Bellowing it's rage and frustration the mummy realizes that it's existence might be coming to the end at the hands of these low born wretches...It dodges the dwarfen hammer, leaving it poorly positioned for the smack upside the halfling's head which misses. In the missing, the mummy sees the human rapier slicing forwards straight into it's neck...
Death is a pebble on the mountain of duty....the mummy says in a dry rasp.
end round 5
round 6 begins
The mummy falls to its knees
Ricdak swipes at the mummy's neck with his sickle, and jabs his torch into the things eye
No longer feeling anything, the mummy falls forward, and starts trying to piece together the paradox of looking up to see it's own back and legs stretched out face down....
Boomi walks over to Ricdak and Depths. How ye two going? Need a bit o healing? Boomi sees skin rot on Racdak and compares it to his own. Tring to figure out what it is. He then examines the mummy to see what caused the rot.
Not seen this illment befor. Don't think it's a desese or poison though. Curse maybe. It don't appear to be spreading might be a slow death. Either way this is Beyond me ability to heal. The Temple in town might know what to do. But we are already out here why head back now eh.
Boomi hands Ricdak a strip of cloth to wipe his mouth. Then put a bandage around the rotted skin on yhem both.
Boomi then says a quick prayer. May ye light sooth our pains.
Channel Divinity: Perserve Life
As an action, you can restore 20 HP. Choose any creatures within 30 ft. of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum.
Boomi heals for 3. Racdak and Depths yall heal for 9 and 8 respectively or as much as you can what you don't use is available to the other.
Depths, keep your eyes out, we don't know who else is in these woods. Boomi, can you stuff him into a sleeping bag? And I'll turn it into a stretcher with a pair of branches...
Ricdak looks around for 2 branches the proper size, and starts trimming them with his sickle...
ooc: lolfpsmhoc
HIT HIM SOME MORE!!!
Ugh ye a walking toilet paper roll how I miss. Boomi pulls his hammer back out going for the more traditional route.
Depths shudders a little, but steels themselves to jab the mummy with the rapier again.
Attack: 25 Damage: 10
there should be a ctg wiki
Bellowing it's rage and frustration the mummy realizes that it's existence might be coming to the end at the hands of these low born wretches...It dodges the dwarfen hammer, leaving it poorly positioned for the smack upside the halfling's head which misses. In the missing, the mummy sees the human rapier slicing forwards straight into it's neck...
Death is a pebble on the mountain of duty....the mummy says in a dry rasp.
end round 5
round 6 begins
The mummy falls to its knees
Ricdak swipes at the mummy's neck with his sickle, and jabs his torch into the things eye
Attack: 22 Damage: 3 sickle
Attack: 22 Damage: 2 torch
As the mummy falls to its knees Boomi places his hand on its back. Dodge this! Boomi cast Scared Flame.
SF: 3 DC14 dex save
3 mummy reflex save
No longer feeling anything, the mummy falls forward, and starts trying to piece together the paradox of looking up to see it's own back and legs stretched out face down....
Combat ends...
Ricdak falls down down, too, vomiting his breakfast up. That was close... We should probably head back to town...
(ooc: 233 xp for all)
(please pardon the double post for end of combat - I rolled a 20 on my household kitty table)
Boomi walks over to Ricdak and Depths. How ye two going? Need a bit o healing? Boomi sees skin rot on Racdak and compares it to his own. Tring to figure out what it is. He then examines the mummy to see what caused the rot.
Medicine check: 21
Not seen this illment befor. Don't think it's a desese or poison though. Curse maybe. It don't appear to be spreading might be a slow death. Either way this is Beyond me ability to heal. The Temple in town might know what to do. But we are already out here why head back now eh.
Boomi hands Ricdak a strip of cloth to wipe his mouth. Then put a bandage around the rotted skin on yhem both.
Boomi then says a quick prayer. May ye light sooth our pains.
Channel Divinity: Perserve Life
As an action, you can restore 20 HP. Choose any creatures within 30 ft. of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum.
Boomi heals for 3. Racdak and Depths yall heal for 9 and 8 respectively or as much as you can what you don't use is available to the other.
(Ricdak heals for 9)
Thank you Boomi, I guess it wouldn't hurt to go look over this clearing...
The trees near the clearing are very large, stretching up into the sky with no tops in sight...
However Rickie is more interested in the more practical issue of the bonfire smouldering in the centre of the clearing
1
Lying next to the bonfire unconcious is a young male dwarf about 35 years old, wearing a smith's apron...
Allo, what have we here?, says Rickie. Brother Boomi, do you recognize him?
Time 5
Distance 110
Distance 2 6
Encounter 1 8
Encounter 2 12
Thug 2 28
Bandit 2 61
Bandit 4 54
Thug 1 45
Bandit 1 73
Bandit 3 69
Aye I know em. He's the smith's apprentice, goes to me church. This nor be the first time he been found in this manner.
Boomi walks over to the smith and trys to wake him with some smelling salts.
Medicine: 9
Ah it's no use what ever done him in, did good work. He just going to have ta sleep it off.
Depths passes on their heal.
He also plucks his arrows out of the mummy's body.
Let's bring him along.
there should be a ctg wiki
Depths, keep your eyes out, we don't know who else is in these woods. Boomi, can you stuff him into a sleeping bag? And I'll turn it into a stretcher with a pair of branches...
Ricdak looks around for 2 branches the proper size, and starts trimming them with his sickle...
(Depths, perception roll please DC 10)
(ok)
Perception: 20
there should be a ctg wiki