" Horse-things are big but don't look dangerous...except maybe if you hurt young ones."
' Walk past quiet, keep moving."
You skirt around the creatures who occasionally look your way, smell the air and then go back to their meal. After another 3 hours and six more miles through the jungle, the daylight starts to fade a bit and you start to keep an eye out for suitable camp. 9
"Yes, a good days work crew, and I believe we are headed in the right direction." He looks to Eberk: "I believe you can provide us shelter for the night?"
We will also take as many precautions as we can against snakes, spiders, etc with our limited supplies. (might not need it with the magic hut), and will take Bjorns idea to study the stars at night to get a better orientation (trying to use everything we can to stay in a somewhat straight line toward that lake).
This post has potentially manipulated dice roll results.
Frangipani is in awe of the 'hut' and will experiment with poking bits and pieces of herself out of the hut whilst she is on watch. ( Perception if needed:- 19
Overnight, through the transparent walls of your magic hut whomever happens to be on watch, if any sees a small group of giant boars walk by, rummaging through the ground for tubers and other tasty foods.
a little while later, a small group of strange looking humanoid creatures come by riding even stranger animals, they appear to be following the giant boar herd. They look like this.
Just before morning, you are all awakened by thunderous shaking of the ground, the crashing of trees and terrifying roars of battle taking place a few hundreds yards from your shelter. Those with night vision see the silhouetted shape of a tyrannosaur ( you recognize it as similar to the skull Dietrich unboxed) locked in battle with another large reptile with three large horns protruding from its head
In your dreams you see the end of Abernath play out. Frantic and impatient, Abernath resorts to trying to craft his own artifact to tap into the powers of the tome of dread. When he conducts the ritual as described in the text, his false artifact breaks causing Abernaths horrifying transformation as the strong Magic’s fail to be contained and controlled per the instructions….
a voice in your head says, “ the fool thought he could cheat and skip the requisite instructions…magic has to be precise, at least the strongest sorts do. The proper ingredients, the right formations and gestures of the hands and the right words….it is folly to attempt spell craft without following the recipe. “
The voice pauses a moment to give you time to reflect on the vision an the words before continuing.
” you have successfully gathered the arms for your helpmate. Now you need to acquire suitable legs, or wings as you see fit. Your creation will be much better at rendering aid if it is mobile. So this is your next mission, you are in a perfect place for gathering needful things…” the voice drifts off as you are awakened by the crashing terasaur battle nearby
"These beasts are huge." Sparhawk listens in awe of the titanic struggle. "It would take a great deal of large siege weapons to defeat these things. They have the power of dragons!"
Sparhawk feels things are better with Bjorn, but still keeps an eye on him. He worries that the meetings with the gods tainted him in some way, and the book isn't helping. Despite the sinking in his stomach that Bjron has taken a turn, he tries hard to remain his brother, and value his wisdom. Bjorn has proven to be a valuable and trusted ally.
He thinks about the message he would like to send Dietrich and Irongrass and realizes they have let down Fist.
He tries to talk with his friends about their missions and gain their wisdom on what to write to their employers. He thinks the item may be able to allow communication both ways. That other artifact the minotaur had is probably long gone and in Grindals hands by now. Why are all of these factions seeking artifacts, he wonders. There seems to be a fight for the balance of power. But in Chult, the lands seem more primitive, more ancient. Much less explored. Probably more secrets here that have not been found. He wonders if there are any ancient temples, hidden by the undergrowth.
Bjorn awakes with his signature stillness, silently listening to the distant-but-not-that-distant thundering for about a minute before revealing he's conscious. "How's the magic house holdin' up," he groans. "Are we about to die, or..?"
After some complaining, he eventually starts functioning normally. "Can't help but feelin' we've learned a bit from all that, in any case. I for one finally figured out the missin' piece of one of the old crone's spells, thanks to that fool Abernath's sloppy summoning." He ostentatiously prepares a spot to sit and sharpen his weapon, and groans like an old soldier before giving it a spit-shine that takes all of twelve seconds, then stands up and puts it away unsharpened. "The good news is our mission has got a lot simpler. We just have to get wherever it is we're goin'. Where is that, again?"
The sun rises, showering the jungle in early morning light. The battle outside has concluded, the T-Rex roars in victory and begins feasting on the corpse of his defeated prey. About 200 yards west of your camp.
your magic hut fades away as the spell comes to an end. You are hit with a wave of hot, humid air letting you know it is going to be a hot one today.
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( Well those were shite rolls...might have made the navigation one just.....)
(She'd do better in water, but at least we are well fed and haven't been eaten yet)
( did you already camp? )
You skirt around the creatures who occasionally look your way, smell the air and then go back to their meal. After another 3 hours and six more miles through the jungle, the daylight starts to fade a bit and you start to keep an eye out for suitable camp. 9
This area the trees are beginning to thin and spread out slightly.
