Hello! It is time to try a home brew adventure that will start at first level and lead into a second adventure. Have a look and see if you are interested in applying. This is my first time DMing a PBP adventure and I will be using an adventure that a friend wrote. All ability levels are encouraged to apply. Let’s have fun!
The Adventure - Forbidden Caverns
Welcome to Glitter Creek! The payroll has been robbed and the miners for the RJ Mining Company are fed up. A bounty has been put up for the thieves, but are you good enough to recover the payroll and earn the bounty?
How to Apply :
Ability scores - roll on the forum, rerolling 1s once, or standard array, or point buy.Level 1 characters, just with starting equipment
Name
Race
Content only from PHB, Tasha's and Xanathar’s, no Eberron or Wildemount.
No home-brew.
Class
Background
Backstory
Link to character sheet on DnD Beyond
Time Zone (EST here)
How often you can post, preferably daily.I wish to have players that have stamina to remain in the campaign and hopefully through both adventures.
There are some classes that would be preferred.Rangers, Druid, Rogue, Wizard and Cleric.I’m looking for a balanced party that is interesting.If a human variant is in the Ranger class, the dual wielder feat would be suggested. Other classes are fine too though.
There will be an OOC chat on the DND Beyond website to discuss matters outside of the game thread.
Recruitment will stay open until we have 5 good candidates.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
This post has potentially manipulated dice roll results.
Ability scores -Ability scores: 151314151314
Name- Kilassa Cho
Race- Human
Class- Paladin
Background- Acolyte
Backstory- Kilassa is a mendicant preacher, ostensibly travelling to bring the Good Word to the rougher mining towns. But she has found the people appreciate a kind word or a helping hand more than a sermon so she usually finds herself leading by example rather than preaching....and honestly, she's happier for it.
Backstory: Obirith comes from a well known noble house but has no claim to the name and wealth of the family due to being the youngest of four. Still he was given the best education money could buy, taking quickly to the arcane arts. Seeing this he was sent off to spend the remainder of his childhood as an appretice to a wizard that owed his family a favor. Upon reaching adulthood and little choice but to set out on his own if he wanted to make something of himself, Obirith took to the road. Eventually he found a posting for the job and took it, wanting to test his abilities in combat.
Timezone: EST
I can post at least once or twice a day with possibly more on the weekends.
This post has potentially manipulated dice roll results.
Ability Scores: 10161513816
Name: Salamir Race: Half Elf (High) Class: Rogue Background: Urban Bounty Hunter Backstory: Salamir grew up among the poor of a sizeable city, his family barely earning enough to put food on the table. Seeing how his parents struggled he really wanted to help out, which led to him becoming involved with some less than reputable folk. It started off as a bit of pickpocketing here and there, but these people were not satisfied with such small returns. They had heard about a masked ball that was being thrown in one of the posh houses, and had become aware that a call had gone out for additional servants to bolster the house staff. A number of them managed to con their way into the job, and intended to use the opportunity to steal whatever they could lay their hands on.
An eighteen year old Salamir was one of those present, but it didn’t go as they had hoped. The whole crew were outwitted by a masked party goer who turned out to be a thief catcher, at the party specifically to protect against just such thievery. The thief catcher took pity on the youngster and Salamir learnt three lessons that day. Firstly that this thief catcher got to attend grand functions and mingle with the upper echelons of society. Second that thief catching was a potentially lucrative business, especially when there was no shortage of fools looking to try and earn a quick pouch of gold. Lastly and possibly most importantly, it left a clear conscience.
From then on he worked alongside the thief catcher, building up his own reputation before branching out on his own and looking for a new city to ply his trade.
Mist in the Valley "Mist" - tabaxi - druid - entertainer
Mist is a happy-go-lucky person with a love of song, art, nature, and going places he's not always supposed to be. This is tempered with a strong innate sense of justice, albeit not necessarily law. He's ready to set the miners' troubles at ease with a bit of help from this particular hedge-wizard.
Back Story: Hlin is no longer an initiate, but untested. She aims to change that. For years she has heard the exploits of her fellow clerics. Its time to truly see what she is made of and what better way then to help find these thieves.. She grinned with glee when she heard of the plight of the miners. Days later she lugs an overstuffed pack ready to go. High cleric Althea places a hand on her shoulder and stops her. She admonishes Hlin for not thinking of the people who rely on those wages. Pangs of guilt hit Hlin. Seeing this, High cleric Althea eased up and handed her a prayer book. With that Hlin leaves with a firm grasp on the book as a reminder that she is not traveling to the mine just for glory, but to actually help the miners.
