<I saw two rolls, looked like one attack and one intimidate. I went with the intimidate ones so it looks like imtention was aligned>
"You want me to go get her? With that request I can gladly comply once you remove me from this cage." the dragon hisses.
Picollo uses rhe awning over the windows from the toy shop to make her way onto the top of the log that serves as Granny Nightshades home.
Switching to draconic sam opens his mouth “what is your name wyrm and why do you show loyalty to this person who treats you like a pet”
"You may adress me as Cradlefall, humble serpent. You speak to a true dragon. Granny hatched me from an egg and caters to my every wish. She cares for me as I do for her. Not that your cold heart or reptilian brain would understand."
(Piccolo assesses the mans malody, and for good measure, will heal him with a healing kit as well, for (8hp+mans level) does she assess that he may be poisoned?)
He's 12 years old. He has no level. Pud will tell you he's poisoned. Looks about right. Without curing the poison, you asses the dwarf will fall into a coma within hours.
Trisk keeps a cautious distance as Piccolo does her healing things. He doesn't feel an illusion would be appropriate right now, so he will hold his spellcasting temporarily.
"I like how willing you are to share what you know and what you understand."
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(ooc: my bad, I thought we had all followed you and starting talking to the poisoned guy (that's who it was meant for))
Trisk helps search and explore the building he's in.
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
With the spell cast, the boy in bed stirs uncomfortably as the poison in his body is magically cleansed by pocollo's divine healing. Brottor looking on understands what he's seen and thanks the girl. "I'll stay with him. I won't say anything to anyone. You have my word."
<Not sure who else climbed out the window onto tje roof and in through another window. I thought it was just Picollo, but whatever.>
A search of the room reveals:
A silver bookmark shaped like a feather (5 gp)
A gold signet ring depicting a weeping willow (25 gp)
A cracked bloodstone (25 gp) stuffed inside a pillowcase
Drain is staying with Sam as he talks with the Dragon. He still has see invisibility up and will be checking around. Not speaking Draconic he won't know what is being said.
<I saw two rolls, looked like one attack and one intimidate. I went with the intimidate ones so it looks like imtention was aligned>
"You want me to go get her? With that request I can gladly comply once you remove me from this cage." the dragon hisses.
Picollo uses rhe awning over the windows from the toy shop to make her way onto the top of the log that serves as Granny Nightshades home.
Switching to draconic sam opens his mouth “what is your name wyrm and why do you show loyalty to this person who treats you like a pet”
"You may adress me as Cradlefall, humble serpent. You speak to a true dragon. Granny hatched me from an egg and caters to my every wish. She cares for me as I do for her. Not that your cold heart or reptilian brain would understand."
“Cradlefall, do look like your average serpent I’ve kill true dragons tainted by shadow or your black scale cousins im old, older than you will ever be”
From the rooftop Piccolo plays a quiet melody Drain, Trisk, Sam, and Uriel all get a picture in their heads of the tiny girl casting spell and healing the sick boy of poison. Then they see an image of 3 items. Then she moves to a new location and hides again in a bush or tree nearby: (Stealth:20)
A silver bookmark shaped like a feather (5 gp)
A gold signet ring depicting a weeping willow (25 gp)
Would the guards on the balcony hear that tune? If so, rhey rush into the dormitory to check it out. Otherwise, you're sneaking past the guards so you're outside where a bush would be. And thats succesful. They're easily distracted constructs who investigate any noise, so if you do see them coming towards the sound of music, and you have the means, you can distract them to send them somewhere else.
(She'll play her tune, so they will hear but she is not "talking to them" they will just hear music.Then, she will move with dash and cunning action to dash again, so that's 80 feet. Doing that a few times to get them off her trail, she will then hide.)
A woodland basin filled with plants and fungi stretches out along one side of the fallen tree. A pumpkin patch is at one end of the garden, next to a steaming compost heap, with ramshackle pens for pigs and goats at the opposite end. Bedraggled scarecrows hang from tall wooden stakes in the basin’s wooded slope. Two ground-level doors and three balconies provide entry to the hag’s lair.
Pumpkin Patch and Staircase. Several large pumpkins grow in one spot amid thick, leafy vines. A wooden staircase on the edge of the pumpkin patch ascends to a 20-foot-high wooden balcony. This is where picollo sneaks past the pair of tin soldiers.
Five scarecrows are staked in a line near the pumpkin patch
Mushrooms and Toadstools. Granny Nightshade grows many kinds of Feywild fungi
Plant Beds. Many plants grow in Granny Nightshade’s garden—licorice, sugarcane, marshmallow, and more
Animal Pens. The pens contain seven goats, five adult pigs (use the boar stat block), and a Small piglet (noncombatant) named Oink, who is beloved by Philomena
Philomena (the 8 year old halfling girl) is nervously looking about as she approaches the pigpen.pigeon. "Oink! Oink!" She calls in a whisper.
When Picollo enters the pumpkin patch, three fat pumpkins burst open, and a giant poisonous snake slithers out of each of them.
As she approaches what looks at first glance to be a bush, Picollo, with her truesight, realizes that the bush she's chosen to hide behind is actually a shambling mound disguised as a compost heap
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Well the guards are definitely going ro respond to that.