( I thought I saw that we had......but apparently I was mistaken...Oops.)
Frangipani is unsure about entering open areas as dusk nears and asks the others if they should make camp early before they break the tree line...
"Yes, a good days work crew, and I believe we are headed in the right direction."
He looks to Eberk: "I believe you can provide us shelter for the night?"
We will also take as many precautions as we can against snakes, spiders, etc with our limited supplies. (might not need it with the magic hut), and will take Bjorns idea to study the stars at night to get a better orientation (trying to use everything we can to stay in a somewhat straight line toward that lake).
Eberk casts Leomund’s Tiny Hut. “Plenty of room, everybody get inside.”
“Hum, very handy and nice and cool in here”
Sparhawk is very impressed by the resourcefulness of his crew.
Frangipani is in awe of the 'hut' and will experiment with poking bits and pieces of herself out of the hut whilst she is on watch. ( Perception if needed:- 19
Overnight, through the transparent walls of your magic hut whomever happens to be on watch, if any sees a small group of giant boars walk by, rummaging through the ground for tubers and other tasty foods.
a little while later, a small group of strange looking humanoid creatures come by riding even stranger animals, they appear to be following the giant boar herd. They look like this.
One of them pokes his spear at the solid colored, strange dome in the middle of the jungle, but quickly moves on in pursuit of its quarry.
Just before morning, you are all awakened by thunderous shaking of the ground, the crashing of trees and terrifying roars of battle taking place a few hundreds yards from your shelter. Those with night vision see the silhouetted shape of a tyrannosaur ( you recognize it as similar to the skull Dietrich unboxed) locked in battle with another large reptile with three large horns protruding from its head
Sparhawk quietly studies their movements, trying to discern their strengths and weaknesses in combat and those of their mounts.
Their spears seem primitive, but their beasts seem quite fierce. They look like they are squared away and work well together on their hunt.
Bjorn:
In your dreams you see the end of Abernath play out. Frantic and impatient, Abernath resorts to trying to craft his own artifact to tap into the powers of the tome of dread. When he conducts the ritual as described in the text, his false artifact breaks causing Abernaths horrifying transformation as the strong Magic’s fail to be contained and controlled per the instructions….
a voice in your head says, “ the fool thought he could cheat and skip the requisite instructions…magic has to be precise, at least the strongest sorts do. The proper ingredients, the right formations and gestures of the hands and the right words….it is folly to attempt spell craft without following the recipe. “
The voice pauses a moment to give you time to reflect on the vision an the words before continuing.
” you have successfully gathered the arms for your helpmate. Now you need to acquire suitable legs, or wings as you see fit. Your creation will be much better at rendering aid if it is mobile. So this is your next mission, you are in a perfect place for gathering needful things…” the voice drifts off as you are awakened by the crashing terasaur battle nearby
"These beasts are huge." Sparhawk listens in awe of the titanic struggle. "It would take a great deal of large siege weapons to defeat these things. They have the power of dragons!"
Sparhawk feels things are better with Bjorn, but still keeps an eye on him. He worries that the meetings with the gods tainted him in some way, and the book isn't helping. Despite the sinking in his stomach that Bjron has taken a turn, he tries hard to remain his brother, and value his wisdom. Bjorn has proven to be a valuable and trusted ally.
He thinks about the message he would like to send Dietrich and Irongrass and realizes they have let down Fist.
He tries to talk with his friends about their missions and gain their wisdom on what to write to their employers. He thinks the item may be able to allow communication both ways. That other artifact the minotaur had is probably long gone and in Grindals hands by now. Why are all of these factions seeking artifacts, he wonders. There seems to be a fight for the balance of power. But in Chult, the lands seem more primitive, more ancient. Much less explored. Probably more secrets here that have not been found. He wonders if there are any ancient temples, hidden by the undergrowth.
Bjorn awakes with his signature stillness, silently listening to the distant-but-not-that-distant thundering for about a minute before revealing he's conscious. "How's the magic house holdin' up," he groans. "Are we about to die, or..?"
After some complaining, he eventually starts functioning normally. "Can't help but feelin' we've learned a bit from all that, in any case. I for one finally figured out the missin' piece of one of the old crone's spells, thanks to that fool Abernath's sloppy summoning." He ostentatiously prepares a spot to sit and sharpen his weapon, and groans like an old soldier before giving it a spit-shine that takes all of twelve seconds, then stands up and puts it away unsharpened. "The good news is our mission has got a lot simpler. We just have to get wherever it is we're goin'. Where is that, again?"
( Day 2)
The sun rises, showering the jungle in early morning light. The battle outside has concluded, the T-Rex roars in victory and begins feasting on the corpse of his defeated prey. About 200 yards west of your camp.
your magic hut fades away as the spell comes to an end. You are hit with a wave of hot, humid air letting you know it is going to be a hot one today.