The party enters the room now lit by kas’rs candle you can see what you thought are not weapons or at least it looks to be, the weapon looking things are completely gray and oozing. You see 10 of them all around the room. Sahadurs perceptions shows that the weapon looking things seem to be moving left to the window at a really slow pace and the shapes are changing a little every second, kas’rs perception shows that the weapon looking thing seem to be dripping, fayris’s perception shows that the weapon looking things seem to be changing every second or so. (To find out what they are youll need an investigation roll)
Sahadur move towards the window. To investigate the ooze nearest to it
Investigation 9
You move towards the window, as you get closer the thing that looks like a long sword turns into a puddle. You inspect the puddle finding it looks like it’s shivering.
You move to a corner of the room inspecting one of the weapons their one looks like a great ax, as you get closer you see the end of the ax move a little bit towards the window but it’s moves so fast you only think you see it
I don't know about you just but I'm not gona step in it. Sahadur steps back. Looks at the window. "Why are they moving to this window. Is there something covering it?"
I don't know about you just but I'm not gona step in it. Sahadur steps back. Looks at the window. "Why are they moving to this window. Is there something covering it?"
Kas’r brings his light closer to the weapons grimacing and looking carefully.
Investigation15
You go up too one of the weapons and the right of the room and start inspecting it, you see that part of the sword seems to be looking straight at you, then in a flash all the “weapons” flash move to the center of the room and your able discern that there Psychic Gray Ooze, 10 of them lvl 1
Sahadur goes in after kas'r moving along the wall . Stealth 20
Fayris walks up stars and into room. No stealth.
Passive perception of 11.
Virra follows the party up the stairs as quietly as possible
Stealth 8 perception 10
The party enters the room now lit by kas’rs candle you can see what you thought are not weapons or at least it looks to be, the weapon looking things are completely gray and oozing. You see 10 of them all around the room. Sahadurs perceptions shows that the weapon looking things seem to be moving left to the window at a really slow pace and the shapes are changing a little every second, kas’rs perception shows that the weapon looking thing seem to be dripping, fayris’s perception shows that the weapon looking things seem to be changing every second or so. (To find out what they are youll need an investigation roll)
Both virra and sahadur whent into the room undetected by anything
Sahadur move towards the window. To investigate the ooze nearest to it
Investigation 5
Virra also attempts to investigate the ooze
Investigation 5
Kas’r brings his light closer to the weapons grimacing and looking carefully.
Investigation15
GM - Limbo's Pit PvE
I don't know about you just but I'm not gona step in it. Sahadur steps back. Looks at the window. "Why are they moving to this window. Is there something covering it?"
Kas’r is going to drop his torch leaving light to see and draw his shield as he speaks to everyone “get behind me... it’s play time! “
GM - Limbo's Pit PvE
(Roll for witch group goes first) players: 20 Gray ooze: 11
gray ooze wins
(Each player roll a d20 to determine the fighting order)
4
Initiative> 22
I forgot to add the mod to it
Fayris casts Thunderclap on middle of the room.
20 to hit
6 damage
if anyone is within 5ft range must make a saving throw in constitution. must meet or beat? 12 or you take damage as well
should hit all enemys in 5ft radius that fail save