Rweni decides from the look of all the goblin tracks in the area that resting anywhere outside of Phandalin tonight would be unwise and lead to an ambush. All the goblins they have knocked out would be waking in a few hours, and Klarg would likely want revenge when they are most vulnerable.
Rweni shakes her head exhaustedly. “This is no good. I fear we need to make our way to Phandalin, especially before the goblins and Klaarg wisen up and give us chase.”
Rweni staggers and leans heavily upon Feu until the party can reach Phandalin or at the very least, find a safe spot to take a short rest and tend wounds.
”If it’s not terribly intrusive, Feu…I really don’t know how to ask this…Your powers are, well, terrifying. I’ve never experienced such power from anyone before. It is quite intimidating.”
Rweni hefts herself to stand on her own two feet. She pauses a moment to catch her breath and using her hand, with an open palm, she does a circular motion, indicating all of Feu, “This… You…I’m not afraid of.” She exhales slowly and points back to the cave, “That…whatever anger that was… that is what I am intimidated by. I’ve never known such a powerful feeling like that. Don’t get me wrong, there are things I dislike. What that was back there though was more than you disliking something. It was raw with powerful emotions behind it. It seemed…uncontrolled. That is what I’m afraid of…not you, though.”
She leans on Feu once more, her hand pressing tight against her ribcage, compressing the nasty wound from Klaarg’s javelin. “How much further until we get to Phandalin?”
"..." Feu stared with eyes wide open at Rweni, unsure of what to say. "...Thank you..." It's an almost impossible occurrence, someone not being scared of them after showing the monster they were taught to be.
The afternoon sun glares down as they walk the goblin-made paths back to the road. They soon reach the spot where they were ambushed and proceed along the road toward Phandalin. The rutted track emerges from a wooded hillside, and they catch their first glimpse of the town of forty or fifty simple log buildings, some built on old fieldstone foundations. More old ruins—crumbling stone walls covered in ivy and briars—surround the newer houses and shops, showing how this must have been a much larger town in centuries past. Most of the newer buildings are set on the sides of the cart track, which widens into a muddy main street of sorts as it climbs toward a ruined manor house on a hillside at the east side of town.
As they approach, they see children playing on the town green and townsfolk tending to chores or running errands at shops. Many people look up as the party approaches, but all return to their business as they go by.
Sildar seems much more at ease.
“My friends,” he says, “let us secure lodgings. I’m told the local inn is very quaint."
Rweni is too weak to observe anything about the town at this point. Once the group gets to the inn she asks the innkeep for a room so she can lay down and rest up.
Paren says "Let's leave and regroup"
D&D since 1984
"I'm most certainly coming with you," Sildar answers Rweni.
To Feu, he replies, "I've heard some ruffians in Phandalin mention this Spider, but that's all I know."
"We have somewhere to start at least." Feu sighs, tired from everything that happened. "Let's get out of here."
Paren heads out
D&D since 1984
Feu follows while helping Rweni.
Once outside of the cave, Rweni begins looking for a safe and secure spot that would suffice for a camp for the evening.
Survival: 18
Rweni decides from the look of all the goblin tracks in the area that resting anywhere outside of Phandalin tonight would be unwise and lead to an ambush. All the goblins they have knocked out would be waking in a few hours, and Klarg would likely want revenge when they are most vulnerable.
Rweni shakes her head exhaustedly. “This is no good. I fear we need to make our way to Phandalin, especially before the goblins and Klaarg wisen up and give us chase.”
"You're correct. Let's head there then, just make sure to not push yourselves until we can treat your wounds."
Rweni staggers and leans heavily upon Feu until the party can reach Phandalin or at the very least, find a safe spot to take a short rest and tend wounds.
”If it’s not terribly intrusive, Feu…I really don’t know how to ask this…Your powers are, well, terrifying. I’ve never experienced such power from anyone before. It is quite intimidating.”
"... It's okay." Feu averts their eyes for a moment. "It's really difficult to explain, is the best way I can put it for now."
Feu stares at Rweni. "You're, uhm, scared of me. I presume."
Rweni hefts herself to stand on her own two feet. She pauses a moment to catch her breath and using her hand, with an open palm, she does a circular motion, indicating all of Feu, “This… You…I’m not afraid of.” She exhales slowly and points back to the cave, “That…whatever anger that was… that is what I am intimidated by. I’ve never known such a powerful feeling like that. Don’t get me wrong, there are things I dislike. What that was back there though was more than you disliking something. It was raw with powerful emotions behind it. It seemed…uncontrolled. That is what I’m afraid of…not you, though.”
She leans on Feu once more, her hand pressing tight against her ribcage, compressing the nasty wound from Klaarg’s javelin. “How much further until we get to Phandalin?”
"..." Feu stared with eyes wide open at Rweni, unsure of what to say. "...Thank you..." It's an almost impossible occurrence, someone not being scared of them after showing the monster they were taught to be.
But it's not an bad occurrence by any means.
The afternoon sun glares down as they walk the goblin-made paths back to the road. They soon reach the spot where they were ambushed and proceed along the road toward Phandalin. The rutted track emerges from a wooded hillside, and they catch their first glimpse of the town of forty or fifty simple log buildings, some built on old fieldstone foundations. More old ruins—crumbling stone walls covered in ivy and briars—surround the newer houses and shops, showing how this must have been a much larger town in centuries past. Most of the newer buildings are set on the sides of the cart track, which widens into a muddy main street of sorts as it climbs toward a ruined manor house on a hillside at the east side of town.
As they approach, they see children playing on the town green and townsfolk tending to chores or running errands at shops. Many people look up as the party approaches, but all return to their business as they go by.
Sildar seems much more at ease.
“My friends,” he says, “let us secure lodgings. I’m told the local inn is very quaint."
"Yeah, you all need to rest first. We can find out more about this 'Spider' after." Feu says as they still help Rweni and make way to the inn.
Rweni is too weak to observe anything about the town at this point. Once the group gets to the inn she asks the innkeep for a room so she can lay down and rest up.
Sildar tells the innkeeper to alert any dwarves named Drundle staying at the inn that they are here and safe. Then the man retires to recover.
(Should we skip to the next morning, folks? Or does anyone want to accomplish anything else on the day you arrive?)
(Ooc- I could use a long rest to heal up some; however, if Paren and Feu would like to continue RPing the evening out, I will also)
(I'm fine with skipping to the next morning.)
I’m good skipping to morning
D&D since 1984