Belkaria laughs as Salamir tries to be stealthy and adjust his hat at the same time, "I'd hate to see you walk and chew gum, that'd be disastrous." She sees the others try to attempt helping Tark, and while they do she looks around and gets a bit impatient. Wondering what this monster could be and how they could defeat it...
Tark gives you a weak smile, says “Yes, I could use treat-ment. I need help! Lift me outta here, please! Yeeouch!” He grabs onto the rope and any hand offered, you manage to pull him up and out, onto the ground. “I’m so hungry and thirsty, you have any snacks?”
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Salamir chuckles at the teasing. “Hey, it’s hard looking this good and having to hide it”, he replies jokingly.
He watches the others treat Tark, but thinks on Javier's point about the monster.
”I am curious it is true, but we have found Dirak, taken care of the Payroll Bandits and recovered the payroll. Need we do more?”, he asks, not sure himself whether he can leave without at least seeing what this Drawgur is.
Garth turns to Salamir, "Some of us probably need to rest, but I hate to leave a job half done. If I know my kind -- ad I do -- you can be sure Dirak or one of his friends are going to meet the monster."
"Seems silly to save him only to let him become Drawgur fodder the next day."
"Yeah, and honestly I just want to see what this thing is! But would you all mind if we had a short rest? I'd like to be in full health, you know, just in case you guys can't take it down and actually need my help." Belkaria heads to the wall and takes a seat with her back against it.
This post has potentially manipulated dice roll results.
Hlin pulls Tark out and gives him some water and food. For his leg she grabs one of the swords left behind by the dead goblins and uses it as a splint.
"Tark this will hurt a great deal, but it should straighten your leg"
“Yaaaahhhh! Please don’t hurt Tark! What are you… yaaahhhrrrgghh! Hey, that’s a little better. Where did you learn to heal?Maybe you need to learn more..Thank you!”
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Tark wipes the sweat off his brow and looks at Salamir and says, “Whenever we go north in that passage we showed you, there’s something that comes out, you feel that your life is about to end. It floats up and swoops down on you. I just saw a glimpse of it one time, I won’t go there, I won’t!”
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
“It flies? Any other identifying features? Is it undead or have wings and so on? The more information the better of course… I say we do something about it before we leave if possible. I can’t use any of my stronger spells but can still be useful.” Javier says taking methodical and detailed notes down about what’s happening.
“It swoops down and looks like it’s gonna grab you, it waves about and there were lights around it when I saw it before. I don’t know about undead…”
You have the feeling that Tark is out of information, this is the most that he can relay to you about it. He appears very nervous about the situation and doesn’t really want to talk about it anymore.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Sounds like a big bat," says Garth dismissively. "Let's take a look-see."
@DM: Have we explored the room and exists to Sawtooth's room? I'm not sure how much we've actually missed/skipped. Though I'm happy to fill in gaps after 'monster'.
Looking around the room, you see 2 goblin dead bodies, one tied up on the ground glaring at all of you and shouting curses in goblin at Tark. Sawtooth’s body lies on the ground, unmoving. Behind the curtain there were two RJ mining chests which you have set on the ground and opened. There was a bag of vegetables. The “throne” looks unremarkable, resting on a now filthy bear hide. There is the one exit to the north that led to the pit and the exit to the east that led to the guard room and another passage leading outside. To reach the area Tark is talking about, you would go north from the cavern where you initially met him.
Let me know a marching order again and if there is anything else you would like to do before you go there.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Well, we best get a move on. I don't know about you, but I'm looking forward to getting the payroll back and collecting our reward. And who knows, this might add to it!!" Belkaria gets up and looks to the others expectantly.
(She'd want to be in the middle or close to the back)
Javier follows closely behind Belkaria “At the very least these mines will be safer with that creature gone. Whatever it might be but a bonus to the reward would be nice.”
This post has potentially manipulated dice roll results.
Garth is a little surprised Hlin wants to lead, but he hangs back a little trying to blend with the shadows once more, hoping to gain some advantage against anything that attacks her.
Stealth: 14
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Belkaria laughs as Salamir tries to be stealthy and adjust his hat at the same time, "I'd hate to see you walk and chew gum, that'd be disastrous." She sees the others try to attempt helping Tark, and while they do she looks around and gets a bit impatient. Wondering what this monster could be and how they could defeat it...
