((I think we can all see Dungho on the rock (J-20-ish?), but with William's Passive Perception, can he see where boss-guy went? Or at least the direction?))
Aaron's noise twitches to the sky as he catches the scent of goblin hiding off along the side of the road; for a moment his face begins to elongate, almost snoutlike. He lunges in the direction of the scent, hoping to find his quarry.
..Filthy, stinking greenskins - no longer will you steal innocence. You can't hide, your disgusting scent hangs in the air even when you cower away. You will face my rage and die.
(Ironically enough, since he hasn't attacked this turn and hasn't taken damage, rage ends)
((I think we can all see Dungho on the rock (J-20-ish?), but with William's Passive Perception, can he see where boss-guy went? Or at least the direction?))
( You can see Dungho, you would know the the area Ickor went, but won’t be able to tell how far or his exact locale. In combat, you need to directly perceive a thing since there is so much going on. In the real world it’s called tunnel vision. Realistically you would be more concerned about the pain, the smell and the sinking in the pool of sewage.)
Hobbling to L31, Loran does his best to ignore the arrow in his butt as he stumbles into the brush. Assuming he has Ammo, Loran will Shakily sheathe his swords and Take out his crossbow aiming it at Dungho atop his rocky perch. Loran feels his heart beat faster as Combat goes on, the adrenaline surging through him. He really killed that Goblin. So many are dead and injured over a few sheep and cows...
Second Wind!: 4 Rolled In Log.
Crossbow: Attack: 11 Damage: 9 Rolled In Log.
If Loran cant swap his weapons in a single turn, he'll just move to L31, Heal, and take the turn to swap.
From Luke's hiding spot he sees Dungho pop up on top of a bolder and take a shot at his friends. Luke pulls his the string on his bow back and takes careful aim (Sharpshooter feat)
Attack: 10 Damage: 17
After letting the arrow fly Luke moves further into the heavy brush (F28) and hides (Bonus Action) Stealth: 8
Hobbling to L31, Loran does his best to ignore the arrow in his butt as he stumbles into the brush. Assuming he has Ammo, Loran will Shakily sheathe his swords and Take out his crossbow aiming it at Dungho atop his rocky perch. Loran feels his heart beat faster as Combat goes on, the adrenaline surging through him. He really killed that Goblin. So many are dead and injured over a few sheep and cows...
Second Wind!: 4 Rolled In Log.
Crossbow: Attack: 11 Damage: 9 Rolled In Log.
If Loran cant swap his weapons in a single turn, he'll just move to L31, Heal, and take the turn to swap.
Loran, filled with adrenaline and a bit of pain sheaths his swords while moving into a better cover position and pulls his crossbow. Seeing Dungho perched on the Boulder, too busy laughing at the people covered in sewage to hide. Loran fires his bolt, but misses the goblin who shot him in his buttocks.
From Luke's hiding spot he sees Dungho pop up on top of a bolder and take a shot at his friends. Luke pulls his the string on his bow back and takes careful aim (Sharpshooter feat)
Attack: 10 Damage: 17
After letting the arrow fly Luke moves further into the heavy brush (F28) and hides (Bonus Action) Stealth: 8
Luke also fires at Dungho, but the missed shot just seconds earlier from Loran, snaps Dungho out of his reverie and he is able to dodge the arrow.
William crawls out of the cesspool to the west (crawling, stil prone so max 15 ft). Filled with rage he spends his last 2nd level spell slot to cast Shatter again. He centers it 5 ft from Dungo (in the direction he saw boss-guy leave, I guess I-19-ish?), so he definitely gets Dungho (and the rock he's standing on) in the blast zone: 13 thunder dmg (rolled in game log, CON save 14 to half that). If he has any movement left he'll use that to go as far south as possible.
((Here's to hoping the rock also breaks and Dungho gets burried or takes fall dmg LOL))
This post has potentially manipulated dice roll results.
Dungho’s laughter cuts out and an enormous boom rings out, shattering the Boulder he is standing upon and jarring his bones before he falls 15’ to the ground. He will attempt to reduce the impact of his fall with an elegant and smooth rolling action.
As Dungho staggers a bit after his near death experience, Sasha emerges from the sewage and blasts him with her eldritch blast, knocking him to the ground and lifeless. Tendrils of eldritch energy drift off of him like wisps of smoke.
"I-Is it over? Is it finally- YIPE! Oh Gyeeeah That Burns!"