Backstory: For a few years now, Vaalo and her family have tended to the lands outside of Glitter Creek. She oversees things while taking care of her aging parents as her children help tend to the fields growing root vegetables and raising a handful each of chicken and pigs each year. With Vaalo watching over the homestead, her husband, Authok, spends his days in the mines. Things have been rocky of late in the marriage. Authok complaining about the boredom and the low wages from the mines. But with tasks to perform just to survive, both stubborn goliaths kept their nose to the tasks at hand just to get by from day to day. One day - a couple of days before Vaalo hears about the payroll being robbed, Authok doesn't come home from from the mines. Vaalo heads to town for answers...
This post has potentially manipulated dice roll results.
Ability scores: 161615121311
Timezone: Central. Availability: Multiple times per day, evenings and overnight
Name: Sutha
Race: Half-Orc
Class: Hexblade Warlock
Background: Urchin
Backstory: Sutha grew up as an orphan. Treated poorly in the orphanage, Sutha left at the age of 7 to live on the streets. Sutha had to steal and con people in order to survive. One day they were stealing vegetables from a food stand, but they were caught by the old man selling the food. The old man took Sutha in and brought them to his farm with his wife to live. Sutha helped the old couple on the farm and was able to live a more comfortable live. A local noble began demanding higher taxes from the farmers in the area, who struggled to pay. The noble and his private guard became aggressive with the farmers, until the old couple stood up to him. Sutha was out gathering firewood and came back to see the old couple cut down by the noble and the house set on fire. Sutha stayed hidden until everything was safe and wept over their adoptive parents. Sutha dug through the rubble, looking for anything that survived. Sutha uncovered a wooden box, hidden under the floorboards. The box contained a mysterious blade. Sutha took the blade and set out to gain revenge.
Backstory: Drevduul grew up different from most other hobgoblins. While others concerned themselves with battle and glory, Drevduul just wanted to build. Like all in his community, he was forced to learn to fight. They were particularly hard on Drevduul and needlessly cruel. Drevduul began began stealing the materials from nearby communities for the materials he needed for his passion. One night, he was caught by a tinkerer while raiding his supplies. The tinkerer took pity on Drevduul and helped him hone his craft. Drevduul's tinkering was discovered by his clan and he was driven out. Unable to remain in his homeland, he ventures out to find a way to repay his mentor
Backstory: Hired blade and fledgling adventurer, He left his military service after in favor of adventuring to make more coin and pick his own jobs as he is a recently single father and prefers the flexibility. He leaves his daughter, she's 4, with his mother's care in Neverwinter while he's on adventures and picks up local gigs whenever he can to stay close to his family. When he is out on adventures he often picks up nick knacks that he thinks his little one would enjoy. He wants to retire with enough money to send his daughter to get a formal education rather than living the tough life of labor he's endured. He also wants her to have an expanded worldview and to be able to purchase a house for his family in a safer part of town.
How often you can post, preferably daily.I wish to have players that have stamina to remain in the campaign and hopefully through both adventures. - Daily usually 3-4 times a day at minimum unless otherwise indicated beforehand.
Character 2:
Name: Javier Whitdew
Race: Variant Human
Class: Wizard
Background: Sage
Backstory: Javier is a university student that hopes to specialize in the study of threats and defenses against other planes of existence. As a young boy, a portal opened in his town releasing a host of interesting yet terrifying beings that he had never seen before! While crisis was averted thanks to the local militia, he has since obsessed with those traversing from another plane and has spent the better part of his life researching and studying as much as he can. He was never the most naturally gifted student, but was meticulous and worked diligently as time went along. With that said however, he realized that his world views were mainly formed by what he found in texts. After much discussion with his mentors and professors he decided to take a leave of absence to further expand on his horizons and take up adventuring, in spite of his naturally pacifist nature.
Looks like you have everything you need at this point. Just throwing myself into the mix in case someone drifts off as seems to be the case in PhP games around here.
Class: Fighter (Or Ranger, if you'd like. Just let me know.)