Tark gives you a weak smile, says “Yes, I could use treat-ment. I need help! Lift me outta here, please! Yeeouch!” He grabs onto the rope and any hand offered, you manage to pull him up and out, onto the ground. “I’m so hungry and thirsty, you have any snacks?”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Salamir chuckles at the teasing. “Hey, it’s hard looking this good and having to hide it”, he replies jokingly.
He watches the others treat Tark, but thinks on Javier's point about the monster.
”I am curious it is true, but we have found Dirak, taken care of the Payroll Bandits and recovered the payroll. Need we do more?”, he asks, not sure himself whether he can leave without at least seeing what this Drawgur is.
Garth turns to Salamir, "Some of us probably need to rest, but I hate to leave a job half done. If I know my kind -- ad I do -- you can be sure Dirak or one of his friends are going to meet the monster."
"Seems silly to save him only to let him become Drawgur fodder the next day."
"Yeah, and honestly I just want to see what this thing is! But would you all mind if we had a short rest? I'd like to be in full health, you know, just in case you guys can't take it down and actually need my help." Belkaria heads to the wall and takes a seat with her back against it.
Hlin pulls Tark out and gives him some water and food. For his leg she grabs one of the swords left behind by the dead goblins and uses it as a splint.
"Tark this will hurt a great deal, but it should straighten your leg"
Medicine check
7
"Oh dang, sorry about that"
(OOC The original roll was 8 for the medicine check)
“Yaaaahhhh! Please don’t hurt Tark! What are you… yaaahhhrrrgghh! Hey, that’s a little better. Where did you learn to heal? Maybe you need to learn more.. Thank you!”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Salamir winces at Tark’s discomfort, then tries to distract the goblin.
”Remind us about this monster you told us about in the tunnels, Tark. Don’t leave anything out”.
Tark wipes the sweat off his brow and looks at Salamir and says, “Whenever we go north in that passage we showed you, there’s something that comes out, you feel that your life is about to end. It floats up and swoops down on you. I just saw a glimpse of it one time, I won’t go there, I won’t!”
A wizard is never late, nor is he early, he arrives precisely when he means to.
“It flies? Any other identifying features? Is it undead or have wings and so on? The more information the better of course… I say we do something about it before we leave if possible. I can’t use any of my stronger spells but can still be useful.” Javier says taking methodical and detailed notes down about what’s happening.
“It swoops down and looks like it’s gonna grab you, it waves about and there were lights around it when I saw it before. I don’t know about undead…”
You have the feeling that Tark is out of information, this is the most that he can relay to you about it. He appears very nervous about the situation and doesn’t really want to talk about it anymore.
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Sounds like a big bat," says Garth dismissively. "Let's take a look-see."
@DM: Have we explored the room and exists to Sawtooth's room? I'm not sure how much we've actually missed/skipped. Though I'm happy to fill in gaps after 'monster'.
Salamir strikes his goatee beard, “Well I guess if you are all interested in facing this monster, I won’t be left behind. Let’s do it”.
“Let me know when you are ready”, he says and takes out his water skin and has a drink.
Looking around the room, you see 2 goblin dead bodies, one tied up on the ground glaring at all of you and shouting curses in goblin at Tark. Sawtooth’s body lies on the ground, unmoving. Behind the curtain there were two RJ mining chests which you have set on the ground and opened. There was a bag of vegetables. The “throne” looks unremarkable, resting on a now filthy bear hide. There is the one exit to the north that led to the pit and the exit to the east that led to the guard room and another passage leading outside. To reach the area Tark is talking about, you would go north from the cavern where you initially met him.
Let me know a marching order again and if there is anything else you would like to do before you go there.
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Well, we best get a move on. I don't know about you, but I'm looking forward to getting the payroll back and collecting our reward. And who knows, this might add to it!!" Belkaria gets up and looks to the others expectantly.
(She'd want to be in the middle or close to the back)
Hlin would be in the front again
"Well lets go see this beast"
Salamir looks across at the others, “Fine by me”.
(OOC: If there is scouting to be done, he will join that (he nails all his stealth rolls), otherwise he will fall in towards the middle of the group)
Javier follows closely behind Belkaria “At the very least these mines will be safer with that creature gone. Whatever it might be but a bonus to the reward would be nice.”
Garth is a little surprised Hlin wants to lead, but he hangs back a little trying to blend with the shadows once more, hoping to gain some advantage against anything that attacks her.
Stealth: 14