For their part the snakes comment loudly, "Hey you! No one is allowed in the pumpkin patch. Who are you anyhow?!"
The hitherto distracted tin soldiers feom the balcony call monotonously as the shift their attention to the call. "Halt. Who goes there?" (I'm getting B-1 Battledroid vibes from their speech)
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"You may adress me as Cradlefall, humble serpent. You speak to a true dragon. Granny hatched me from an egg and caters to my every wish. She cares for me as I do for her. Not that your cold heart or reptilian brain would understand."
(Piccolo assesses the mans malody, and for good measure, will heal him with a healing kit as well, for (8hp+mans level) does she assess that he may be poisoned?)
He's 12 years old. He has no level. Pud will tell you he's poisoned. Looks about right. Without curing the poison, you asses the dwarf will fall into a coma within hours.
Piccolo takes out her tiny flute and starts playing a melody. (Casts greater restoration (at 4th level).
Trisk keeps a cautious distance as Piccolo does her healing things. He doesn't feel an illusion would be appropriate right now, so he will hold his spellcasting temporarily.
"I like how willing you are to share what you know and what you understand."
(OOC: who is Trisk talking to? Piccolo went to the other building to help the sick guy.)
(ooc: my bad, I thought we had all followed you and starting talking to the poisoned guy (that's who it was meant for))
Trisk helps search and explore the building he's in.
(No worries at all, in case you didn't notice, the little one may have ADHD?)
With the spell cast, the boy in bed stirs uncomfortably as the poison in his body is magically cleansed by pocollo's divine healing. Brottor looking on understands what he's seen and thanks the girl. "I'll stay with him. I won't say anything to anyone. You have my word."
<Not sure who else climbed out the window onto tje roof and in through another window. I thought it was just Picollo, but whatever.>
A search of the room reveals:
A silver bookmark shaped like a feather (5 gp)
A gold signet ring depicting a weeping willow (25 gp)
A cracked bloodstone (25 gp) stuffed inside a pillowcase
Two doors exit the room: one leads to a balcony, the other deeper into the tree
Brottor pointed out the guards in the balcony. It's just two of the tin soldiers.
piccolo takes out three things from her bag and takes the new items. Then, Piccolo dashes back to her prior hiding place,.
Drain:
Drain is staying with Sam as he talks with the Dragon. He still has see invisibility up and will be checking around. Not speaking Draconic he won't know what is being said.
“Cradlefall, do look like your average serpent I’ve kill true dragons tainted by shadow or your black scale cousins im old, older than you will ever be”
From the rooftop Piccolo plays a quiet melody
Drain, Trisk, Sam, and Uriel all get a picture in their heads of the tiny girl casting spell and healing the sick boy of poison. Then they see an image of 3 items. Then she moves to a new location and hides again in a bush or tree nearby: (Stealth:20)
A silver bookmark shaped like a feather (5 gp)
A gold signet ring depicting a weeping willow (25 gp)
A cracked bloodstone (25 gp)
Would the guards on the balcony hear that tune? If so, rhey rush into the dormitory to check it out. Otherwise, you're sneaking past the guards so you're outside where a bush would be. And thats succesful. They're easily distracted constructs who investigate any noise, so if you do see them coming towards the sound of music, and you have the means, you can distract them to send them somewhere else.
(She'll play her tune, so they will hear but she is not "talking to them" they will just hear music.Then, she will move with dash and cunning action to dash again, so that's 80 feet. Doing that a few times to get them off her trail, she will then hide.)
A woodland basin filled with plants and fungi stretches out along one side of the fallen tree. A pumpkin patch is at one end of the garden, next to a steaming compost heap, with ramshackle pens for pigs and goats at the opposite end. Bedraggled scarecrows hang from tall wooden stakes in the basin’s wooded slope. Two ground-level doors and three balconies provide entry to the hag’s lair.
Pumpkin Patch and Staircase. Several large pumpkins grow in one spot amid thick, leafy vines. A wooden staircase on the edge of the pumpkin patch ascends to a 20-foot-high wooden balcony. This is where picollo sneaks past the pair of tin soldiers.
Five scarecrows are staked in a line near the pumpkin patch
Mushrooms and Toadstools. Granny Nightshade grows many kinds of Feywild fungi
Plant Beds. Many plants grow in Granny Nightshade’s garden—licorice, sugarcane, marshmallow, and more
Animal Pens. The pens contain seven goats, five adult pigs (use the boar stat block), and a Small piglet (noncombatant) named Oink, who is beloved by Philomena
Philomena (the 8 year old halfling girl) is nervously looking about as she approaches the pigpen.pigeon. "Oink! Oink!" She calls in a whisper.
When Picollo enters the pumpkin patch, three fat pumpkins burst open, and a giant poisonous snake slithers out of each of them.
As she approaches what looks at first glance to be a bush, Picollo, with her truesight, realizes that the bush she's chosen to hide behind is actually a shambling mound disguised as a compost heap
"Beware the snakes!" Trisk warns everyone.
Well the guards are definitely going ro respond to that.
For their part the snakes comment loudly, "Hey you! No one is allowed in the pumpkin patch. Who are you anyhow?!"
The hitherto distracted tin soldiers feom the balcony call monotonously as the shift their attention to the call. "Halt. Who goes there?" (I'm getting B-1 Battledroid vibes from their speech)