Constitution Saving Throw: 18 (Game Log.)
(How much Damage does Loran take from the Arrow Itself? And Who Goes Next?)
High Hopes, Low Rolls. Timezone Is EST.
Surely THIS one will reach an ending...
Loran manages to shrug off the Poison, but not the Arrow in his Rump. He'll be walking funny for who knows how long now...
"Agh... You'll pay for that!"
High Hopes, Low Rolls. Timezone Is EST.
Surely THIS one will reach an ending...
9 dmg and you are up
Maybe this is a dumb question but. Does Loran actually have the Crossbow listed in his Inventory?
High Hopes, Low Rolls. Timezone Is EST.
Surely THIS one will reach an ending...
William's CON save 16 (rolled in game log).
((I think we can all see Dungho on the rock (J-20-ish?), but with William's Passive Perception, can he see where boss-guy went? Or at least the direction?))
Player: Any Good Alignment // DM: Lawful Evil
Sasha con save: 20
( it was listed, you just didn’t mark it as equipped, I fixed that)
( You can see Dungho, you would know the the area Ickor went, but won’t be able to tell how far or his exact locale. In combat, you need to directly perceive a thing since there is so much going on. In the real world it’s called tunnel vision. Realistically you would be more concerned about the pain, the smell and the sinking in the pool of sewage.)
Noted. Sorry for holding the game up.
Hobbling to L31, Loran does his best to ignore the arrow in his butt as he stumbles into the brush. Assuming he has Ammo, Loran will Shakily sheathe his swords and Take out his crossbow aiming it at Dungho atop his rocky perch. Loran feels his heart beat faster as Combat goes on, the adrenaline surging through him. He really killed that Goblin. So many are dead and injured over a few sheep and cows...
Second Wind!: 4 Rolled In Log.
Crossbow: Attack: 11 Damage: 9 Rolled In Log.
If Loran cant swap his weapons in a single turn, he'll just move to L31, Heal, and take the turn to swap.
High Hopes, Low Rolls. Timezone Is EST.
Surely THIS one will reach an ending...
From Luke's hiding spot he sees Dungho pop up on top of a bolder and take a shot at his friends. Luke pulls his the string on his bow back and takes careful aim (Sharpshooter feat)
Attack: 10 Damage: 17
After letting the arrow fly Luke moves further into the heavy brush (F28) and hides (Bonus Action) Stealth: 8
Loran, filled with adrenaline and a bit of pain sheaths his swords while moving into a better cover position and pulls his crossbow. Seeing Dungho perched on the Boulder, too busy laughing at the people covered in sewage to hide. Loran fires his bolt, but misses the goblin who shot him in his buttocks.
Luke also fires at Dungho, but the missed shot just seconds earlier from Loran, snaps Dungho out of his reverie and he is able to dodge the arrow.
William crawls out of the cesspool to the west (crawling, stil prone so max 15 ft). Filled with rage he spends his last 2nd level spell slot to cast Shatter again. He centers it 5 ft from Dungo (in the direction he saw boss-guy leave, I guess I-19-ish?), so he definitely gets Dungho (and the rock he's standing on) in the blast zone: 13 thunder dmg (rolled in game log, CON save 14 to half that). If he has any movement left he'll use that to go as far south as possible.
((Here's to hoping the rock also breaks and Dungho gets burried or takes fall dmg LOL))
Player: Any Good Alignment // DM: Lawful Evil
Dungho sav 15
boulder 3
Dungho’s laughter cuts out and an enormous boom rings out, shattering the Boulder he is standing upon and jarring his bones before he falls 15’ to the ground. He will attempt to reduce the impact of his fall with an elegant and smooth rolling action.
dex save 21
Dungho’s mad skills save him from further damage as he rolls to his feet, looking haggard, bruised but alive. The smile wiped clean off his face
Sasha gets up from hiding, turning her fey wand on the Dungho, blasting him with a beam of green eldritch force.
Eldritch Blast: 20 Force: 12 Necrotic: 6
She then moves south to T29 and hides among any remaining sheep (Prone).
As Dungho staggers a bit after his near death experience, Sasha emerges from the sewage and blasts him with her eldritch blast, knocking him to the ground and lifeless. Tendrils of eldritch energy drift off of him like wisps of smoke.
The sewage pool kills 6 sheep and 2 cows on the initial spell. The rest move out of the stinking pool.