Background: Noble
Backstory: The estranged daughter of a lower-level noble family, Lian saught to earn her riches, rather than relying on the money afforded to her by her heritage. With nothing but the clothes on her back and the stolen equipment of an estate guard, she departed in the dead of night to find her future. Horribly ill-equipped for life on the road and in nature, she's made her odds and ends by scaring off wolves and bears from farmer's crops and a few bodyguard roles. Stumbling into town after a job gone wrong, she's eager to recoup some of her lost pride by taking on a job bigger than she's ever taken before: Clearing out some bandits :))
How often you can post: Pretty often on days I'm not working. Multiple times a day, if not to a ridiculous degree. Days I'm working I can still post, just less frequently.
Payroll Bandits
Hello! It is time to try a home brew adventure that will start at first level and lead into a second adventure. Have a look and see if you are interested in applying. This is my first time DMing a PBP adventure and I will be using an adventure that a friend wrote. All ability levels are encouraged to apply. Let’s have fun!
The Adventure - Forbidden Caverns
Welcome to Glitter Creek! The payroll has been robbed and the miners for the RJ Mining Company are fed up. A bounty has been put up for the thieves, but are you good enough to recover the payroll and earn the bounty?
How to Apply :
There are some classes that would be preferred. Rangers, Druid, Rogue, Wizard and Cleric. I’m looking for a balanced party that is interesting. If a human variant is in the Ranger class, the dual wielder feat would be suggested. Other classes are fine too though.
There will be an OOC chat on the DND Beyond website to discuss matters outside of the game thread.
Recruitment will stay open until we have 5 good candidates.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Ability scores: 13 14 14 13 18 17
Paladin - warforged - orange
Ability scores: 16 13 12 12 13 8
Oof. Npc energy lol. I'll have something soon
Double posted? Not sure how I did that even.
Paladin - warforged - orange
Yes!! Very excited for this one! Not sure what yet, but I'll start with the rolls...
Ability scores: 11 15 17 16 15 11
Ability scores: 16 14 16 13 10 16
Ability scores: 16 15 10 13 17 15Name: Obirith MalizathRace: Dragonborn (Emerald)Class: WizardBackground: NobleBackstory: Obirith comes from a well known noble house but has no claim to the name and wealth of the family due to being the youngest of four. Still he was given the best education money could buy, taking quickly to the arcane arts. Seeing this he was sent off to spend the remainder of his childhood as an appretice to a wizard that owed his family a favor. Upon reaching adulthood and little choice but to set out on his own if he wanted to make something of himself, Obirith took to the road. Eventually he found a posting for the job and took it, wanting to test his abilities in combat.Timezone: ESTI can post at least once or twice a day with possibly more on the weekends.Withdrawn
Ability Scores: 10 16 15 13 8 16
Name: Salamir
Race: Half Elf (High)
Class: Rogue
Background: Urban Bounty Hunter
Backstory: Salamir grew up among the poor of a sizeable city, his family barely earning enough to put food on the table. Seeing how his parents struggled he really wanted to help out, which led to him becoming involved with some less than reputable folk. It started off as a bit of pickpocketing here and there, but these people were not satisfied with such small returns. They had heard about a masked ball that was being thrown in one of the posh houses, and had become aware that a call had gone out for additional servants to bolster the house staff. A number of them managed to con their way into the job, and intended to use the opportunity to steal whatever they could lay their hands on.
An eighteen year old Salamir was one of those present, but it didn’t go as they had hoped. The whole crew were outwitted by a masked party goer who turned out to be a thief catcher, at the party specifically to protect against just such thievery. The thief catcher took pity on the youngster and Salamir learnt three lessons that day. Firstly that this thief catcher got to attend grand functions and mingle with the upper echelons of society. Second that thief catching was a potentially lucrative business, especially when there was no shortage of fools looking to try and earn a quick pouch of gold. Lastly and possibly most importantly, it left a clear conscience.
From then on he worked alongside the thief catcher, building up his own reputation before branching out on his own and looking for a new city to ply his trade.
Time Zone: BST
Character Link: https://ddb.ac/characters/69159615/inTfXT
Post Frequency: Daily
Ability scores: 15 14 14 14 12 15
Ranger to follow...
