Over Frangipani’s watch there is no movement within the hallways or from the door. With dawns light streaming in through the glass ceiling, the waters of the canal are teeming with with critters of all sorts. Their erratic movements and antics are very entertaining.
While Eberk is watching from the safety of the shelter, he sees some shadows from the western branch of steps. After a moment or two 5 monkey like creatures come ambling through the hallway, making monkey sounds as paw at each other and sniff around. They have hideous mean looking faces and nasty claws. The fool about for about 30 minutes before heading out one of the other stairwells.
While on watch, Sparhawk examines the handful of chult coins they grabbed from the chest. Do any visages look like these women? (Ooc I think we have some)
While on watch, Sparhawk examines the handful of chult coins they grabbed from the chest. Do any visages look like these women? (Ooc I think we have some)
( did you take some out of the chest? I think you just tool the whole chest, which got left in the cave during your escape)
Sparhawk will ponder their current situation and their commitment to Dietrich. He will meditate and pray, seeking guidance on this place.
Sparhawk’s frustration inhibits his meditation and no answers seem forthcoming. The sun shines brightly through the water creating a beautiful effect of cascading colors and shadows across the hallway. Near the intersection to the western steps their seems to be a pile of something, about the size of a large fist that wasn’t there when you passed by during the evening.
you think you can hear some faint melody from some kind of string instrument echoing through the hall. Barely perceptible
Sparhawk remains still, continuing to rest. His eyes playing tricks on him with the pile (perhaps a rodents feces) as he thinks it moves. He marks another location near a wall to make sure it is not moving. The music… he considers focusing on but tries to block it out. He’ll tell his friends about it when they wake. As always, he sharpens his weapons, oils his armor, checks his leather straps. A paladin is not good if their weapons and armor fail. He had heard some mighty warriors had powerful magic weapons. He contemplates what a burden it would be to carry such a thing.
The sun makes it way across the sky and begins its descent . There is a flash of movement in the waters above and it clouds over in red. It seems the patrolling crocodile found its dinner in the dimming light. Your shelter begins to falter as the spell ends.
“Alright crew, let’s use that scroll, Bjorn… I think you can read it, and see what we can figure out on the walls and with these potion vials.”He looks at the group, “then we can decide if we wanna try to open this door or move out. Agreed?”
As Bjorn reads the spell from the scroll, his mind opens up and travels to a time long ago, a civilization of of vast culture and a language of rare beauty is opened up to him. the dialect of ancient Omu.
suddenly the scribblings on the jar labels give up their secrets. It would take hours to read all the labels, but the majority are common and not so common spices and dried fruits, roots and nuts with different names but similar characteristics to more familiar fare. The fruit that Sparhawk has is called Dancing Monkey fruit. There are some other jars with names like Sugar of Mor’Gand’s Rage, Dortmunder Sludge, and goddess nipple….there are some more sinister jars containing warnings. Various poisons from serpents, plants and even milk of the spider.
Over Frangipani’s watch there is no movement within the hallways or from the door. With dawns light streaming in through the glass ceiling, the waters of the canal are teeming with with critters of all sorts. Their erratic movements and antics are very entertaining.
“What have we found since being in kult. What clues might help us here?”
Eberk takes 2nd watch.
Perception: 14
15
While Eberk is watching from the safety of the shelter, he sees some shadows from the western branch of steps. After a moment or two 5 monkey like creatures come ambling through the hallway, making monkey sounds as paw at each other and sniff around. They have hideous mean looking faces and nasty claws. The fool about for about 30 minutes before heading out one of the other stairwells.
Sparhawk will take third watch. Perception 18
he continues to ponder options s for the door way and clues they might have missed.
While on watch, Sparhawk examines the handful of chult coins they grabbed from the chest. Do any visages look like these women? (Ooc I think we have some)
( did you take some out of the chest? I think you just tool the whole chest, which got left in the cave during your escape)
(Yes…. That’s right, been a while)
Sparhawk will ponder their current situation and their commitment to Dietrich. He will meditate and pray, seeking guidance on this place.
( Frangipani just has the spoon and a ring of protection I believe....and a bunch of random ' ingredients' ( body parts, leaves, roots, fungi etc.) )
Sparhawk’s frustration inhibits his meditation and no answers seem forthcoming. The sun shines brightly through the water creating a beautiful effect of cascading colors and shadows across the hallway. Near the intersection to the western steps their seems to be a pile of something, about the size of a large fist that wasn’t there when you passed by during the evening.
you think you can hear some faint melody from some kind of string instrument echoing through the hall. Barely perceptible
Sparhawk remains still, continuing to rest. His eyes playing tricks on him with the pile (perhaps a rodents feces) as he thinks it moves. He marks another location near a wall to make sure it is not moving. The music… he considers focusing on but tries to block it out. He’ll tell his friends about it when they wake. As always, he sharpens his weapons, oils his armor, checks his leather straps. A paladin is not good if their weapons and armor fail. He had heard some mighty warriors had powerful magic weapons. He contemplates what a burden it would be to carry such a thing.
The sun makes it way across the sky and begins its descent . There is a flash of movement in the waters above and it clouds over in red. It seems the patrolling crocodile found its dinner in the dimming light. Your shelter begins to falter as the spell ends.
“Alright crew, let’s use that scroll, Bjorn… I think you can read it, and see what we can figure out on the walls and with these potion vials.” He looks at the group, “then we can decide if we wanna try to open this door or move out. Agreed?”
Lir taps Sparhawk on the shoulder and hands him the scroll from the bag that was flung in his face.
"Right, pay attention then." They head back to the jars room and Bjorn uses the scroll. "Ahem."
He goes around reading all the labels aloud.
“Thank you Lir”
Sparhawk hands Bjorn the scroll. “Work your magic Bjorn the clever”
Frangipani listens as Bjorn speaks eager to know if any of it is actually interesting.
As Bjorn reads the spell from the scroll, his mind opens up and travels to a time long ago, a civilization of of vast culture and a language of rare beauty is opened up to him. the dialect of ancient Omu.
suddenly the scribblings on the jar labels give up their secrets. It would take hours to read all the labels, but the majority are common and not so common spices and dried fruits, roots and nuts with different names but similar characteristics to more familiar fare. The fruit that Sparhawk has is called Dancing Monkey fruit. There are some other jars with names like Sugar of Mor’Gand’s Rage, Dortmunder Sludge, and goddess nipple….there are some more sinister jars containing warnings. Various poisons from serpents, plants and even milk of the spider.
When Bjorn is done reading as many labels as he desires, you can move back into the hallway to read the inscriptions on the frescoes.