaq can see. The path to the left is at least partially blocked.
@Spider, Joe has shatter and her spell slots are correct. The rest I'll let everyone weigh in on!))
Cladmir chose to remain silent as he is still not 100% sure what is going on entirely so he is sticking to his "soldier following order" mode. However, being more cautious this time Cladmir will stay well away from where the rock could fall (but still stay close to the group) while at the same time ready himself to dodge any possible falling debris.
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DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
11
((Thanks.
So are you going to throw the javelin or?))
Sure, Kroshav chucks it. Do any of us have torches? K's are in his backpack, which I don't think he's found yet.
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((Didn't roll damage, since I'm not expecting to hit anything?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
(Would very much think Joe should have Shatter prepared, yeah. We knew we may need to collapse more tunnel, so she wouldn't have taken it off her list.)
Active Characters:
Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer, Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula, Dragonborn Fighter/Sorcerer in Forged In Chaos
((You found your backpacks in a room and recovered everything but your money and a few magical items.))
The javelin skips and skids nearly to the end of the tunnel. There doesn't appear to be anyone near the far end that they can see.
Kroshav discovers he has his backpack on his back, and pulls out a torch for Joe to light up for him.
Past me did a better job than I thought, I just never equipped his backpack, so was thinking I didnt' have it. But I'd added a 'barrel' to his inventory, and put all the stuff he didn't get back in there...
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Hurray for past Spider!))
Joe lights the torch gladly.
This leaves the area ahead lit without giving up nearby sight.
((Are you moving ahead? In what order? Sneaky?
Whomever is in the lead may give me a perception check.))
((Hard to be sneaky with a torch, but if Jaq wants to scout further? Maybe being just ahead of the light of the torch? Kroshav will hand the torch off to Joe if she's willing, as he'd like to have his hand free for Sword.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Joe gladly accepts torch holding responsibility.))
Not being able to see in the dark Cladmir will of course choose not to lead, and just as before he will assume the rear guard position, assuming that Kroshav will be towards the front like before.
Lurn will let Joe walk just in front of him. Torch won't do much if she's behind the big lunk. (Not that it provides any more light than his shield, I think?)
Active Characters:
Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer, Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula, Dragonborn Fighter/Sorcerer in Forged In Chaos
Jaq will attempt to scout ahead quietly and watch for traps while looking ahead. (Posted in wrong game originally, As I'm sure Spider saw Rolled 19 for stealth and 7 for perception)
Jaq moves stealthily ahead of the others in the short, unlit space between. He doesn't hear much except the heavy breathing of those behind him however and again misses a trap, identical to the first. Those behind him see it and note that this one has already been sprung though, both bolts missing from the crossbows.
At the end of the tunnel Jaq pauses to listen but again doesn't hear anything from either direction. The floor is covered in stones of various sizes, a few larger boulders block the view of the path to the left but the path to the right remains relatively clear from what Jaq can see. Jaq sees no Drow or spiders but there are plenty of tracks in new dust, mostly to the left but a few move to the right.
The rest of party arrive at the larger cavern and see the same.
((What's the plan?))
(So, is this the area where we caused the attempted cave in before, or is that still further down the tunnel?)
((Have Mik take a look and see if he can point out any weak spots, if we're saying Joe has shatter available, and her slots are accurate, she has 2 second level and 2 third level slots she can drop on bringing the roof down (20d8 thunder damage, all told), if we don't get pushed back by dust again. If we do get pushed back by dust, the drow aren't going to want to walk through it either, so I say in that case we fall back to the entrance to this area and guard Joe as she ritual casts tiny hut, giving us a place to hole up until the dust settles enough to check our work, as well as protect from any spiders venturing down to inspect the seismic activity.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((@Row, yes this is where you did the collapse. It looks like the right path is clear for as far as Jaq can see. The path to the left is at least partially blocked.
@Spider, Joe has shatter and her spell slots are correct. The rest I'll let everyone weigh in on!))
Jaq nods during Lurn's comments, agreeing that action sounds as good as any he has heard so far.
Cladmir chose to remain silent as he is still not 100% sure what is going on entirely so he is sticking to his "soldier following order" mode. However, being more cautious this time Cladmir will stay well away from where the rock could fall (but still stay close to the group) while at the same time ready himself to dodge any possible falling debris.