Ability scores (above)
Name: Garth Longshanks
Race: Dwarf (mountain)
Class: Ranger
Background: Faction Agent
Backstory: Sent via PM
Time zone: AEST (basically, don't post day time in US)
Posting frequency: at least daily
Ability scores: 10 18 16 13 16 9
https://www.dndbeyond.com/characters/73783124
Mist in the Valley "Mist" - tabaxi - druid - entertainer
Mist is a happy-go-lucky person with a love of song, art, nature, and going places he's not always supposed to be. This is tempered with a strong innate sense of justice, albeit not necessarily law. He's ready to set the miners' troubles at ease with a bit of help from this particular hedge-wizard.
I post daily.
Paladin - warforged - orange
Name: Hlin Daerdahk
Race: Hill Dwarf
Class: Cleric (Twilight Domain)
Background: Acolyte
Back Story: Hlin is no longer an initiate, but untested. She aims to change that. For years she has heard the exploits of her fellow clerics. Its time to truly see what she is made of and what better way then to help find these thieves.. She grinned with glee when she heard of the plight of the miners. Days later she lugs an overstuffed pack ready to go. High cleric Althea places a hand on her shoulder and stops her. She admonishes Hlin for not thinking of the people who rely on those wages. Pangs of guilt hit Hlin. Seeing this, High cleric Althea eased up and handed her a prayer book. With that Hlin leaves with a firm grasp on the book as a reminder that she is not traveling to the mine just for glory, but to actually help the miners.
Time Zone: PDT
Character Sheet Link: https://ddb.ac/characters/73791887/OUOASe
Posting Frequency: Daily
For a few years now, Vaalo and her family have tended to the lands outside of Glitter Creek. She oversees things while taking care of her aging parents as her children help tend to the fields growing root vegetables and raising a handful each of chicken and pigs each year. With Vaalo watching over the homestead, her husband, Authok, spends his days in the mines.
Things have been rocky of late in the marriage. Authok complaining about the boredom and the low wages from the mines. But with tasks to perform just to survive, both stubborn goliaths kept their nose to the tasks at hand just to get by from day to day. One day - a couple of days before Vaalo hears about the payroll being robbed, Authok doesn't come home from from the mines. Vaalo heads to town for answers...
Ability scores: 16 16 15 12 13 11
Timezone: Central. Availability: Multiple times per day, evenings and overnight
Name: Sutha
Race: Half-Orc
Class: Hexblade Warlock
Background: Urchin
Backstory: Sutha grew up as an orphan. Treated poorly in the orphanage, Sutha left at the age of 7 to live on the streets. Sutha had to steal and con people in order to survive. One day they were stealing vegetables from a food stand, but they were caught by the old man selling the food. The old man took Sutha in and brought them to his farm with his wife to live. Sutha helped the old couple on the farm and was able to live a more comfortable live. A local noble began demanding higher taxes from the farmers in the area, who struggled to pay. The noble and his private guard became aggressive with the farmers, until the old couple stood up to him. Sutha was out gathering firewood and came back to see the old couple cut down by the noble and the house set on fire. Sutha stayed hidden until everything was safe and wept over their adoptive parents. Sutha dug through the rubble, looking for anything that survived. Sutha uncovered a wooden box, hidden under the floorboards. The box contained a mysterious blade. Sutha took the blade and set out to gain revenge.
Sheet: https://ddb.ac/characters/73570849/1P4m8Y
Name: Drevduul
Race: Hobgoblin
Class: Artificer
Background: Criminal
Backstory: Drevduul grew up different from most other hobgoblins. While others concerned themselves with battle and glory, Drevduul just wanted to build. Like all in his community, he was forced to learn to fight. They were particularly hard on Drevduul and needlessly cruel. Drevduul began began stealing the materials from nearby communities for the materials he needed for his passion. One night, he was caught by a tinkerer while raiding his supplies. The tinkerer took pity on Drevduul and helped him hone his craft. Drevduul's tinkering was discovered by his clan and he was driven out. Unable to remain in his homeland, he ventures out to find a way to repay his mentor
Sheet: https://ddb.ac/characters/73745889/2P43aN
Ability scores: 14 11 16 10 17 10
I've got two for ya!
Character 2:
Thank you for the consideration!
Ability scores: 15 9 15 16 14 14
Looks like you have everything you need at this point. Just throwing myself into the mix in case someone drifts off as seems to be the case in PhP games around here.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please